Unity advanced computer graphics
Transcript of Unity advanced computer graphics
Unity AdvancedComputer Graphics
GameUIT - March 2017 - Tri.TMTContact: Fb: bit.ly/fb_tri , Linkedin: bit.ly/linkedin_tri
Source code : GitHub
IntroductionWeek 1:
Intro Graphics
How to render principal Objects Unity ?
Week 2:
Shader languages in Unity 01
Intro shader languages
Vertex Shader , Fragment Shader ?
IntroductionWeek 3:
How to Shaders working together ?
Render Queue ?
Blend Mode
Z-Buffer, Z-Test
IntroductionWeek 4:
Tips - Tricks Render in Unity
Keep track performance Render
Screen image effects in Unity
Introduction- Computer Graphics- Render Pipeline
Render Pipeline
How to render principles Objects ?OpenGL define
How to render principles Objects ?Triangle
Create Triangle
Create TriangleResult
Create Triangle with Color
Create Triangle with UV UV ?
Create Triangle with UV
Create Triangle with UV
Create Quad
Create Quad
Exercise 01 : Cube
Exercise 02 : Circle
Exercise 03: Tiny Wings (optional)
Exercise 04: Heightmap (optional)https://en.wikipedia.org/wiki/Heightmap
Q&A ?
Thanks for watching