Usefun games. 1. Swords and Sandals a gladiator game a gladiator game Tooltips will guide your way...

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Usefun games Usefun games

Transcript of Usefun games. 1. Swords and Sandals a gladiator game a gladiator game Tooltips will guide your way...

Page 1: Usefun games. 1. Swords and Sandals a gladiator game a gladiator game Tooltips will guide your way through the specific games, Tooltips will guide your.

Usefun gamesUsefun games

Page 2: Usefun games. 1. Swords and Sandals a gladiator game a gladiator game Tooltips will guide your way through the specific games, Tooltips will guide your.

1. Swords and Sandals1. Swords and Sandals a gladiator game a gladiator game Tooltips will guide your way through the specific games, Tooltips will guide your way through the specific games,

Create/build up your characterCreate/build up your character Buy weapons and armourBuy weapons and armour Defeat gladiators to win experience and gold… and then do it all again.Defeat gladiators to win experience and gold… and then do it all again.

Your ultimate aim is to defeat all seven arena champions and Your ultimate aim is to defeat all seven arena champions and reign as champion yourself. If you find yourself struggling, try reign as champion yourself. If you find yourself struggling, try a different strategy.a different strategy.

Good luck, gladiator.Good luck, gladiator. Aim of the game is to play the demo and learn vocabulary Aim of the game is to play the demo and learn vocabulary

about armours and weapons by pushing the enter and leave about armours and weapons by pushing the enter and leave buttons.buttons. http://www.fizzy.com/games/swords_and_sandals1/play

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1. Swords and Sandals1. Swords and Sandals

When can you use this in classWhen can you use this in class: in the : in the integration stage after having introduced integration stage after having introduced vocabulary about ancient Roman customs with vocabulary about ancient Roman customs with gladiators, or even about medieval weapons.gladiators, or even about medieval weapons.

AgeAge: as young as possible: in England, this : as young as possible: in England, this game is played by 6 year olds. I believe our game is played by 6 year olds. I believe our 2nd graders will enjoy this way of starting to 2nd graders will enjoy this way of starting to learn English. It could be more a boy’s thing. learn English. It could be more a boy’s thing.

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2. The Tracy sites2. The Tracy sites Tracy Beaker is an orphan, living in an orphanage. She says: Tracy Beaker is an orphan, living in an orphanage. She says:

“Justine has dared me to finish her ballads. I’ll do it easy – “Justine has dared me to finish her ballads. I’ll do it easy – peasy – if you help me. If I win the dare, she’s going to have peasy – if you help me. If I win the dare, she’s going to have to eat a worm!”to eat a worm!”

Aim of the game is to finish the 5 verses that rhyme by Aim of the game is to finish the 5 verses that rhyme by clicking on the correct word. clicking on the correct word.

e.g. e.g. Some people say that I’m no goodSome people say that I’m no goodThey reckon I’m just too wild.They reckon I’m just too wild.But when prospective parents come roundBut when prospective parents come roundI pretend I’m meek and _I pretend I’m meek and _

________________________ QuietQuiet mildmild loudloud GreekGreek

2.1 The Ballad Dare

http://www.bbc.co.uk/cbbc/games/#game=tracytheballaddare

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2.1 The Ballad Dare2.1 The Ballad Dare

When can you use this in classWhen can you use this in class: :

in the integration stage of a lesson about in the integration stage of a lesson about rhyming words, or even to introduce creative rhyming words, or even to introduce creative writing, e.g. create your own poem.writing, e.g. create your own poem.

AgeAge: again, this game is played by young : again, this game is played by young children in England, so I would use this by the children in England, so I would use this by the end of the first year, with 14 year olds. end of the first year, with 14 year olds.

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2.2 The Secret Code2.2 The Secret Code Tracy says: “The Dumping Ground is like a prison sometimes. No one gets out Tracy says: “The Dumping Ground is like a prison sometimes. No one gets out

without the secret password! Help me solve the riddles to get me out of this place.”without the secret password! Help me solve the riddles to get me out of this place.” Click on the clues left around Tracy’s cell. Each piece of paper has a riddle to be Click on the clues left around Tracy’s cell. Each piece of paper has a riddle to be

solved.solved. Each riddle will give you one letter in the secret password. Click on “Guess the Each riddle will give you one letter in the secret password. Click on “Guess the

password” when you know what it is. Good luck!password” when you know what it is. Good luck!e.g.e.g.

Un-jumble RAPTOR to make a birdUn-jumble RAPTOR to make a birdWith colourful feathersWith colourful feathersAnd a voice to be heard!And a voice to be heard!What am I?What am I?--------------------------------------

Aim of the game is to solve the clues on the notes and help Tracy escape of her Aim of the game is to solve the clues on the notes and help Tracy escape of her prison by rearranging letters and finding rhyming words.prison by rearranging letters and finding rhyming words.

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2.2 The Secret Code2.2 The Secret Code

When can you use this in classWhen can you use this in class: in the : in the introduction stage of a vocabulary lesson, to introduction stage of a vocabulary lesson, to get the pupils eager to participate in learning get the pupils eager to participate in learning new words.new words.

