WORKERS IN MEDIA LITERACY - SALTO-YOUTH
Transcript of WORKERS IN MEDIA LITERACY - SALTO-YOUTH
BOOKLET FOR YOUTH
WORKERS IN MEDIA LITERACY
BOOKLET FOR YOUTH WORKERS MEDIA LITERACY, FACTCHECKING, HOAX AND PROPAGANDA
ThisbookletwascreatedbyparticipantsofTC“CzechtheFactsOut”whichtookplaceinŠirokýDůl,CzechRepublic,between5.-15.6.2017.
INTRODUCTION
Tryingtounderstandthemediaanditsroleinsocietyisabitliketryingtocapturefoginabox.Theprojectiscoveringtheactualtopicofmedialiteracyintoday's"post-truth"era.
Theeraofdisinformation,uncertainty in the sourcesof information,eraofhoaxes.Era in
whichtheloudestvoiceofshockinginformationwithoutsource,voiceofemotionusingour
deepestfearsoftenmattersmorethanthequiet,calmvoiceoffacts,statistics,factcheckedquotesandlogic.
Programoftheprojectisdesignedtohelpedusunderstand,thatweallliveinmediareality,whichisaffectingouropinion,ourdecisionmaking.
This booklet contains information acquired in practicalworkshopswithexpertsfromthefield,helpingustoorientatein
complexmedia world, feedback and outcomes of the trainingcourse.
CZECHOUTOURPROJECT!
www.facts.brnoforyou.cz
Brnoforyouwww.facebook.com/brnoforyou
CzechtheFactsOuthttps://www.facebook.com/564984443679
BrnoforyouSpolek
DAY3:THEPOSTOFFICE
Durationtime:3h
No.ofplayers:20-30
Levelofcomplexity:5/5
Topics:manipulation,mediareality,roleplay
Participantsweredividedeveryoneofthemhadtheirownspecial
roleinthe„society“createdbythem.Theymadegroupsaccording
theircharacteristicsandactivitiesconnectedtotheirrole.There
werepoliticalparties,journalists(freelancers,paidjournalists,
tabloid)andnormalcitizens.Importantroleswerealsoobserversof
theactivities,behaviorandsituationsofothersplayingparticipants.
Theyshouldobserveandbe„theeyesintheshadows“toreportmore
complexscenarioofallthegame(theywrotedowntheimportantstuff
andcommunicatedtogethertogetthebetterpictureaboutsituationin
thegame).Thepointwastounderstandtheimportanceofthe
beinginformedbasedoninformationfromdifferentsourceswhichcan
bethencheckedandcompared.Thethesituationcanbemorereadable
andtheopinionsbasedontruthfulinfo.
DAY6:EXPERTBLOCK–HOAXwithBE
INTERANTIONAL
We analyzed hoaxes thanks tomethod ofProblem treeanalysis.
Hoax is hacking important evolutionary features ofhumanpsyche,suchas:familyfeeling,beingsuspicious,
empathyandothers
Itisenteringsocialmediaandspreadveryquicklythanks
to accumulation of shares, shocking title and “easy-
explained truth”. It created the illusion, that moral
breakdownisattackingfromWesternsocieties.
So,howdoesProblemTreeanalysiswork?
Theproblem,objectiveandstrategytreeanalysisisone
participatorytoolofmappingoutmainproblems,along
withtheircausesandeffects,supportingprojectplannersto
identifyclearandmanageablegoalsandthestrategyofhowtoachieve
them.
1.Thefirststepindevelopingtheproblemtreeistoidentifytheproblemthattheprojectseeksto
overcome.Thecoreproblemiswrittendowninthemiddleofthepaper,oronasticky-notethatis
placedinthemiddleofawall.Thingstohelpdefinethecoreproblemincludelessonsfromprevious
projects,thestakeholderanalysis,andotherresearch.Ifthereseemstobemorethanonecore
problem,itmaybebesttodevelopaproblemtreeforeachone.
2.Oncethecoreproblemhasbeenidentified,participantsshouldconsider
whatthedirectcausesandeffectsoftheproblemare.Eachcausestatement
needstobewritteninnegativeterms.Thereareacoupleofwaystoundertakethis.Participantscaneithercollectivelybrainstormallthenegative
statementsabouttheproblemathand,andafacilitatorwriteseachnegative
statementdownonapieceofpaper.
3.Asolution(alsocalledobjectives)treeisdevelopedbyreversingthenegativestatementsthatformtheproblemtreeintopositiveones.For
example,acause(problemtree)suchas“lackofknowledge”wouldbecomeameanssuchas
“increasedknowledge”.Theobjectivestreedemonstratesthemeans-endrelationshipbetween
objectives.
DAY5:PROPAGANDATHENANDNOW
Durationtime:2,5–3h
No.ofplayers:20-30
Levelofcomplexity:4/5
Topics:history,countrypresentation
Participantsaredividedintonationalteams.
