wod - demon - the fallen - core rulebook.pdf

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Transcript of wod - demon - the fallen - core rulebook.pdf

  • Prologue - Stage FrightTable of ContentsIntroductionLexicon

    Chapter 1: In The BeginningThe Unmoved MoverParadiseThe Great DebateThe FallThe Age of Wrath

    Chapter 2: Better to Rule in HellUnboundAn Age of WonderParadise LostThe Time of AtrocitiesThe Time of BabelThe Shattering

    Chapter 3: Apocalypse NowDescentMaelstromRebirthEarthbound

    Chapter 4: Legions of the DamnedChapter 5: Houses of DarknessThe SebettuDefilerDevilDevourerFiendMalefactorScourgeSlayer

    The FactionsFaustianCrypticLuciferanRavenerReconciler

    Chapter 6: Feet of ClayCommon Character Traits and TermsGetting StartedThe Character-Creation ProcessStep One: Character ConceptStep Two: Select AttributesStep Three: Select AbilitiesStep Four: Select AdvantagesStep Five: Finishing TouchesThe Prelude

    Example of Character CreationStep One: ConceptStep Two: AttributesStep Three: AbilitiesStep Four: AdvantagesStep Five: Finishing Touches

    Archetypes: Nature and DemeanorAttributesPhysicalSocialMental

    AbilitiesTalentsSkillsKnowledges

    AdvantagesBackgroundsVirtuesFaith

    TormentWillpowerHealth and ExperienceSidebar: Experience Costs

    Chapter 7: Eyes of FireSidebar: What's in a Name?Innate PowersLoreCommon LoreLore of the FundamentLore of Humanity

    Devil(namaru)Lore of the CelestialsBel, the Visage of the Celestials

    Lore of the FlameNusku, the Visage of the Flames

    Lore of RadianceQingu, the Visage of Radiance

    Scourge(asharu)Lore of AwakeningDagan, The Visage of Awakenings

    Lore of the FirmamentAnshar, the Visage of the Firmament

    Lore of the WindsEllil, the Visage of the Winds

    Malefactor(annunaki)Lore of the EarthKishar, the Visage of the Earth

    Lore of PathsAntu, The Visage of the Paths

    Lore of the ForgeMummu, the Visage of the Forge

    Fiend(neberu)Lore of PatternsNinsun, the Visage of Patterns

    Lore of PortalsNedu, the Visage of Portals

    Lore of LightShamash, the Visage of Light

    Defiler(lammasu)Lore of LongingIshhara, the Visage of Longing

    Lore of StormsAdad, the Visage of Storms

    Lore of TransfigurationMammetum, the Visage of Transfiguration

    Devourer(rabisu)Lore of the BeastZaltu, the Visage of the Beast

    Lore of the WildNinurtu, the Visage of the Wild

    Lore of the FleshAruru, the Visage of Flesh

    Slayer(halaku)Lore of DeathNamtar, the Visage of Death

    Lore of the SpiritNergal, The Visage of the Spirit

    Lore of the RealmsEreshkigal, Visage of the Realms

    Chapter 8: RulesThe BasicsTimeSimple ActionsRolling DiceRatingsDifficultiesSuccesses, Failures and BotchesAutomatic Successes

    Sidebar: ReflexivesSidebar: DifficultiesSidebar: Multiple ActionsComplicationsExtended ActionsResisted ActionsTeamworkThe Golden Rule

    Sidebar: Types of ActionsExamples of RollsGame Terms

    Chapter 9: SystemsDramatic SystemsAutomatic FeatsPhysical FeatsSocial FeatsMental Feats

    Sidebar: Feats of StrengthCombat SystemsTypes of CombatCombat TurnsStage One: InitiativeStage Two: AttackStage Three: Resolution

    Damage TypesSoakArmorCombat ManeuversGeneral ManeuversAborting ActionsAmbushBlind Fighting/FireFlank and Rear AttacksTargeting

    Defensive ManeuversBlockDodgeParryDefense Complications

    Close Combat ManeuversClinchDisarmHoldKickMultiple OpponentsStrikeSweepTackleWeapon Strike

    Ranged Combat ManeuversAimingAutomatic FireCoverMultiple ShotsRangeReloadingStrafingThree-Round BurstTwo Weapons

    Maneuver Complications

    Sidebar: Describing the SceneSidebar: Combat SummarySidebar: Maneuver CharacteristicsSidebar: Melee WeaponsSidebar: ArmorSidebar: Close-Combat Maneuvers/Ranged-Combat ManeuversSidebar: Ranged WeaponsHealthApplying DamageBashing DamageLethal DamageAggravated Damage

    Healing TimesHealing Bashing DamageHealing Lethal and Aggravated Damage

    Demonic Healing Powers

    Health ChartSidebar: Optional Rule: Large FightsStates of GraceFaithReaping FaithOffered FaithTaking Too Much

    Dealing With MortalsEmpowering Thralls

    Invoking Celestial PowersRevelation

    Faith as a WeaponHoly GroundSacred or Blessed ItemsPrayers

    Dealing with the DamnedTrue NamesSummoning and Binding

    Death and LifeFinding a New HostFinal Destruction

    States of BeingDerangementsDiseaseDrowningElectrocutionFallingFirePoisons and DrugsTemperature Extremes

    Sidebar: Faith PotentialSidebar: Creating RitualsSidebar: Mortal SummonsSidebar: Drowning ChartSidebar: Electrocution DamageSidebar: Falling DamageSidebar: Fire Damage

    Chapter 10: StorytellingChapter 11: AntagonistsMonstrous DemonsDevilsScourgesMalefactorsFiendsDefilersDevourersSlayers

    ExorcistsThe Cursed SightGabriel's SwordTrue BelieversThieves of Darkness

    Servants of the EarthboundThe ThugThe IdealistThe OccultistThe Power BrokerThe DestroyerHunting Parties

    Index

    2002-11-19T00:30:38-0500IO-SphereI am the author of this document

    2002-11-19T00:33:11-0500IO-SphereI am the author of this document