Wrist Wearable Devices Market to reach $35 billion by 2020

33
IndustryARC Global Wrist Wearable Devices Market Analysis (2015 – 2020) By Components (Power Supply, Sensing, Memory, Display); Products (Smart watches, Smart bands, Monitoring Devices, Fitness); Applications (Lifestyle, Medical, Sports, Infotainment)

description

Rising Health Awareness across the Globe to Drive the Wrist Wearable Devices Market to $35 billion by 2020 - PowerPoint PPT Presentation

Transcript of Wrist Wearable Devices Market to reach $35 billion by 2020

IndustryARC

Global Wrist Wearable Devices Market Analysis (2015 – 2020)

By Components (Power Supply, Sensing, Memory, Display); Products (Smart watches, Smart bands, Monitoring Devices, Fitness); Applications (Lifestyle, Medical, Sports, Infotainment)

TABLE OF CONTENTS

1 LIST OF FIGURES .................................................................................................. 12

2 MARKET OVERVIEW ........................................................................................... 152.1 GLOBAL WRIST WEARABLE DEVICES MARKET OVERVIEW ........ 15

2.2 GLOBAL WRIST WEARABLE DEVICES TIMELINE ....................... 15

2.3 CLASSIFICATION ...................................................................... 16

2.3.1 WRIST WEARABLE DEVICES - BY PRODUCTS .................. 16

2.3.2 WRIST WEARABLE DEVICES-BY APPLICATIONS ............. 17

2.3.3 WRIST WEARABLE DEVICES-BY GEOGRAPHY ................. 17

3 EXECUTIVE SUMMARY ....................................................................................... 19

4 GLOBAL WRIST WEARABLE DEVICES – MARKET LANDSCAPE ............. 224.1 MARKET SHARE ANALYSIS ........................................................ 22

4.2 COMPARATIVE ANALYSIS ......................................................... 23

4.2.1 PRODUCT BENCHMARKING ............................................. 23

4.2.2 END USER PROFILING .................................................... 24

4.2.3 TOP 5 PRODUCT ANALYSIS ............................................ 25

5 GLOBAL WRIST WEARABLE DEVICES –MARKET FORCES ...................... 295.1 MARKET DRIVERS ..................................................................... 29

5.1.1 QUANTIFIABLE MULTIPLE FITNESS TRACKING PARAMETERS ENTICE NEW CUSTOMERS DRIVING ADOPTION ..................................................................... 29

5.1.2 PERSONAL HEALTHCARE MONITORING TO PROVIDE IMPETUS TO MARKET GROWTH ...................................... 29

5.1.3 MILLENNIAL CRAZE FOR WEARABLE TECHNOLOGY SET TO DRIVE GROWTH ........................................................ 30

5.1.4 INFLUX OF ORIGINAL DEVICE MANUFACTURERS (ODMS) ADDRESSING THE PENT UP DEMAND BY INCREASING AFFORDABILITY ........................................ 30

5.2 MARKET CONSTRAINTS ............................................................ 31

5.2.1 EXORBITANT PRICES OF DEVICES RESTRAIN FULL-FLEDGED MARKET GROWTH ........................................... 31

5.2.2 DESIGN COMPLEXITIES AFFECTING USER’S PREFERENCE .................................................................. 31

5.2.3 LOW SUSTAINABILITY IMPACTING GROWTH POTENTIAL .................................................................... 31

5.3 MARKET CHALLENGES ............................................................... 32

5.3.1 DATA PRIVACY & SECURITY ISSUES TO DAMPEN MARKET GROWTH .......................................................... 32

5.3.2 RELIABILITY & ACCURACY OF A DEVICE POSES CONCERN ....................................................................... 32

5.3.3 HIGH POWER CONSUMPTION BY VARIOUS COMPONENTS CHALLENGING PRODUCT BATTERY LIFE ... 33

5.4 ATTRACTIVENESS OF THE WRIST WEARABLE INDUSTRY ......... 33

5.4.1 POWER OF SUPPLIERS ................................................... 33

5.4.2 POWER OF CUSTOMERS .................................................. 34

5.4.3 THREAT OF NEW ENTRANTS ........................................... 34

5.4.4 THREAT OF SUBSTITUTION ............................................ 35

5.4.5 DEGREE OF COMPETITION ............................................. 35

6 GLOBAL WRIST WEARABLE DEVICES-STRATEGIC ANALYSIS .............. 376.1 VALUE CHAIN ANALYSIS .......................................................... 37

6.2 PRODUCT/MARKET LIFE CYCLE ANALYSIS ............................... 38

6.2.1 PRODUCT LIFE CYCLE ANALYSIS .................................... 38

6.2.2 MARKET LIFE CYCLE ANALYSIS ...................................... 39

7 GLOBAL WRIST WEARABLE DEVICES-STAKEHOLDER ANALYSIS ....... 417.1 ELECTRONIC COMPONENT SUPPLIERS ...................................... 41

7.1.1 INTRODUCTION ............................................................. 41

7.1.2 OPPORTUNITIES FOR ELECTRONIC COMPONENT SUPPLIERS .................................................................... 41

7.1.2.1 Development of exclusive technologies & components for better functionality a major area to explore ....................................................... 41

7.2 TESTING, INSPECTION & CERTIFICATION BODIES ................... 42

7.2.1 INTRODUCTION ............................................................. 42

7.2.2 TYPES ............................................................................ 42

7.2.3 TESTING ........................................................................ 42

7.2.3.1 Inspection ....................................................... 43

7.2.3.2 Certification .................................................... 43

7.2.4 OPPORTUNITIES FOR TESTING SERVICES PROVIDERS ... 43

7.3 APPLICATION DEVELOPERS ...................................................... 44

7.3.1 INTRODUCTION ............................................................. 44

7.3.2 OPPORTUNITIES FOR APPLICATION DEVELOPERS ......... 45

8 SEGMENTATION – BY ELECTRONIC COMPONENTS .................................. 468.1 INTRODUCTION ........................................................................ 46

8.2 DISPLAY ................................................................................... 48

8.2.1 OLED DISPLAY ............................................................... 49

8.2.2 LCD DISPLAY ................................................................. 49

8.2.3 E-PAPER DISPLAY .......................................................... 49

8.3 MEMORY ................................................................................... 50

8.4 OPTOELECTRONIC COMPONENTS ............................................. 50

8.5 PROCESSORS ............................................................................ 50

8.6 SENSORS .................................................................................. 51

8.6.1 ACCELEROMETERS .......................................................... 51

8.6.2 GYROSCOPE SENSORS .................................................... 51

8.6.3 OPTICAL HEART RATE SENSOR ....................................... 52

8.6.4 GPS SENSORS ................................................................ 52

8.6.5 ALTIMETER SENSORS ..................................................... 52

8.6.6 PRESSURE TRANSDUCER ................................................ 52

8.6.7 PULSE OXIMETER SENSOR ............................................. 52

8.6.8 UV SENSOR .................................................................... 53

8.6.9 IMPEDANCE SENSOR ...................................................... 53

8.7 WIRELESS COMMUNICATION MODULES ................................... 53

8.7.1 BLUETOOTH/ BLUETOOTH LOW ENERGY ........................ 53

8.7.2 NFC ................................................................................ 53

8.7.3 ANT/ANT+ ..................................................................... 54

8.7.4 WIFI .............................................................................. 54

9 GLOBAL WRIST WEARABLE DEVICES MARKET-BY PRODUCTS ........... 55

9.1 INTRODUCTION ........................................................................ 55

9.2 ACTIVITY TRACKERS ................................................................ 58

9.2.1 FITNESS TRACKERS........................................................ 61

9.2.2 SPORTS TRACKERS......................................................... 62

9.3 HEALTHCARE MONITORS .......................................................... 64

9.3.1 BLOOD GLUCOSE MONITORS .......................................... 68

9.3.1.1 Surge In Diabetic Population to Fuel Blood Glucose Monitor’s Sales..................................... 70

9.3.2 BLOOD PRESSURE MONITORS ........................................ 71

9.3.2.1 Increasing Cardiovascular Diseases Prevalence to Boost Wrist Wearable Blood Pressure Monitor Demand .......................................................... 72

