Winning in a VUCA World: Leading for Innovation and Growth
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Transcript of Winning in a VUCA World: Leading for Innovation and Growth
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Winning in a VUCA WorldProfessor Peter Fisk
WINNING IN A VUCA WORLDLeaders that drives innovation and growth. Peter Fisk
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Disruptive innovation
The opportunities of change
Making the future happen
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Marketing has changedMaking sense of change
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Unlimited opportunity
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Anything is possible
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People want and expect more
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Complex and realtime
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Investors expect and want more
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VolatileUncertain
ComplexAmbiguous
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VibrantUnrealCrazyAstounding
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Your future for $99
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Uber and beyond
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Harley Davidson
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Robot heart surgery
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Simple is often better
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Xiaomi, the new Apple
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Indias frugal future
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Global internet for all
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Worldchanging Growth
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Worldchanging Growth
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Guiyang Circle
GuiyangChina
106.6 E, 26.6 N4100km radius
Most of the worldlives here
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Data connections
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DISRUPTIVETECHNOLOGIES
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Worldchanging decade
2010Pop 6.9BnGDP $63T
G7
2020Pop 7.7BnGDP $90T
E7
E7 = China, Malaysia, Chile, Poland, Peru, Mexico, Philippines
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Worldchanging decade
2010Pop 6.9BnGDP $63T
G7
2020Pop 7.7BnGDP $90T
E7
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Tectonic shifts
+genius
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EastSmall
WestBig
+genius
ProfitVolume
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Speedboats beat
fast and focused
supertankers
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ImaginationCapability
+genius
CollaborativeIndependentDisruptingEvolving
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Consumers in control
+genius
Context and relevance
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ConsumerPull
Individual
BusinessPush
Average
+genius
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Megatrends 2025
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Human Technology
Global
Personal
Circular Economy
Reputation andPrivacy
CollaborativeConsumption
AnytimeAnywhere
Wearables and Sensors
Primary Megatrends
Enabling Megatrends
SupportingMegatrends
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Human Technology
Global
Personal
Circular Economy
Robotics and Intelligence
Big Dataand Clouds
Smart Cities &Creative Hubs
Reputation andPrivacy
CollaborativeConsumption
Social Change and New Tribes
Wellbeing andBiotech
AnytimeAnywhere
Wearables and Sensors
Primary Megatrends
Enabling Megatrends
SupportingMegatrends
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Human Technology
Global
Personal
Connectivity &Convergence
New Business Models
Circular Economy
Robotics and Intelligence
Big Dataand Clouds
Smart Cities &Creative Hubs
Reputation andPrivacy
CollaborativeConsumption
Social Change and New Tribes
Wellbeing andBiotech
Emerging markets
Urban Livingand Travel
AnytimeAnywhere
3D Printing &Smart Systems
Wearables and Sensors
Primary Megatrends
Enabling Megatrends
SupportingMegatrends
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GAMECHANGERS: WORLDS MOST DISRUPTIVE INNOVATORS
9
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Every second
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Exponentially changing world
1 24 8
1632
64
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Exponential rise of big data
20101ZB
Zetta = 101 Zettabyte = 1 trillion GB
21
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Exponential rise of big data
20101ZB
20157ZB
Zetta = 101 Zettabyte = 1 trillion GB
21
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Exponential rise of big data
20101ZB
20157ZB
202040ZB
Zetta = 101 Zettabyte = 1 trillion GB
21
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ContactsEmailsSMS messagesDirect marketing
PhotosBlogsSearchE-CommerceAdvertisingDigital marketingRecommendations
MusicPhotosVideoGamesM-CommerceSensorsTransactionsLog fileseGovernmentWeatherConferencingGPS LocationsInternet of thingsIntelligent processes
CRM/ERP
Web 2.0
Big dataData Volume
Data Complexity
10 B18
10 B15
10 B12
10 B9
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Can you see the man?
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EMOTIONAL
INTUITIVE
CONNECTED
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RATIONAL
ANALYTICAL
FOCUSED
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LEFT BRAIN + RIGHT BRAIN
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INTELLIGENT + IMAGINATIVE
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TODAY + TOMORROW
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Disruptive innovation
The opportunities of change
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Redefining markets
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Shaping the future+genius
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Future Back
Future back
Now forward2016
2021
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+genius
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Moonshot Factory
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Google
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Why be 10% better?
+genius
When you could be 10x better?
