U.S. Patent No. 7,808,488 · U.S. Patent No. 7,808,488 8688400 - 4 - Claim Language Apple iPhones...

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U.S. Patent No. 7,808,488 8688400 * This claim chart applies to all Respondents Apple Inc. ("Apple"), AT&T Inc., and AT&T Mobility LLC (together, "AT&T"). The activities of Respondents all involve the same Apple products detailed in this chart. Claim Language Apple iPhones 1. A method, comprising: Apple and AT&T import, sell for importation, and/or sell after importation several versions of mobile phones, including the iPhone 6s and iPhone 6s Plus. Ex. 12 at 1 (downloaded from http://www.apple.com/iphone/compare/). The Apple iPhone 6s, iPhone 6s Plus, and other models with the same functionality (collectively referred to as "Apple iPhones") practice the method of claim 1, as follows. [a] outputting a display signal The Apple iPhones have a touch-sensitive input device and output a display signal APPLE INC. Ex. 1104 - Page 1

Transcript of U.S. Patent No. 7,808,488 · U.S. Patent No. 7,808,488 8688400 - 4 - Claim Language Apple iPhones...

Page 1: U.S. Patent No. 7,808,488 · U.S. Patent No. 7,808,488 8688400 - 4 - Claim Language Apple iPhones Ex. 17, iPhone User Guide for iOS 9.3 Software, at 1. Each of the Apple iPhones satisfies

U.S. Patent No. 7,808,488

8688400

* This claim chart applies to all Respondents Apple Inc. ("Apple"), AT&T Inc., and AT&T Mobility LLC (together, "AT&T"). The activities of Respondents all involve the same Apple products detailed in this chart. Claim Language Apple iPhones 1. A method, comprising:

Apple and AT&T import, sell for importation, and/or sell after importation several versions of mobile phones, including the iPhone 6s and iPhone 6s Plus.

Ex. 12 at 1 (downloaded from http://www.apple.com/iphone/compare/). The Apple iPhone 6s, iPhone 6s Plus, and other models with the same functionality (collectively referred to as "Apple iPhones") practice the method of claim 1, as follows.

[a] outputting a display signal

The Apple iPhones have a touch-sensitive input device and output a display signal

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Claim Language Apple iPhones configured to display a graphical object on a touch-sensitive input device;

configured to display a graphical object on the touch-sensitive input device. See, e.g.,

"3D Touch - The next generation of Multi‑Touch. The original iPhone introduced the world to Multi-Touch, forever changing the way people experience technology. With 3D Touch, you can do things that were never possible before. It senses how deeply you press the display, letting you do all kinds of essential things more quickly and simply. And it gives you real-time feedback in the form of subtle taps from the all-new Taptic Engine." Ex. 12, at 59. (downloaded from http://www.apple.com/iphone-6s/).

Ex. 12, at 77. (downloaded from http://www.apple.com/iphone-6s/specs).

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Claim Language Apple iPhones

Ex. 12, at 135-36. (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 17, iPhone User Guide for iOS 9.3 Software, at 1. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[b] receiving a sensor signal from the touch-

The Apple iPhones receive a sensor signal from the touch-sensitive input device, the sensor signal indicating an object (e.g., a finger) contacting the touch-sensitive input device and a

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Claim Language Apple iPhones sensitive input device, the sensor signal indicating an object contacting the touch-sensitive input device and a pressure of the contact;

pressure of the contact. See, e.g.,

"With each press, these [capacitive] sensors measure microscopic changes in the distance between the cover glass and the backlight." Ex. 16, Video at 2:31 (Downloaded from http://www.apple.com/iphone-6s/#product-demo).

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Claim Language Apple iPhones

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/). The iOS operating system generates a sensor signal indicating an object contacting the touch-sensitive input device by, for example, creating UITouch data structures and passing them to an application's UIResponder interface.

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Claim Language Apple iPhones

Ex. 12, at 174. (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html). A UITouch data structure contains data about the object contacting the touch-sensitive input device, including data about location, radius, and force of the contact.

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Claim Language Apple iPhones

Ex. 12, at 215. (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force). For example, the force associated with the contact can be retrieved by inspecting the force property of the UITouch data structure.

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Claim Language Apple iPhones

Id. The force property and other sensor signals may be received from the touch-sensitive input device and used by applications and the operating system. Apple provides example code showing the reception of the sensor signals.

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Claim Language Apple iPhones

Ex. 12, at 213-14. (downloaded from https://developer.apple.com/library/ios/samplecode/TouchCanvas/Listings/TouchCanvas_Line_swift.htm). "Multi-Touch screen A few simple gestures—tap, drag, swipe, and pinch—are all you need to use iPhone and its apps.