9.3.3 HEART RATE MONITORS ................................................. 73

9.3.3.1 Unhealthy Lifestyle to Soar Market for Wrist Wearable Heart Rate Monitors ............................ 75

9.3.4 LOCATION TRACKERS ..................................................... 75

9.3.5 PULSE OXIMETER ........................................................... 77

9.3.6 WRIST WORN ANTI-SNORING DEVICES ......................... 78

9.3.7 EPILEPTIC SEIZURE MONITORS ..................................... 80

9.4 LIFESTYLE BANDS .................................................................... 81

9.4.1 SMART BANDS ............................................................... 85

9.4.2 SUN EXPOSURE MONITORS ............................................ 87

9.4.3 WRIST CHARGERS .......................................................... 88

9.5 INFOTAINMENT DEVICES ......................................................... 90

9.5.1 SMART WATCHES ........................................................... 93

9.5.1.1 Multi-Functional Attributes to Drive Smart Watch Sales .............................................................. 95

9.5.2 WEARABLE KEYBOARD ................................................... 96

9.5.3 WRIST WEARABLE COMPUTERS ..................................... 98

9.5.4 WRIST-WORN MUSIC PLAYERS ...................................... 99

9.6 OTHERS .................................................................................. 100

10 WRIST WEARABLE DEVICE MARKET – BY APPLICATION .................... 10310.1 INTRODUCTION ...................................................................... 103

10.1.1 TECHNOLOGICAL ADVANCEMENTS PROPEL THE SALES OF WRIST WEARABLE DEVICES .................................... 106

10.2 HEALTHCARE .......................................................................... 107

10.2.1 CLINICAL HEALTHCARE ................................................ 107

10.2.2 REMOTE HEALTHCARE .................................................. 108

10.3 INFORMATION CONTROL ........................................................ 108

10.4 ENTERTAINMENT .................................................................... 109

10.5 LIFESTYLE AND WELLNESS ..................................................... 110

10.6 SPORTS AND FITNESS ............................................................ 111

11 WRIST WEARABLE DEVICES - GEOGRAPHIC ANALYSIS ........................ 11311.1 AMERICAS .............................................................................. 114

11.1.1 GROWING DEMAND FOR HEALTHCARE WEARABLES SET TO PROPEL THE MARKET .............................................. 119

11.1.2 U.S ............................................................................... 120

11.1.3 CANADA ....................................................................... 120

11.1.4 BRAZIL ........................................................................ 121

11.2 EUROPE .................................................................................. 122

11.2.1 INNOVATIVE PRODUCTS AND APPLICATIONS SET TO SPUR ADOPTION OF WRIST WEARABLE DEVICES ......... 126

11.2.2 FRANCE ........................................................................ 126

11.2.3 GERMANY ..................................................................... 127

11.2.4 U.K............................................................................... 127

11.3 APAC ...................................................................................... 128

11.3.1 GROWING AWARENESS AND NEW PRODUCT LAUNCHES DRIVES PENETRATION OF WRIST WEARABLE DEVICES IN APAC ....................................................................... 131

11.3.2 CHINA .......................................................................... 132

11.3.3 JAPAN .......................................................................... 132

11.3.4 SOUTH KOREA .............................................................. 133

11.4 REST OF THE WORLD .............................................................. 133

12 MARKET ENTROPY ............................................................................................ 13612.1 MOST PREFERRED STRATEGY – PRODUCT LAUNCHES ............. 136

12.2 NEW PRODUCT LAUNCHES ...................................................... 138

12.3 MERGERS AND ACQUISITIONS ............................................... 143

12.4 AGREEMENTS & PARTNERSHIPS ............................................. 144

12.5 JOINT VENTURES .................................................................... 145

13 COMPANY PROFILES ......................................................................................... 14613.1 FITBIT INC. ............................................................................ 146

