WFRP3 Missing Pages Creature Guide Compared to Creature Vault

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    DDeevvoouurriinnggGGrraasspp Melee Monstrous Ongoing RReecchhaarrggee::44 DDiiffffiiccuullttyy:: WWSSAthletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)

    Effect:You grab the target and drag him inexorably to your mouth. While this action is recharging, your target cannot move, counts as engaged with

    you, and suffers ++ttooaallllcchheecckksseexxcceeppttttooeessccaappee..HHeeccaanneessccaappeebbyymmaakkiinnggaannAAtthhlleettiiccss((SStt))cchheecckkoorrCCoooorrddiinnaattiioonn((AAgg))cchheecckkooppppoosseeddbbyyyyoouurr

    AAtthhlleettiiccss((SStt))..IIfftthheettaarrggeettiissssttiilllliinnyyoouurrggrraassppwwhheenntthheeaaccttiioonnrreecchhaarrggeessccoommpplleetteellyy,,yyoouueeaatthhiimm..((HHeeddiieess))

    !You grab hold of the target.

    DDeevvoouurriinnggGGrraasspp RReecchhaarrggee::55 DDiiffffiiccuullttyy:: ++Athletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)

    Effect:You grab the target and drag him inexorably to your mouth. While this action is recharging, your target cannot move, counts as engaged with

    you, and suffers ++ttooaallllcchheecckksseexxcceeppttttooeessccaappee..HHeeccaanneessccaappeebbyymmaakkiinnggaannAAtthhlleettiiccss((SStt))cchheecckkoorrCCoooorrddiinnaattiioonn((AAgg))cchheecckkooppppoosseeddbbyyyyoouurr

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    !You hit the target for normal damage and grab hold

    SShhaaddeeSSttrriikkee Melee Dark Elf RReecchhaarrggee::33 DDiiffffiiccuullttyy:: WWSSAthletics (St) vs. Target Athletics (St) Engaged with target, sword or dagger equipped

    Special:This action uses either Strength or Agility for both its checks and to determine damage dealt, your choice

    !You wait for your moment and dash in with a deep, cutting strike. You

    hit for -1 damage, +1 critical!!!As above, but +1 damage instead

    $$Your cunning attack surprises and distracts your opponent; add 2 recharge

    tokens to 1 of his recharging actions

    SShhaaddeeSSttrriikkee RReecchhaarrggee::33 DDiiffffiiccuullttyy:: Athletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)

    Special:This action uses either Strength or Agility for both its checks and to determine damage dealt, your choice

    !You dart in quickly and hit for normal damage

    !!!As above, and your attacks gain Pierce 2

    ^If your attack is governed by Str, + Ag damage. If governed by Ag, + Str

    damage

    $$+2 damage

    $$+2 damage

    VVoolllleeyyooffDDeeaatthh Ranged Dark Elf RReecchhaarrggee::33 DDiiffffiiccuullttyy::-- WWSS

    Ballistic Skill (Ag) vs. Highest Target DefenceRepeater weapon equipped, magazine at least half full, not engaged with

    an enemy. Target engagement within medium range.

    !You pepper the engagement with a volley of fire, hitting one target for

    normal damage and inflicting 1 stress on each enemy in the engagement.!!!As above, +1 critical to the primary target

    %%You empty your magazine

    $$+2 damage to the primary target

    $$1 enemy in the engagement suffers 1 fatigue

    VVoolllleeyyooffDDeeaatthh RReecchhaarrggee::33 DDiiffffiiccuullttyy:: --

    Ballistic Skill (Ag) vs. Highest Target DefenceRepeater weapon equipped, magazine at least half full, not engaged with

    an enemy. Target engagement within medium range.

    !You pepper the engagement with a volley of fire, hitting one target for

    normal damage and inflicting 1 stress on each enemy in the engagement.!!!As above, +1 damage instead

    !!!!As above, but +3 damage instead

    ^Your volley affects only characters you choose to affect

    $$Each character in the engagement suffers 1 stress or 1 fatigue (your

    choice)%You empty your magazine

    BBeegguuiillee Support Undead, Supernatural, Ongoing RReecchhaarrggee::55 DDiiffffiiccuullttyy::-- CCVV

    Charm (Fel) vs. Discipline (Wp)Eye contact with target within close range. Add ++if you are engaged withanother enemy

    Effect:While this card is recharging, you may make a request of the target as a manoeuvre. The target may make a Discipline (Wp) checkto resist. If

    he fails, he must attempt to comply with your request through any means that he deems reasonable. If he succeeds, this action recharges immediately.

    The difficulty of the check is determined by the nature of the request, from Daunting (4d)for trivial and reasonable requests, to Easy (1d)for

    dangerous and difficult ones.

    !You beguile the target^The target will remember nothing that happens while this action

    recharges

    $All attempts to resist gain

    $$All attempts to resist gain %All attempts to resist gain )

    BBeegguuiillee RReecchhaarrggee::55 DDiiffffiiccuullttyy:: --

    Charm (Fel) vs. Discipline (Wp)Eye contact with target within close range. Add ++if you are engaged withanother enemy

    !You beguile the target momentarily and force him to commit a single,

    sudden act. The garget immediately performs one of his avialavle actions

    of your choice. You make all relevant decisions for the target, such as who

    to target or how to spend $boons. You cant force the target to spend

    fortune or suffer fatigue, stress, or wounds as part of the requirements of

    playing this action, nor to do something obviously suicidal.!!!As above, and you may also force the target to perform a single

    manouevre

    ^On your next turn, the target must again perform the action of your choice,

    as above

    $$Place 2 fewer recharge tokens on this action

    %%Place two recharge tokens on this card

    &Suffer 2 stress