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Claim Language Apple iPhones 3D Touch With the iPhone 6s and iPhone 6s Plus, you can use 3D Touch to see previews, find useful shortcuts, and more. For example, in Mail, press a message in the mailbox list for a peek at the message contents, then slide up to see a list of actions. Or press a little deeper to pop the message open. In Photos, press to peek at an image; then swipe up to share or copy it, or press a little deeper to pop the image to full screen. . . . 3D Touch lets you vary the pressure when you draw to change the quality of your lines (in some apps). For example, press as you draw in Notes to make a line darker. You can also use 3D Touch to turn your keyboard into a trackpad and select text when typing. Among other things, you can use 3D Touch to:

View or get information about a location by pressing a pin or an address in Maps. View the contents of a playlist in Music by pressing the playlist. Preview a webpage by pressing a link. Preview a specific note's content within a list by pressing the note in Notes. Preview a video by pressing a thumbnail in Photos. Make a Live Photo come to life by pressing it in Photos. Access your default card, relevant pass, or last transaction by pressing Wallet on the Home screen.

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Claim Language Apple iPhones Get more information about movies, TV shows, and music videos in the Videos app by pressing a thumbnail. Learn how far you've read in a book in iBooks by pressing its cover. Call, send a message to, or email a contact by pressing his or her phone number in Contacts. See a list of recommended games by pressing Games in Game Center. Change 3D Touch sensitivity. Go to Settings > General > Accessibility > 3D Touch, then set 3D Touch sensitivity to Light, Medium, or Firm." Ex. 15 at 3-6, iPhone User Guide for iOS 9.2 (downloaded from http://help.apple.com/iphone/9/).

Ex. 14 at 11, iPhone User Guide for iOS 8.4 Software. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or

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Claim Language Apple iPhones under the doctrine of equivalents.

[c] determining an interaction between the object contacting the touch-sensitive input device and the graphical object based at least in part on the pressure;

The Apple iPhones determine an interaction between the object contacting the touch-sensitive input device and the graphical object based at least in part on the pressure. See, e.g., For example, the Apple iPhones determine whether there was a light touch or a deep touch of a graphical object on the touch-sensitive display.

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

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Claim Language Apple iPhones

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Claim Language Apple iPhones

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Claim Language Apple iPhones

Ex. 16, video at 0:50-52 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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Claim Language Apple iPhones

Ex. 12, at 101. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[d] generating an actuator signal based at least in part on the interaction, wherein

The Apple iPhones generate an actuator signal based at least in part on the interaction, wherein the actuator signal is configured to cause a first haptic effect if the pressure is less than a first pressure threshold and cause a second haptic effect if the pressure is between the first pressure threshold and a second pressure threshold. See, e.g.:

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Claim Language Apple iPhones the actuator signal is configured to cause a first haptic effect if the pressure is less than a first pressure threshold and cause a second haptic effect if the pressure is between the first pressure threshold and a second pressure threshold; and

"At its heart are capacitive sensors integrated into the backlight of the retina HD display." Ex. 16, video at 2:19 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

"With each press, these sensors measure microscopic changes in the distance between the cover glass and the backlight." Ex. 16, video at 2:31 (downloaded from

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Claim Language Apple iPhones http://www.apple.com/iphone-6s/#product-demo).

"These measurements are then combined with signals from the touch sensor and accelerometer to provide fast, accurate, and continuous response to finger pressure." Ex. 16, video at 2:37 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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Claim Language Apple iPhones

Ex. 12 at 174 (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHa

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Claim Language Apple iPhones ndlingiPhoneOS/multitouch_background/multitouch_background.html). A UITouch data structure contains interaction data.

Ex. 12 at 215 (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force).

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Claim Language Apple iPhones For example, the force associated with the contact can be retrieved by inspecting the force property of the UITouch data structure.

Ex. 12 at 216 (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force). In particular, the iOS operating system tracks current and historical pressures. See, e.g.:

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Claim Language Apple iPhones

Ex. 12 at 175 (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html). The pressure threshold required to trigger a Peek or Pop is user-configurable.

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Claim Language Apple iPhones

"Multi-Touch screen A few simple gestures—tap, drag, swipe, and pinch—are all you need to use iPhone and its apps.

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Claim Language Apple iPhones

3D Touch With the iPhone 6s and iPhone 6s Plus, you can use 3D Touch to see previews, find useful shortcuts, and more. For example, in Mail, press a message in the mailbox list for a peek at the message contents, then slide up to see a list of actions. Or press a little deeper to pop the message open. In Photos, press to peek at an image; then swipe up to share or copy it, or press a little deeper to pop the image to full screen.

