Workshop-Andrew Hughes-Gamification vs. Game-Based Learning: Questions, Answers, Ideas, Mechanics,...
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Transcript of Workshop-Andrew Hughes-Gamification vs. Game-Based Learning: Questions, Answers, Ideas, Mechanics,...
Who am I?
http://www.designingdigitally.com 866-316-9126
Partial Federal Government Clients
Partial Corporate Clients
DDINC Accolades
What are Games?
• They give you a problem to solve
– Build a City, Farm, Diner, Family, etc.
• They provide challenges to you
– Added challenges depending upon what you’ve done
• They force you to learn skills to improve your abilities
– Baseball player, football player, etc.
Theme? Doesn’t Matter!
Games Today!
Games Today!
Gamification
• Gamification is the use of game thinking and game mechanics in a non-game context to engage users and solve problems
Gamification is used
in applications and
processes to improve
user engagement
What is NOT Gamification?
What is NOT Gamification?
What is NOT Gamification?
What is Gamification?
Mechanics
• Points
• Levels
• Progress Bars
• Leader Boards
• Badges
• Feedback is constant
Measurement
• Player Reputation
• Performance
• Completion Time
• Time Invested
• Was Content Absorbed?
Rewards
• Recognition
• Status
• Access
• Virtual Goods
• Virtual Currency
• Performance Rewards
Behavior
• Game Loyalty
• Mastery (Novice – Expert)
• User Engagement
Gamification Example
Gamification Example
Gamification Example
Gamification Example
Gamification Example
Gamification Example
Gamification can be everywhere!
Game Based Learning
• Is the use competitive exercises, either pitting the students against each other or getting them to challenge themselves in order to motivate them to learn better.
• Motivation
• Learn while doing
• Playing WITHIN a game
Game Based Learning
• Games often have a fantasy element that engages players in a learning activity through a storyline. The learners learn in a cognitive way.
• Use of Storylines
• Engagement
• User Centered Feedback
• Immediate Rewards
Game Based Learning
Game Based Learning
Example of Game Based Learning
Example of Game Based Learning
Devices Used For Game Based Learning
• Motion Tracking
– Kinect
– Leap
• Immersive Experiences
– Oculus Rift
• Augmented Reality
– Google Glasses
Example of Game Based Learning
Example of Game Based Learning
Best Practices - Gameful Design
• Gameful Design – The use of thinking about the user experience in the game prior to implementation or addition of game elements.
• AKA Playful Design can change behaviors and expectations of users
• http://www.whatisfailwhale.info/
Best Practices - Gameful Design
Best Practices - Classification
Best Practices – Process?
• Play Games! Many genre’s and formats
• Learn Game Elements
• Think about the learning first then the game
• Use the Agile & ADDIE method with Gameful Design and your gaming experience
• Cross reference content with Game Mechanics
• Determine objectives and measurements
• Implement rewards systems focused on the learning outcomes
Best Practices – Process?
• Emphasize a behavior change
• Make Fun a metric! Fun = Engagement
• Develop out detailed & compelling storylines
• Create multiple endings for outcomes
• Implement mechanics, rewards, measurements within the design document
• Develop in sprints (Agile System)
• Play, test, revise, play, test, revise
• Repeat the last step 100x
Any Questions?
http://www.designingdigitally.com
866-316-9126
http://www.twitter.com/andyhughes