WFRP3 Missing Pages Creature Guide Compared to Creature Vault
Transcript of WFRP3 Missing Pages Creature Guide Compared to Creature Vault
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8/12/2019 WFRP3 Missing Pages Creature Guide Compared to Creature Vault
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DDeevvoouurriinnggGGrraasspp Melee Monstrous Ongoing RReecchhaarrggee::44 DDiiffffiiccuullttyy:: WWSSAthletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)
Effect:You grab the target and drag him inexorably to your mouth. While this action is recharging, your target cannot move, counts as engaged with
you, and suffers ++ttooaallllcchheecckksseexxcceeppttttooeessccaappee..HHeeccaanneessccaappeebbyymmaakkiinnggaannAAtthhlleettiiccss((SStt))cchheecckkoorrCCoooorrddiinnaattiioonn((AAgg))cchheecckkooppppoosseeddbbyyyyoouurr
AAtthhlleettiiccss((SStt))..IIfftthheettaarrggeettiissssttiilllliinnyyoouurrggrraassppwwhheenntthheeaaccttiioonnrreecchhaarrggeessccoommpplleetteellyy,,yyoouueeaatthhiimm..((HHeeddiieess))
!You grab hold of the target.
DDeevvoouurriinnggGGrraasspp RReecchhaarrggee::55 DDiiffffiiccuullttyy:: ++Athletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)
Effect:You grab the target and drag him inexorably to your mouth. While this action is recharging, your target cannot move, counts as engaged with
you, and suffers ++ttooaallllcchheecckksseexxcceeppttttooeessccaappee..HHeeccaanneessccaappeebbyymmaakkiinnggaannAAtthhlleettiiccss((SStt))cchheecckkoorrCCoooorrddiinnaattiioonn((AAgg))cchheecckkooppppoosseeddbbyyyyoouurr
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!You hit the target for normal damage and grab hold
SShhaaddeeSSttrriikkee Melee Dark Elf RReecchhaarrggee::33 DDiiffffiiccuullttyy:: WWSSAthletics (St) vs. Target Athletics (St) Engaged with target, sword or dagger equipped
Special:This action uses either Strength or Agility for both its checks and to determine damage dealt, your choice
!You wait for your moment and dash in with a deep, cutting strike. You
hit for -1 damage, +1 critical!!!As above, but +1 damage instead
$$Your cunning attack surprises and distracts your opponent; add 2 recharge
tokens to 1 of his recharging actions
SShhaaddeeSSttrriikkee RReecchhaarrggee::33 DDiiffffiiccuullttyy:: Athletics (St) vs. Target Athletics (St) Engaged with target; must have a free appendage (hand, tentacle, etc.)
Special:This action uses either Strength or Agility for both its checks and to determine damage dealt, your choice
!You dart in quickly and hit for normal damage
!!!As above, and your attacks gain Pierce 2
^If your attack is governed by Str, + Ag damage. If governed by Ag, + Str
damage
$$+2 damage
$$+2 damage
VVoolllleeyyooffDDeeaatthh Ranged Dark Elf RReecchhaarrggee::33 DDiiffffiiccuullttyy::-- WWSS
Ballistic Skill (Ag) vs. Highest Target DefenceRepeater weapon equipped, magazine at least half full, not engaged with
an enemy. Target engagement within medium range.
!You pepper the engagement with a volley of fire, hitting one target for
normal damage and inflicting 1 stress on each enemy in the engagement.!!!As above, +1 critical to the primary target
%%You empty your magazine
$$+2 damage to the primary target
$$1 enemy in the engagement suffers 1 fatigue
VVoolllleeyyooffDDeeaatthh RReecchhaarrggee::33 DDiiffffiiccuullttyy:: --
Ballistic Skill (Ag) vs. Highest Target DefenceRepeater weapon equipped, magazine at least half full, not engaged with
an enemy. Target engagement within medium range.
!You pepper the engagement with a volley of fire, hitting one target for
normal damage and inflicting 1 stress on each enemy in the engagement.!!!As above, +1 damage instead
!!!!As above, but +3 damage instead
^Your volley affects only characters you choose to affect
$$Each character in the engagement suffers 1 stress or 1 fatigue (your
choice)%You empty your magazine
BBeegguuiillee Support Undead, Supernatural, Ongoing RReecchhaarrggee::55 DDiiffffiiccuullttyy::-- CCVV
Charm (Fel) vs. Discipline (Wp)Eye contact with target within close range. Add ++if you are engaged withanother enemy
Effect:While this card is recharging, you may make a request of the target as a manoeuvre. The target may make a Discipline (Wp) checkto resist. If
he fails, he must attempt to comply with your request through any means that he deems reasonable. If he succeeds, this action recharges immediately.
The difficulty of the check is determined by the nature of the request, from Daunting (4d)for trivial and reasonable requests, to Easy (1d)for
dangerous and difficult ones.
!You beguile the target^The target will remember nothing that happens while this action
recharges
$All attempts to resist gain
$$All attempts to resist gain %All attempts to resist gain )
BBeegguuiillee RReecchhaarrggee::55 DDiiffffiiccuullttyy:: --
Charm (Fel) vs. Discipline (Wp)Eye contact with target within close range. Add ++if you are engaged withanother enemy
!You beguile the target momentarily and force him to commit a single,
sudden act. The garget immediately performs one of his avialavle actions
of your choice. You make all relevant decisions for the target, such as who
to target or how to spend $boons. You cant force the target to spend
fortune or suffer fatigue, stress, or wounds as part of the requirements of
playing this action, nor to do something obviously suicidal.!!!As above, and you may also force the target to perform a single
manouevre
^On your next turn, the target must again perform the action of your choice,
as above
$$Place 2 fewer recharge tokens on this action
%%Place two recharge tokens on this card
&Suffer 2 stress