UW Foster MGMT 430 Final Project: Microsoft/Comcast/Xbox
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Transcript of UW Foster MGMT 430 Final Project: Microsoft/Comcast/Xbox
Inspiring InnovationLiving Room Consulting
Winning the battle for the living room with Comcast Xbox Lite Device
NPV: $170,444,840.16Analysis
Recommendation
Implementation
Financials
Market Analysis
Analysis Recommendation Implementation Financials
COMCAST22.1 M Subscribers
TIME WARNER12.5 M Subscribers
COX COMM.4.6 M Subscribers
• US TV Household: 112.2 M
• Cable Subscribers: 73 M
• Cable TV Penetration: 58%
• Annual Cable Revenues: $75 Bn
Demand Factors
Analysis Recommendation Implementation Financials
Household Disposable Income• Median Income: $54,929• Elasticity: 1.95• Substitutes: Satellite
Services, over-the-air TV broadcast, internet-based video broadcast
Digital Enhancement• Quality of Cable TV
transmissions• Interactive TV• Video-On-Demand• Competition: 3D TVs, Smart
TVsBundled Packages• Basic & Premium• Pricing
5.7%PPV & VOD
30.9%Premium Cable Packages
6.6%Equipment Rentals
56.8%Basic Cable Packages
Strategy Criteria
Analysis Recommendation Implementation Financials
Existing Synergy
Growth Potential
Personalized Entertainme
nt
Capital Expenditure
Short-Term Recommendation
Analysis Recommendation Implementation Financials
Expand upon current relationship with Comcast• “Comcast will be the company to look to first for the communications
products and services that connect people to what's important in their lives.”
Pitch a “TV Entertainment” addition to broadband service.• Assist Comcast in dealing with FCC pressure to offer stand-alone broadband
service.• Create a viable alternative for internet-only customers for Netflix and HULU.
Long-Term: Comcast Xbox
Analysis Recommendation Implementation Financials
Brand
Technology
User Interface
Comcast insignia with an appearance for the “powered by Xbox” marketing.
• Working off existing PowerPC platform.• Pared down in terms of gaming capability.• Improved to include DVR and Skype capability.
• Sleek interface incorporating Windows 8 “Metro” design• Increased personalization (Recommendation Engine) and Xbox
SmartGlass for Windows phone and Surface Tablet
Risks & Mitigations
Analysis Recommendation Implementation Financials
Intimidate Non-Gamer Consumers
New Product & Market Entry
Low Interest from Xbox Owners
• Struggle with Sales, Distribution Channels• Highly competitive environment
• Xbox label to the product• Already own a set-top box
Comcast Existing Sales Force• Approach Comcast current subscribers
first and gain market share from there
Targeted Cable TV Ads & Customer Satisfaction Survey• Market it as Comcast Product as they are
more familiar with Comcast product offerings
Xbox Quality & Comcast Equipment Rental• Customer trust on Xbox quality (for
gamers) will outweigh this risk• Comcast Xbox device is available for
rental
Implementation
Analysis Recommendation Implementation Financials
Establish Comcast Partnership
Q1 Q2 Q3 Q4 Y2Contract Exclusivity