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Claim Language Apple iPhones

. . . 3D Touch lets you vary the pressure when you draw to change the quality of your lines (in some apps). For example, press as you draw in Notes to make a line darker. You can also use 3D Touch to turn your keyboard into a trackpad and select text when typing. Among other things, you can use 3D Touch to:

View or get information about a location by pressing a pin or an address in Maps. View the contents of a playlist in Music by pressing the playlist. Preview a webpage by pressing a link. Preview a specific note's content within a list by pressing the note in Notes.

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Claim Language Apple iPhones Preview a video by pressing a thumbnail in Photos. Make a Live Photo come to life by pressing it in Photos. Access your default card, relevant pass, or last transaction by pressing Wallet on the Home screen. Get more information about movies, TV shows, and music videos in the Videos app by pressing a thumbnail. Learn how far you've read in a book in iBooks by pressing its cover. Call, send a message to, or email a contact by pressing his or her phone number in Contacts. See a list of recommended games by pressing Games in Game Center. Change 3D Touch sensitivity. Go to Settings > General > Accessibility > 3D Touch, then set 3D Touch sensitivity to Light, Medium, or Firm." Ex. 15 at 3-6, iPhone User Guide for iOS 9.2, at 4-6 (downloaded from http://help.apple.com/iphone/9/). Specifically, at a pressure less than a first pressure threshold (for a Peek), the actuator signal is configured to cause a first haptic effect, and at a pressure between the first pressure threshold and a second pressure threshold (for a Pop), the actuator signal is configured to cause a second haptic effect.

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Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

"This allows us to create shorter, more distinct feedback events, like a mini-tap lasting just

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Claim Language Apple iPhones 10 milliseconds, and a full tap, which lasts 15 milliseconds." Ex. 16, video at 3:13 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Additional details relating to the Apple iPhones are the possession of Respondents. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[e] outputting the actuator signal.

The Apple iPhones output an actuator signal. See, e.g., The Apple iPhones include a Taptic Engine haptic output device which receives and plays the actuator signal.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 13 at 16, photograph from teardown of Apple iPhone 6s #16 (red box added).

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 13 at 17, photograph from teardown of Apple iPhone 6s (red box added) #17.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 13 at 18, photograph from teardown of Apple iPhone 6s #18 (red box added).

APPLE INC.Ex. 1104 - Page 43

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U.S. Patent No. 7,808,488

8688400 - 44 -

Claim Language Apple iPhones

Ex. 12 at 98 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

Ex. 12 at 136 (downloaded from http://www.apple.com/iphone-6s/technology/). "3D Touch works on the home screen, giving you short cuts to the things you do frequently. It also works inside applications themselves. Press lightly and it gives you a peek at the content. Continue pressing and it pops you into the content itself. Sensors embedded in the display read how hard you are pressing and react in a smooth, linear way. This is a dynamic

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U.S. Patent No. 7,808,488

8688400 - 45 -

Claim Language Apple iPhones system, deeply integrated into iOS 9. You can dip in and out of where you are without losing a sense of your context. It provides distinct, tactile feedback for your actions, letting you know exactly what you've done and what to expect." Ex. 16, video (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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U.S. Patent No. 7,808,488

8688400 - 46 -

Claim Language Apple iPhones

"For a truly communicative experience, we had to develop a more precise level of haptic feedback." Ex. 16, video at 2:50 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

APPLE INC.Ex. 1104 - Page 46

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U.S. Patent No. 7,808,488

8688400 - 47 -

Claim Language Apple iPhones

APPLE INC.Ex. 1104 - Page 47

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U.S. Patent No. 7,808,488

8688400 - 48 -

Claim Language Apple iPhones

"While the vibrating system on a typical phone requires 10 or more oscillations to reach full power, the Taptic Engine in iPhone 6s reaches peak output in just one cycle and stops just as quickly." Ex. 16, video at 2:57 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

APPLE INC.Ex. 1104 - Page 48

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U.S. Patent No. 7,808,488

8688400 - 49 -

Claim Language Apple iPhones

"This allows us to create shorter, more distinct feedback events, like a mini-tap lasting just

APPLE INC.Ex. 1104 - Page 49

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U.S. Patent No. 7,808,488

8688400 - 50 -

Claim Language Apple iPhones 10 milliseconds, and a full tap, which lasts 15 milliseconds." Ex. 16, video at 3:13 (downloaded from http://www.apple.com/iphone-6s/#product-demo). The Taptic Engine is connected to the motherboard and coupled to the various processors in the Apple iPhones.

Ex. 13 at 21, photograph from teardown of Apple iPhone 6s #21.

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U.S. Patent No. 7,808,488

8688400 - 51 -

Claim Language Apple iPhones

Ex. 13 at 22, photograph from teardown of Apple iPhone 6s #22. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

9. A system, comprising:

The Apple iPhones comprise the system of claim 9, as follows.

