Video games revision web version
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Transcript of Video games revision web version
RevisionThe promotion and marketing of video games
Case Studies
• Just Dance 4• Red Dead Redemption• GTAIV and V• Call of Duty: Black Ops II• Angry Birds Go!
• Plus any other video game marketing that you know about – or find out about.
• Consider your own research.
Revision areas• When? • What • How? • Where - which platform(s)?
Marketing strategies
• Audience theory• Narrative theory• Marketing theoryTheory
• Theory terms• Marketing terms• Technical Terms for productionKey Terminology
• Just Dance 4• Red Dead Redemption• GTAIV and V• Call of Duty: Black Ops II• Angry Birds Go!
Case Study Examples
Marketing strategies
• Using the A3 sheet, identify which different strategies could be used at each point in the promotion and marketing campaign. • For each point, identify three examples from three different campaigns which you
could write about in your exam answer
• Campaigns could include: • Just Dance 4• Red Dead Redemption• GTAIV and V• Call of Duty: Black Ops II• Angry Birds Go!
• Or any other video game promotion campaign
TheoriesMedia Studies Revision
Narrative theories
• You can use narrative theories to make sense of how a story is used to hook and interest the audience• This could be the storyline of a video game itself, promoted in the
marketing campaign• It could be the storyline used in a trailer• Narratives can even be found in still images
Three Narrative theories
Todorov: equilibrium
theory
Narrative starts in a balanced state (equilibrium)
An event disturbs that balance
(disequilibrium)
The story finished with a new balanced state
(new equilibrium)
Levi Strauss: binary
oppositions
Narratives happen when two opposed
ideas, forces or concepts come into
conflict
The conflict between the two opposites
creates events in the narrative
The resolution of the opposition ends the narrative (when one
side wins?)
Barthes: enigma codes
Narratives set up puzzles which
audiences engage with to try to find the
solutions
For example: “What’s that?”
“Who is there?”“What is going to
happen next?”
Audience Theories
Richard Dyer’s Utopian
Solutions
Media texts present a world which is
bigger, better, brighter, bolder than
our own
This world offers escapism from our
dull reality
It enables players to be more/better than
they are in reality
Uses and Gratifications
theory
Audiences seek out media texts which fulfil their needs
These needs can be practical (uses) or
emotional (gratifications)
Emotional needs include the need for company, success,
power, joy etc.
Two-step flow theory
Audience opinions are formed by
opinion leaders
Opinion leaders include the press,
websites and influential people
Marketing often aims to influence
opinion leaders for the effect they have
on others
Audience Terms
• The “general public” including casual gamersMass audience
• Specific groups i.e. racing game fans, usually incorporating “serious” gamersNiche audience
• The main audience focus of a campaignPrimary audience
• A subsidiary audience also catered for in a campaignSecondary audience
Applying audience terms
Marketing terms
• Marketing broadcast to a mass audienceAbove the line marketing (ATL)
• Marketing targeted at a specific audience, often personalisedBelow the line marketing (BTL)
• A campaign incorporating ATL and BTL marketingThrough the line marketing (TTL)
• Traditional campaigns including trailers, posters etc.Direct Marketing
• Modern campaigns including publicity stunts, viral and guerrilla campaignsIndirect Marketing
Viral and Guerrilla Marketing
Viral marketing
• Harnesses the power of social media• Aims to promote sharing, liking and
linking• Usually striking, funny or innovative• E.g. Flappy Bird mostly virally
marketed• Linked theory: two-step flow• Linked terms: below the line, indirect
marketing
Guerrilla Marketing
• Marketing which appears by surprise• Often doesn’t look like an advert• Can be online or IRL “events” such as
flashmobs, publicity stunts• Can also go viral! • E.g. Just Dance, GTA• Linked to two-step flow, BTL and
indirect marketing
Trailers
• What are the conventions of video game trailers?
Revising your case studies
• Complete a case study revision template IN YOUR BOOKS for each of the case study video games: • Just Dance 4• Red Dead Redemption• Angry Birds Go!• Call of Duty: Black Ops II• GTA series (focus on GTA IV and V)• Any others?
• If you don’t know…FIND OUT!