Bundled Pricing Details
Introduce Service through existing Xbox owners
Targeted Ads & Survey
Increase Comcast Xbox R&D
Launch Device
Heavy Marketing
Nation Saturation
Re-evaluate
Seek alternative partners
Global Expansion
Seek alternative partners
Use Comcast Sales Channels
Financials: Revenue Sharing
Analysis Recommendation Implementation Financials
Current*: $182.48
New: $144.11*
• XFINITY• Sports Package• HBO Go• Internet• Xbox Live*Lynwood, WA (Nov. 2012)
• Same offerings*Year 2 ++ with Xbox Bundle
YEAR 1
YEAR 2- YEAR 5
SAVINGS: $38.37
*Rental Sharing: 80%, Subscription Sharing: 70%
Financials: Worst Case
Analysis Recommendation Implementation Financials
NPV: $35,448,427.02
Expenses as Percent of Total Revenue : 61%Corporate Rate Used, Year 1 : 35%Corporate Rate Used, 2-5 : 39%WACC Microsoft : 9%
Assumptions
Financials: Best Case
Analysis Recommendation Implementation Financials
NPV: $170,444,840.16
Expenses as Percent of Total Revenue : 61%Corporate Rate Used, Year 1 : 35%Corporate Rate Used, 2-5 : 39%WACC Microsoft : 9%
Assumptions
THANK YOULiving Room Consulting
AppendixPresentation• Market Analysis• Demand Factors• Strategy Criteria• Short-Term Recommendation• Long-Term: Comcast Xbox • Risks & Mitigations• Implementation• Financials: Best Case • Financials: Worst Case• Financials: Revenue Sharing
Market Analysis• Global Market Analysis• Market Analysis: Canada & UK• Country Attractiveness: Weighted Ratings• Country Attractiveness: Detailed
Financials• Year 1 & 2 (Detailed)• Year 3 - 5 (Detailed)• Comcast Billing
Microsoft & Xbox• Market Share: Microsoft Products• Xbox Existing Partners (USA)• Xbox Existing Partners (Global)
• Xbox 360 TV& Entertainment Global Footprints
Comcast• Why Comcast?• FCC & Comcast: Stand-Alone Broadband• Comcast & Verizon FiOS• Comcast Demand Factor: Bundled Packages• Comcast Demand Factor: Phone Service• Comcast Demand Factor: Phone Service• Comcast Demand Factor: High Speed Internet• Comcast Demand Factor: Additional Services• Comcast Demand Factor: Digital Enhancement• Cable TV Industry Lifecycle
Frameworks• SWOT Analysis• BCG Matrix: Microsoft Products• Market Expansion Grid • Alternative Decision Matrix• Stakeholders Analysis• 5Cs Analysis
Additional Research• Leveraging Existing Technologies• ThinkAnalytics Recommendation Engine• HD Voice• Targeted Cable TV Ads: Comcast Spotlight
Analysis Recommendation Implementation Financials
Global Market Analysis
2014: 785 Million fixed broadband connections around the world (50% of TV households).
By 2017, Global Market for Internet TV to Reach $81.2 Billion
2016: 352.4 Million individuals pay access to OTT internet TV programming (50% of the worldwide total of Pay-TV subscriptions: cable, satellite and IPTV combined).
Market Analysis: Canada & UK
CANADA U.K.Cable Subscribers 9 Million 12.8 Million
GDP per Capita $ 50,496 $ 39,604
Cable Providers Shaw, Rogers, Bell & Videotron
Virgin Media, Small World, WightFibre
Market Potential High High
Existing Cable TV Partner with Microsoft?