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Audacious ideas
+genius
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es
1. 23 & Me2. Aravind3. Editas4. Genentech5. Intuitive Surgical6. Narayana Hosp7. Organova8. PatientsLikeMe9. Scanadu10. Second Sight
1. Amazon2. Aussie Farmers3. Etsy4. Farfetch5. Le Pain Quotidien6. Pinterest7. Positive Luxury8. Trader Joes9. Yihaodian10. Zappos
1. Apple2. Beautyin3. DJI4. Go Pro5. Lego6. Method7. Natura8. Nike+9. Oculus Rift10. Renova
1. Alibaba2. ARM3. Bharti Airtel4. GE5. Google X6. OneWeb7. Raspberry Pi8. Samsung9. Slack10. Xiaomi
1. Aeromobil2. Air Asia3. Airbnb4. CitizenM5. Emirates6. Kulula7. RedBus8. Uber9. Virgin Galactic10. Zipcars
1. 3DHubs2. Corning3. DP World4. Dyson5. Embraer6. Local Motors7. Space X8. Syngenta9. Tata10. Tesla
1. Brewdog2. GrameenDanone3. Graze4. Juan Valdez 5. LA Organic6. Moa Beer7. Modern Meadow8. Nespresso9. Yeni Reki10. Zespri
1. Ashmei2. Beats3. Desigual4. Jonny Cupcake5. Inditex6. Patagonia7. Rapha8. Shang Xai9. Threadless10. Toms
1. Aspiration2. La Caixa3. Fidor4. First National5. Moven6. M-Pesa7. Robinhood8. Square9. Umpqau10. Zidisha
1. Al Jazeera2. Coursera3. Netflix4. Periscope5. Pledge Music6. Red Bull7. RiotGames8. Ushahida9. ViceMedia10. WeChat
futureproduct futurefashion futurefood
futurehealth futuretech futuremakersfuturebank
futuretravel
N/S American brands European brands African/Arab brands Asia/Pacific brands
futuremedia
This image cannot currently be displayed.
1. Ashoka2. AzuriTech3. Graal Bio4. IBM5. IDEO6. Kickstarter7. Li & Fung8. Live Nation9. Salesforce10. Y Combinator
1. Bitcoin2. Bhutan3. City FC4. The Elders5. Lovemarks6. ParkRun7. Planetary Res8. WWF9. Zoe Suggs10. You
futureservice futurebrands
Peter Fisk [email protected]
GAMECHANGERS: WORLDS MOST DISRUPTIVE INNOVATORS
futurestore
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audacious
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networked
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intelligent
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Change
Whyenabling
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collaborative
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10 types of innovation
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10x10 types of innovation
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Businessmodel
FinanceNetworking
2. Networkingenterprises structure/value chain
1. Business modelhow the enterprise makes money
Channel
DeliveryBrand Customer
experience
10. Customer experience how you create an overall experience for customers
9. Brandhow you express your offerings benefit to customers
Coreprocess
ProcessEnablingprocess
3. Enabling processassembled capabilities
4. Core processproprietary processes that add value
6. Product systemextended system that surrounds an offering
Productperformance
OfferingProductsystem
Service
7. Servicehow you service your customers
5. Product performancebasic features, performance and functionality
8. Channelhow you connect your offerings to your customers
10 types of innovation
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Volume of innovation effortsLast 10 years
Businessmodel
FinanceNetworking Channel
DeliveryBrand Customer
experienceCoreprocess
ProcessEnablingprocess
Productperformance
OfferingProductsystem
Service
Most common innovation
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Businessmodel
FinanceNetworking Channel
DeliveryBrand Customer
experienceCoreprocess
ProcessEnablingprocess
Productperformance
OfferingProductsystem
Service
Cumulative value creationLast 10 years
Most effective innovation
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Dont just play the gameChange the game
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23andMe
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23andMe
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Amazon
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Amazon Dash
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Red Bull
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Nespresso
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Teslas market
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Tesla Motors
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Peter Fisk 2013Gamechangers.pro
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Peter Fisk 2013Gamechangers.pro
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+genius
Rockets Creative Beer
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Peter Fisk 2013Gamechangers.pro
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+genius
Lululemons Yoga Beer
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Peter Fisk 2013Gamechangers.pro
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New Zealands Moa Beer
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Peter Fisk 2013Gamechangers.pro
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+genius
Beer 52 by Subscription
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Peter Fisk 2015More details in the new Gamechangers book +genius
1. Start from the future Back
2020
2016
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Peter Fisk 2015More details in the new Gamechangers book +genius
