WinMoDev MangoDay - Mango1
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Transcript of WinMoDev MangoDay - Mango1
한국 윈도우폰 개발자 그룹 (WinMoDev)
Mango Day2011. 05. 30 / 한국 MS 5 층
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{Intro Video}
한국 윈도우폰 개발자 그룹 (WinMoDev)
Mango Day2011. 05. 30 / 한국 MS 5 층
박현철 CTO ([email protected])블루피시 시스템Windows Phone MVP / WinMoDev 부 운영자
The newWindows Phone 7Mango
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Hello Lunaness~! 박현철
• BlueFish System CTO• Microsoft Windows Phone MVP• WinMoDev 부시삽• Blog : http://lunaness.tistory.com• Twitter : @BF_Lunaness• Facebook : http://www.fb.com/lunaness
Windows Phone Project• TweetPaint & KoreanSNS• Petit Diary 1, 2• M-Alarm
What’s Mango?
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Windows Phone “Mango”Smarter and Easier…
CommunicationsApps
Internet
Upgrade search ser-vice• Local Scout
Upgrade search ser-vice• Bing Vision
Don’t keep users wait-ing- Quick Cards
Easier to connect and share• Outlook (E-mail) – Thread
conversation
Thread converteition
Easier to connect and share• Group
Easier to connect and share• Chat
Don’t keep users wait-ing- Multitasking
Fast and beautiful web
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{Windows phone Sizzle Reel - Video}
개선된 윈도우폰 아키텍처
Hardware FoundationCapacitive touch4 or more contact points
SensorsA-GPS, Accelerometer, Compass, Light, Proximity, Gyro
Camera5 mega pixels or more
MultimediaCommon detailed specs, Codec acceleration
Memory256MB RAM or more, 8GB Flash or more
GPUDirectX 9 acceleration
CPUQualcomm MSM7x30, MSM8x55 800Mhz or higher
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0
480
Hardware buttons | Back, Start, Search
Frameworks Details
Common Base Class Library
Collections ComponentModel Configuration
Diagnostics
Reflection IO
Security Threading
RuntimeResource
sGlobalization TextLocation Net
ServiceModel Linq
Application Object
Silverlight Presentation and Media XNA Frameworks for Games
Windows Phone Frameworks
NavigationShapes Markup Media
Controls DrawingIsolatedStorag
e
AudioMedia GraphicsInput
DrawingGamerService
s
Content
PhoneApplicationPage
PushNotification
WebBrowserControl
SensorsPhoneApplicationFra
me
CameraDevice
IntegrationLaunchers &
ChoosersWindows Phone
ControlsMultiTasking
Structured Data
Silverlight4.0
Silverlight Integration
Sockets
Hardware Foundation
Software ArchitectureApplications
App Model
App managementLicensingChamber isolationSoftware updatesData sharing
UI Model
Shell frame Session managerDirect3DCompositor
Kernel
SecurityNetworkingStorage
Cloud Integration
Xbox LIVEBingLocationPush notificationsWindows Live ID
Your App UI and logic
Hardware BSP
A-GPS Accelerometer Gyro Compass Light Proximity
Media Wi-Fi Radio Graphics
Frameworks
HTML5/JavaScript
CLR
Silverlight and XNA
Structured dataUser data
Don’t Keep Users Waiting: Background Transfers
Background transfers
Background transfers
Background transfers
memory
OS foregroundBackground transfers
Resource manager
Content-centric Experiences: How They Work
app storage
sync agent
power monitor
resource manager
task scheduler
connection
manager
Web Service
Silverlight And XNA Integration Inside One Page
Application Page Silverlight
UIDirect3D Surface
Services and Frameworks
Applications
Frameworks
Client Services
System.Device.Location
Location client service
Cloud Services
Bing location services
Microsoft.Phone.Notification
Push client service
Windows Phone Notification services
Game foundation service
Microsoft.XNA.Framework.GamerServices
XBox Live services
Q&A
© 2010 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or other countries.
The information herein is for informational purposes only and represents the current view of Microsoft Corporation as of the date of this presentation. Because Microsoft must respond to changing market conditions, it should not be interpreted to be a commitment on the part of Microsoft, and Microsoft cannot guarantee the accuracy of any information provided after the date of this presentation.
MICROSOFT MAKES NO WARRANTIES, EXPRESS, IMPLIED OR STATUTORY, AS TO THE INFORMATION IN THIS PRESENTATION.