13.1.1 BUSINESS OVERVIEW .................................................. 146

13.1.2 FINANCIALS................................................................. 146

13.1.3 PRODUCTS ................................................................... 147

13.1.4 STRATEGY .................................................................... 147

13.1.5 DEVELOPMENTS ........................................................... 148

13.2 CONNECTEDEVICE LTD. .......................................................... 149

13.2.1 BUSINESS OVERVIEW .................................................. 149

13.2.2 FINANCIALS................................................................. 149

13.2.3 PRODUCTS ................................................................... 149

13.2.4 STRATEGY .................................................................... 150

13.2.5 DEVELOPMENTS ........................................................... 150

13.3 JAWBONE UP .......................................................................... 151

13.3.1 BUSINESS OVERVIEW .................................................. 151

13.3.2 FINANCIALS................................................................. 151

13.3.3 PRODUCTS ................................................................... 151

13.3.4 STRATEGY .................................................................... 152

13.3.5 DEVELOPMENTS ........................................................... 152

13.4 XIAOMI INC. ........................................................................... 154

13.4.1 BUSINESS OVERVIEW .................................................. 154

13.4.2 FINANCIALS................................................................. 154

13.4.3 PRODUCTS ................................................................... 154

13.4.4 STRATEGY .................................................................... 155

13.4.5 DEVELOPMENTS ........................................................... 155

13.5 QUALCOMM INC. ..................................................................... 156

13.5.1 BUSINESS OVERVIEW .................................................. 156

13.5.2 FINANCIALS................................................................. 156

13.5.3 PRODUCTS ................................................................... 158

13.5.4 DEVELOPMENTS ........................................................... 158

13.6 NIKE INC. ............................................................................... 159

13.6.1 BUSINESS OVERVIEW .................................................. 159

13.6.2 FINANCIALS................................................................. 159

13.6.3 PRODUCTS ................................................................... 161

13.6.4 STRATEGY .................................................................... 161

13.6.5 DEVELOPMENTS ........................................................... 161

13.7 ADIDAS AG ............................................................................. 163

13.7.1 BUSINESS OVERVIEW .................................................. 163

13.7.2 FINANCIALS................................................................. 163

13.7.3 PRODUCTS ................................................................... 165

13.7.4 DEVELOPMENTS ........................................................... 165

13.8 LG ELECTRONICS INC. ............................................................ 166

13.8.1 BUSINESS OVERVIEW .................................................. 166

13.8.2 FINANCIALS................................................................. 166

13.8.3 PRODUCTS ................................................................... 168

13.8.4 DEVELOPMENTS ........................................................... 168

13.9 SONY CORP. ............................................................................ 170

13.9.1 BUSINESS OVERVIEW .................................................. 170

13.9.2 FINANCIALS................................................................. 170

13.9.3 PRODUCTS ................................................................... 171

13.9.4 DEVELOPMENTS ........................................................... 172

13.10 GOOGLE INC. .......................................................................... 173

13.10.1 BUSINESS OVERVIEW .................................................. 173

13.10.2 FINANCIALS................................................................. 174

13.10.3 PRODUCTS ................................................................... 174

13.10.4 DEVELOPMENTS ........................................................... 174

13.11 APPLE INC. ............................................................................. 175

13.11.1 BUSINESS OVERVIEW .................................................. 175

13.11.2 FINANCIALS................................................................. 175

13.11.3 PRODUCTS ................................................................... 176

13.11.4 DEVELOPMENTS ........................................................... 177

13.12 GARMIN CORPORATION ......................................................... 178

13.12.1 BUSINESS OVERVIEW .................................................. 178

13.12.2 FINANCIALS................................................................. 178

13.12.3 PRODUCTS ................................................................... 179

13.12.4 DEVELOPMENTS ........................................................... 179

13.13 METAWATCH LTD. ................................................................... 180

13.13.1 BUSINESS OVERVIEW .................................................. 180

13.13.2 FINANCIALS................................................................. 180

13.13.3 PRODUCTS ................................................................... 180

13.13.4 DEVELOPMENTS ........................................................... 181

13.14 PEBBLE TECHNOLOGY CORPORATION .................................... 182

13.14.1 BUSINESS OVERVIEW .................................................. 182

13.14.2 FINANCIALS................................................................. 182

13.14.3 PRODUCTS ................................................................... 182

13.14.4 STRATEGY .................................................................... 183

13.14.5 DEVELOPMENTS ........................................................... 183

13.15 MOVEA INC. ............................................................................ 184

13.15.1 BUSINESS OVERVIEW .................................................. 184

13.15.2 FINANCIALS................................................................. 184

13.15.3 PRODUCTS ................................................................... 184

13.15.4 DEVELOPMENTS ........................................................... 185

13.16 RAZER INC. ............................................................................. 186

13.16.1 BUSINESS OVERVIEW .................................................. 186

13.16.2 FINANCIALS................................................................. 186

13.16.3 PRODUCTS ................................................................... 186

13.16.4 DEVELOPMENTS ........................................................... 187

13.17 BASIS SCIENCE INC. ............................................................... 188

13.17.1 BUSINESS OVERVIEW .................................................. 188

13.17.2 FINANCIALS................................................................. 188

13.17.3 PRODUCTS ................................................................... 188

13.17.4 STRATEGY .................................................................... 188

13.17.5 DEVELOPMENTS ........................................................... 189

13.18 MISFIT WEARABLES ............................................................... 190

13.18.1 BUSINESS OVERVIEW .................................................. 190

13.18.2 FINANCIALS................................................................. 190

13.18.3 PRODUCTS ................................................................... 190

13.18.4 DEVELOPMENTS ........................................................... 191

13.19 TIMEX GROUP ......................................................................... 192

13.19.1 BUSINESS OVERVIEW .................................................. 192

13.19.2 FINANCIALS................................................................. 192

13.19.3 PRODUCTS ................................................................... 193

13.19.4 DEVELOPMENTS ........................................................... 193

13.20 MOTOROLA SOLUTIONS INC. .................................................. 194

13.20.1 BUSINESS OVERVIEW .................................................. 194

13.20.2 FINANCIALS................................................................. 194

13.20.3 PRODUCTS ................................................................... 195

13.20.4 DEVELOPMENTS ........................................................... 195

LIST OF TABLES UU

TABLE 1. PRODUCT BENCHMARKING FOR THE TOP FIVE COMPANIES IN WRIST WEARABLE DEVICE MARKET 24

TABLE 2. PRODUCT ANALYSIS FOR THE TOP FIVE COMPANIES IN THE WRIST WEARABLE DEVICE MARKET, 2014 27

TABLE 3. GLOBAL WRIST WEARABLE DEVICES SHIPMENTS, BY COMPONENTS, 2013-2020 (MILLION UNITS) 46

TABLE 4. TABLE - GLOBAL WRIST WEARABLE DEVICES MARKET, BY COMPONENTS, 2013-2020 ($M) 47

TABLE 5. GLOBAL WRIST WEARABLE DEVICES MARKET VOLUME, BY PRODUCTS, 2013-2020 (MILLION UNITS) 55

TABLE 6. GLOBAL WRIST WEARABLE DEVICES MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M) 56

TABLE 7. GLOBAL ACTIVITY TRACKERS MARKET VOLUME, BY PRODUCTS, 2013-2020 (MILLION UNITS) 58

TABLE 8. GLOBAL ACTIVITY TRACKERS MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M) 59

TABLE 9. GLOBAL ACTIVITY TRACKERS MARKET VOLUME, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 59

TABLE 10. GLOBAL ACTIVITY TRACKERS MARKET REVENUE, BY GEOGRAPHY, 2013-2020 ($M) 60

TABLE 11. GLOBAL HEALTHCARE MONITORS MARKET VOLUME, BY PRODUCTS, 2013-2020 (MILLION UNITS) 64

TABLE 12. GLOBAL HEALTHCARE MONITORS MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M) 66

TABLE 13. GLOBAL HEALTHCARE MONITORS MARKET VOLUME, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 67

TABLE 14. GLOBAL HEALTHCARE MONITORS MARKET REVENUE, BY GEOGRAPHY, 2013-2020 ($M) 68

TABLE 15. GLOBAL LIFESTYLE BANDS MARKET VOLUME, BY PRODUCTS, 2013-2020 (MILLION UNITS) 82

TABLE 16. GLOBAL LIFESTYLE BANDS MARKET VOLUME, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 84

TABLE 17. GLOBAL LIFESTYLE BANDS MARKET REVENUE, BY GEOGRAPHY, 2013-2020 ($M) 84

TABLE 18. GLOBAL INFOTAINMENT DEVICES MARKET VOLUME, BY PRODUCTS, 2013-2020 (MILLION UNITS) 90

TABLE 19. GLOBAL INFOTAINMENT DEVICES MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M) 91

TABLE 20. GLOBAL INFOTAINMENT DEVICES MARKET REVENUE, BY GEOGRAPHY, 2013-2020 ($M) 93

TABLE 21. SMART WATCH DEVELOPMENTS-BY MANUFACTURERS 96 TABLE 22. GLOBAL OTHER WRIST WEARABLE DEVICES MARKET VOLUME, BY

GEOGRAPHY, 2013-2020 (MILLION UNITS) 102 TABLE 23. GLOBAL OTHER WRIST WEARABLE DEVICES MARKET REVENUE, BY

GEOGRAPHY, 2013-2020 ($M) 102 TABLE 24. GLOBAL WRIST WEARABLE DEVICES SHIPMENTS, BY APPLICATION, 2013-

2020 (MILLION UNITS) 104

TABLE 25. GLOBAL WRIST WEARABLE DEVICES MARKET, BY APPLICATION, 2013-2020 ($M) 105

TABLE 26. GLOBAL WRIST WEARABLE DEVICES MARKET, BY APPLICATION, 2013-2020 (%) 106

TABLE 27. GLOBAL WRIST WEARABLE DEVICES SHIPMENTS, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 113

TABLE 28. GLOBAL WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2013-2020 ($M) 113

