UoLiverpool: Letting Our Achievement Speak (7mar13)

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1 Title: Letting our Achievements Speak for Us Abstract: The Danger of - Letting our Achievements Speak for Us Not for us the muddy puddle, the drafty damp hut, the hungry cold night. By exploiting the discoveries of our forefathers, our 21c world is full of wonderful things; I think we should all be happy as kings! Yet we are not. It is human nature to 'accept the background' as a given, and to complain about its limitations. So whilst our value should be recognised for our part in providing this wonderful environment, it is not. To the man/woman in the street, our achievements are miracles on a par with the miracle of life itself; pervasive and free. So as our products become more sophisticated and the technologies they depend on less visible; our roles in creating them become ever less valued, to the point where they have no value. Investment in them will fail, people will not chose them as careers, people will not be taught of them, advances will not be made in them ... and a return to an earlier, simpler life is inevitable. Whilst you don't need to know how grass grows, to grow grass; you can't make a smart-phone without knowledge. Technology has stopped speaking to the people, so it cannot speak for us. It is becoming a societal imperative, that we (scientists and engineers) develop our own public voice. Context 1hr Seminar at The School of Electrical Engineering, Electronics and Computer Science, University of Liverpool, UK. 7mar13 EEE&CS has a regular seminar series inviting national and international speakers. http://www.liv.ac.uk/electrical-engineering-electronics-and-computer-science/ Pdf and Tube available at http://ianp24.blogspot.co.uk/
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Traditionally our technology has spoken for us, but these days the products have become so sophisticated that the technology is becoming imperceptible. With that step; our roles in them, the careers they present and the business opportunities all diminish. Out of sight is out of mind; and out of mind is de-prioritised.

Transcript of UoLiverpool: Letting Our Achievement Speak (7mar13)

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Title: Letting our Achievements Speak for Us Abstract:

The Danger of - Letting our Achievements Speak for Us Not for us the muddy puddle, the drafty damp hut, the hungry cold night. By exploiting the discoveries of our

forefathers, our 21c world is full of wonderful things; I think we should all be happy as kings! Yet we are not. It is human nature to 'accept the background' as a given, and to complain about its limitations. So whilst our value should be recognised for our part in providing this wonderful environment, it is not. To the man/woman in the street, our achievements are miracles on a par with the miracle of life itself; pervasive and free. So as our products become more sophisticated and the technologies they depend on less visible; our roles in creating them become ever less valued, to the point where they have no value. Investment in them will fail, people will not chose them as careers, people will not be taught of them, advances will not be made in them ... and a return to an earlier, simpler life is inevitable. Whilst you don't need to know how grass grows, to grow grass; you can't make a smart-phone without knowledge. Technology has stopped speaking to the people, so it cannot speak for us. It is becoming a societal imperative, that we (scientists and engineers) develop our own public voice.

Context 1hr Seminar at The School of Electrical Engineering, Electronics and Computer Science, University of Liverpool, UK. 7mar13

EEE&CS has a regular seminar series inviting national and international speakers.

http://www.liv.ac.uk/electrical-engineering-electronics-and-computer-science/

Pdf and Tube available at http://ianp24.blogspot.co.uk/

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Prof. Ian Phillips Principal Staff Eng’r,

ARM Ltd [email protected]

Visiting Prof. at ...

Contribution to Industry Award 2008

EEE&CS Seminar Uo.Liverpool

07mar13

1v1

Pdf and Tube available at http://ianp24.blogspot.co.uk/

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Our 21c World ... Statistics ... Population ~7,000,000,000 Growth rate ~2%pa Life expectancy 60-80yr ... Mission: Celebrity, Leisure

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Electronic Systems are Everywhere ...

Entertainment, Amusement, Social ... Important but not Vital Very Personal; so greatly valued

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Electronic Systems are Everywhere ...

Security, Transport, Logistics, Financial, Energy, Trade, Communications, Health, Environment, Business ... Vital: Personally, Environmentally and Economically Largely Invisible; so are seldom personally valued!

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Source: Adapted from Morgan Stanley, Nov 2009

Electronic Systems Will Create Our Future

As we and our Economies, will be so Dependent On Them, then nationally we Need to ...