AgeAge: this game is played by young children in : this game is played by young children in England, so I would use this in our beginners England, so I would use this in our beginners classes of 2nd grade.classes of 2nd grade.

http://www.bbc.co.uk/cbbc/games/#game=tracysecretcode

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3. Walkie Talkie3. Walkie Talkie

““It seems that everybody needs your help today. Your It seems that everybody needs your help today. Your youth club is full of people needing your advice. youth club is full of people needing your advice. Navigate your way around to help everyone before Navigate your way around to help everyone before making your way out.”making your way out.”

Press space bar, tab or enter for access options.Press space bar, tab or enter for access options. Aim of the game is to find your way around a Aim of the game is to find your way around a

dungeon, to answer questions in several rooms, and dungeon, to answer questions in several rooms, and find the exit again. Depending on the answers you’ve find the exit again. Depending on the answers you’ve given, you get a personal remark.given, you get a personal remark.

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3. Walkie Talkie3. Walkie Talkie

When can you use this in classWhen can you use this in class: in the : in the introduction stage of a topic as “Hobbies”, introduction stage of a topic as “Hobbies”, “How I spend my free time”, or in the “How I spend my free time”, or in the evaluation stage.evaluation stage.

AgeAge: 2nd – 3rd grade: 2nd – 3rd grade

http://www.bbc.co.uk/cbbc/games/#game=walkietalkie

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4. Wild Little Monsters4. Wild Little Monsters

Welcome to the Little Monsters Pairs game. See if Welcome to the Little Monsters Pairs game. See if you can match the baby animals with their parents. you can match the baby animals with their parents. Click on the baby on the left, then on the parent on Click on the baby on the left, then on the parent on the right. Good luck! the right. Good luck!

Aim of the game is to link the babies to the parents Aim of the game is to link the babies to the parents and read the given explanation when you’ve and read the given explanation when you’ve answered correctly.answered correctly.

e.g. Male swans are called cobs and females are e.g. Male swans are called cobs and females are known a pens. Swans pair for life, and their babies known a pens. Swans pair for life, and their babies are called cygnets.are called cygnets.

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4. Wild Little Monsters4. Wild Little Monsters

When can you use this in classWhen can you use this in class: in the : in the integration stage after word fields have been integration stage after word fields have been introduced concerning the topicintroduced concerning the topic

AgeAge: 2nd – 3rd grade: 2nd – 3rd grade

http://www.bbc.co.uk/cbbc/games/#game=wildlittlemonsters

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5. Roman Mysteries5. Roman Mysteries

Can you unlock the final Roman Mystery?Can you unlock the final Roman Mystery? This is a crime investigation game in ancient This is a crime investigation game in ancient

Rome. It has real people starring instead of Rome. It has real people starring instead of drawn pictures.drawn pictures.

It takes a while to read through all the clues. It takes a while to read through all the clues. More for advanced English understanding.More for advanced English understanding.

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5. Roman Mysteries5. Roman Mysteries

When can you use this in classWhen can you use this in class: this game : this game takes up time, if you use it, I would put it in takes up time, if you use it, I would put it in corner work, extra corner, or as an extra for corner work, extra corner, or as an extra for advanced learners. It requires some knowledge advanced learners. It requires some knowledge of English.of English.

AgeAge: 4th graders: 4th graders

http://www.bbc.co.uk/cbbc/romanmysteries/

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Car number platesCar number plates

collect various number plates collect various number plates the pupils invent a short sentence using words the pupils invent a short sentence using words

that start with the letters, that start with the letters, e.g. e.g. B D D B D D Bill Dug DeepBill Dug Deep Sentences can be written on a paper and shared Sentences can be written on a paper and shared

at the end of the activity.at the end of the activity. VariationVariation: do the same with their names: do the same with their names e.g. Petra : Please end this right away! e.g. Petra : Please end this right away!

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Car number platesCar number plates

When can you use this in classWhen can you use this in class:: in the in the introduction stage, to start a topic of introduction stage, to start a topic of pronunciation of the alphabet, or in an pronunciation of the alphabet, or in an integration stage of forming words or using integration stage of forming words or using words you already know, maybe even in an words you already know, maybe even in an evaluation stage to use words the pupils have evaluation stage to use words the pupils have just learnedjust learned

AgeAge: 2nd grade: 2nd grade

1. Jumpstarting words1. Jumpstarting words ((visual and cognitivevisual and cognitive ) p 29 ) p 29

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Finishing sentencesFinishing sentences

The pupils have to try to complete sentencesThe pupils have to try to complete sentences

e.g.The old king…e.g.The old king…

The children arrived at the…The children arrived at the…

e.g.e.g. … into the sack.… into the sack.

… … it was it was empty!empty!

e.g.e.g. … jumped over …… jumped over …

… … changed into …changed into …

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Finishing sentencesFinishing sentences

When can you use this in classWhen can you use this in class: in the : in the presentation stage of a topic about prepositions presentation stage of a topic about prepositions to indicate before, in the middle and behind, or to indicate before, in the middle and behind, or a topic about the structure of a text, with a a topic about the structure of a text, with a beginning, a middle and an end.beginning, a middle and an end.

