VR/AR Association - St. Louis Chapter Event - Virtual Reality and Augmented Reality
-
Upload
nathan-pettyjohn -
Category
Marketing
-
view
1.817 -
download
4
Transcript of VR/AR Association - St. Louis Chapter Event - Virtual Reality and Augmented Reality
© The VRAR Association
GROWTH | KNOWLEDGE | CONNECTIONS
The global trade association for virtual reality and augmented reality
CHAPTERS LAUNCHING IN 2016:SAN FRANCISCO | NYC | LA | ST. LOUIS | MIAMI | SHANGHAI |
GUANGZHOU | SINGAPORE | BOSTON | LONDON
VR isn’t just a “thing”and AR isn’t just a “thing”
VR and AR, will be “EVERYTHING”
© The VRAR Association
Panelists
John Chicoli
© The VRAR Association
Lisa Nieman Matthew Kulig
Moderator
Nathan Pettyjohn
@boeing @usps @aisle411
@thevrara
Market Size:
By 2020, up to $150 billion when you include virtual reality and augmented reality.
© The VRAR Association
© The VRAR Association
The VR and AR 800 lbs Gorillas:
Gear VR (Samsung)Oculus (Facebook)
Playstation VR (Sony)HTC Vive (HTC)
HoloLens (Microsoft)Cardboard, Project Tango + (Google)
Magic Leap
2014Facebook Acquires Oculus Rift for $2 Billion
2015119 deals for $602 million invested in VR and AR start-ups
2016…Magic Leap raises $793 Million Series C valuing company at $4 billion
© The VRAR Association
VR and AR Use Cases
VR/AR
Digital Entertainment
Education
Gaming
Healthcare
Enterprise
Military & defense
Music & related
Adult
Cinematography & film production
K-12 & University
Professional
Auto
Architectural & construction
Social
Marketing and experiential
Retail & Commerce
© The VRAR Association
Graphic inspired by PitchBook Virtual Reality Report 2015: Full Report available here:http://pitchbook.com/news/reports/2015-virtual-reality-analyst-report
VR and AR Platform Components
VR/AR
Hardware
Enterprise
Tracking devices & cameras
HMDs (head mounted devices)
Control Imputs
Computing platforms
Software
ContentFilm
Video games
Screen displays
Live streams
Virtual design
CPUs
Graphics cards & GPUs
© The VRAR Association
Graphic inspired by PitchBook Virtual Reality Report 2015: Full Report available here:http://pitchbook.com/news/reports/2015-virtual-reality-analyst-report
The VRARA Mission:
To foster collaboration between innovative companies and people in the virtual reality and augmented reality ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations
and promotes the services of member companies.
© The VRAR Association
Priorities of The VR/AR Association
● Networking & Events● Speaking opportunities● Email Newsletters● Sponsorship● Podcasts● Case Studies● Blog and Video Posts
● Education● Case Studies● Industry statistics● Research● Networking
● Guidelines● Best Practices● Committee Participation● Field Research
Create Member Value
Knowledge ResponsibilityPromotion
© The VRAR Association
© The VRAR Association
Podcast launches March 2016Interested in being on the show or sponsoring? Email [email protected]
Panelists
John Chicoli
© The VRAR Association
Lisa Nieman Matthew Kulig
Moderator
Nathan Pettyjohn
@boeing @usps @aisle411
@thevrara