Wscc 2015 playing conditions 50 over matches

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World Schools Cricket Challenge Melbourne December 2015 Playing Conditions – 50 over matches The MCC Laws of Cricket (5 th Edition 2013) shall apply except as follows: 1. The Competition The competition shall be open to every male student attending the participating secondary school on a full time basis. See separate Terms and Conditions document for full eligibility criteria. The competition shall be held in Melbourne, Australia from the 12 th – 18 th December and consist of a T20 grading day and four 50 over matches. The maximum number of overs in any innings shall be 50. The maximum number of overs in any innings required to constitute a match shall be 25. 2. Nomination of Players Teams may bring any number of players to the tournament. A team can play 11 players in a match, in the traditional manner, however: (a) 12 players may be used in a team in any match. One player may bat but cannot bowl, and one player may bowl but cannot bat. (b) Neither of these players shall be allowed to be the wicketkeeper. (c) Only 11 players can be on the field at any one time. (d) There will be no restrictions on the amount of time a player is required to be back on the field before they are allowed to bowl again or bat during their team’s innings. (e) The captain of a team using 12 players must advise the opposition captain and the umpires of the names of his ‘nonbatsman’ and ‘nonbowler’ prior to the toss. 3. The ball Fourpiece, 156gms, red, Tiflex Windsor balls will be provided for use in the tournament. 4. Hours of Play and Intervals: (a) The normal session times shall be the following: First innings: 10.30 am – 1.30 pm 30 minutes interval Second innings: 2.00 pm – 5.00 pm (b) Close of play for calculation purposes will be 5.00 pm. (c) In the event play is delayed or interrupted the interval may be reduced by the umpires but shall be not less than 10 minutes.

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Playing conditions and rules for the World Schools Cricket Challenge 50 over matches

Transcript of Wscc 2015 playing conditions 50 over matches

World  Schools  Cricket  Challenge  Melbourne  December  2015        

Playing  Conditions  –  50  over  matches    The  MCC  Laws  of  Cricket  (5th  Edition  2013)  shall  apply  except  as  follows:    1. The  Competition  The  competition  shall  be  open  to  every  male  student  attending  the  participating  secondary  school  on  a  full-­‐time  basis.  See  separate  Terms  and  Conditions  document  for  full  eligibility  criteria.    The  competition  shall  be  held  in  Melbourne,  Australia  from  the  12th  –  18th  December  and  consist  of  a  T20  grading  day  and  four  50  over  matches.      The  maximum  number  of  overs  in  any  innings  shall  be  50.    The  maximum  number  of  overs  in  any  innings  required  to  constitute  a  match  shall  be  25.    2. Nomination  of  Players  Teams  may  bring  any  number  of  players  to  the  tournament.    A  team  can  play  11  players  in  a  match,  in  the  traditional  manner,  however:    (a) 12  players  may  be  used  in  a  team  in  any  match.  One  player  may  bat  but  cannot  bowl,  and  one  player  

may  bowl  but  cannot  bat.  (b) Neither  of  these  players  shall  be  allowed  to  be  the  wicket-­‐keeper.  (c) Only  11  players  can  be  on  the  field  at  any  one  time.  (d) There  will  be  no  restrictions  on  the  amount  of  time  a  player  is  required  to  be  back  on  the  field  before  

they  are  allowed  to  bowl  again  or  bat  during  their  team’s  innings.    (e) The  captain  of  a   team  using  12  players  must  advise   the  opposition   captain  and   the  umpires  of   the  

names  of  his  ‘non-­‐batsman’  and  ‘non-­‐bowler’  prior  to  the  toss.    3. The  ball    Four-­‐piece,  156gms,  red,  Tiflex  Windsor  balls  will  be  provided  for  use  in  the  tournament.    4. Hours  of  Play  and  Intervals:  (a)   The  normal  session  times  shall  be  the  following:    

• First  innings:  10.30  am  –  1.30  pm  • 30  minutes  interval  

• Second  innings:  2.00  pm  –  5.00  pm      (b) Close  of  play  for  calculation  purposes  will  be  5.00  pm.      (c) In  the  event  play  is  delayed  or   interrupted  the  interval  may  be  reduced  by  the  umpires  but  shall  be  

not  less  than  10  minutes.      

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(d) Any  variation  to  the  normal  hours  of  play  shall  be  the  responsibility  of  the  Tournament  Director  who  shall  notify  each  competing  team  as  early  as  possible.  Where   the  commencement  of  play  has  been  delayed  by  weather  or  ground  conditions,  the  Tournament  Director  shall  notify  all  competing  teams  before  the  commencement  of  the  day's  play.      

(e) The   Tournament  Director  may  direct   a   change  of   venue  because  of  weather   or   ground   conditions.  This   includes   the   use   of   all-­‐weather   pitches   of   suitable   quality   only   when   grass   pitches   are   not  available.    

