Yummi apps: Taking Social Gaming To The Street

36

description

Yummi apps is offering a unique approach to social gaming by taking the gaming experience from the virtual world to the real world. Wizardia allows players to compete with each-other in real time and in the real world. Through our unique GPS integration system players will be able to take the battle from the virtual world into the streets.

Transcript of Yummi apps: Taking Social Gaming To The Street

Page 1: Yummi apps: Taking Social Gaming To The Street
Page 2: Yummi apps: Taking Social Gaming To The Street
Page 3: Yummi apps: Taking Social Gaming To The Street

To introduce a new social game genre by connecting the best practises of city-building games (such as CityVille) and turn-based strategy games (such as Heroes of Might and Magic) in a new multi-player game for social networks.

More importantly our game allows players to compete with each-other in real time and in the real world.

Page 4: Yummi apps: Taking Social Gaming To The Street

The game combines three mechanics, presented in three different gaming areas:

The first area is the player’s kingdom. Each player can build and upgrade buildings, gather resources and expand his kingdom. Resources can be used for crafting items and hiring units.

Players can go on quests to collect experience, gain levels and increase their hero’s attributes.

Page 5: Yummi apps: Taking Social Gaming To The Street

The game combines three mechanics, presented in three different gaming areas:

The second area is a fierce player versus player combat Arena where players take their armies to fight for rewards and glory in dynamic turn based combat. Each player receives additional bonuses for every win, and with each win he will progress higher in the in-game leader-board.

Moreover, the more successful the player is in the game, the more opportunities they will gain to fight in wizard tournaments and achieve higher powers and bonuses.

Page 6: Yummi apps: Taking Social Gaming To The Street

The game combines three mechanics, presented in three different gaming areas:

Through our unique GPS integration system players will be able to take the battle from the virtual world onto the streets.

Players will be able to track their enemies in real time and in the real world and by going to an appointed spot (GPS defined) they will be able to gain extra bonuses and real world prizes.

Page 7: Yummi apps: Taking Social Gaming To The Street

Build and expand your kingdom by building various structures

Craft magical items and create legendary spells in your magic guild.

Page 8: Yummi apps: Taking Social Gaming To The Street

Build and expand your kingdom by building various structures

Craft magical items and create legendary spells in your magic guild.

Page 9: Yummi apps: Taking Social Gaming To The Street

Build and expand your kingdom by building various structures

Craft magical items and create legendary spells in your magic guild.

Page 10: Yummi apps: Taking Social Gaming To The Street

Raise a great and powerful army to defeat your opponents

Fight against your friends and players from around the world in dynamic turn based combat happening in real time

Complete quests, solve puzzles, and demonstrate your skill or try your luck in different entertaining challenges

Page 11: Yummi apps: Taking Social Gaming To The Street

Raise a great and powerful army to defeat your opponents

Fight against your friends and players from around the world in dynamic turn based combat happening in real time

Complete quests, solve puzzles, and demonstrate your skill or try your luck in different entertaining challenges

Page 12: Yummi apps: Taking Social Gaming To The Street

Track and defeat your enemies

Go on magical quests and gain real life rewards

Compete against each other to be wizard of the week

Win exclusive prizes every week

Page 13: Yummi apps: Taking Social Gaming To The Street

Track and defeat your enemies

Go on magical quests and gain real life rewards

Compete against each other to be wizard of the week

Win exclusive prizes every week

Page 14: Yummi apps: Taking Social Gaming To The Street

Real time Player vs Player combat

Real world Quests: real life integration through Mobile

Enhanced user control and the ability for users to create their own uniquein game identity

Ability for the user to invent unique game items such as weaponsand spells Limited

Page 15: Yummi apps: Taking Social Gaming To The Street

Users will have the ability to play each-other instead of the game

The gamer will be able to take the game onto the street

Users will be able to win real prizes in the real world

The game’s real world application will make the game more attractive to non-gamers

Enhanced mobile integration will make the game more truly mobile

The user will have greater freedom and control to create their own individual gaming experience

Page 16: Yummi apps: Taking Social Gaming To The Street

As it standsthe reach of facebook is unprecedented

Social Gaming presents a unique opportunityto capitalise on this user reach.

It currently has 800 million active users, with over 300 million active users currently accessing it through

their mobile devices.

Additionally, we can factor in that each user has, on average,

130 Facebook friends.

Page 17: Yummi apps: Taking Social Gaming To The Street

Growth rates in mobile platform usage have been considerable in the last few years. The technological developments in the field have been huge, especially as regards the leaders in the field (IOS and Android).

A new report by analyst firm Juniper Research forecasts that the number of mobile phone users making payments for digital goods will reach $2.5 billion worldwide by 2015, up from $1.8 billion forecast for 2011. This represents a growth of 40%.

Page 18: Yummi apps: Taking Social Gaming To The Street

Currently there are 300 millions people playing Social Games on Facebook alone. These players on average play 4 to 6 games at once, and spend on average $20 - $40 on each game.

Page 19: Yummi apps: Taking Social Gaming To The Street

According to market research, the amount of revenue created by Social Gaming has been experiencing dramatic year on year rises:from $856 million in 2010 to a predicted$1.323 billion in 2012.