Better Understand - Where they come from Better Understand - Our various roles within them Better Understand - Our Businesses Involvement in them Minimise - Our Exposure to their Globalisation!

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Do Our Achievements Speak For Us ?

... Science + Engineering made the world we live in: Yet ... ... most people don’t see it, and have no idea what “we” do in it!

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The Science That Lets Us to Do ... Electronics is the pinnacle of

mankind’s ingenuity in the manipulation of matter ... Enables us all to do such

wonderful things! Dependent on Mathematics,

Physics and Chemistry The measure of what humans

can achieve by reusing the ingenuity of our predecessors ... “Standing on the shoulders of giants” (Isaac Newton)

Though it is very-very clever ... It is not actually Magic! It is not nearly as Magical as the

Nature that surrounds us!

“Any sufficiently advanced technology is indistinguishable from Magic!” (A.C.Clarke)

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The Threshold of Magic 1: Clarke: Any sufficiently advanced technology is indistinguishable from magic.

Everybody has a threshold, beyond which observed Functionality is Indistinguishable From Magic1! Chemical Systems Biological Systems Economic Systems Electronic Systems

The Incandescent Light: is the for most non-scientific, but well-educated people!

... We will ALL lose if we fail to explain the difference between Magic and Science to the Public!

... Our roles will not be recognised or valued; Teaching and Research will go; Tech. Jobs will follow.

... And Our Society will become dependent on Others.

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On the Shoulders of Giants... What we do is laborious and precise ... Involves Large Teams Working Together Involves International Cooperation Is built-on many generations of global

Scientists, Physicists, Mathematicians, Chemists and Engineers that precede us.

Is enabled by Globalisation ... Global ICT and The Internet Standardisation of Tools and Methods International Contract Law Containerisation English as a Lingua-Franca

... And advances at an ever accelerating pace!

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Life Before Science Cro-Magnon Man (Us!) – 35,000 yr ago ‘Developed’ out of Homo-Sapien (Wise Human) >100,000 yr Mission: Survive Nature (1,000 generations)

The Philosophers – 2,500-1,000 yr ago Pythagoras, Socrates, Plato, Aristotle, Archimedes, ... Mission: Understanding Nature

The Scientists – 1,000-500 yrs ago Galileo, Descartes, (1000 ad) Electricity - William Gilbert (1600ad) Mission: Manipulation of Nature

The Engineers – 260 yrs ago Industrial Revolution (1750: 8 gen’n) Mission: Exploitation of Nature Year 0: Science Meets Exploitation

... Economic (and Population) Explosion

Universe – 13.6Byr Earth – 4.5Byr

Thomas Telford’s Iron Bridge (1778), Ironbridge, UK

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32,000 Years to get To This ...

World Stats

WW Pop’n ~100K ->1M Growth rate ~0.1%pa Life expectancy 30-40yr ... Mission: Survive and Grow

Technology ... Low dry-stone walls Wooden poles and sticks Thatch, turf, plants, mud and hide Timber split using wedges Sharp stones for cutting

... Strategy for next 3,500yrs: “If it was good enough for my

father’s, father’s, father’s, ... father; its good enough for me!”

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The Industrial Revolution (c1750) Exploitation of Nature Unleashing the Power of Science, by delivering it in ways that satisfied a

Volume Need ... We now call this Business. Created Personal Money and the Consumer It began in the United Kingdom, then spread throughout Europe, North

America, and eventually the world. Most noticeable changes were in agriculture, manufacturing, mining,

transportation, and technology Mechanisation of the textile industries, Development of iron-making techniques Transportation expansion through canals, improved roads and railways.[5] Steam power, water wheels and powered machinery

Profound impact on socio-economic and cultural conditions

... For the first time in human history (35kyr), the living standards of the masses of ordinary people underwent sustained growth

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Exploitation of the Atom (c1940) Electronic Technology is ...

...The Most Exciting thing mankind has Ever created!

... And it has all happened within the span of one life-time!

Early Electronics The First Transistor (1947) Integrated Transistor

~70 yrs

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Gordon Moore: c1965 “Moore's Law” was coined by Carver Mead in 1970, from Gordon

Moore's article in Electronics Magazine 19 April 1965 "Cramming more components onto integrated circuits“.