TABLE 29. AMERICAS WRIST WEARABLE DEVICES SHIPMENTS, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 115

TABLE 30. AMERICAS WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2013-2020 ($M) 116

TABLE 31. AMERICAS WRIST WEARABLE DEVICES SHIPMENTS, BY PRODUCT, 2013-2020 (MILLION UNITS) 118

TABLE 32. AMERICAS WRIST WEARABLE DEVICES MARKET, BY PRODUCT, 2013-2020 ($M) 119

TABLE 33. EUROPEAN WRIST WEARABLE DEVICES SHIPMENTS, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 122

TABLE 34. EUROPEAN WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2013-2020 ($M) 123

TABLE 35. EUROPEAN WRIST WEARABLE DEVICES SHIPMENTS, BY PRODUCT, 2013-2020 (MILLION UNITS) 124

TABLE 36. EUROPEAN WRIST WEARABLE DEVICES MARKET, BY PRODUCT, 2013-2020 ($M) 125

TABLE 37. APAC WRIST WEARABLE DEVICES SHIPMENTS, BY GEOGRAPHY, 2013-2020 (MILLION UNITS) 128

TABLE 38. APAC WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2013-2020 ($M) 129

TABLE 39. APAC WRIST WEARABLE DEVICES SHIPMENTS, BY PRODUCT, 2013-2020 (MILLION UNITS) 130

TABLE 40. APAC WRIST WEARABLE DEVICES MARKET, BY PRODUCT, 2013-2020 ($M) 131 TABLE 41. ROW WRIST WEARABLE DEVICES SHIPMENTS, BY PRODUCT, 2013-2020

(MILLION UNITS) 134 TABLE 42. ROW WRIST WEARABLE DEVICES MARKET, BY PRODUCT, 2013-2020 ($M) 134 TABLE 43. GLOBAL WRIST WEARABLE DEVICE MARKET: KEY PRODUCT LAUNCHES 139 TABLE 44. GLOBAL WRIST WEARABLE DEVICES MARKET: KEY MERGERS &

ACQUISITIONS 143 TABLE 45. GLOBAL WRIST WEARABLE DEVICES MARKET: KEY AGREEMENTS &

PARTNERSHIPS 144 TABLE 46. GLOBAL WRIST WEARABLE MARKET: KEY JOINT VENTURES 145 TABLE 47. QUALCOMM INC.: TOTAL REVENUE, BY REGION, 2012 – 2013 ($BN) 157 TABLE 48. NIKE INC.: TOTAL REVENUE, BY SEGMENTS, 2013 – 2014 ($BN) 160 TABLE 49. ADIDAS AG: TOTAL REVENUE, BY SEGMENTS, 2012 – 2013 ($BN) 164 TABLE 50. LG ELECTRONICS INC. TOTAL REVENUE, BY SEGMENTS, 2012 – 2013

($BN) 167 TABLE 51. GOOGLE INC.: TOTAL REVENUE, 2010– 2013 ($BN) 174 TABLE 52. APPLE INC.: REVENUE BY SEGMENTS, 2013– 2014 ($BN) 176 TABLE 53. APPLE INC.: REVENUE BY GEOGRAPHY, 2013– 2014 ($BN) 176

TABLE 54. GARMIN CORP.: REVENUE BY SEGMENTS, 2012– 2013 ($M) 178 TABLE 55. GARMIN CORP.: REVENUE BY GEOGRAPHY, 2012– 2013 ($M) 179

1 LIST OF FIGURES

FIGURE1. GLOBAL WRIST WEARABLE DEVICES MARKET SHARE, BY PRODUCT, 2014 (%) 19

FIGURE2. GLOBAL WRIST WEARABLE DEVICES MARKET, 2014 AND 2020 ($M) 20 FIGURE3. GLOBAL WRIST WEARABLE DEVICES MARKET SHARE ANALYSIS, 2014 (%) 22 FIGURE4. GLOBAL WRIST WEARABLE DEVICES MARKET, BY END USE INDUSTRY,

2014 (%) 25 FIGURE5. GLOBAL WRIST WEARABLE DEVICES PRODUCT LIFE CYCLE ANALYSIS 37 FIGURE6. GLOBAL WRIST WEARABLE DEVICES PRODUCT LIFE CYCLE ANALYSIS 38 FIGURE7. GLOBAL WRIST WEARABLE DEVICES MARKET LIFE ANALYSIS 39 FIGURE8. GLOBAL WRIST WEARABLE DEVICES MARKET, BY COMPONENTS, 2014

(%) 48 FIGURE9. GLOBAL WRIST WEARABLE DEVICES MARKET VOLUME SHARE, BY

PRODUCTS, 2014 (%) 56 FIGURE10. GLOBAL WRIST WEARABLE DEVICES MARKET REVENUE SHARE, BY

PRODUCTS, 2014 (%) 57 FIGURE11. GLOBAL FITNESS TRACKERS MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 61 FIGURE12. GLOBAL FITNESS TRACKERS MARKET REVENUE, BY YEARS, 2013-2020

($M) 61 FIGURE13. GLOBAL SPORTS TRACKERS MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 63 FIGURE14. GLOBAL SPORTS TRACKERS MARKET REVENUE, BY YEARS, 2013-2020

($M) 63 FIGURE15. GLOBAL HEALTHCARE MONITORS MARKET VOLUME SHARE, BY

PRODUCTS, 2014 (%) 65 FIGURE16. GLOBAL HEALTHCARE MONITORS MARKET REVENUE SHARE, BY

PRODUCTS, 2014 (%) 67 FIGURE17. GLOBAL BLOOD GLUCOSE MONITORS MARKET VOLUME, BY YEARS, 2013-

2020 (MILLION UNITS) 69 FIGURE18. GLOBAL BLOOD GLUCOSE MONITORS MARKET REVENUE, BY YEARS,

2013-2020 ($M) 69 FIGURE19. GLOBAL ESTIMATE OF PEOPLE SUFFERING FROM DIABETES, BY REGIONS,

2013 & 2035 (IN MILLIONS) 70 FIGURE20. GLOBAL BLOOD PRESSURE MONITORS MARKET VOLUME, BY YEARS,

2013-2020 (MILLION UNITS) 71 FIGURE21. GLOBAL BLOOD PRESSURE MONITORS MARKET REVENUE, BY YEARS,

2013-2020 ($M) 72 FIGURE22. GLOBAL ESTIMATION OF DEATHS DUE TO CARDIOVASCULAR DISEASES,

BY YEARS (%) 73 FIGURE23. GLOBAL HEART RATE MONITORS MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 74 FIGURE24. GLOBAL HEART RATE MONITORS MARKET REVENUE, BY YEARS, 2013-

2020 ($M) 74 FIGURE25. GLOBAL LOCATION TRACKERS MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 76

FIGURE26. GLOBAL LOCATION TRACKERS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 76

FIGURE27. GLOBAL PULSE OXIMETERS MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 77

FIGURE28. GLOBAL PULSE OXIMETERS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 78