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U.S. Patent No. 7,808,488

8688400 - 52 -

Claim Language Apple iPhones

Ex. 12 at 1 (downloaded from http://www.apple.com/iphone/compare/).

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U.S. Patent No. 7,808,488

8688400 - 53 -

Claim Language Apple iPhones

Ex. 12 at 98 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

Ex. 12 at 136 (downloaded from http://www.apple.com/iphone-6s/technology/).

[a] a touch sensitive The Apple iPhones have a touch-sensitive input device configured to output a sensor signal

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U.S. Patent No. 7,808,488

8688400 - 54 -

Claim Language Apple iPhones input device configured to output a sensor signal indicating an object contacting the touch-sensitive input device and a pressure of the contact;

indicating an object contacting the touch-sensitive input device and a pressure of the contact. See, e.g.,

"3D Touch - The next generation of Multi‑Touch. The original iPhone introduced the world to Multi-Touch, forever changing the way people experience technology. With 3D Touch, you can do things that were never possible before. It senses how deeply you press the display, letting you do all kinds of essential things more quickly and simply. And it gives you real-time feedback in the form of subtle taps from the all-new Taptic Engine." Ex. 12, at 59. (downloaded from http://www.apple.com/iphone-6s/).

Ex. 12, at 77. (downloaded from http://www.apple.com/iphone-6s/specs).

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 12, at 135-36. (downloaded from http://www.apple.com/iphone-6s/technology/).

APPLE INC.Ex. 1104 - Page 55

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U.S. Patent No. 7,808,488

8688400 - 56 -

Claim Language Apple iPhones

Ex. 17, iPhone User Guide for iOS 9.3 Software, at 1.

APPLE INC.Ex. 1104 - Page 56

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U.S. Patent No. 7,808,488

8688400 - 57 -

Claim Language Apple iPhones

"With each press, these [capacitive] sensors measure microscopic changes in the distance between the cover glass and the backlight." Ex. 16, Video at 2:31 (Downloaded from http://www.apple.com/iphone-6s/#product-demo).

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U.S. Patent No. 7,808,488

8688400 - 58 -

Claim Language Apple iPhones

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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U.S. Patent No. 7,808,488

8688400 - 59 -

Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/). The iOS operating system generates a sensor signal indicating an object contacting the touch-sensitive input device by, for example, creating UITouch data structures and passing them to an application's UIResponder interface.

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U.S. Patent No. 7,808,488

8688400 - 60 -

Claim Language Apple iPhones

Ex. 12, at 174. (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html). A UITouch data structure contains data about the object contacting the touch-sensitive input device, including data about location, radius, and force of the contact.

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U.S. Patent No. 7,808,488

8688400 - 61 -

Claim Language Apple iPhones

Ex. 12, at 215. (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force). For example, the force associated with the contact can be retrieved by inspecting the force property of the UITouch data structure.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Id. The force property and other sensor signals may be received from the touch-sensitive input device and used by applications and the operating system. Apple provides example code showing the reception of the sensor signals.

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U.S. Patent No. 7,808,488

8688400 - 63 -

Claim Language Apple iPhones

Ex. 12, at 213-14. (downloaded from https://developer.apple.com/library/ios/samplecode/TouchCanvas/Listings/TouchCanvas_Line_swift.htm). "Multi-Touch screen A few simple gestures—tap, drag, swipe, and pinch—are all you need to use iPhone and its apps.

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U.S. Patent No. 7,808,488

8688400 - 64 -

Claim Language Apple iPhones 3D Touch With the iPhone 6s and iPhone 6s Plus, you can use 3D Touch to see previews, find useful shortcuts, and more. For example, in Mail, press a message in the mailbox list for a peek at the message contents, then slide up to see a list of actions. Or press a little deeper to pop the message open. In Photos, press to peek at an image; then swipe up to share or copy it, or press a little deeper to pop the image to full screen. . . . 3D Touch lets you vary the pressure when you draw to change the quality of your lines (in some apps). For example, press as you draw in Notes to make a line darker. You can also use 3D Touch to turn your keyboard into a trackpad and select text when typing. Among other things, you can use 3D Touch to:

View or get information about a location by pressing a pin or an address in Maps. View the contents of a playlist in Music by pressing the playlist. Preview a webpage by pressing a link. Preview a specific note's content within a list by pressing the note in Notes. Preview a video by pressing a thumbnail in Photos. Make a Live Photo come to life by pressing it in Photos. Access your default card, relevant pass, or last transaction by pressing Wallet on the Home screen.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones Get more information about movies, TV shows, and music videos in the Videos app by pressing a thumbnail. Learn how far you've read in a book in iBooks by pressing its cover. Call, send a message to, or email a contact by pressing his or her phone number in Contacts. See a list of recommended games by pressing Games in Game Center. Change 3D Touch sensitivity. Go to Settings > General > Accessibility > 3D Touch, then set 3D Touch sensitivity to Light, Medium, or Firm." Ex. 15 at 3-6, iPhone User Guide for iOS 9.2 (downloaded from http://help.apple.com/iphone/9/).