“The complexity for minimum component costs has increased at a rate of roughly a factor of two per year ... Certainly over the short term this rate can be expected to continue, if not to increase. Over the longer term, the rate of increase is a bit more uncertain, although there is no reason to believe it will not remain nearly constant for at least 10 years. That means by 1975, the number of components per integrated circuit for minimum cost will be 65,000. I believe that such a large circuit can be built on a single wafer”

In 1965 he was designing ICs with ~50 transistors! Moore’s Law has held for ~50 years ... Taking us to 100B transistor ICs

Gordon Moore, Founder of Intel

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Moore’s Law ... 10nm

100nm

1um

10um

100um

Appr

oxim

ate

Proc

ess

Geo

met

ry

ITRS’99

Tran

sist

ors/

Chi

p (M

)

Tran

sist

or/P

M (K

)

X

... x More Functionality on a Si Chip in 20 yrs!

Gordon Moore. Founder of Intel. (1965)

http://en.wikipedia.org/wiki/Moore’s_law

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The Transistor Today...

Asen Assenov [email protected]

Modelled ‘views’ of a 30 x 30 nm transistor

3,000 transistors sit side-by-side in the thickness of a bank-note!

A Few Hundred Billion on a chip!

2x that in 18 months time !!! 1Mbyte

Atoms!

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Nvidea Tegra 3 Processor (Around 1B transistors)

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Moore’s Law ... 10nm

100nm

1um

10um

100um

Appr

oxim

ate

Proc

ess

Geo

met

ry

ITRS’99

Tran

sist

ors/

Chi

p (M

)

Tran

sist

or/P

M (K

)

... What happened to the ?

Gordon Moore. Founder of Intel. (1965)

http://en.wikipedia.org/wiki/Moore’s_law

2x in 18mth

16% in 18mth

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The Productivity Revolution (1990) Reuse Of Everything Makes Incremental design possible Supports Design Partitioning and Bigger Design Teams Allows High-Level Abstraction Languages and Synthesis Tools Encourages Methodology, Procedure and Quality

Compute Engines Enables greater use of Memory (Easy to compile) Enables larger family of complex (on-chip) circuit blocks Enables Reuse of blocks of Software Code Enables bigger Design Teams to be focussed

Today >95% of Design is Reused from Previous Product Hardware, Software, System, RF, Analogue, Displays, Keyboards, etc Even 5% of new design (1B gates => 5M gates) is a big job for a large team.

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Computer: A Machine for Computing ... Computing ... ... A general term for algebraic manipulation of data ...

... State and Time are normally factors in this.

It can include phenomena ranging from human thinking to calculations with a narrower meaning. Wikipedia

Usually used it to exercise analogies (models) of real-world situations; Frequently in real-time.

... So What is the Difference between SW and HW ?

y=F(x,t,s) Numerated Phenomena

IN (x)

Processed Data/ Information

OUT (y)

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Antikythera c87BC ... Planet Motion Computer

See: http://www.youtube.com/watch?v=L1CuR29OajI

Mechanical Technology

• Inventor: Hipparchos (c.190 BC – c.120 BC). Ancient Greek Astronomer, Philosopher and Mathematician.

• Single-Task, Continuous Time, Analogue Mechanical Computing (With backlash!)

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Orrery c1700 ... Planet Motion Computer

• Inventor: George Graham (1674-1751). English Clock-Maker. • Single-Task, Continuous Time, Analogue Mechanical Computing (With backlash!)

Mechanical Technology

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Babbage's Difference Engine 1837

The difference engine consists of a number of columns, numbered from 1 to N. Each column is able to store one decimal number. The only operation the engine can do is add the value of a column n + 1 to column n to produce the new value of n. Column N can only store a constant, column 1 displays (and possibly prints) the value of the calculation on the current iteration.