FIGURE29. GLOBAL WRIST WORN ANTI-SNORING DEVICES MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 79

FIGURE30. GLOBAL WRIST WORN ANTI-SNORING DEVICES MARKET REVENUE, BY YEARS, 2013-2020 ($M) 79

FIGURE31. GLOBAL EPILEPTIC SEIZURE MONITORS MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 80

FIGURE32. GLOBAL EPILEPTIC SEIZURE MONITORS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 81

FIGURE33. GLOBAL LIFESTYLE BANDS MARKET VOLUME SHARE, BY PRODUCTS, 2014 (%) 82

FIGURE34. GLOBAL LIFESTYLE BANDS MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M) 83

FIGURE35. GLOBAL LIFESTYLE BANDS MARKET REVENUE SHARE, BY PRODUCTS, 2014 (%) 83

FIGURE36. GLOBAL SMART BANDS MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 85

FIGURE37. GLOBAL SMART BANDS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 86 FIGURE38. GLOBAL SUN EXPOSURE MONITORS MARKET VOLUME, BY YEARS, 2013-

2020 (MILLION UNITS) 87 FIGURE39. GLOBAL SUN EXPOSURE MONITORS MARKET REVENUE, BY YEARS, 2013-

2020 ($M) 88 FIGURE40. GLOBAL WRIST CHARGERS MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 89 FIGURE41. GLOBAL WRIST CHARGERS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 89 FIGURE42. GLOBAL INFOTAINMENT DEVICES MARKET VOLUME SHARE, BY

PRODUCTS, 2014 (%) 91 FIGURE43. GLOBAL INFOTAINMENT DEVICES MARKET REVENUE SHARE, BY

PRODUCTS, 2014 (%) 92 FIGURE44. GLOBAL INFOTAINMENT DEVICES MARKET VOLUME, BY GEOGRAPHY,

2013-2020 (MILLION UNITS) 92 FIGURE45. GLOBAL SMART WATCHES MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 94 FIGURE46. GLOBAL SMART WATCHES MARKET REVENUE, BY YEARS, 2013-2020 ($M) 94 FIGURE47. GLOBAL SMART WATCH SALES, BY MANUFACTURERS, 2013 (IN ‘000

UNITS) 95 FIGURE48. GLOBAL WEARABLE KEYBOARD MARKET VOLUME, BY YEARS, 2013-2020

(MILLION UNITS) 97 FIGURE49. GLOBAL WEARABLE KEYBOARD MARKET REVENUE, BY YEARS, 2013-2020

($M) 97 FIGURE50. GLOBAL WRIST WEARABLE COMPUTERS MARKET VOLUME, BY YEARS,

2013-2020 (MILLION UNITS) 98 FIGURE51. GLOBAL WRIST WEARABLE COMPUTERS MARKET REVENUE, BY YEARS,

2013-2020 ($M) 98

FIGURE52. GLOBAL WRIST-WORN MUSIC PLAYERS MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 99

FIGURE53. GLOBAL WRIST-WORN MUSIC PLAYERS MARKET REVENUE, BY YEARS, 2013-2020 ($M) 100

FIGURE54. GLOBAL OTHER WRIST WEARABLE DEVICES MARKET VOLUME, BY YEARS, 2013-2020 (MILLION UNITS) 101

FIGURE55. GLOBAL OTHER WRIST WEARABLE DEVICES MARKET REVENUE, BY YEARS, 2013-2020 ($M) 101

FIGURE56. GLOBAL WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2014 (%) 114 FIGURE57. AMERICAS WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2014

(%) 117 FIGURE58. EUROPE WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2014 (%) 124 FIGURE59. APAC WRIST WEARABLE DEVICES MARKET, BY GEOGRAPHY, 2014 (%) 129 FIGURE60. GLOBAL WRIST WEARABLE DEVICES MARKET, BY TYPE OF DEVELOPMENT,

2012-2014 136 FIGURE61. GLOBAL WRIST WEARABLE DEVICES MARKET – M&A'S,

COLLABORATIONS, JV'S & PARTNERSHIPS, BY NUMBER OF DEVELOPMENTS, 2012 – 2014 137

FIGURE62. GLOBAL WRIST WEARABLE DEVICE PRODUCT LAUNCHES, 2012-2014 (%) 138 FIGURE63. GLOBAL WRIST WEARABLE PRODUCT LAUNCHES, BY KEY PLAYERS, 2012-

2014 139 FIGURE64. QUALCOMM INC. TOTAL REVENUE, BY SEGMENTS, 2013 (%) 157 FIGURE65. NIKE INC. TOTAL REVENUE, BY REGION, 2014 (%) 160 FIGURE66. ADIDAS AG.: TOTAL REVENUE, BY REGION, 2013 (%) 164 FIGURE67. LG ELECTRONICS INC.: TOTAL REVENUE, BY REGION, 2013 (%) 167 FIGURE68. SONY CORP. TOTAL REVENUE, BY SEGMENTS, 2013 (%) 171 FIGURE69. MOTOROLA SOLUTIONS INC.: TOTAL REVENUE, BY REGION, 2013 (%) 194 FIGURE70. FIGURE: MOTOROLA SOLUTIONS INC.: TOTAL REVENUE, BY SEGMENT,

2012 – 2013 ($BN) 195

2 MARKET OVERVIEW

2.1 GLOBAL WRIST WEARABLE DEVICES MARKET OVERVIEW

Wearable devices are new forms of electronic technologies that can encompass several

accessories and clothing capable of digital computation and comfortably be worn on body. The

wearable devices incorporates various devices including smart watch, smart glass, health

monitoring bands, activity trackers, smart clothing and many others. The wrist wearable devices

refer to the specific category of devices in the wearable devices market that can be worn on the

wrist. These devices are battery operated devices with various sensors integrated into them for

carrying out specific monitoring and tracking activities. The eminent examples in this category

include smart watch, fitness bands, sports trackers, blood pressure monitor, pulse oximeters and

so on.

2.2 GLOBAL WRIST WEARABLE DEVICES TIMELINE

SOURCE: IndustryARC Analysis

The wrist wearable devices have been pioneers in the wearable devices market with first wearable

calculator wrist watch launched by Pulsar in 1975. Since then, electronic manufacturing

1975 Launch of the first wrist wearable calculator wrist watch.

1999 Samsung introduced world's first watch phone.

2007 FitBit launched fitness band in the global wearable market.

2013 Jawbone upgraded its product UP to UP 24 for wireless connectivity by syncing Bluetooth while other players such as Fitbit, Misfit and Polar kept on launching fitness bands with new functionalities.

2014 Intorduction of niche products including wrist weararble music players, video recorders, wrist chargers and many others.

technology has advanced greatly, enabled by the development in Micro-Electrical Mechanical

System (MEMS). This facilitated the production of electronic components at micro levels. The most

notable being the reduction in the size of notable sensors including accelerometers, gyroscopes

and several other body sensors which simultaneously led to the designing of wrist wearable

devices. In 1999, Samsung launched an early version of smart watch in the form of watch phone

that was capable of operating basic communication functions of a cellular phone.

As the technology for creating electronic components and their integration technique such as Very

Large Scale Integration (VLSI) has progressed further, many companies such as Fitbit, Misfit and

Jawbone entered the market with unique product offerings between 2007 and 2013. The product

offerings from the companies in the market have been unique at competitive prices with the

capability of monitoring different health parameters and tracking routine activities. 2014 had been

a remarkable year for wrist wearable devices. The market witnessed many emerging applications

including wrist wearable music players, wrist–mounted battery chargers, sun exposure monitors,

video recorders, anti-snoring devices and many others.