Ex. 14 at 11, iPhone User Guide for iOS 8.4 Software. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or

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U.S. Patent No. 7,808,488

8688400 - 66 -

Claim Language Apple iPhones under the doctrine of equivalents.

[b1] an actuator coupled to the touch-sensitive input device, the actuator configured to receive an actuator signal and output a haptic effect to the touch-sensitive surface based at least in part on the actuator signal,

The Apple iPhones have an actuator coupled to the touch-sensitive input device, the actuator configured to receive an actuator signal and output a haptic effect to the touch-sensitive surface based at least in part on the actuator signal. See, e.g.,

Ex. Ex. 12, at 135-36 (downloaded from http://www.apple.com/iphone-6s/technology/).

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U.S. Patent No. 7,808,488

8688400 - 67 -

Claim Language Apple iPhones "3D Touch works on the home screen, giving you short cuts to the things you do frequently. It also works inside applications themselves. Press lightly and it gives you a peek at the content. Continue pressing and it pops you into the content itself. Sensors embedded in the display read how hard you are pressing and react in a smooth, linear way. This is a dynamic system, deeply integrated into iOS 9. You can dip in and out of where you are without losing a sense of your context. It provides distinct, tactile feedback for your actions, letting you know exactly what you've done and what to expect." Ex. 16, video (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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U.S. Patent No. 7,808,488

8688400 - 68 -

Claim Language Apple iPhones

"For a truly communicative experience, we had to develop a more precise level of haptic feedback." Ex. 16, video at 2:50 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

APPLE INC.Ex. 1104 - Page 68

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U.S. Patent No. 7,808,488

8688400 - 69 -

Claim Language Apple iPhones

APPLE INC.Ex. 1104 - Page 69

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U.S. Patent No. 7,808,488

8688400 - 70 -

Claim Language Apple iPhones

"While the vibrating system on a typical phone requires 10 or more oscillations to reach full power, the Taptic Engine in iPhone 6s reaches peak output in just one cycle and stops just as quickly." Ex. 16, video at 2:57 (downloaded from http://www.apple.com/iphone-6s/#product-demo). The Apple iPhones each have an actuator configured to output a haptic effect to the housing. Below are photographs of the iPhone 6s linear actuator:

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 13, at 16-17 (iPhone 6s teardown images).

Ex. 12, at 107 (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you

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U.S. Patent No. 7,808,488

8688400 - 72 -

Claim Language Apple iPhones press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 117. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

Ex. 12, at 141 (downloaded from http://www.apple.com/iphone-6s/technology/).

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones Ex. 12, at 136 (downloaded from http://www.apple.com/iphone-6s/technology/).

Ex. 12, at 117 (downloaded from http://www.apple.com/iphone-6s/3d-touch/). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[b2] wherein the actuator signal is configured to cause a first haptic effect if the pressure is less than a first pressure threshold and cause a second haptic effect if the pressure is between the first pressure threshold and a second

The actuator signal is configured to cause a first haptic effect if the pressure is less than a first pressure threshold and cause a second haptic effect if the pressure is between the first pressure threshold and a second pressure threshold. See, e.g.:

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones pressure threshold; and

"At its heart are capacitive sensors integrated into the backlight of the retina HD display." Ex. 16, video at 2:19 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

"With each press, these sensors measure microscopic changes in the distance between the cover glass and the backlight." Ex. 16, video at 2:31 (downloaded from

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones http://www.apple.com/iphone-6s/#product-demo).

"These measurements are then combined with signals from the touch sensor and accelerometer to provide fast, accurate, and continuous response to finger pressure." Ex. 16, video at 2:37 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 12 at 174 (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHa

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones ndlingiPhoneOS/multitouch_background/multitouch_background.html). A UITouch data structure contains interaction data.

Ex. 12 at 215 (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force).

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones For example, the force associated with the contact can be retrieved by inspecting the force property of the UITouch data structure.

Ex. 12 at 216 (downloaded from https://developer.apple.com/library/ios/documentation/UIKit/Reference/UITouch_Class/index.html#//apple_ref/occ/instp/UITouch/force). In particular, the iOS operating system tracks current and historical pressures. See, e.g.:

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 12 at 175 (downloaded from https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html). The pressure threshold required to trigger a Peek or Pop is user-configurable.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

"Multi-Touch screen A few simple gestures—tap, drag, swipe, and pinch—are all you need to use iPhone and its apps.