 5. Drinks  Drink  breaks  will  be  taken  at  the  completion  of  the  17th  and  34th  overs  –  unless  otherwise  agreed  due  to  reduced  overs.    6. Clothing  In  all  matches,  teams  will  wear  their  choice  of  either  white  cricket  attire,  or  coloured  team  playing  uniform.      7. Fielding  restrictions  &  safety  (a) Fielding   restriction   overs   shall   be   the   first   10   overs   of   a   normal   innings   of   50   overs.     During   this  

period:  (i) only  2  fielders  are  permitted  outside  the  fielding  circles;  (ii) there   must   be   2   stationery   fielders   within   15   metres   (in   the   opinion   of   the   umpire)   of   the  

striker.    If  these  fielders  are  gully,  slips,  or  leg  gully,  they  may  be  further  than  15  metres  from  the  striker.  

 (b) During   overs   11-­‐40,   there   shall   be   no   more   than   four   (4)   fieldsmen   permitted   outside   the   circle.  

During  overs  41-­‐50,  there  shall  be  no  more  than  five  (5)  fieldsmen  permitted  outside  the  circle.  At  the  instant  of  delivery,  there  may  not  be  more  than  5  fielders  on  the  leg  side.  

 (c) Semi-­‐circles   and   line   measurements:   The   radius   of   each   semi-­‐circle   shall   be   27   metres   from   the  

centre  stump  and  the  extremities  of  its  base  shall  meet  with  straight  lines  of  pitch  length  at  points  in  line  with  the  bowling  crease.  

 (d) Marking  of  area  limits:  The  limits  of  the  restricted  area  shall  be  clearly  marked  by  a  white  line  or  by  

white  discs.    (e) A  fielding  restriction  infringement  is  penalised  by  one  (1)  no  ball.    (f) WSCC  Helmet  Policy:    For  all  WSCC  Cricket  matches,  all  batsmen  and  close  in  fieldsmen  are  required  

to  wear  helmets  with  face  guards  (this  does  not  include  slips  and  gully  fieldsmen).    (g) Wicket  keepers  must  wear  a  helmet  with  a  face  guard  when  keeping  up  to  the  stumps  in  all  games.    8. Number  of  Overs  per  Bowler    (a) No  bowler  shall  bowl  more  than  10  six-­‐ball  overs  in  an  innings.  In  a  match  where  the  start  is  delayed  

and  the  innings  of  both  teams  is  restricted  from  the  start  to  less  than  46  overs,  or  in  a  match  where  play   is   interrupted   and   the   overs   are   reduced   for   both   teams   or   for   the   team  bowling   second,   no  bowler  may  bowl  for  more  than  one-­‐fifth  of  the  total  overs  allowed  except  where  the  total  overs   is  not  divisible  by  5.  Where  this  occurs  one  additional  over  shall  be  allowed  to  a  minimum  number  of  

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bowlers.        (b) In   the  event  of  a  bowler  breaking  down  and  being  unable   to  complete  an  over   the   remaining  balls  

must  be  bowled  by  another  bowler.  A  part  of  an  over  will  count  as  a  full  over  only  in  so  far  as  each  bowler's  limit  is  concerned.    

 9. No  Ball    (a) If  any  ball  passes,  or  would  have  passed,  over  the  shoulder  height  of  the  batsman  standing  upright  at  

the  crease  the  umpire  shall  call  and  signal  no  ball.      (b) If  a  full  pitched  ball,  irrespective  of  pace,  passes  or  would  have  passed  on  the  full  above  waist  height  

of  a  batsman  standing  in  his  normal  stance  at  the  crease,  the  umpire  shall  call  and  signal  no  ball.      10. Wide  Bowling    Any  off-­‐side  or  leg-­‐side  delivery  which  in  the  opinion  of  the  umpire  does  not  give  the  batsman  a  reasonable  opportunity  to  score  shall  be  called  a  Wide.  As  a  guide  on  the  leg  side,  a  ball  landing  clearly  outside  the  leg  stump  going   further   away   shall   be   called  a  wide.  As   a   guide  on   the  off   side,   a  ball   passing  outside  a   line  drawn  between   the  bowling  and  popping  creases,  measured  432  mm  (17   inches)   from  the  Return  crease  shall  be  called  wide.  The  above  provisions  do  not  apply  if  the  striker  makes  contact  with  the  ball.    11. Over  reductions  (a) No  reductions  to  overs  for  the  first  30  minutes  lost  in  a  match.    (b) If  a  team  batting  first   is   interrupted  then  1  over  from  each  innings  is   lost  for  each  7  minutes  lost  or  

part  thereof.    (c) If  a  reduction  to  less  than  25  overs  results  for  either  innings  then  match  to  be  abandoned.    (d) Delayed  Start  and  Interruptions:  In  the  event  of  a  delayed  start  the  game  must  commence  by  1.50pm.  

The   first   innings   must   be   completed   by   3.20pm,   then   10   minutes   change   of   innings,   then   same  number  of  overs  repeated,  assuming  25  or  more  overs  have  been  possible  in  the  first  innings  (based  on  17  overs  per  hour).  