2.3 CLASSIFICATION

The report covers a detailed overview of the wrist wearable devices market by segmenting on

three key parameters: products, applications and geography. These segments are further classified

to provide an exhaustive overview of the market.

2.3.1 WRIST WEARABLE DEVICES - BY PRODUCTS

Based on the products, wrist wearable devices market has been classified into the following:

• Activity trackers

• Healthcare monitors

• Lifestyle bands

• Infotainment devices

• Others.

Activity Trackers refers to wrist wearable devices that are utilized for tracking various fitness and

sports performance parameters such as strokes, paddles, distance and maximum g-force and so

on. This category includes sports and fitness trackers that can be comfortably worn on wrist. The

next category is Healthcare monitors capable of monitoring diverse health conditioning

parameters such as blood glucose, blood pressure, oxygen levels and heart rate. Some eminent

wrist wearable healthcare monitors included in this category are Blood Pressure Monitors, Blood

Glucose Monitors, Pulse Oximeters and Heart rate Monitors. Following this, are Lifestyle bands

comprising of smart bands or fitness bands commonly employed for tracking routine activities

such as sleep duration and its quality, distance travelled and calories burnt. The succeeding

category includes Infotainment devices consisting of smart watches that are becoming a

significant accessory to smart phones for information and entertainment control. The last segment

denoted as others encompasses all the devices that are new entrants in the market or are in a

nascent phase in the global wrist wearable devices market. This segment contains various devices

including location trackers, wrist chargers, wrist wearable computer and so on.

2.3.2 WRIST WEARABLE DEVICES-BY APPLICATIONS

The next classification of the market is based on the applications for wrist wearable devices. The

applications covered in the report include:

• Healthcare

• Information Control

• Entertainment

• Lifestyle & Wellness

• Sports & Fitness

The Healthcare sector covers the usage of these devices in both remote and clinical healthcare for

monitoring health conditions followed by information control. Information Control deals with the

utilization of wrist wearable devices as information control equipment or remote operation of

device such as smart phones and tablets. The succeeding category is Entertainment, which is

concerned with the use of wrist wearable devices for streaming media content followed by

lifestyle & wellness. It is involves the use of devices for tracking daily activities such as sleep,

distance and calorie intake. The last category includes Sports and Fitness where wrist wearable

devices are incorporated by users for inspecting several performance parameters.

2.3.3 WRIST WEARABLE DEVICES-BY GEOGRAPHY

The last segment classifies the wrist wearable devices market based on world geographic regions

which are further classified into eminent countries.

• Americas

• Europe

• Asia-Pacific (APAC)

• RoW

The first segment is Americas covering the market in both North America and South America

continent. This category covers Brazil, Canada and U.S. markets followed by Europe encompassing

Germany, France and U.K. markets. The succeeding geography included Asia-Pacific region

comprising of China, Japan and South Koreas as notable markets. The last category denoted as

Rest of the World (RoW) contains the market for other fragmented regions including African and

Commonwealth of Independent States (CIS) countries.

3 EXECUTIVE SUMMARY

The wrist wearable devices refer to a subcategory of wearable devices market that can be worn on

the wrist. These devices provide numerous applications and have found increased adoption in

recent years. IndustryARC estimates global wrist wearable device market size for 2014 to be

around $11.5 billion. Wrist wearable device market is forecast to exhibit a growth rate of 19.2%

through 2020 and reach $35.8 billion. The growth of wrist wearable device market can be

attributed to the growing applications, as well as technological advancements leading to increased

features on these devices. The growing awareness regarding wrist wearable devices is projected to

spur the market.

Wrist wearable device market has been segmented based on type of product used into activity

trackers, healthcare monitors, infotainment devices, lifestyle bands and others. The Infotainment

devices segment is forecast to exhibit significant growth due to growing awareness as leading

consumer electronics companies enter the market.

FIGURE1. GLOBAL WRIST WEARABLE DEVICES MARKET SHARE, BY PRODUCT, 2014 (%)

Source: IndustryARC Analysis, Expert Insights

xx is the dominant market with a total market size of $xx billion in 2014. xx are the fastest

growing segment with a market size of $xx m in 2014 and estimated to grow at a CAGR of

52.2% through 2020. xx are also projected to exhibit high growth of 34.2% through 2020 to

reach $14.4 billion.

xx

xx

xx

Infotainment Devices

Others

Major growth in wrist wearable device market is projected from xx and xx segment due to growing

health concerns leading to increased demand for these devices. xx segment is projected to be

the biggest market through 2020. xx is projected to exhibit significant growth to reach $xx

billion by 2020 with the highest volume growth forecast for this segment. The growing numbers

of applications, technological advancements as well as growing awareness in APAC region

regarding this market are the major drivers in the wrist wearable device market.

FIGURE2. GLOBAL WRIST WEARABLE DEVICES MARKET, 2014 AND 2020 ($M)

Source: IndustryARC Analysis, Expert Insights

xx is the biggest market for Wrist wearable devices, accounting for xx % of the market in 2014. xx

account for 0.2% of the market but are estimated to be the fastest growing segment. The growth

of the xx bands market is due to increased demand and growing functionalities offered by these

devices.

xx is the largest market for Wrist Wearable systems followed by xx The lower growth of these

devices when compared with xx is due to smaller untapped market in these regions when

compared with xxmarket. The continued effects of recession in xx are projected to be a

hindrance for wrist wearable device growth in Europe. xx region is the fastest growing

market and is forecast to outgrow xx by 2019. The high growth in this region is due to

growing awareness and improved economic conditions leading to increased demand for

wrist wearable devices.

-2014 2020

$Mill

ion

xx

xx

xx

xx

xx

xx

The major players in this market are xx ., xx , Nike Inc., Pebble Technology Inc. and Basis Science

Inc. The major recent acquisition in this market is that of Basis by Intel. Basis is one of the

leading players in this market and intends to leverage Intel's technological capabilities to

enhance its product portfolio with innovative products. Intel enters into the wrist wearable device

market with this acquisition.

Wrist Wearable device manufacturers have utilized mergers and acquisitions as well as product

launches to augment entry into related markets and enhance core competencies through

additions to product portfolio as well as leveraging capabilities of acquired companies to gain a

foothold in high growth markets. The product launches have played a key role in the growth of the

major players as a whole, as the growing demand for connected wrist wearable devices both in

technological features as well as aesthetic design propels the companies to invest into R&D.

Companies have also focused on R&D and innovation of new products to enter the growing wrist

wearable devices market from related consumer electronics and smartphone markets.

devices enabling technology. The amalgamation of aforementioned factors will be influential for

wrist wearable devices market and fuelling their expansion across the globe.

5.2 MARKET CONSTRAINTS

5.2.1 EXORBITANT PRICES OF DEVICES RESTRAIN FULL-FLEDGED MARKET GROWTH

The initial costs for the wrist wearable devices are generally high with prices ranging

between $xx and $xx. The costs vary depending on the type of wrist wearable devices, for

example fitness bands average selling price ranges between $xx and $xx while a smart watch

may cost over $xx. The prices also vary depending upon the functionality being integrated

by device manufacturers. These variable costs act as constraints for mass adoption of wrist

wearable devices globally. Although, due to influx of large number of original device

manufacturers, costs of wrist wearable devices particularly fitness bands have declined but to

remain competitive in the market but manufacturers are keen on assembling specific sensors

to create an exclusive product that adds up to the cost of wrist wearable devices

significantly and therefore, impacting their affordability for wide-scale adoption.

