Year of the Goat - Alissia Iljaitsch & Dr. Priya E. Abraham - Vectorform & LearningSigns - Digital...

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YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX Presented By: Ethnographical User Studies & Gamification Mechanics Digital anthropology in the connected universe Alissia Iljaitsch | Executive Director EMEA Dr. Priya E. Abraham | Digital Anthropologist

Transcript of Year of the Goat - Alissia Iljaitsch & Dr. Priya E. Abraham - Vectorform & LearningSigns - Digital...

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Presented By:

Ethnographical User Studies & Gamification Mechanics

Digital anthropology in the connected universe

Alissia Iljaitsch | Executive Director EMEA

Dr. Priya E. Abraham | Digital Anthropologist

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

ABOUT VECTORFORM

Vectorform invents digital products and experiences.

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

ABOUT VECTORFORM

Vectorform’s work spans mobile, video

game, desktop, online, in-vehicle, and

next-generation platforms. Our award-

winning expertise in creating cross-

platform interactive experiences and

our reputation as a tenacious,

outcome-oriented partner is

unmatched.

+ Founded in 1999 in Detroit, MI

+ Owned and operated by managing

partners Jason Vazzano, Kurt

Steckling, and Karl Steckling

+ Global offices in Seattle, Detroit,

New York, Munich, and Hyderabad

+ 100+ employees

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Alissia Iljaitsch Dipl. Kauffrau – Innovation Management & Media Law

Executive Director EMEA | Vectorform

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Dr. Priya E. Abraham MA - Cultural Anthropology

MBA – Executive

PHD – Business Anthropology

Digital Anthropologist | Vectorform

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

POSITIONING

User Experience Evolution | Before and After

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

UX Project Lifespan

Discover

Goals

Needs

Strategy

Test & Create

Development

Testing

Distribution

Support

Concept & Prioritize

Concept

Process

UX / UI / Design

Technology / Innovation

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

IDENTIFYING THE NEED FOR USER-CENTRIC

DESIGN

User Experience (UX) and User-Centric

Design (UCD) is the study of empathy.

Being able to place ourselves in the

stakeholder’s position allows us to

anticipant their frustrations, needs,

goals and expectations.

Digital Anthropology Approach

context of use

motivation

empathy frustrations

expectations

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

DTE Insight Know Your Own Power.

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Research Methods

Cognitive Science

Focus Groups

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

We began our initial pilot test of

real-time data with a small set

of users for about 1 month.

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

I’d rather dig a ditch than

play a game, because I can

see what I did was real.

Art, 71

” ”

If I want to play

a game I’ll just

play Angry Birds.

Nate, 25

DTE Energy

means serious.

Nicole, 43

I don’t want

people knowing

my energy use.

Debbie, 39

I would probably

constantly lose and

feel like a failure.

Joan, 48

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

GAMIFICATION

Reducing Customer Energy Consumption

DTE and Vectorform’s goal was to reduce customers

energy consumption and maintain that reduction

long-term.

Before gamified components were accessible within

the experience, results showed that after one month

of use only 30% of users were regularly active. Users

were not engaging in their community or challenges

DTE Energy

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

3 Biggest Improvements to Engagement

Dynamic Coaching

Social

Challenges

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

GAMIFICATION

Statistics and Results

Gamification elements eliminate the linear slope of lost

engagement, and brings users back to the application on

a daily basis.

After 30 days…

DTE Gamification

(n=150) (n=1500) (n=1500) (n=1500)

Within 9 Months:

OVER 45,000 UNIQUE DOWNLOADS

USER RETENTION

RATE

65%

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Tools and Methods Methods, Purpose and Objective

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

EXAMPLE OF AN ANTHROPOLOGY TOOLBOX

Source: Abraham 2015: 48

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Cyberconnecting The Origins of Digital Anthropology

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

CYBERCONNECTING

+ Understand the user’s sense of the world through true immersion.

+ Identify discrepancies between what people say they do and what

they actually do.

+ Valuable in different contexts: natural use of product, lab-based use,

decontextualized use, hybrid use.

The Truly Cyberconnected User

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

CYBERCONNECTING

+ The anthropology toolbox

+ The Three Lenses of Diversity

+ Multiple identity constructions and

connecting people

The Comprehensive

Summary

empathy

YOTG 15 Digital Anthropology @vectorform @ailjaitsch @cyberconnecting #IoT #Gamification #HMI #UX

Let’s start the discussion.

Alissia Iljaitsch ([email protected])

Vectorform GmbH

Arnulfstrasse 37

80636 München

T +0049 (0) 89 856 333 91 C +0049 (0) 152 536 88 222

Thank you.