Computer for Calculating Tables: A Basic ALU Engine

(Re)construction c2000

Mechanical Technology

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“Enigma” c1940

Data Encryption/Decryption Computer

Mechanical Technology

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“Colossus” 1944

Code-Breaking Computer: A Data Processor

Valve/Mechanical Technology

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“Baby” 1947 (Reconstruction)

General Purpose, Quantised Time and Data, (Digital) Electronic Computing

Valve/Software Technology

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Analogue Computer – AKAT c1960

General Purpose, Continuous Time, Approximate (Analogue) Electronic Computing

Transistor Technology

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The Pinnacle of Computing Technology? Integrated Circuit

& Software Technology

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... Or the Smart Gadget ... Electronic System

Technology

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Or the Cloud ...? Electronic System

Technology

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Evolution of Radio

Bush Radio 7 Transistors

1 Diode

c1960

Evoke DAB Radio 100 M Transistors

2-3 Embedded Processors

c2005

BTH Crystal Set

1 Diode

c1925

Tele-Verta Radio 4 Valves

1 Rectifier Valve

c1945

Ian’s ‘Span’

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Vrf=Vi*100

Vlo=Cos(t*1^6)

Vi

Vrf

Vif=Vrf*Vlo

Vlo

Vif

Vro='Bandpass'(Vif*1000)

Vro

Radio as Computation ...

Single-Task, Continuous Time, Approximate (Analogue) Electronic Computing

Valve Technology Transistor Technology

Integrated Circuit Technology

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Pinnacle of Computing is

There is only Input/Output And Processing.

HW, SW, Analogue, Mech.IL, etc are just ‘age’-related

Architectural Decisions

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Design & Manufacture of a Cool iCon ...

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Cool Design ...

... But at Many levels!

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It is Cool Inside Too!

iPhone 4's vibrator motor. rear-facing 5 MP camera with 720p video at 30 FPS, tap to focus feature, and LED flash.

http://www.ifixit.com

Down 1-Level: Modules ... Stuff that doesn’t grow on trees! (ie: It also has to be Created)

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And Cool Design Inside the Modules...

http://www.ifixit.com

The Control Board.

Down 1-Level: Modules

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Inside The Control Board (a-side)

http://www.ifixit.com

Down 2-Levels: Sub-Assemblies Visible Design-Team Members ...

Samsung (flash memory) - (ARM Partner) Cirrus Logic (audio codec) - (ARM Partner) AKM (Magnetic Sensor) Texas Instruments (Touch Screen Controller and mobile DDR) - (ARM Partner)

Invisible Design-Team Members ... Software Tools, OS & Drivers, GSM Security; Graphics, Video and Sound ... Manufacturing, Assembly, Test, Certification ...

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Inside The Control Board (b-side)

GPS Bluetooth, EDR &FM

http://www.ifixit.com

Down 2-Levels: Sub-Assemblies Visible Design-Team Members... A4 Processor, specified by Apple, designed and manufactured by Samsung ...

The central unit that provides the iPhone 4 with its GP computing power. Reported to contain ARM A8 600 MHz CPU (other ARM CPUs and IP)

ST-Micro (3 axis gyroscope) - (ARM Partner) Broadcom (Wi-Fi, Bluetooth, and GPS) - (ARM Partner) Skyworks (GSM) Triquint (GSM PA) Infineon (GSM Transceiver) - (ARM Partner)

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Inside the A4 SIP Package (Cross-section)

Down 3-Levels: IC Packaging The processor is the centre rectangle. The silver circles beneath it are solder balls. Two rectangles above are RAM die, offset to make room for the wirebonds.

Putting the RAM close to the processor reduces latency, making RAM faster and cuts power. Unknown Mfr (Memory) Samsung (Processor) Unknown (System-In-Package Technology)

http://www.ifixit.com

Processor SOC Die

2 Memory Dies

Glue

Memory ‘Package’

4-Layer Platform Package’

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A lot of Cool Stuff in a Smart Phone ...

... And none of it Grows on Trees!

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Lots of Designers/Manufacturers Globally ...

