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What is “New” Media? intro to new media New Spaces of Interaction and Encounter.
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Transcript of What is “New” Media? intro to new media New Spaces of Interaction and Encounter.
What is “New” Media?
intro to new media
New Spaces of Interaction and Encounter
Aims of Today’s Presentation
• New Media not just about unquestionable technological invention and progress
• New Media about people, culture, societies, economics
• Helps determine, to some extent, what people can and can’t do
• Plays a role in the distribution of social and personal power
3
What is New Media?
Any form of media with the following characteristics:
• Interaction is defined by Many:Many
• Provide on-demand access to Content
• Anywhere (not bound by geography)
• On any digital device
• With interactive user-feedback
• And creative participation & community formation
around media content
Forms of New Media?
• The Internet• Mobile Phones• Games Consoles• Digital TV• DVD• DV Filmmaking• MP3
The Internet
• Central hub for a number of digital media• The Internet has been responsible for a
change in the way different media are made and distributed
• No other form of mass media has allowed such widespread participation before
• Allows users to “become the media”, creating their own web site
MP3• Alters the way music is produced and distributed• Developed as a way of exchanging music files via the
internet• Became popular at first due to the success of Napster• Popularity of format has led to hardware being produced
to play files away from computer• Became increasingly common and cheaper to buy than
CDs• Offers new and unsigned artists the chance to reach a
global audience• Format has the potential to empower an artist as record
companies could become obsolete.
Digital TV
• Benefits of choice?• Interactivity• Development of digital hardware to
replace VCR e.g. TIVO, Sky+• “Walled Garden” access to internet
Convergence
• The coming together of two or more technologies into one device e.g. Playstation 2.
Game Consoles
• Huge growth area – generates more money than Hollywood
• Crossover between film and computer games – spin off games and spin off films.
• Convergence is increasingly common.• Involvement of huge multi-nationals e.g.
Sony & Microsoft
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The Evolution of MediaMedia is always new
1455
J.Gutenberg’s Print-Press
1830 1895 1930
1914 1923
1st Photograph
Moving
Picture
Lumiere Brothers
Cross continental
Telephone
Television
Motion Picture
– Charlie Chaplin
1951 1969 1976 1994
1st long distance electric telegraph line by S.Morse
1843
1st Computer Sold
ARPANET
Home Compute
r
WWWwas born
Interaction defined by: 1:1 and 1:Many
The US release control of the Internet
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The Revolution of Media
Truly interactive, 2-way digital Many:Many conversation, Read and Write Web
1994
WWW
Web 0.5
Web 1.0 45million Users + 250,000 Websites
Web 2.0
Characterized by bulletin board systems, brochureware, digital duplication or versioning, interactivity, read only web 1:Many
Media is always new
BBS
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Augmented
Reality
Being Online
• Alex Galloway and Eugene Thacker (2007) The Exploit, Minneapolis: University of Minnesota Press p. 126.
• We have traditionally thought of ourselves as either online or offline
– Dial-up culture
• This is a changing circumstance
• In work we are online (accountable) offline (unaccountable)
• Broadband, wireless, mobile connectivity make us increasingly online – in the bathroom, unconscious
• Bots run all day and night – text messages, online gaming – 24 hours online culture
What happens to a population when it goes online?
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The Implication of New Media• A gradual fading away of geographic boundaries making
physical location less significant for social relationships.
• Users have evolved from just being consumers to participators.
• Democratization of the creation, publishing, distributing and
consumption of media content.
• The rise of the amateur class as a result of the lowered bar of
entry and transaction cost
• The birth of pseudo-cultures and online paradigms. For
example, the fact that information wants to be free.
• Cannibalization of traditional media.
Too Much Connectivity
Information Commodity Overload, Spam and Social Contagion
• The Internet of Things
• Makes the point that whereas once the user interacted with a system, it is now the user that becomes the subject of interaction
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New Media in Business
Regardless of media, good business comes down to a simple
process of :
• Identifying customers
• Learning what they want or need
• Feeling their challenge
• Learning how they communicate with one another, and
• Observing how they discover and share information
• Keeping their attention by keeping your brand top of mind –
Attention Economics
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Understanding the Consumer
A Brief History of the “New” Media
When did the “new” begin…
New media the result of the convergence between
• modern media • the computer
Analogue media
– Photographic camera (France 1839)– Cinema (France 1895)– Radio (1901 - UK)– Television (1920s)
• Mass dissemination of information (output)
– Texts– Images– Sounds
• Computing
• Charles Babbage (London 1833)– The Analytical Engine
• George Boole (Oxford 1854)– Boolean logic
• Turing machine theory (Cambridge 1936)
– Theory of computable numbers• Von Neumann (1940s in the US)
– Processor/memory
• The processing of mass information (input)
– Votes– Records
Counterculture
1. High tech military spending concentrated in the Bay area in San Francisco
2. Center of counter culture movement in the 60s…
3. Now the site of Silicon Valley
Wise, R 2000. Multimedia: A Critical Introduction, London: Routledge.. pp 25-41
DIY media
• Old media tools and content were tied together
• The models ‘worked’ on the audience
• There is thus a mystical authority established
• Audience• Broadcaster
Rushkoff, D (1994) Cyberia: life in the trenches of hyperspace, London: Harper Collins. http://www.rushkoff.com/cyberiabook.html
DIY media
• New media gave the tools to the audience
• the remote• the joystick• the application
• the network
• Thus the mystical authority is broken by interactivity
• We have control over the pixel…
• The DNA of new media...
New Media Paradigm
• ‘A new media that is not necessarily constrained by the dominant characteristics of mass media’ (Jankowski and Hanssen, Contours of Multimedia 1996)
The actor Alec Baldwin has boycotted the Emmy awards after the event's broadcaster, Fox News, refused to air a joke he made about the phone-hacking scandal at News International.
The End of Authority?
• Hypertext blurs the roles of author & reader (Landow)
• Internet threatens established power structures
New Media Goes Corporate
New Media Contagions
New communication paradigm?
Old paradigm (mass communication) = one to many - sender to receivers
New paradigm (networked media) = many to many -
sender to receivers???
masspassive linear
user-inaccessible
interactive (demassified)
non-linearuser-responsive
networked
mass media? new media?
Current Statistics are staggering
1new member joins LinkedIn every second
10million people joined G+ in the first week
If Facebook was a country it would be
the 3rd largest in the world
The Ford Explorer launch on Facebook generated more traffic than the Super Bowl
Social gamers buy over $6 billion in virtual goods; movie goers buy only $2.5 billion in real goods
If Wikipedia were made into a book it would be almost 4 million pages long
e-readers have surpassed book sales
New Media Field of StudyDIGITALIZATION
COVERGENCE
INTERACTIVITY
MODELS OF INTERACTIVITY
NON-LINEAR COMMUNICATION
INFORMATION ARCHITECTURE
INFORMATION SPACE
INFORMATION AGE
HYPERSPACE
HYPERTEXT
HYPERMEDIA
HYPERFICTION
NAVIGATION DESIGN
INTERFACE DESIGN
VIRTUALITY
NETWORKS
SIMULATIONS
ONLINE COMMUNITY
CYBERCULTURE
HACKING
SPAM
OPEN SOURCE
TACTILE MEDIA
CODE/SCRIPTS
MOBILE
UBICOMP
USE
THE USER EXPERIENCE
SOCIAL MEDIA
NEW MEDIA POLITICS
NETWORK ECONOMY
SOCIAL POWER
CONTAGIONS
AFFECT
COGNITION