 (e) Early  termination  of  first  batting  team:  If  the  first  batting  team's  innings  was  terminated  prior  to  the  

completion  of  its  overs,  the  second  batting  team  shall  be  entitled  to  receive  their  full  entitlement  or  adjusted  number  of  overs.  

 (f) Interruption  to  the  second  batting  team's   innings:  Any  time   lost  up  to  30  minutes  does  not   require  

any  adjustment;   thereafter   for  every  3.5  minutes  or  part   thereof  one   (1)  over   is  deducted   from   its  entitled  overs.  If  lost  playing  time  prevents  the  second  batting  team  from  receiving  its  full  entitlement  the  completion  of  the  match  shall  be  governed  by  the  provisions  in  Rule  11(h).  

 (g) Second  batting  team  receives  less  overs:  If  the  second  batting  team  has  not  passed  the  score  of  the  

first  batting  team,  nor  been  dismissed  for  a  lesser  score,  and  the  overs  received  or  to  be  received  by  the  end  of  play  are  less  than  the  maximum  for  the  first  batting  team,  a  target  score  shall  be  calculated  to  determine  the  result.  

     

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     (h) Adjustment:  Once  the  adjusted  entitlement  of  overs  for  the  second  batting  team  has  been  calculated,  

the  first  batting  team's  score  is  adjusted  by  subtracting,  alternately,  its  HIGHEST  scoring  then  LOWEST  scoring   overs   until   such   time   as   its   score   is   that   resulting   from   the   same   number   of   overs   as   the  second   batting   team   is   now   entitled   to   receive.   (DEDUCT   THE  HIGHEST   SCORING  OVER,   THEN   THE  LOWEST  SCORING  OVER,  ETC.)    

 (i) Recording  of  runs  per  over:  Scorers  shall  maintain  a  record  showing  the  total  score  at  the  completion  

of  each  over  of  the  match.  This  record  shall  be  available  to  umpires  on  request  and  used  to  determine  the  target  score.  

 (j) Target   score:   At   the   completion   of   the   first   batting   team's   innings,   the   scorer   (or   umpires)   will  

calculate  if  required  a  target  score  from  over  50  back  to  over  25  using  the  procedure  set  down  in  rule  11(h).  

 12. Results  

(a) In  the  event  of  a  tied  match,  the  team  that  lost  the  least  wickets  shall  be  deemed  the  winner.    (b) If   wickets   lost   are   the   same   for   both   teams,   a   Super   Over   will   be   played   to   determine   the  

winner.  (See  Rule  13).  If  due  to  weather  conditions  the  Super  Over  cannot  be  carried  out,  the  match  will  be  drawn.  

 (d) If  rain  intervenes  and  prevents  each  team  from  completing  a  minimum  of  25  overs,  the  match  

will  be  called  a  draw  and  both  teams  receive  one  point.      13. Super  Over  

(a) Captains  toss  to  decide  team  to  bat  first.    (b) Super  over  must  be  played  on  the  same  pitch  as  the  tied  match.    (c) Each  fielding  side  can  choose  which  end  to  bowl  from.    (d) The  same  players  that  played  the  main  game  must  play  in  the  super  over.    (e) There  is  no  limit  to  how  many  wickets  can  fall  in  the  super  over.    (f) For   the   duration   of   both   teams’   innings,   there   shall   be   no   more   than   four   (4)   fieldsmen  

permitted  outside  the  circle.    At  the  instant  of  delivery,  there  may  not  be  more  than  5  fielders  on  the  leg  side.  

 (g) The  umpires  shall  decide  which  ball   is  to  be  used,  and  it  should  if  possible  be  one  of  the  balls  

used  in  the  tied  match.  The  same  ball  is  used  for  both  super  overs.    (h) In  the  event  of  a  tie  in  the  super  over,  the  winner  shall  be  the  team  that  lost  the  least  wickets  in  

their  super  over.  If  that  is  the  same  the  winner  shall  be  the  team  that  hit  the  most  boundaries  in  their  super  over.  If  that  is  the  same  the  winner  shall  be  the  team  that  scored  the  most  runs  in  boundaries  in  their  super  over.  If  that  is  the  same  the  winner  shall  be  the  team  that  scored  the  most  off  ball  1,  then  ball  2,  etc.  If  still  no  winner  can  be  determined,  a  2nd  super  over  shall  be  

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played.        14. Points/Tournament  Placings  

 A  win   =   2  points  No  result   =   1  point  Loss   =   0  points  

    In  the  event  of  two  or  more  teams  finishing  on  equal  points,  the  overall  placings  will  be  determined  

by  calculating  the  Net  Run  Rate  Per  Over   for  all  competition  matches   (but  not  super  overs)  played.  RPO  will  be  calculated  by  the  following  formula:    

      total  runs  scored               total  runs  conceded     net  run  rate  =     total  overs  faced   total  overs  bowled