5.2.2 DESIGN COMPLEXITIES AFFECTING USER’S PREFERENCE

Currently, the wrist wearable devices manufacturers rely upon the technology being utilized for

smartphones for the fabrication of wrist wearable devices. The sensors and processors used for

these devices are completely based upon the fabrication techniques employed for integration into

smartphones and other consumer electronics accessories. This factor limits the flexibility in

designs of wrist wearable devices. The wrist wearable devices has become a part of personal

identity reflecting fashion trends of users but manufacturers are more focused on integrating

multiple technologies on a single platform instead of creating a new design to address multiple

functionalities in wearable devices. The prominent example being the smart watches where

manufacturers in order to comply with several functionalities of smartphones compromise on

design that increases the size of smart watches and are not able to reflect users fashion

preference which restrains the market from a bolstering growth

5.2.3 LOW SUSTAINABILITY IMPACTING GROWTH POTENTIAL

The wrist wearable devices due to their association as a personal item reflecting social status of

the user are prone to low retention rates. These retention rates are highly affected by the type of

wrist wearable devices and the frequent product launches by manufacturers with advanced

functionalities. The wrist wearable devices particularly fitness bands and activity trackers have

retention periods between six months and one year while smart watches generally exist for longer

periods ranging between 2 years and 3 years. Due to lack of data perspective in fitness bands and

activity trackers users get easily bored with these devices and impacts their service life while smart

watches with high cost tend to serve the user for longer periods. Moreover, frequent product

launches with advanced functionalities impact the user’s behaviour to opt for current wrist

wearable devices. A lot of start-ups enabled by crowd funding in the field of activity trackers and

fitness bands have reduced their retention life. The users affected by the new functionalities in the

current devices tend to prefer them, thus making the existing wrist wearable devices obsolete and

create obstruction for the wrist wearable devices market to realize its full potential.

5.3 MARKET CHALLENGES

5.3.1 DATA PRIVACY & SECURITY ISSUES TO DAMPEN MARKET GROWTH

The wrist wearable devices store a large amount of sensitive data about the user. The data may

vary from the health conditions to the user’s location. In case, if these devices are misplaced or

lost, the data of the user is prone to be hacked that can cause disruption in the device operation

and their further likeability for mass adoption. Also, as most of the wrist wearable devices are now

being integrated with global Positioning Systems (GPS), the user’s location information is easily

shared by them that can be retrieved by advertisers with ease. Most of the user’s location data is

controlled by respective network operators that include mobile content providers, thus raising

concerns for the users about their privacy. All these factors raises serious issues with the

utilization of wrist wearable devices appropriately that may dampen the consumers’ confidence

and thereby, affecting the market growth of the devices.

5.3.2 RELIABILITY & ACCURACY OF A DEVICE POSES CONCERN

The wrist wearable devices integrate miniature sensors that pose challenge in terms of data

accuracy and reliability. Although, these sensors are low-cost that facilitate the production of

inexpensive wrist wearable devices but they are less reliable significantly in linearity, drift and

offset. Although the errors arising due to aforementioned three factors can be reduced by

calibration but this process is expensive and does not address the problem with drift entirely. The

prominent example includes the offset and drift errors in accelerometer. The offset error in

efficient. Ineda Systems, on the similar lines also created a low-processor chip for its integration

into wearable products. The technical advancements such as low-power connectivity, low-power

processors, configurable and flexible processing are offering new potential areas for suppliers to

focus on.

7.2 TESTING, INSPECTION & CERTIFICATION BODIES

7.2.1 INTRODUCTION

2014 had been a remarkable year for wearable technology, witnessing multitude of wearable

devices launched in the market. The manufacturers launched several smart wearable devices that

can be worn on various parts of a human body including wrist, eyes, head, ankles and many

others. The most prominent developments were witnessed in the wrist wearable devices that

ranged from lifestyle bands, activity trackers, health monitors and smart watches.

As wrist wearable device market has been witnessing emerging applications, the market players

are experiencing few barriers in the form of overall product quality and infringement of patents.

The notable example include the voluntary recall of a fitness band, Fitbit Force by Fitbit as

consumers experienced allergic reactions due to the material of the band. This has called for the

standardization of regulations for testing and inspection of wearable devices.

7.2.2 TYPES

Wrist Wearable devices are intended for daily use under diverse conditions. These devices need to

be evaluated on certain parameters including compliance of national regulatory standards,

product safety and its performance along with a pleasant user experience. To ensure product

safety and assured performance wrist wearable device manufacturers require their products to go

through three phases of validation: testing, inspection & certification.

7.2.3 TESTING

Testing for wrist wearable devices is generally done to check performance parameters of the

product. The parameters differ on both wearable function and smart function levels. Wearable

function evaluation deals with the external testing of the device comprising of design aesthetics,

material testing, ingress protection testing, wireless antenna performance and battery life testing.

Smart function evaluation is feasible for the embedded electronic components particularly

TABLE 12. GLOBAL HEALTHCARE MONITORS MARKET REVENUE, BY PRODUCTS, 2013-2020 ($M)

Healthcare

Monitors

2013 2014 2015 2016 2018 2019 2020 CAGR%

(2015 -

2020)

Blood Glucose

Monitor

Blood Pressure

Monitors

Heart Rate

Monitors

Location Tracker

Pulse Oximeters

Wrist-Worn Anti-

Snoring Device

Epileptic Seizures

Monitors

Total 10.4%

SOURCE: IndustryARC Analysis, Expert Insights

The net market revenue of the xx in 2014 was worth $xx billion in 2014. Owing to the significant

market shipments of pulse oximeters, its revenue contributed notably followed by xx. The total

market revenue for xx xx across the globe is forecast to increase from $xx billion in 2015 to $xx

billion by 2020 at a CAGR of 10.4%.

shipments for wrist wearable healthcare monitors increasing from xx m units in 2015 to xx m

units by 2020 at a CAGR of xx %. xx region boosted by its high economic growth will enable

the people to possess these devices in order to lead a healthy life, thus taking the market

volume for wrist wearable healthcare monitors from xx m units in 2015 to xx m units by 2020

with a CAGR of xx%.

TABLE 14. GLOBAL HEALTHCARE MONITORS MARKET REVENUE, BY GEOGRAPHY, 2013-2020 ($M)

Healthcare

Monitors

2013 2014 2015 2016 2017 2019 2020 CAGR%

(2015 -

2020)

Americas

Europe

APAC

RoW

Total 8539.3 8843.3 9434.4 10997.9 12384.8 14628.6 15485.6 10.4%

SOURCE: IndustryARC Analysis, Expert Insights

xx and xx were the top contenders for net market revenue of wrist wearable

healthcare monitors in 2014. The market revenue for wrist wearable xx in xx is forecast to

rise from $xx billion in 2015 to $xx billion by 2020 at a CAGR of 5.3%. xx for the same product

will have its revenue up surging from $2.3 billion in 2015 to $5.5 billion by 2020 with a CAGR of

18.5%.

