You have learned about the steps in the Engineering Design Process: 1.Watch the video about students...

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1. QUESTION You have learned about the steps in the Engineering Design Process: 1. Watch the video about students designing a windmill (click to start). 2. How did the students in the video use the Engineering Design Process? Turn to a neighbor and share your ideas. 1 2 3 6 5 4 Next How can I use the Engineering Design Process to make a new toy? I Can Be A Mechanical Engineer! Video Source: Teachers’ Domain Image Source: Museum of Science, Boston Click the picture to view the video on Safari Montage

Transcript of You have learned about the steps in the Engineering Design Process: 1.Watch the video about students...

1. QUESTION

You have learned about the steps in the Engineering Design Process:

1. Watch the video about students designing a windmill (click to start).

2. How did the students in the video use the Engineering Design Process?

Turn to a neighbor and share your ideas.

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How can I use the Engineering Design Process to make a new toy?

I Can Be A Mechanical Engineer!

Video Source: Teachers’ Domain

Image Source: Museum of Science, Boston

Click the picture to view the video on Safari Montage

2. INFORMATION SOURCES

Let’s look at the different simple machines that you can use in your toy. Simple machines will help your toy to move!

Click on the pictures to research machines:

A machine is anything that uses or changes energy.Machines help us do work.

What are some of the machines you learned about in your research? Record your ideas here.

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Simple Machines

pulley

lever

wheels

ramp

3. STUDENT ACTIVITY

You can be an engineer!

Mechanical engineers are people who design machines. Machines use energy to help people do work (or play!).

Look at the toys designed by children in these videos (click to start).

Think…1. What simple machines do you

see in these videos?2. What kind of new toy could

you design?

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Image Source: clipart.com

Video Source: YouTube

Click the pictures to watch the Safari Montage videos.

4. ASSESSMENT ACTIVITY

Think about the Engineering Design Process. Think about simple machines.

Imagine a new object, system, or process that can be useful to people.

1. Brainstorm with a partner to imagine and plan a new toy. 2. Create your design process here.

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The Engineering Design Process

Image Source: Museum of Science, Boston

5. ENRICHMENT ACTIVITIESFind the simple machines in this BrainPOP, Jr., game!

Learn more with the “Try Science!” games below!

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Try this game:“Engineering: Easy as Pie!”

From Think Mech for Kids

Design a prototype windmill!

Build a treetop walkway!

Create a safety device for a raw

egg!

Fix the machines in the factory!

See a real mechanical engineer at work:

Video Source: The Futures Channel

*NOTE: Go to the BCPS Database page and click on BrainPOP Jr., then return to this slide and click on the game link to the right.

6. TEACHER SUPPORT MATERIALSBCPS Curriculum

Supplement for Grade 1 Science – Unit Title: “As the Weather Changes”

Maryland State Curriculum

Science, Grade 1, Standard 1.0 Skills and Processes

Students will demonstrate the thinking and acting inherent in the practice of science.

Topic A. Constructing Knowledge; Indicator 1. Raise questions about the world around them and be willing to seek answers to some of them by making careful observations and trying things out.

Topic D. Technology; Indicator 1. Design and make things with simple tools and a variety of materials.; Indicator 2. Practice identifying the parts of things and how one part connects to and affects another.

Common Core State Standards

Reading: 1. Read closely to determine what the text says explicitly and to make logical inferences from it; cite specific textual evidence when writing or speaking to support conclusions drawn from the text.

Writing: 7. Conduct short as well as more sustained research projects based on focused questions, demonstrating understanding of the subject under investigation.

Standards for the 21st Century Learner 1.1.6 Read, view, and listen for information presented in any format (e.g. textual, visual, media, digital) in order to make inferences and gather meaning.2.1.3 Use strategies to draw conclusions from information and apply knowledge to curricular areas, real-world situations, and further investigations.

Maryland Technology Literacy Standards for Students

3.0: Use a variety of technologies for learning and collaboration.

Time Frame:

2 – 3 50 minute periods

Differentiation: Research resources are differentiated by reading

level using silver/gold stars (basic/challenging) Cue students to use the closed-captioning feature

in Brainpop, Jr., while viewing the “Simple Machines” video on slide 2.

Direct students to use comprehension tools included in databases, such as: audio read-aloud, labeled reading levels, and embedded dictionaries.

Learning Styles:Visual, auditory, kinesthetic, tactile, active, reflective, global, analytical

Notes to the teacher: For teacher background knowledge, view the Safari Montage video “Mechanical Engineer” (running time ~ 1 minute).Collaborate with your school’s Library Media Specialist to implement this research project.This Slam Dunk research project should be used in conjunction with the Grade 1 science unit “As the Weather Changes” (3rd quarter).This Slam Dunk research project can be used to provide artifacts/data for PTD.Last updated: July 2014

Created by Cheryl Madden, Library Medial SpecialistBCPS Slam Dunk Research Model, Copyright 2012, Baltimore County Public Schools, MD, all rights reserved. The models may be used for educational, non-profit school use only.

All other uses, transmissions, and duplications are prohibited unless permission is granted expressly. This lesson is based on Jamie McKenzie’s Slam Dunk Lesson module.

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