Page 20: Yummi apps: Taking Social Gaming To The Street

We own media channels that are capable of reaching 1.5 million internet users in Lithuania directly, which covers 74 % of all Lithuanian internet user base.

Page 21: Yummi apps: Taking Social Gaming To The Street

Our base of more than1 million Facebook page fans will give us a head start (about 10-15% Facebook page fans interact with posts)

Through the adaptation of existing successful applications we can maximise on results and minimise on spending (we will be able to attract around 200,000 users from such apps).

Through co-operation with well known existing clients such as McDonalds we will be able to establish and promote our product.

Page 22: Yummi apps: Taking Social Gaming To The Street

Free channels:

Social channels

SEO

PR

Internet advertising:

Facebook ads

Banner ads (FB applications)

Incentivized Ads (FB applications)

Google AdWords

Other channels

Page 23: Yummi apps: Taking Social Gaming To The Street

Revenue will be generated through a number of streams such as:

Page 24: Yummi apps: Taking Social Gaming To The Street

The game is monetized through the purchase of hard currency, in this case GEMS, which can be purchased using Facebook Credits. This allows us to monetize the time players spend during the game, and create the provision and necessity for the purchasing of virtual goods.

Page 25: Yummi apps: Taking Social Gaming To The Street

The integration of product brands within the game itself. The integration of branded content is unlimited as the game has been designed to appeal to a broad audience of males and females of different ages and interests.

Page 26: Yummi apps: Taking Social Gaming To The Street

Gamers can receive game credits through online transactions made through our partners.

For example, if a person answers a survey or books a hotel from one of our partners they receive game credits.

Page 27: Yummi apps: Taking Social Gaming To The Street

Over the next three years we intend to develop 3 additional games,with each game utilising the existing platform

and Wizardia’s active player base.

Page 28: Yummi apps: Taking Social Gaming To The Street

Our experience and participation in Facebook Preferred developers program could help them to increase social games user engagement.

We could assist in expanding their current social games titles to mobile platforms.

Elements of real life interaction would increase the attractiveness of Zynga games.

We could serve as a base for Zynga’s activities and expansion in the CEE region (Poland, Russia, Baltic States etc.).

We would expand and diversify Wooga’s current casual game portfolio by adding our strategy game titles.

We could assist in expanding their current social games titles to mobile platforms

We could serve as a base for Kabam’s activities and expansion in the CEE region (Poland, Russia, Baltic States etc.).

Page 29: Yummi apps: Taking Social Gaming To The Street

Kitoks.com is a privately-held technology company that specializes in developing social applications and games which enable organizations to engage and communicate with their clients.

Launched in 2008, our team joined the Facebook Preferred Developer program and works with the biggest agencies and brands in Europe. We have developed more than 90 different projects (games, contests, sweepstakes, surveys, specialized page tabs) on the Facebook platform. We have reached more than 3 million unique users and have received more than 900 000 Facebook page fans.

Page 30: Yummi apps: Taking Social Gaming To The Street

Our team consists of 11 experienced professionals who each have an average of 5-10 years experience in the IT industry. Our team members have designed and implemented sophisticated back-end and front-end solutions for numerous social applications and games.

Page 31: Yummi apps: Taking Social Gaming To The Street
Page 32: Yummi apps: Taking Social Gaming To The Street
Page 33: Yummi apps: Taking Social Gaming To The Street

Has 5 years of experience working in IT. In this time Tomas has worked on over 300 projects with such clients as McDonalds, Nokia, Sony Ericsson, O.B, Nescafe. Overseeing and managing projects from the point of design, utility, effectiveness and marketability; in short, all aspects of IT project management.

He is one of the co-founders of Kitoks.com, one of the biggest providers of social media solutions in the Baltic States, and the only preferred Facebook developer in the region (including Poland and Russia). In his previous role as Director of Purchasing at Baltec CNC Technologies, Tomas was involved in liaising with clients from the U.S., Russia and Europe.

Page 34: Yummi apps: Taking Social Gaming To The Street

IT specialist with 10 years of experience developing and managing projects for academic institutions (Lithuanian Literature and Folklore Institute, Institute of Mathematics and Informatics) and the biggest brands in Europe (Kraft Foods, Maybelline, Loreal, Telia Sonera, Clean and Clear).

Although he started his career as a developer, Arunas now oversees business development, marketing, and finance. Since 2008 he has worked as the CEO of Kitoks.com.

Page 35: Yummi apps: Taking Social Gaming To The Street

Versatile and creative entrepreneur, with a solid technical background and expertise in many different fields. He is systems performance professional with extended skills in internet services. Currently Tomas is a team lead of 10 people with extended IT skills in one of the biggest Lithuanias ISP.

He has designed and implemented infrastructe to one of the Top 5 Lithuanias most visited websites.

Page 36: Yummi apps: Taking Social Gaming To The Street

Location:Verkiu str. 34A, LT-08221Vilnius, Lithuania

+370 643 64399

[email protected]

www.yummi-apps.com

TomasKacevicius(Founder)

www.yummi-apps.com/wizardia www.yummi-apps.com/jobs