APPLE INC.Ex. 1104 - Page 80

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

3D Touch With the iPhone 6s and iPhone 6s Plus, you can use 3D Touch to see previews, find useful shortcuts, and more. For example, in Mail, press a message in the mailbox list for a peek at the message contents, then slide up to see a list of actions. Or press a little deeper to pop the message open. In Photos, press to peek at an image; then swipe up to share or copy it, or press a little deeper to pop the image to full screen.

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. . . 3D Touch lets you vary the pressure when you draw to change the quality of your lines (in some apps). For example, press as you draw in Notes to make a line darker. You can also use 3D Touch to turn your keyboard into a trackpad and select text when typing. Among other things, you can use 3D Touch to:

View or get information about a location by pressing a pin or an address in Maps. View the contents of a playlist in Music by pressing the playlist. Preview a webpage by pressing a link. Preview a specific note's content within a list by pressing the note in Notes.

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Claim Language Apple iPhones Preview a video by pressing a thumbnail in Photos. Make a Live Photo come to life by pressing it in Photos. Access your default card, relevant pass, or last transaction by pressing Wallet on the Home screen. Get more information about movies, TV shows, and music videos in the Videos app by pressing a thumbnail. Learn how far you've read in a book in iBooks by pressing its cover. Call, send a message to, or email a contact by pressing his or her phone number in Contacts. See a list of recommended games by pressing Games in Game Center. Change 3D Touch sensitivity. Go to Settings > General > Accessibility > 3D Touch, then set 3D Touch sensitivity to Light, Medium, or Firm." Ex. 15 at 3-6, iPhone User Guide for iOS 9.2, at 4-6 (downloaded from http://help.apple.com/iphone/9/). Specifically, at a pressure less than a first pressure threshold (for a Peek), the actuator signal is configured to cause a first haptic effect, and at a pressure between the first pressure threshold and a second pressure threshold (for a Pop), the actuator signal is configured to cause a second haptic effect.

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Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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"This allows us to create shorter, more distinct feedback events, like a mini-tap lasting just

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Claim Language Apple iPhones 10 milliseconds, and a full tap, which lasts 15 milliseconds." Ex. 16, video at 3:13 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Additional details relating to the Apple iPhones are the possession of Respondents. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[c] a processor in communication with the sensor and the actuator, the processor configured to:

The Apple iPhones include a processor in communication with the sensor and the actuator. For example, the iPhone 6s and 6s Plus include an A9 processor and co-processor, touch-screen controller (e.g., Analog Devices 343S00014), display controller (A9 APL0898), etc. See, e.g.:

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Claim Language Apple iPhones

Ex. 12 at 136-37 (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 12 at 77-78 (downloaded from http://www.apple.com/iphone-6s/specs).

Ex. 13, at 12-13 (photographs from teardown of iPhone 6s). To the extent the preamble is found to be a limitation, each of the Apple iPhones satisfy the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

output a display signal configured to display a

See citations for Claim 1[a]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or

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Claim Language Apple iPhones graphical object on the touch-sensitive input device;

under the doctrine of equivalents.

receive the sensor signal from the touch-sensitive input device;

See citations for Claim 1[b]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

determine an interaction between the object contacting the touch-sensitive surface and the graphical object based at least in part on the pressure;

See citations for Claim 1[c]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

generate the actuator signal based at least in part on the interaction; and

See citations for Claim 1[d]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

transmit the actuator signal to the actuator.

See citations for claim 1[e]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

17. A computer-readable medium comprising program code, comprising:

The Apple iPhones include a computer-readable medium comprising program code. The Apple iPhones include, for example, flash storage containing operating system and application computer code instructions.

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Claim Language Apple iPhones

Ex. 12 at 1 (downloaded from http://www.apple.com/iphone/compare/).

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Claim Language Apple iPhones

Ex. 13 at 23, photograph from teardown of Apple iPhone 6s #23.

Ex. 12 at 77 (downloaded from http://www.apple.com/iphone-6s/specs). The Apple iPhones include a processor that employs program code stored on the non-transitory computer-readable medium. For example, an A9 processor. See, e.g.:

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Claim Language Apple iPhones

Ex. 12 at 136-37 (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 12 at 77-78 (downloaded from http://www.apple.com/iphone-6s/specs).

Ex. 13, at 12-13 (photographs from teardown of iPhone 6s). To the extent the preamble is found to be a limitation, each of the Apple iPhones satisfy the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

program code for outputting a display

See citations for claim 1[a].