AgeAge: 3rd – 4th grade: 3rd – 4th grade

2. Jumpstarting sentences Finishing sentences (2. Jumpstarting sentences Finishing sentences (visual and cognitivevisual and cognitive) p 41) p 41

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Alphabet gamesAlphabet games

Place alphabets are really a great way to bring the Place alphabets are really a great way to bring the alphabet alive. alphabet alive.

The children start off by choosing a place; e.g. the The children start off by choosing a place; e.g. the beach, town centre, playground, park, zoo, etc. They beach, town centre, playground, park, zoo, etc. They then make a list of what each letter didthen make a list of what each letter did

e.g. e.g. At the zooAt the zoo A asked directions - B built an aquarium - C climbed A asked directions - B built an aquarium - C climbed

with the monkeyswith the monkeys

Additional advantage: practice of the past simpleAdditional advantage: practice of the past simple

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Alphabet gamesAlphabet games

An alphabet of treats can be quite a fun way of An alphabet of treats can be quite a fun way of playing with words and having to think hard:playing with words and having to think hard:

e.g.e.g.A A was abseiling at the local sports centrewas abseiling at the local sports centreB B was buying an ice creamwas buying an ice creamC C was camping out under the starswas camping out under the starsD D was driving a go-cartwas driving a go-cart

additional: practice of the past continuousadditional: practice of the past continuous

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Alphabet gamesAlphabet games

When can you use this in classWhen can you use this in class:: in the in the introduction stage, to start a topic of introduction stage, to start a topic of pronunciation of the alphabet, or in an pronunciation of the alphabet, or in an integration stage of forming words or using integration stage of forming words or using words you already know, maybe even in an words you already know, maybe even in an evaluation stage to use words the pupils have evaluation stage to use words the pupils have just learnedjust learned

AgeAge: 2nd grade: 2nd grade

3. Jumpstarting writing Alphabet games (3. Jumpstarting writing Alphabet games (auditory and cognitiveauditory and cognitive) p 87) p 87

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GossipGossip

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GossipGossip

In pairs, the pupils stand and imagine there is a fence In pairs, the pupils stand and imagine there is a fence between them and their partner. between them and their partner.

Pretending to lean on the fence, they gossip about Pretending to lean on the fence, they gossip about what they have learnt in the last unit of work. what they have learnt in the last unit of work.

They could talk about knowledge gained, skills They could talk about knowledge gained, skills developed, or their thoughts about how they set about developed, or their thoughts about how they set about learning.learning.

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GossipGossip

a quick and easy verbal activity that can be a quick and easy verbal activity that can be used at the end of a unit of teaching to used at the end of a unit of teaching to reinforce learningreinforce learning. .

Good for Good for all agesall ages

4. Jumpstarting learning 4. Jumpstarting learning GossipGossip ( (auditory and cognitiveauditory and cognitive) p 151) p 151

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PostcardsPostcards

You build up aYou build up acollection of postcards. collection of postcards.

The pupils each select a card… and then there The pupils each select a card… and then there are all sorts of ways that these are all sorts of ways that these can be used to can be used to trigger the imagination at the beginning of a trigger the imagination at the beginning of a lessonlesson::

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PostcardsPostcards Book coverBook cover Pretend that the card is the cover of a book. Get the pupils to Pretend that the card is the cover of a book. Get the pupils to

write down the book’s title on their paper.write down the book’s title on their paper. They should then write down three possible titles and They should then write down three possible titles and

underline the best.underline the best. In pairs, the pupils take it in turns to tell their partner what the In pairs, the pupils take it in turns to tell their partner what the

book is about.book is about. Next ask them to imagine that this card is an illustration from Next ask them to imagine that this card is an illustration from

inside a storybook. Can they explain to their partner what is inside a storybook. Can they explain to their partner what is happening?happening?

They should then try to write the first line of the story, They should then try to write the first line of the story, followed by the rest of the opening paragraph.followed by the rest of the opening paragraph.

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PostcardsPostcards

Wish you were hereWish you were here Pretend that someone is Pretend that someone is

about to write the postcard. Who is sending it and to about to write the postcard. Who is sending it and to whom?whom?

What has just happened to the sender of the card?What has just happened to the sender of the card? Ask the children to imagine they are the sender. On Ask the children to imagine they are the sender. On

their paper, see if they can write the message they are their paper, see if they can write the message they are going to put on the back of the card.going to put on the back of the card.

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PostcardsPostcards

Similar activities to these can be played using Similar activities to these can be played using objects: objects:

Who does the object belong to? Who does the object belong to? Why does it matter to them? Why does it matter to them? Where did they get it? Where did they get it? Who wants it and why? Who wants it and why? What is hidden inside it? What is hidden inside it? The object witnessed an amazing event – what The object witnessed an amazing event – what

was it?was it?