9.3.1 BLOOD GLUCOSE MONITORS

Wrist Wearable Blood Glucose Monitors are devices that examine the glucose levels in the blood

periodically due to the absence of required levels of insulin. The high concentration of glucose in

the blood leads to diabetes, a major contributor to the deaths among the deaths occurring due to

communicable and non-communicable diseases across the globe. Blood Glucose Monitors are

compatible with both Type 1 and Type 2 diabetes. This category of device is being extensively

researched upon in order to create a non-invasive technology that can detect blood glucose levels

based on calorie intake. The latest development in the category includes the development of wrist

worn blood glucose monitor by a start-up called GoBe. The device from the company utilizes bio-

impedance senor to measure water balance in the body and build glucose curves.

13.8 LG ELECTRONICS INC.

Headquarters:

LG Twin Tower 128,

Yeoui-daero, Yeongdeungpo-gu,

Seoul, South Korea

Tel: +82-2-3777-1114

Website: www.lg.com

13.8.1 BUSINESS OVERVIEW

LG Electronics Inc. (U.S.) was founded in 1958 in Seoul, South Korea. LG is a leading manufacturer

of consumer electronics including smartphones. LG was founded in 1958 as GoldStar and the

name was changed to LG in 1995.

LG has five segments of operation, namely; home entertainment (HE), mobile communication

(MC), home appliance (HA), air conditioning & energy solutions (AE) and vehicle components. The

mobile communication segment consists of various mobiles, tablets, mobile accessories and

smartwatches. Wrist Wearable devices fall under this segment.

LG has 87,000 employees as of May, 2014. LG has operations in over 80 countries including India,

China, U.S., Germany and U.K. The key competitors include Panasonic Corp. (Japan), Sony Corp.

(Japan) and Samsung Electronics Corp. (South Korea).

13.8.2 FINANCIALS

LG generated revenue of $54.7 billion in 2013. This was effective for a 6% rise over the 2012 revenue of $51.6 billion. This growth was due to increased revenue of mobile communications segment and air conditioning segment.

FIGURE67. LG ELECTRONICS INC.: TOTAL REVENUE, BY REGION, 2013 (%)

Source: Company Website, Annual Report

South Korea was the leading region accounting for 25% of total revenue of LG in 2013. This was a

growth of 6.5% over 2012 revenue due to high growth in mobile communications segment. The

North American segment accounted for 20% of the revenue in 2013 and was a 2.7% growth over

2012 revenue. India and Rest of APAC segments accounted for 3% and 6%, of the revenue

respectively. These segments fell by 3% and 5%, respectively.

TABLE 50. LG ELECTRONICS INC. TOTAL REVENUE, BY SEGMENTS, 2012 – 2013

($BN) Segments 2012 2013 HE $20.9

$19.9 MC $9.4 $12.2 HA $10.5 $11.1 AE $4.0 $4.4 Innotek $5.0 $5.8 Source: Company Website, Annual Report

The Home Entertainment segment accounted for revenue of $19.9 billion in 2013 and fell by 4.8%

from 2012. Home Appliance division accounted total revenue of $11.1 billion in 2013. Air

Conditioning and Energy Services segment generated revenue of $4.4 billion in 2013. These

segments grew by 5.7% and 10%, respectively from 2012. Mobile Communications segment

accounted for revenue of $12.2 in 2014 and grew by 29.8% from 2012. The increased sale of

wearable devices, mobiles and tablets has contributed for this revenue growth.

25%

20%

11% 8%

6%

3%

7%

20%

South Korea

North America

Europe

Middle East and Africa

Rest of APAC

India

China

ROW

13.8.3 PRODUCTS

LG provides various consumer electronics including wrist wearable devices.

Segmentation Product type Product Name Application

Mobile

Communications

Smartwatch G Watch Connected Features,

Navigation

capabilities, fitness

tracking

G Watch R High precision,

Connected Features,

Navigation

capabilities, fitness

tracking

Source: Company Website, Press Releases

13.8.4 DEVELOPMENTS

Date Approach Description

November, 2014 Agreement LG and Google has entered

into a licensing agreement for

the next ten years. This

agreement covers a number of

products and technologies. LG

intends to leverage Google’s

software development

capabilities to launch

innovative products especially

in the mobile communications

segment with focus on

leveraging Google’s Android

Wear software in its wearable

devices.

October, 2014 Product Launch LG launched the LG G Watch R

E, the latest version of its

smart watch. This new product

has increased connectivity and

fitness tracking features.

July, 2014 Product Launch LG launched G Watch in order

to gain foothold in the growing

fitness tracking devices

market. LG entered this market

with the launch of G Watch.

Source: Company Website, Press Releases

THE ARC ADVANTAGE

An analytical model lies at the core of our process, ensuring logical consistency throughout our research. We complement the model with secondary data and interviews with industry experts to reflect the latest trends. With our final expert validation, we provide you with only the most accurate and actionable intelligence.

THE ARC PROCESS

ANALYTICAL MODEL BASE MODEL CONSOLIDATED MODEL ARC MODEL

Analytical Method

Base Method Consolidation Method

Delphi Verification

1. Granular breakdown of drivers into factors 2. Validate all factors in terms of their present impact on the market 3. Assign weights to these factors in terms of their relevance and impact on the market 4. Build the Analytical Model

1. Get a top-down estimate of the market 2. Follow it up with a bottom-up estimate of the market 3. Check forconsistency and new growth factors that are relevant over the next 10 Years 4. Build the Base model

1. Granular breakdown of drivers into factors 2. Validate all factors in terms of their present impact on the market. 3. Assign weights to these factors in terms of their relevance and impact on the market. 4. Build the Consolidated Model

1. Verify the findings of the model with experts from across the value chain 2. Verify the findings with players across small and large enterprises 3. Tweak the model and add new factors 4. Finalize the ARC Model

ABOUT US IndustryARC was started by a group of young, passionate professionals along with extensively

experienced industry veterans across various business segments. Our focus and expertise is

mainly in the field of analytics, market research and consulting. Our singular goal is to provide

accurate and affordable research to our clients.

Our research team has expertise in diverse fields like Automotive, Chemicals,Consumer

Product & Services, Electronics, Food & Beverages, Healthcare etc., However diverse the

expertise maybe, everyone in our team shares one common trait - we love data and we love

providing solutions to clients using that data even more! Seeing your business flourish based

on our solutions and strategy is what we love the most!

IndustryARC publishes more than 30 reports on an annual basis in the mentioned Industries.

Our reports are in-depth and high quality reports that can help decision makers frame better

strategies for their business requirements. These reports can be further customized as per your

needs.

Disclaimer:

• The reports sold by IndustryARC are limited publications containing valuable market

information provided to a select group of customers in response to orders.

• Our customers acknowledge and agree that any report bought from IndustryARC is for

their own internal use and not for general publication or disclosure to third parties.

• Our reports or part of the reports, information contained in the report, cannot be

shared or resold to any other third party.

• Disclosure to third parties, usage of data in a public document, article or blog by the

customer can be done with prior permission taken from IndustryARC.

For information regarding permissions and sales, contact:

[email protected] | [email protected]

Copyright ©2015 IndustryARC All Rights Reserved. This document contains highly confidential information and is the sole property of IndustryARC. No part of it may be circulated, copied, quoted, or otherwise reproduced without the approval of IndustryARC.

IndustryARC +1 614 - 588 - 8538

[email protected]