Yes Yes
Country Attractiveness: Weighted Ratings
? GDP/
CapitaInternet
PenetrationMarket
PotentialCompetitive
Index TotalArgentina 4.4 6.7 8.1 2.9 5.8Brazil 2.9 3.9 7.0 7.3 5.2Spain 8.1 6.7 8.3 3.1 6.7Germany 9.8 8.3 8.4 4.7 7.9France 8.7 8.0 8.9 4.3 7.6United Kingdom 8.9 8.4 8.4 5.1 7.8Italy 8.2 5.8 8.6 5.0 6.8
WEIGHTS• GDP/Capita: 0.2• Internet Penetration: 0.35• Market Potential: 0.25• Competitive Index: 5.0
MARKET POTENTIAL• Online Video Viewers
(%)• Discretionary Incomes
COMPETITIVE INDEX• Regulatory
Restrictiveness Index• Current Cable
Providers (Available Partners)
Country Attractiveness: Detailed
?Online Video Users Points (10 for 100%)
Argentina 0.99 9.9Brazil 0.97 9.7Spain 0.94 9.4Germany 0.88 8.8France 0.86 8.6United Kingdom 0.91 9.1Italy 0.94 9.4
Discretionary Income
Points (10 for 55000)
Argentina 29061 5.3Brazil 16373 3.0Spain 36143 6.6Germany 42610 7.7France 50862 9.2United Kingdom 39987 7.3Italy 41013 7.5
GDP/Capita (PPP) Points (10 for 40000)Argentina 17674 4.4Brazil 11719 2.9Spain 32424 8.1Germany 39211 9.8France 34993 8.7United Kingdom 35494 8.8Italy 32928 8.2
Regulatory Restrictiveness
Points (10 for 0)
Argentina 3.8 6.2Brazil 8.6 1.4Spain 2.1 7.9Germany 2.3 7.7France 4.5 5.5United Kingdom 6.1 3.9Italy 5 5
Cable Providers Points (10 for 10)Argentina 2 2Brazil 6 6Spain 4 4Germany 7 7France 4 4United Kingdom 4 4Italy 5 5
Internet Penetration Points (10 for 100%)Argentina 67 6.7Brazil 39 3.9Spain 67.2 6.7Germany 83 8.3France 79.6 8.0United Kingdom 83.6 8.4Italy 58.4 5.8
Year 1 & 2 (Detailed)
?
YEAR 2
*Current Cable Subscribers: 22,220,000
YEAR 1
*Current Xbox Subscribers: 40,000,000
Year 3 - 5 (Detailed)
?YEAR 3
*Current Cable Subscribers: 22,442,200
YEAR 4
*Current Cable Subscribers: 22,666,622
YEAR 5
*Current Cable Subscribers: 22,893,288
Comcast Billing
?
Market Share: Microsoft Products
SMARTPHONES TABLETS
SEARCH ENGINE
GAME CONSOLE
Xbox Existing Partners (USA)
• Paramount• ESPN• XFINITY
(Comcast)• VUDU• TODAY• Verizon FiOS TV
• NBA Game Time• Netflix• NBC News• MLB.tv• HBO GO• FOX• GameSpot TV
• CinemaNow• Amazon Instant
Video• Hulu Plus• IGN• SyFy
Xbox Existing Partners (Global)
Country Partners
Australia ABC iView, SBS On Demand, FOXTEL, Crackle
Canada UFC, VEVO, TELUS, Rogers On Demand, Netflix, Astral Media’s Disney XD, Maple Leaf Sports & Entertainment/Real Sports , Crackle, MSN with MSNBC.com
France AlloCiné , Canal+, MSN with MSNBC.com, MUZU.TV
Germany ZDF, LOVEFiLM, Filmstarts, MUZU.TV, MSN with MSNBC.com
Italy Mediaset, MUZU.TV
Japan Hulu, MSN with MSNBC.com
Mexico Televisa, MSN with MSNBC.com
Portugal Vodafone Portugal
Russia VimpelCom
Spain Sensacine , Telefonica, GolTV, Canal+, Antena 3, RTVE, MUZU.TV, MSN with MSNBC.com
UK VEVO, Screenrush, LOVEFiLM, Last.fm, Channel 4, Channel 5, BBC, blinkbox, BSkyB, Crackle, MSN with MSNBC.com , MUZU.TV
Xbox 360 TV& Entertainment Global Footprints
Why Comcast?
Comcast is currently under pressure from the FCC to offer a stand-alone Internet service. This may be a good intermediate offering.
Comcast may seek to have the same relationship/functionality with Microsoft that Verizon FiOS has.A relationship is currently in place for offering Comcast’s XFINITY video service.
Comcast faces continued pressure from Netflix and HULU.
Comcast is seeking ways to make a premium for data usage.
Set-top box conversation has been initiated by Microsoft already
Comcast doesn’t want to get ‘Appled’ – they’d be interested in a Apple TV competitor
FCC & Comcast: Stand-Alone Broadband
“Comcast pays $800,000 to U.S. for hiding stand-alone broadband”
Conclusion: Because as part of the NBC-Universal transaction the FCC gave Comcast several conditions including providing and marketing a reasonably-priced stand-alone Internet Comcast may be more open to On-line video content partnerships.