Theypresenthistoricalposterofanykindpropagandaoftheir
countryandtheylinkitwithbasicelementsofhistoricalpropaganda:moreofanargumentoverideology,conflictof
ideologies-communismvs.capitalism,socialismvsliberalism.
Theaimwastoconvincethepeopleofthe"Truth"/"therightway"
Now,informationisusedasasatoolforcreatingchaos,conflicts.Nomatterwhatkindofstoryisproducedmainistospreadenough
informationsothatpeoplecannolongerorientate.
DAY5:PSYCHOLOGICALBIASESANDME
Time:1h.
Topics:psychology,information,biases
Levelofcomplexity:4/5
Groupsize:5pax
Mainidea:Participantsaredividedintosmallteamsbyenergizer.Theyarepresentedthemain20
Cognitivebiasesthataffectourdecision(anchoringbias,cognitivebias,bandwagoneffect,etc.).
Discussionabouteachbiaswillfollow-inwhatsituationsthisbiasaffectus?Howtopreventit?isit
alwaysnegative?
Howcanthisbeusedformanipulatingus?
DAY7:EXPERTBLOCK–FACTCHECKINGbyDEMAGOG.CZ
“Thehungerfortruthremainsauniversalhumandesire,andthat'swhatgivesfactcheckingitspower.“AngieHolan,PolitiFacteditor
Process to make sure that facts are correct, especially in something that is
published.Processtocheckthatallthefactinapieceofwriting,anewsarticle,
aspeech,etc.arecorrect.Statementistrue<=itrelayscorrectinformationin
appropriate context; false <= it relays incorrect information;misleading <=correctinformationispresentedininappropriatekontext.
“Istheclimatechanging?”
“Globaltemperaturesaresteadilyrising.”
“Globaltemperaturesarestable.”
“Itisfivedegreescolderthanyesterday.”
DAY8:NONFORMALEDUCATIONBLOCK-LIMIT20
-“Limit20 isagame,thatopenedmyeyesandchangedmyperceptionofour
societyforever.”Tereza,CzechRepublic
Limit 20 is an activity to help participants explore manipulation, discrimination andexclusion,inequalityoflifechances,witnessinjusticeandunfaircompetition.
Durationtime:2,5–3h
No.ofplayers:20-30
Levelofcomplexity:5/5
Topics:manipulation,unequalchances
Thegamesgivesparticipantsanillusion,that’sagameaboutfun,friendshipandcompetition.
In reality, they are being manipulated whole time and revealing is a real eye-opener.Simulation of social injustice is arranged by various activities with unequal conditions for
discriminated group. Discussion after the reveal of the true topic of the activity was
spontaneous. Participants saw the analogywith real social or political injustice. Just as in
media,wherethelevelofinjusticeinthemediadifferfrocountrytocountry.Noteveryone
hasthesamestartinglineanditcanbealsoappliedtothemedialiteracy.
Thegamehasverycomplexrulesandwedividedparticipantsintothreeteams.Wecreated
theillusionofthatthegameisaboutfunandcompetition.Truthis,thatitwasmanipulatedfromthebeginninganditleadparticipantstorealizehoweasilyonecandiscriminateothersbecauseheisthefortunateone,hedoesn’tseeotherssituation.Thegameitselftook3hours
and we played all stages (6 in total) where the gap between winning and last team
(discriminatedone)isgettingbiggerandbigger.
During evaluation, all participants agreed that this was the best activity of the day. This
roleplayhadverystrongimpactonthe
participants, because they acted
naturally since theydidn’t knowabout
theyareactuallyplayingtheroleplay.
The game is used from Education Pack “alldifferent - all equal” and can be find onhttp://www.eycb.coe.int/edupack/42.html
DAY9:FOLLOW-UP
HOWTODISSEMINATE?
/TRAVELLINGPOSTEREXHIBITION/Postersaresentbytheposttopartnerorganizations.Theseorganizationsmakeashortpop-up
exhibitionswiththepostersintheiryouthcenters.Thisisthewayweensurethedissemination,we
sharethepossibilitiesoftheErasmus+programmeandwehelptheidea
ofmedialiteracytoliveon!
Postersarereadytobe
packedandsent!
FEELTHEVIBE(clickonthevideo!)
DOYOUWANTTOEXPERIENCEERASMUS+?
CheckNGOsinyourcountryworkingwithErasmus+programme.Maybethereisoneevenin
yourcity!Youcanattendyouthexchangesandasayouthworker,alsotrainingcourses.You
can find them on www.salto-youth.net and Facebook groups: Erasmus+ projects, Youth
projects.Andofcourse,onthewebpagesofNGOsfromyourcountryworkingandsending
thankstoErasmus+programme.
Youdonothave tohavea statusof the
student or big amount of money:
Erasmus+coverstravel,accommodation,
food and programmeof a project. After
you choose your project, carefully read
the infopack for more detailed
information.
WHOORGANIZEDTHETC
NGO Brno for you, z.s.
www.brnoforyou.cz