Walking Around the Globe A VR Picture Expedition... · Virtual exhibition: Some impressions Walking...
Transcript of Walking Around the Globe A VR Picture Expedition... · Virtual exhibition: Some impressions Walking...
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Walking Around the GlobeA VR Picture ExpeditionUniversity of Basel: M. Amiri Parian, R. Gasser, I. Giangreco, S. Heller, L. SauterEHTZ: A. Seyffer, S. Pollack, A. QuadryUniversity of Rome: D. Gavrillovich
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Virtual exhibitions of Museums and Art Collections
Why virtual exhibitions?
• Not enough exhibition space / more exhibits than room available• Test-run your physical exhibitions• Teaching / education• Preserve the original objects (e.g. light sensitive)• Explore new ways of interaction (e.g. consumer as curator)
With our prototype, we provide a virtual exhibition experience that is…
• … is fully configurable (room layout, exhibits, lighting, textures)• … supports images (walls) and 3D models (in the room)• … ambient music and audio guides • … has a simple and extendible data model
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Virtual exhibition: Some impressions
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Walking-Around-The-Globe room: A room curated by art experts, exhibiting a selection of old masterpieces (15th century to today).
Style transfer room: A room designed by laymen showing famous paintings & derivates generated by an artificial intelligence (AI) via a technique called style transfer.
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Conclusion & Outlook
In just a few days, an interdisciplinary team of curators, art historians and computer scientists have achieved to…
• … create a system for ...• … developing and exploring virtual exhibitions …• … based on open cultural data …• … to make culture accessible to a new generation
Given a bit more time, we could add support for…
• … a user-interface to setup and configure exhibitions• … connectivity to various open data sources (e.g. WIKIDATA, EUROPEANA) • … user-interaction in the VR world (e.g. move exhibits)• … more platforms (Web GL, Android, iOS etc.)• … and many, many more…
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A glimpse into the future of art!Thank you for your attention.
Please visit us at our booth!