Comcast & Verizon FiOS
Internet Subscribers 18 M 5.1 M
Cable Subscribers 22 M 4.5 M
Average Cable Bill $ 137.51 $ 109.99*
Average Broadband Bill
$ 70.00 $ 79.99
*Combined with broadband
Comcast Demand Factor: Bundled Packages
Additional Products: Triple Play Power RGU Growth
Comcast Demand Factor: Phone Service
Top five largest residential phone company
Comcast Demand Factor: High Speed Internet
Comcast Demand Factor: Additional Services
Revenue by Product and Total Average Revenue per Basic Subscriber
Comcast Demand Factor: Digital Enhancement
Cable TV Industry Lifecycle
?MATURE
Life Cycle Reasons
• There is a high penetration of households with basic cable
• Digital cable services are experiencing new growth
• Bundled services are growing. These services include telephony, high-speed internet, and video services.
SWOT Analysis
OPPORTUNITIES
WEAKNESSES
THREATS
STRENGTHS Already has a foot in the living room with
the popular Xbox Xbox Live, Gold allows users access to
digitally distributed entertainment Xbox Live has the potential to become the
best, most comprehensive entertainment system in the world
Have proven they be successful following a fast follower strategy (Kinect)
Xbox pricing ($99 with a 2 year contract to Xbox Live) is much cheaper than other consoles
Have failed considerably using the fast follower strategy before (Zune, Kin)
Current living room device, Xbox, only appeals to the younger gaming generation
No stand-alone set-top box or smartTV in the product line, which are currently selling at a much faster rate than gaming consoles
New Xfinity partnership could pave the way to a Microsoft set-top box
No revolutionary “ICE” device has been introduced yet. Opportunity to change the entire living room experience up for grabs
New SmartGlass App has opportunity to bridge the gap between Xbox and mobile devices
Newly acquired Skype on Xbox could make the console morel appealing as a set-top box
Internet connected TVs and set-top box sales growing at a much faster rate than game console sales
Lots of competitors seeking to dominate the living room space as well
Gaming audience could object to product being marketed as a family-centered device
Currently there are several cheaper set-top box options compared to Xbox, like Apple TV, Roku
BCG Matrix: Microsoft Products
Mark
et
Gro
wth
Market Share
KinZune
SkypeBing
XboxWindowsOffice
Windows PhoneSurface
?
$
• Smartphones and tablets are rapidly growing; however, Windows Phone and Surface market share is still low
• Skye and Bing has successfully secure some market share in the IM and Search Engine market
• Xbox, Windows and Office have high market share in the entertainment and OS market
Market Expansion Grid
Existing Product New Product
Existing Market
• Existing Xbox with current offerings • New Xbox Device
New
Market
• Existing Xbox with Comcast partnership
• Comcast Set-Top Box powered by Xbox
• Microsoft SmartTv• Microsoft Set-Top Box
Alternative Decision Matrix
?Status Quo
New Set-Top Box &
Comcast Partnership
New Set-Top Box without Partnership
Acquire other set-top box
manufacturer
Manufacture SmartTV
Long Term Investment
0 + 0 + 0
Growth Potential
- + + + 0
Innovation 0 0 + 0 0
Collaboration
0 + - 0 +
Customer Demand
- + + + +
New market Entry
0 + + + +
Total -2 5 3 4 3
Stakeholders Analysis
?Name Role Interests
Microsoft Company we are advising
Company growth by having a new product in the growing internet TV market
Comcast Microsoft’s business partner target
Earn more profits by entering into the internet TV market with a company like Microsoft
Competitors Other companies in the internet TV market
Earn maximum profits for themselves while minimizing Microsoft’s profits
5Cs Analysis
Context The question Microsoft faces is whether it is doing enough to gain a strong presence in the living room. There are several competitors including Apple and Google, with several smart TV’s also considered as competitors. Is the Xbox brand and console the answer to winning over the living room space?