159 Tier-1 Suppliers ... Thousands of Design Engineers 10’s of thousands of Engineers Globally !

... Hundreds more Tier-2 suppliers (Including ARM)

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How Much Reuse ? Mobile Products have ~500m gate SoCs / ~500m lines of code ~Doubling every 18mth Designer Productivity: is just 100-1000 Gates(Lines)/day That is tested, verified, incorporated gates/lines That is 2,500-25,000 p.yrs to design from scratch! (Un-Resourceable)

‘Typical Designs’ have just 50-100 p.yr available resource ... That’s just ~0.5% New (>99% Reuse!) Not Viable to do a clean-sheet product design (Nor has been since ~1995)

The core HW/SW is only a part of a Product There’s all of the other Components and Sub-Systems There’s the IO systems (RF, Audio, Optical, Geo-spatial, Temporal) There’s the Mechanical There’s the Reproduction (Factory) There's the Business Model (Cash-flow, Distribution, Legal) There’s the Support (Repair, Installation, Maintenance, Replacement)

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Consolidate and Move-On! Methods and Tools (all Disciplines) underpin this ... Reuse of Modules and Components Reuse of Existing Software Code and Circuits Sharing Methodology Sharing Architecture Creating Tools to Accelerate Methodology and Repeatability Design For “x” (DFx) is Design For up-stream Deployment Includes DFR (Design For Reuse)

A significant part is (and will remain) Knowledge based ... The Designer has done similar work before The Team has Collective experience The Company has experience and a customer base The Role of the Design Engineer is to ... Create Order out of Chaos using Knowledge Identify and Apply Appropriate Knowledge, to create a Viable Product

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Technologies Enable Many Products Tr

ansp

ort

Ene

rgy

Ent

erta

inm

ent

Hea

lth

Sec

urity

Com

mun

icat

ions

Tool

s

Rob

otic

s Micro-Electronics

Software

Optics (etc etc)

Science ≠ Technology ≠ Product

Technologies are Sciences which are ready for deployment in a “Critical Product” situation.

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But a Product is More than Technology 21c Businesses are (better be) Selling ‘Stuff’ that People want; at a Price they can Afford With Business Models that are (sufficiently) Cash +ve

Business needs End-Customers buy Functionality (not Technology) Competition is Global (2nd is for Losers)

New Products are Design is a Cost/Risk to be Minimised (New) Technology ... Just Enables Product Options (Not all are good) Can Increases Cost/Risk, more than the Return!

Competition, Suppliers (tech. and products) and Investors are global But so are the Opportunities ... ... Business (and You) must embrace Global Opportunities to be succeed!

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Electronic Age:

1975-2005

Electronic System Age:

2003-2030

A Set of Accessible Technologies to maintain marketable Functional Growth Rate, ‘Within The Box’.

Preceded by Wood Age ⇒ Stone Age ⇒ Bronze Age ⇒ Iron Age ...

Dawn of the Electronic Systems Age ... Fu

nctio

nal D

ensi

ty (u

nits

)

1960 1980 2000 2020

102

1010

106

1012

100

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So What Does ARM Do? ARM designs “processor technology” that lies at

the heart of advanced consumer products

http://www.arm.com/

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Multiplier

Instruction Decoder

Address Incrementer

nRESET ABORT

nIRQ nFIQ

WRITE SIZE[1:0]

LOCK

CPnCPI CPA CPB

CLKEN CLK

CPnOPC

CFGBIGEND

TRANS

RDATA[31:0]

Barrel Shifter

32 Bit ALU Write Data Register

Address Register

Register Bank

ADDR[31:0]

and

Control Logic

A B u s

A L U B u s

P C

PC Update

Decode Stage

Instruction Decompression

Incrementer

Read Data Register

WDATA[31:0]

PROT

Scan Debug Control

B B u s

The ARM RISC-Processor Core

http://www.arm.com/

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The ‘Lego-Brick’ Chip-Design Concept

ARM

ARM

ARM

ARM

ARM

ARM

nVidea Tegra3

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Today, users require a pocket ‘Super-Computer’ ... Silicon Technology Provides a few-Billion transistors ...

ARM’s Technology makes it Practical to utilise them ...

More and More Complex System Chips

• 10 Processors • 4 x A9 (A15*) Processors (2x2): • 4 x MALI 400 (800*) Frag. Proc • 1 x MALI 400 (800*) Vertex Proc • 1 x MALI Video CoDec • Software Stacks, OS’s and Design

Tools/ • ARM Technology gives

chip/system designers ... • Improved Productivity • Improved TTM • Improved Quality/Certainty

http://www.arm.com/

* Already advancing to the next family !

