VIRTUAL REALITY IN OCEANOGRAPHY Christopher W. Moore,NOAA/PMEL-JISAO/Univ. of Washington Nancy N....
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Transcript of VIRTUAL REALITY IN OCEANOGRAPHY Christopher W. Moore,NOAA/PMEL-JISAO/Univ. of Washington Nancy N....
![Page 1: VIRTUAL REALITY IN OCEANOGRAPHY Christopher W. Moore,NOAA/PMEL-JISAO/Univ. of Washington Nancy N. Soreide, NOAA/PMEL AOML Open House Maimi, FL - Jan 28th,](https://reader036.fdocuments.net/reader036/viewer/2022070409/56649e8f5503460f94b93b14/html5/thumbnails/1.jpg)
VIRTUAL REALITY IN OCEANOGRAPHY
Christopher W. Moore,NOAA/PMEL-JISAO/Univ. of Washington
Nancy N. Soreide, NOAA/PMEL
AOML Open House Maimi, FL - Jan 28th, 2002
New Machines to Visualize Data
Supported by NOAA/HPCC
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Why Use 3-D?
Perspective
Relative Motion
Stereo
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Perspective
High frequency spikes in the bathymetry data are obvious in the 3D plot (right) and are obscured in the 2D plot above.
Calculations of bathymetry gradients to identify regions of internal tide generation would be impacted by these spikes in the bathymetry data.
Bathymetry in Astoria Canyon offshore from the Columbia River outflow in Washington State, in 2D and 3D.
Data courtesy of Robert Kamphaus, NOAA Vents Program
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Relative Motion (Interaction)
The ability to judge an object’s distance through the use of relative motion
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Stereographic Virtual Reality
Courtesy of Al Hermann, NOAA/PMEL FOCI Project, under HPCC supported VRML project.
3D, interactive virtual reality visualizations are not difficult for a scientist to create or to view, from the web or from the desktop, and the effect can be enhanced dramatically by including the capability of stereographic viewing.
With a PC and a 99-cent pair of red/green sci-fi glasses, the spheres and vectors will pop out of the page in stereo, revealing the true 3D location of the fish, the steep slopes of the bathymetry, and the vertical motions near the submarine canyon.
The images can be rotated, animated and zoomed.
Fish larvae and velocity vectors in a submarine canyon, from a circulation model of Pribolof Canyon in the Bering Sea. Use red/green glasses to see images on the right in stereo.
Courtesy of Al Hermann, NOAA/PMEL FOCI Project, under HPCC supported VRML project.
Stereo
Stereo
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Virtual Reality Modeling Language (VRML)
VRML is a file format which allows users to access, navigate, explore environmental data in 3D on the Web
ISO Standard - like HTML standard ASCII text (utf8) - readable simple syntax - easy to create
FOR MORE INFO...
http://www.pmel.noaa.gov/vrml
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ImmersaDesk: Collaborative Virtual Environment
A Next Generation Internet (NGI) Testbed
The ImmersaDesk:
• 4’ x 5’ rear projecting screen• near immersive
• 1024 x 768 x 96 Hz• driven by SGI Onyx2
• Two R12000 Processors• 250 MHz• Infinite Reality Graphics
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How does it work?
Projector & Screen housed in travel case PC gives Wand and Visor location info to SGI SGI renders scene to projector
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How does it work - cont’d...
PC-driven sensor gets position
PC sends position to SGI
SGI renders stereo image relative to position
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Fisheries-Oceanography on the Immersadesk
Fisheries-Oceanography (FOCI) Sitka, AK
Dr. Al HermannSCRUM model
topography - bluesalinity isosurfacecurrents - whitetracers - red
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Immersion works best
“Scientific visualization, exploiting the brain’s natural pattern recognition ability, is the best means available for making sense of large, complex scientific datasets.”
Animate
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Hydrothermal Vents on the IDesk
Cave5d is Vis5d for the Cave/ImmersadeskDr. Bill Lavelle’s model output of a plume event
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Geophysical Fluid Dynamics Lab ImmersaDesk demo
GFDL - predictive model forhurricane Floyd
September 9-17th, 1999
135 mph winds
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Tsunami on the IDesk
Hokkaido Tsunami Event:
July 12, 1993Mw = 7.8Okushiri - off Hokkaido~ 5 min “warning”
Dr. Vasily TitovTsunami Hazard Mitigation
Movie
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Tools for Making I-Desk Demos
Vis5D/Cave5D Ferret Matlab
vGeo - VRCO IDL
VTK/Java (VRML)
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ImmersaDesk Accomplishments:
Several immersive worlds created ...• PMEL: FOCI, Vents, Tsunami, TAO• GFDL: hurricane Floyd • UW/Oceanography Dept: Indonesian through flow• UW/JISAO : Turbulence Model
Meetings attended:• Supercomputing ’99, Nov 13-19, 1999• AGU 2000, Jan 24-28, 2000• PMEL Open House, March 16-17, 2000• Tsunami Hazard Mitigation Meeting, May 9-11, 2000
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Conclusions
Virtual Reality helps the scientist and the lay person understand complex datasets and relationships
Web based Virtual Reality is widely accessible Virtual Reality can be viewed in Stereo
Web based Virtual Reality can be shared Including interactions between multiple users across networks People sharing virtual worlds can see, talk, and interact with one another
Faster network speeds available with the Next Generation Internet will facilitate sharing these Virtual Reality experiences
http://www.pmel.noaa.gov/vrml Supported by NOAA/HPCC