ConsumerBusiness
2. Think like a consumer, not a product
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Peter Fisk 2015More details in the new Gamechangers book +genius
3. Define the space you want to win in
Why
What
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Make and distribute
business model
eg CocaCola
Microsoft
Spectrum retail
business model
eg Amazon
Marks & Spencer
Make and sell direct
business model
eg BMW, HSBC
Niche retail
business model
eg ToysRUs, Wiggle
License to make
business model
eg ARM, Ed Hardy
Curated retail
business model
eg Fab,
Positive Luxury
Membership club
business model
eg Costco,
Quintessentially
Crowdfunded ventures
business model
eg Kickstarter,
Zidisha
Opensourced
community
business model
eg RedHat, MySQL
Subscription payment
business model
eg FT.com, Graze
Buyer and seller
marketplace
business model
eg Etsy, NYSE
Micro payments
business model
eg Flattr
Grameen Danone
Collaborative
consumption
business model
eg Buzzcar, Regus
Regular Replacement
business model
eg Gillette,
Nespresso
Branded Consortia
business model
eg Cisco, Spar
Advertising or
Sponsorship
business model
eg Google,
Metro Newspapers
Listed or Promoted
business model
eg Monster Linkedin
Network builders
business model
eg Hotmail, Twitter
Demand then Made
business model
eg ZaoZao,
Threadless
Auction retail
business model
eg eBay, Sotheby
Knowledge and time
business model
eg McKinsey, Harvard
Franchised retail
business model
eg McDonalds,
Subway
Certification and
endorsement
business model
eg ISO, Verisign
Remainder retail
business model
Eg Saks,
Vente Privee
Multulevel
marketing
business model
eg Tupperware,
Natura
Group buying
business model
eg Groupon,
Huddlebuy
Reverse auction
business model
eg Priceline
Freemarkets
Shared rental
business model
eg Zilok, Hilton
Tradeable currency
business model
eg Bitcoin Air Miles
Freemium pay within
business model
eg Angry Bird,
Coursera
Transaction facilitator
business model
eg Paypal, Visa
Pay as you go
business model
eg AzuriTech
Techshop
Dynamic pricing
business model
eg Expedia, Uber
Reputation builders
business model
eg Tripadvisor,
PaywithaTweet
Customer data
business model
eg Facebook,
23andMe
Non-profit business
business model
eg Oxfam Wikipedia
Maker models Channel models
Crowd models Payment models
Exchange models Asset models
Peter Fisk 2015More details in the new Gamechangers book +genius
4. Innovate new business models
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Commodityproduct
Brandedproduct
Personalservice
Brandedexperience
Customersexperience
Distinctivedesign
Empatheticdelivery
Integratedjourney
Enabling more
2c coffeebeans
20c brandedcoffee
$2 coffeein store
$20 lunchwith friends
Ad
ded
val
ue th
roug
h d
iffe
rent
iati
on
Added value through relevance
5. Enhance the experience you enable
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Movement Collaborative
Customer
Customer Customer
CustomerCustomer
Customer
Brand-enabled
community
Co-enable Co-design
Co-create
Co-sellCo-support
Co-consume
6. Build a brand-enabled community
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7. Build a storymap to accelerate growth
Peter Fisk 2015More details in the new Gamechangers book
Page 16
Visi
on 3
Visi
on 2
Visi
on 1
Deliv
erab
les
3
Deliv
erab
les
2
Deliv
erab
les
1
Resu
lts 3
Resu
lts 2
Resu
lts 1
Horizon 1 delivers
excellence and quick wins
Horizon 2 delivers
new concepts and extensions
Horizon 3 delivers
breakthroughsand a new core
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101
Disruptive innovation
The opportunities of change
Making the future happen
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What will you do?
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GeniusWorks 2012. All rights reserved.
Actual profits of previous years
Estimated profits of future years
Adjusted profits of future years(discounted for uncertainty)
Economic value is the sum of the likely future profits
(more accurately, we consider the economic profit, which takes into the cost of capital)
This year
Futureyears
Previousyears
Total shareholder return
-
Currentbusiness
value
Potentialbusiness
value
ChangeWHY
ChangeWHO
ChangeWHAT
ChangeHOW
Strategic innovation
PurposeDirection
Brand
MarketsCustomersAspirations
PropositionsSolutions
Experiences
Business modelPricing
Networks
Value creation
Changing the game
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Acting with speed and agility
Connecting ideas and
people
Passion to make life
better
Having an audacious
attitude
Shaping your own
vision
Making sense of change
Persisting to make it happen
Peter Fisk 2014Gamechangers.pro
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Leaders amplifythe potential of others
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Command Control Connect
Catalyse Communicate Coach
Leadership
-
2C
Conventional leaderstop of the pyramid
Innovative leadershub of the network
4C
2C to 4C leaders
-
Command Control
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ConnectCatalyse
Communicate
Coach
-
+genius
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+genius
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Be boldBe brave
Be brilliant