UX design languages and systems

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#Design languages and systems Peter J. Bogaards Trending topic for experience design(ers) iTED #4 - 10 april 2015

Transcript of UX design languages and systems

#Design languages and systems

Peter J. Bogaards

Trending topic for experience design(ers)

iTED #4 - 10 april 2015

Forrester: Adoption levels of CX practice (MARS)

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Design language & system: #DTDT

Language: The human ability to acquire and use complex systems of communication, and a language is any specific example of such a system.

Design language (a.k.a. design vocabulary): An overarching scheme or style that guides the design of a complement of products or architectural settings.

System: A set of interacting or interdependent components forming an integrated whole.

Design system: A definition of the architecture, content, visual, and supporting assets and templates to produce and/or sustain a consistent and effective product experience. (source: Nathan Curtis)

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The omni-channel challenge

• Unified, not an uniform experience on all digital (and physical) touch points.

• Common language, common vocabulary.

• Large set of products, services and ecosystems.

• Focus on the design dimension.

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Response to the omni-channel challenge

Design languages & systems

Two examples

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“A set of living guidelines that communicates a brand promise through our products’ experiences. Our goal is to design for experiences that work together, work the same and work for our users.”

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Discover, try, buy

Manage and upgrade

Get startedGet support

Everyday useLeverage and extend

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“Material design is a unified system of visual, motion, and interaction design that adapts across different devices. Its goal is to create a consistent user experience across all platforms.”

Design languages and systems…

• Support designers with design heuristics, not algorithms.

• Proliferate due to a need for direction, orchestration and coherency of experiences, digital and physical.

• Range from experience vision and principles to UI components and code snippets.

• Are based upon principles of re-usability, repeatability and predictability.

• Are living information objects.

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@BogieZero