Competitors There is Apple TV, Google’s Nexus Q, Roku, Sonos. Also several Smart TV brands like Samsung and Sony, as smart TV’s are expected to triple their presence in living rooms over the next 3 years. Microsoft also needs to think of cable/internet providers as competitors as well, considering they have set-top boxes in most living rooms in America. Microsoft also has to worry about Nintendo and PS3, whose console sales are quite comparable to Xbox. The highly lucrative and competitive gaming market could object to the Xbox being marketed as a family-centered device in the living room.
Customers Microsoft has a big presence in the living room already, being one of the best-selling consoles of all time. The new Xbox Kinect attracted even more customers who favored the motion-sensing technology. But as the battle for the living room evolves, so will the customers and their needs as well.
Collaborators
The possibility of a partnership with a cable company such as Comcast is intriguing. The idea of Comcast offering a Microsoft-braded set-top box could be beneficial to both companies.
Company Microsoft’s presence thus far in the living room has centered on its game console the Xbox 360. They have added several features to it, including the ability to stream content like Netflix, XFINITY, and HBO. Skype will be added as an Xbox feature in 2013. Xbox LIVE gives gamers the opportunity to interact and compete with others is an industry-leading experience. All these features are a big step towards the “connected living room” for Microsoft.
Leveraging Existing Technologies
• DVR Patent http://www.nbcnews.com/technology/ingame/patent-points-potential-dvr-feature-xbox-118127
• Skype (on Xbox 2013)http://www.slashgear.com/skype-for-xbox-360-unlikely-until-2013-29230596/
• XFINITY via Xbox Livehttp://xfinity.comcast.net/slideshow/news-xfinitysurprisefacts/4/
• Microsoft Hardware• Cable Connectivity (FiOS)http://www.engadget.com/2011/11/29/verizon-details-live-fios-tv-service-for-xbox-360-kinect-contro/
• Kinect• Windows Phone• USB• Xbox SmartGlasshttp://www.xbox.com/en-US/smartglass
ThinkAnalytics Recommendation Engine
?
• Definition: Discovery and recommendation technologies are designed to provide content listings to customers of online media services — or, increasingly, hybrid broadcast/Internet TV services.
• Benefit Rating: High
• Market Penetration: 20% to 50% of target audience
• Maturity: Early mainstream• Sample Vendors: Jinni;
Motorola Mobility; Red Bee Media; Rovi; The Echo Nest; ThinkAnalytics
"Our ability to build multiple profiles per set-top box allows us to have unique recommendations for each person in a household. Bringing together live TV metadata with set-top box viewing histories, combined with Mediaroom TV services, delivers very compelling and richer discovery and recommendations results for any video-enabled device."
HD Voice
?
• Definition: Also known as wideband voice, HD Voice’s major advantage is the ability to communicate with clearer audio and have improved and more tangible conversations over fixed line, cellular networks and VoIP
• Benefit Rating: Moderate
• Market Penetration: 1% to 5% of target audience
• Maturity: Emerging• Sample Vendors: Cisco,
Ericsson, HTC, Nokia, Polycom, Texas Instrument
“What sets Comcast apart from other players in this space is that we’re the only provider to combine a cloud-based voice service with vast network reach, a well-known brand and a strong focus on providing great products with high quality and consistency,”
Targeted Cable TV Ads: Comcast Spotlight
• Geographic Targeting: specific area• Demographic Targeting: specific
audiences with their own individual interests• AdTag & AdCopy
– segment market and customize spots– Geographic tagging with different
message• i-Guide Banners
– High visibility– Available to 10 M Comcast Digital Cable
Subscribers• XFINITY.com• Comcast Digital Entertainment
MARKET FOCUSED
ADAPTABLE
ROI DRIVEN
FEATURES
Spot cable allows you to master the changing TV
marketplace
Ability to select the right networks, dayparts and
programs for your brand in every market
Deliver consumer reach and effective frequency