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Claim Language Apple iPhones signal configured to display a graphical object on a touch-sensitive input device;

Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

program code for receiving a sensor signal from the touch-sensitive input device, the sensor signal indicating an object contacting the touch-sensitive input device and a pressure of the contact;

See citations for claim 1[b]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

program code for determining an interaction between the object contacting the touch-sensitive input device and the graphical object based at least in part on the pressure;

See citations for claim 1[c]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

program code for generating an actuator signal based at least in part on the interaction,

See citations for claim 1[d]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or

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Claim Language Apple iPhones the actuator signal configured to cause a haptic effect to be output, wherein the actuator signal is configured to cause a first haptic effect if the pressure is less than a first pressure threshold and cause a second haptic effect if the pressure is between the first pressure threshold and a second pressure threshold; and

under the doctrine of equivalents.

program code for outputting the actuator signal.

See citations for claim 1[e]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

25. An apparatus comprising:

See citations for Claim 9 preamble.

[a] at least one input device comprising a first position and a second position, the input device moveable

The Apple iPhones include at least one input device that is moveable to a first position upon application of a first pressure to the input device, and moveable to a second position upon application of a second pressure that is greater than the first pressure to the input. For example, the touch screen on the Apple iPhones is moveable to a first position upon application of a pressure sufficient to trigger a Peek, and moveable to a second position

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Claim Language Apple iPhones to the first position upon application of a first pressure to the input device, and moveable to the second position upon application of a second pressure to the input device, the second pressure greater than the first pressure;

upon application of a pressure sufficient to trigger a Pop. See, e.g., "Tapping, swiping and pinching have forever changed the way we navigate and experience our digital world. Until now, these gestures had been defined by a singular plane in two dimensional space. For iPhone 6s and 6s Plus we're introducing an entirely new interaction and a whole new dimension to the way you experience your iPhone. It's made possible by a technology called 3-D Touch. This is the next generation of Multi-touch. For the first time, along with recognizing familiar gestures, iPhone also recognizes faults, enabling new gestures, peek and pop." Ex. 16, video (downloaded from http://www.apple.com/iphone-6s/#product-demo).

"At its heart are capacitive sensors integrated into the backlight of the retina HD display." Ex. 16, video at 2:19 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

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"With each press, these sensors measure microscopic changes in the distance between the cover glass and the backlight." Ex. 16, video at 2:31 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

"These measurements are then combined with signals from the touch sensor and

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Claim Language Apple iPhones accelerometer to provide fast, accurate, and continuous response to finger pressure." Ex. 16, video at 2:37 (downloaded from http://www.apple.com/iphone-6s/#product-demo).

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/). See also citation for claim 1[b] above. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[b] at least one actuator in communication with the input device, the actuator configured to output tactile sensations to the apparatus; and

See citations for Claim 9[b1]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[c] at least one processor in communication with the input device, the processor configured to:

See citations for Claim 9[c]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

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Claim Language Apple iPhones [d] receive a first input signal from the input device, the first input signal associated with the first position,

The Apple iPhones include a processor configured to receive a first input signal from the input device, the first input signal associated with the first position. For example, the processor receives a first input signal associated with the first position for a Peek. See, e.g.,

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 16, video at 0:50-52 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[e] receive a second input signal from the input device, the

The Apple iPhones include a processor configured to receive a second input signal from the input device, the second input signal associated with the second position. For example, the processor receives a second input signal associated with the second position for a Pop. See,

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Claim Language Apple iPhones second input signal associated with the second position,

e.g.,

Ex. 12, at 98. (downloaded from http://www.apple.com/iphone-6s/3d-touch/). "Using 3D Touch is simple. But the engineering behind it is incredibly advanced. When you press the display, capacitive sensors instantly measure microscopic changes in the distance between the cover glass and the backlight. iOS uses these measurements to provide fast, accurate, and continuous response to finger pressure, which could only happen with deep integration between software and hardware. iPhone 6s also provides you with responsive feedback in the form of subtle taps, letting you know that it's sensing the pressure you're applying." Ex. 12, at 104. (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12, at 135. (downloaded from http://www.apple.com/iphone-6s/technology/).

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Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

Ex. 16, video at 0:50-52 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[f] transmit a first actuator signal to the actuator, the first

The Apple iPhones transmit a first actuator signal to the actuator, the first actuator signal configured to cause the actuator to output a first tactile sensation associated with the first position. For example, an actuator signal corresponding to a Peek is transmitted to the

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones actuator signal configured to cause the actuator to output a first tactile sensation associated with the first position, and

actuator. See, e.g.,

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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U.S. Patent No. 7,808,488

8688400 - 124 -

Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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U.S. Patent No. 7,808,488

8688400 - 125 -

Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

APPLE INC.Ex. 1104 - Page 125

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U.S. Patent No. 7,808,488

8688400 - 126 -

Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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Claim Language Apple iPhones

"This allows us to create shorter, more distinct feedback events, like a mini-tap lasting just

