Wireframes, prototypes and mockups - comparison of tools.

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Wireframes, prototypes and mockups - comparison of tools Estera Kot 14/01/2016

Transcript of Wireframes, prototypes and mockups - comparison of tools.

Wireframes, prototypes and mockups - comparison

of tools

Estera Kot 14/01/2016

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To be more

Customer-friendly.

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Shift the perspective:

show don't tell.

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Show what the app's

user experience will be like.

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Create something

tangible.

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Fail early.

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Thanks to:

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Wireframe vs Prototype vs Mockup

http://designmodo.com/wireframing-prototyping-mockuping/

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Adobe Muse CC

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● Desktop app

● 'Photoshop' dedicated for webdesign

● Html/css/js

● It’s perfect for designers who are looking to create free-form websites that work and look great on any browser, or any sized screen.

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● Desktop app

● 'Photoshop' dedicated for webdesign

● Html/css/js

● It’s perfect for designers who are looking to create free-form websites that work and look great on any browser, or any sized screen.

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● Desktop app

● 'Photoshop' dedicated for webdesign

● Html/css/js

● It’s perfect for designers who are looking to create free-form websites that work and look great on any browser, or any sized screen.

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● Desktop app

● 'Photoshop' dedicated for webdesign

● Html/css/js

● It’s perfect for designers who are looking to create free-form websites that work and look great on any browser, or any sized screen.

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● Creative Cloud Libraries

● Access stock photos from Adobe Stock.

● Cross-browser-compatible code

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● Creative Cloud Libraries

● Access stock photos from Adobe Stock.

● Cross-browser-compatible code

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● Creative Cloud Libraries

● Access stock photos from Adobe Stock.

● Cross-browser-compatible code

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The HTML code output from Muse is not optimized for manual editing.

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Preview Page in Browser

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● Desktop/Web/Mobile

● Collaboration = feedback

● Version History and Syncing

● Arrange screens

● UI kit TETHR

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● Desktop/Web/Mobile

● Collaboration = feedback

● Version History and Syncing

● Arrange screens

● UI kit TETHR

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● Desktop/Web/Mobile

● Collaboration = feedback

● Version History and Sycing

● Arrange screens

● UI kit TETHR

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Version control and files sync

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● Desktop/Web/Mobile

● Collaboration = feedback

● Version History and Sycing

● Arrange screens

● UI kit TETHR

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Arrange screens in prototype

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● Desktop/Web/Mobile

● Collaboration = feedback

● Version History and Sycing

● Arrange screens

● UI kit TETHR

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IOS design UI Kit Tethr

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IN VISION screen layers structure

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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+ easy, fast, quick and intuitive

+ sharing and commenting system (feedback)

+ for free: basics.

+ lifeshare → link

+ good, when we have jgp/png images and we only have to link them

- no features for creating/modyfying in the tool

- interactivity limited to hotspots/timeouts for moving betweend screens

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Live example

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+ UI Libraries (e.g. Material Design)

+ individual objects with interactivity rather than screens only

+ advanced capabilities including animations, transitions, screens

- long learning curve

- the tool may have too many features for some project's needs

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+ UI Libraries (e.g. Material Design)

+ individual objects with interactivity rather than screens only

+ advanced capabilities including animations, transitions, screens

- long learning curve

- the tool may have too many features for some project's needs

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+ UI Libraries (e.g. Material Design)

+ individual objects with interactivity rather than screens only

+ advanced capabilities including animations, transitions, screens

- long learning curve

- the tool may have too many features for some project's needs

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+ UI Libraries (e.g. Material Design)

+ individual objects with interactivity rather than screens only

+ advanced capabilities including animations, transitions, screens

- long learning curve

- the tool may have too many features for some project's needs

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+ UI Libraries (e.g. Material Design)

+ individual objects with interactivity rather than screens only

+ advanced capabilities including animations, transitions, screens

- long learning curve

- the tool may have too many features for some project's needs

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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+ how-to material

+ built-in library

+ flexible – prototype products for any digital platform

- difficult == no user-friendly

- no templates

- user existing mock-ups as starting point

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Material Design Lite

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Summary

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Thanks

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