Using java interop in your xamarin.android apps

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Using Java interop in your Xamarin.Android apps @WMeints

description

Talk I did on Java interop on the Mono for Android platform. Shows what Mono Callable Wrappers are and what you can do with them. Also demonstrates the use of Java Binding Libraries.

Transcript of Using java interop in your xamarin.android apps

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Using Java interop in your

Xamarin.Androidapps

@WMeints

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AgendaJava interop… wait what!?

Beyond basic interop

Building your own interop components

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JAVA INTEROP, WAIT WHAT?!

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Java interop, what what?!Building an Android app in C#

namespace TaskTracker.Client.Android{

[Activity(Label = "TaskTracker.Client.Android", MainLauncher = true, Icon = "@drawable/icon")]public class Activity1 : ListActivity{

private TasksOfflineContext _context;

protected override void OnCreate(Bundle bundle){

base.OnCreate(bundle);

_context = new TasksOfflineContext("sync", new Uri("http://10.0.2.2:15314/taskssyncservice.svc/"));

_context.CacheController.ControllerBehavior.SerializationFormat = SerializationFormat.ODataJSON;

_context.CacheController.RefreshCompleted += OnRefreshCompleted;_context.CacheController.RefreshAsync();

}

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Java interop, what what?!Meanwhile in Java country…

Cross Platform Mobile Development - Android

public class Activity1 extends android.app.ListActivity implements mono.android.IGCUserPeer{

static final String __md_methods;static {

__md_methods = "n_onCreate:(Landroid/os/Bundle;)V:GetOnCreate_Landroid_os_Bundle_Handler\n" +"";

mono.android.Runtime.register ("TaskTracker.Client.Android.Activity1, “ + “TaskTracker.Client.Android, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null", Activity1.class, __md_methods);

}

public Activity1 (){

super ();if (getClass () == Activity1.class)

mono.android.TypeManager.Activate ("TaskTracker.Client.Android.Activity1, “ + “TaskTracker.Client.Android, Version=1.0.0.0, Culture=neutral, “ …

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Java interop, what what?!

Linux Kernel

Mono (.NET Runtime) Dalvik (Java Runtime)

.NET APIsAndroidBindings

Android.* Java.*MCW

ACW

Android callable wrappers

Mono callable wrappers

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Java interop, wait what?!What you are essentially doing is building apps that rely heavily upon interop.

In fact: Everything you build on Android will at some point talk to a piece Java code.

Cross Platform Mobile Development - Android

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Java interop, wait what?!So why not take advantage of the situation?

– You can extend your app with Java code

– Found a cool Android library? Bind it!

Cross Platform Mobile Development - Android

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BEYOND BASIC INTEROP

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Beyond basic interopThe two-way traffic between Android and Mono is done through two endpoints:

– Mono Java Mono Callable Wrappers

– JavaMono Android Callable Wrappers

Cross Platform Mobile Development - Android

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Beyond basic interop - MCWs

Linux Kernel

Mono (.NET Runtime) Dalvik (Java Runtime)

.NET APIsAndroidBindings

Android.* Java.*MCW

ACW

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Beyond basic interop – MCWsTalking to Java from .NET is done through the Java Native Interface

– The next bit is going to get pointy or pointerificdepending on what you like…

Cross Platform Mobile Development - Android

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MCW INTERNALSDemo

Cross Platform Mobile Development - Android

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Beyond basic interop – MCWsSteps to create an instance of a Java class

– Find the handle to the type

– Marshal constructor arguments

– Invoke the constructor

– Safe the instance pointer!

Cross Platform Mobile Development - Android

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Beyond basic interop – MCWsSteps to invoke a Java method:

– Find the handle to the method

– Marshal the arguments

– Invoke the method

Cross Platform Mobile Development - Android

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Beyond basic interop – MCWsNotice the TransferOwnership settings

– Important, who is the owner of the handle?

– Care must be taken when transferring handles

– If two objects own a handle, the app will be unstable!

Cross Platform Mobile Development - Android

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Beyond basic interop – MCWsImportant to know:

– When invoking JNI, native handles are used

– Has effect on garbage collection, so clean it up!

– Please, Reduce the amount of memory copy actions, it will improve the performance.

Cross Platform Mobile Development - Android

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Beyond basic interop - ACWs

Linux Kernel

Mono (.NET Runtime) Dalvik (Java Runtime)

.NET APIsAndroidBindings

Android.* Java.*MCW

ACW

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ACW INTERNALSDemo

Cross Platform Mobile Development - Android

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Beyond basic interop - ACWsAndroid callable wrappers are the least of your problems.

– Generated by the Mono compiler

– Don’t touch or you will break them!

Cross Platform Mobile Development - Android

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Performance considerationsA few things you need to know:

– Value types are copied between Java and Mono

– For reference types pointers are exchanged

– 4 bytes in .NET != 4 bytes in Java, sometimes

Cross Platform Mobile Development - Android

Beware Bitmap users!

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BUILDING YOUR OWN INTEROP

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Building your own interopExplicit use of interop is possible from your own app through these methods:

– Add Java source files to your project

– Create bindings for an existing library

Cross Platform Mobile Development - Android

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Adding Java sourcesAdd a .java file to your project for

– You found an activity or service that you don’t want to translate to .NET code

– You have a single component, but not enough to create a library (Please keep it to one file).

Cross Platform Mobile Development - Android

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ADDING JAVA SOURCESDemo

Cross Platform Mobile Development - Android

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Binding Java librariesThis is the real stuff, the big one, the goodest.

– Allows you to use existing libraries

– Automatically generates wrappers for Java classes based on the settings you provide.

Cross Platform Mobile Development - Android

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Binding Java librariesThe steps for binding a Java library:

1. Add the Java library to the binding project

2. Customize the transformations

3. Extend the library with your own goodies

Cross Platform Mobile Development - Android

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Binding Java librariesThe steps for binding a Java library:

1. Add the Java library to the binding project

2. Customize the transformations

3. Extend the library with your own goodies

Cross Platform Mobile Development - Android

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BINDING A JAVA LIBRARYDemo

Cross Platform Mobile Development - Android

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Binding Java librariesThe steps for binding a Java library:

1. Add the Java library to the binding project

2. Customize the transformations

3. Extend the library with your own goodies

Cross Platform Mobile Development - Android

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CUSTOMIZING TRANSFORMATIONSDemo

Cross Platform Mobile Development - Android

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Binding Java librariesThe steps for binding a Java library:

1. Add the Java library to the binding project

2. Customize the transformations

3. Extend the library with your own goodies

Cross Platform Mobile Development - Android

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EXTENDING BINDINGSDemo

Cross Platform Mobile Development - Android

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Final thoughtsJava interop is all around you in Xamarin.Android

– Don’t worry too much about it in your day-to-day Android development.

– Use it when you need it, to get more power!

Cross Platform Mobile Development - Android