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U.S. Patent No. 7,808,488

8688400 - 128 -

Claim Language Apple iPhones 10 milliseconds, and a full tap, which lasts 15 milliseconds." Ex. 16, video at 3:13 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Additional details relating to the Apple iPhones are the possession of Respondents. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[g] transmit a second actuator signal to the actuator, the second actuator signal configured to cause the actuator to output a second tactile sensation associated with the second position;

The Apple iPhones transmit a second actuator signal to the actuator, the second actuator signal configured to cause the actuator to output a second tactile sensation associated with the second position. For example, an actuator signal corresponding to a Pop is transmitted to the actuator. See, e.g.,

APPLE INC.Ex. 1104 - Page 128

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U.S. Patent No. 7,808,488

8688400 - 129 -

Claim Language Apple iPhones

Ex. 12 at 99 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

APPLE INC.Ex. 1104 - Page 129

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U.S. Patent No. 7,808,488

8688400 - 130 -

Claim Language Apple iPhones

Ex. 12 at 99-100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

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U.S. Patent No. 7,808,488

8688400 - 131 -

Claim Language Apple iPhones

Ex. 12 at 100 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

APPLE INC.Ex. 1104 - Page 131

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U.S. Patent No. 7,808,488

8688400 - 132 -

Claim Language Apple iPhones

Ex. 12 at 100-01 (downloaded from http://www.apple.com/iphone-6s/3d-touch/).

APPLE INC.Ex. 1104 - Page 132

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

"This allows us to create shorter, more distinct feedback events, like a mini-tap lasting just

APPLE INC.Ex. 1104 - Page 133

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U.S. Patent No. 7,808,488

8688400 - 134 -

Claim Language Apple iPhones 10 milliseconds, and a full tap, which lasts 15 milliseconds." Ex. 16, video at 3:13 (downloaded from http://www.apple.com/iphone-6s/#product-demo). Additional details relating to the Apple iPhones are the possession of Respondents. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[h] wherein the input device comprises a pressure-sensitive touchpad, and

See citations for Claim 9[a]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[i] the apparatus further comprises: a display panel in communication with the pressure-sensitive touchpad, the display panel configured to receive the tactile sensations from the pressure-sensitive touchpad; and

See citations for Claim 9[a]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

[j] at least one software-generated button configured to be displayed on the display panel.

The Apple iPhones include at least one software-generated button configured to be displayed on the display panel. For example, various software-generated buttons are displayed on the display panel. See, e.g.,

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U.S. Patent No. 7,808,488

8688400 - 135 -

Claim Language Apple iPhones

Ex. 12 at 36.

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U.S. Patent No. 7,808,488

8688400 - 136 -

Claim Language Apple iPhones

Ex. 12 at 150 (downloaded from https://developer.apple.com/ios/3d-touch/).

APPLE INC.Ex. 1104 - Page 136

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones

Ex. 12 at 154 (downloaded from https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/Adopting3DTouchOniPhone/). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

29. An apparatus comprising:

See citations for claim 9 preamble. To the extent the preamble is found to be a limitation, each of the Apple iPhones satisfy the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

at least one input device comprising a first position and a second position, the

See citations for claim 25[a]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

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U.S. Patent No. 7,808,488

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Claim Language Apple iPhones input device moveable to the first position upon application of a first pressure to the input device, and moveable to the second position upon application of a second pressure to the input device, the second pressure greater than the first pressure;

at least one actuator in communication with the input device, the actuator configured to output tactile sensations to the apparatus; and

See citations for claim 9[b1]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

at least one processor in communication with the input device, the processor configured to:

See citations for claim 9[c]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

receive a first input signal from the input device, the first input

See citations for claim 25[c]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or

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Claim Language Apple iPhones signal associated with the first position,

under the doctrine of equivalents.

receive a second input signal from the input device, the second input signal associated with the second position,

See citations for claim 25[d]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

transmit a first actuator signal to the actuator, the first actuator signal configured to cause the actuator to output a first tactile sensation associated with the first position, and

See citations for claim 25[e]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

transmit a second actuator signal to the actuator, the second actuator signal configured to cause the actuator to output a second tactile sensation associated with the second

See citations for claim 25[e]. Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

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Claim Language Apple iPhones position;

wherein the apparatus comprises at least one of a mobile telephone, a personal computer, or a hand-held computing device.

The Apple iPhones are at least one of a mobile telephone, a personal computer, or a hand-held computing device. See, e.g.:

Ex. 12 at 61 (downloaded from http://www.apple.com/iphone-6s/).

Ex. 12 at 128 (downloaded from http://www.apple.com/iphone-6s/design/). Each of the Apple iPhones satisfies the limitation(s) of this claim element literally and/or under the doctrine of equivalents.

APPLE INC.Ex. 1104 - Page 140