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The Chip is the Core of the System ARM Technology drives efficient

Electronic System solutions: Software increasing system efficiency

with optimized software solutions Diverse components, including CPU

and GPU processors designed for specific tasks Interconnect System IP delivering

coherency and the quality of service required for lowest memory bandwidth Physical IP for a highly optimized

processor implementation

Backed by >900 Global Partners ... >800 Licences Millions of Developers

http://www.arm.com/

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ARM – Architecture for the Digital World

1998 2012 2020

40+ billion chips to date

150+ billion chips cumulative in 2020

http://www.arm.com/

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1990 - "A barn in Cambridge" 12 engineers, in Cambridge

No Revenue, No Patents Cash from Apple & VLSI

Spin-out of Acorn UK ... BBC Computers in Schools (1981)

Roots in Uo.Cambridge (c1975)

... A Dream to become the Global Standard for Embedded CPUs

2013 - "The worlds leading IP Product" Powering >90% of the Smart Electronic Systems in the world

75% of all the devices connected to the Internet 8.7B CPUs shipped (2012): +20%pa, 40B total (>50x all PCs!)

FTSE 100 (MarCap £12.8B): Revenue ~£580M, PBT ~47%, R&D ~30% (2012)

Cambridge HQ: 25 offices/labs and 2,400 people ww (990 in the UK)

>95% revenue is foreign earnings

The World’s Favourite IP Provider

http://www.arm.com/

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Innovation & Efficiency Underpins It All

ARM’s 21c Role is to make the Creation of High-Performance,

Electronic Systems as Productive, Economical and Reliable

as possible ... Through Reuse and Hw/Sw Methodology

around a family of CPU cores

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Intuitive and Natural User Interfaces

More pixels, greater fidelity

Leading Innovation in Computing Devices

Continued Innovation on Energy Efficiency

Protection of your Data

Always on, Always Connected

Delivered through a single Architecture and a broad partnership

Mobile Device Trends

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Societies Challenges in the 21c Urbanisation (Smart Cities)

Health (eHealth)

Transport

Energy (Smart Grid)

Security

Environment

will not ‘fix’ any of these Challenges in themselves, but their Technology will Enable all of them!

... Technologies are Key Enabling Technologies (KETs)

Food/Water

Ageing Society

Sustainability

Digital Inclusion

Economics

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Conclusions are a growing feature our lives today;

and they will underpin society and our economy tomorrow. It is important that we maintain our presence in their global life-cycles and do not

become overly dependent on the beneficence of others.

Technology is Magical, but it is not Magic Whilst we may be ‘clever’, we are not Magicians. Advances are painstaking and precise, and ES Products emerge from the efforts of

Global Networks of Physical and Knowledge contributors. The simplest life-forms are still way above any science or technology today.

It is important to Explain Ourselves to the Public The Public need us to build and maintain their 21C, and its economy. We need their support for the Education, Research and Finance; which will lead to

advances in the Science; and ultimately the creation of Businesses, Jobs and Careers.

is the Bridge between Us and the Public Discipline Boundaries are administratively convenient, but counterproductive!

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Our Achievements Don’t Talk For Us ...

http://www.slideshare.net/IanPhillips1/presentations

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Reading & References

Electronics 2015: Making a Visible Difference (Referred) DTI EIGT Report, HMG URN 04/1812, 2004.

Engineering UK 2009 (and 2011): The state of engineering (Referred) EngineeringUK (ex Engineering Council), 2009 and 2011.

The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail (Disruptive Tech.) by Clayton M. Christensen: HBS Press, 1997

Open Innovation: The New Imperative for Creating and Profiting from Technology (Research in 21C) by Henry William Chesbrough : HBS Press, 2003

The World Is Flat (Globalisation) by Thomas L. Friedman: Penguin, 2005

Staying Power (Business) by Michael Cusumano: Oxford, 2010

A Short History of Nearly Everything (A different view on what we know) by Bill Bryson: Black Swan, 2003

The Voyages of the Beagle (Scientific Observation) – Free on-line By Charles Darwin,1860

An Essay on the Principles of Population (Natural Competition) – Free on-line By Thomas Malthus,1789