Unit 62 scheme of work

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  • 1. Unit 62: Digital Video Production for Interactive MediaUnit 62: Digital Video Production for Interactive MediaAbout the unit The aim of this unit is to introduce learners to the production and use of digital video material for an interactive media product. Learners will investigate howvideo is used in interactive media products and will examine the technology used to produce and manipulate digital video sequences. Learners will plan andcreate a video sequence and prepare it for use within an interactive media product.______________________________________________________________________________________________________________________________Assessment objectives 1 Understand principles of digital video technology in interactive media2 Be able to devise a digital video sequence for use in an interactive media product3 Be able to shoot and source digital video assets for use in an interactive media product4 Be able to create a digital video sequence for use in an interactive media product following industry__________________________________________________________________________________________________________________________ExpectationsAt the end of this unit most students will:Complete all relevant assignment requirements to a standard which at least meets your TMP or is higherSome students will not have made so much progress and will:Be monitored in subsequent assignment work and given guidance and extra support to ensure work reaches TMG.Some students will have progressed further and will:Be expected to maintain if not improve on current grade achieved.1

2. ResourcesTextbooksBaylis P, Freedman A, Procter N et al BTEC Level 3 National Creative Media Production, Student Book(Pearson, 2010) ISBN 978-1846906725Baylis P, Freedman A, Procter N et al BTEC Level 3 National Creative Media Production, Teaching ResourcePack (Pearson, 2010) ISBN 978-1846907371Adobe Creative Team Adobe Premiere Pro CS3 Classroom in a Book (Adobe, 2007) ISBN 978-0321499806Jack K Video Demystified (Newnes, 2007) ISBN 978-0750683951Kindem G and Musburger R Introduction to Media Production: The Path to Digital Media Production(Focal Press, 2009) ISBN 978-0240810829Underdahl K Digital Video for Dummies (John Wiley & Sons Ltd, 2006) ISBN 978-0471782780Watkinson J The MPEG Handbook (Focal Press, 2004)Wells P Digital Video Editing: A Users Guide (The Crowood Press Ltd, 2007) ISBN 978-1861269522Wohl M Advanced Editing Techniques in Final Cut Pro 5 (Peachpit Press, 2006) ISBN 978-0321335494JournalDVWebsiteswww.adobe.com the website of this software manufacturer contains useful information and resources, including training materials, forums, downloadable trialsoftware and players, and newswww.apple.com the developer section of the Apple website offers training, news, reference and resourceswww.dv.com DV magazine website specialises in digital video production news and informationwww.lynda.com specialises in instructional books, CD ROMs and DVDs in creative computingEnrichment opportunitiesPossible work experienceTutorial organized opportunities e.g. Army Day etc2 3. Teaching and learning outline 2010-2011 Week Methods of Learning Resources Assessment methods includingContentCommencing What Learners DoWhat Teacher Does including use of ILT differentiation ProjectorOne to one and group discussionTake notes on unit content and Give overview of whole unit Assignment Brief Students work1 Introduction to unit content, assignment detail. Assignment 1- and introduce the content ofVLEQ/ACurrent uses of video in interactive assignment 1InternetStart Assignment 1mediaProduce a newsletter to explain the the Identify range to cover andProjectorOne to one and group discussion2 Assignment 1 - Understand current uses of video in interactive media. relevant task Assignment Brief Students workcurrent uses of video in VLEQ/Ainteractive media.Applications: uses, eg short films,Monitor students work in the Internetpromotional material, film trailers, production of the task user-generated content, viralensuring grading criteria ismarketing, advertising, virtual realitybeing met and range covered.tours, games, e-learning; platforms,eg worldwide web, emailattachments, DVD, CD, kiosks,presentations, mobile devicesTechnology: digital video capture;compression (lossy, lossless); digitalvideo file formats (.mpg, .mp4, .mov,.avi, .wmv, .flv, .swf, .3GP, .ASF);streaming methods (downloading,progressive downloading,streaming);data transfer rate; file size(resolution, data rate, frame rate,key frame rate, compressor, audiosettings);aspect ratio, (4:3, 16:9); mediaplayers (Flash Player, QuickTime,Windows Media Player, RealMediaPlayer, DivX); digital rights managementsystems 3 4. Week Methods of LearningResources Assessment methods includingContentCommencing What Learners Do What Teacher Does including use of ILT differentiationProjectorOne to one and group discussion Assignment 1 - UnderstandProduce a newsletter to explain the Identify range to cover and Assignment Brief Students work current uses of video in current uses of video in interactiverelevant task VLEQ/A3interactive media. media.InternetMonitor students work in theproduction of the task ensuring grading criteria isbeing met and range covered.4 Assignment 1 - Understand Produce a newsletter to explain the Identify range to cover and ProjectorOne to one and group discussion current uses of video in the current uses of video inrelevant task Assignment Brief Students work interactive media. interactive media.VLEQ/AMonitor students work in the InternetApplications: uses, eg short films, production of the task At completion date, mark the newsletterpromotional material, film trailers,ensuring grading criteria is according to the specified grading criteriauser-generated content, viral being met and range covered. for the unit.marketing, advertising, virtual realitytours, games, e-learning; platforms, There will be an opportunity to upgrade ifeg worldwide web, emailrequired.attachments, DVD, CD, kiosks,presentations, mobile devicesQ/ATechnology: digital video capture;compression (lossy, lossless); digitalvideo file formats (.mpg, .mp4, .mov,.avi, .wmv, .flv, .swf, .3GP, .ASF);streaming methods (downloading,progressive downloading,streaming);data transfer rate; file size(resolution, data rate, frame rate,key frame rate, compressor, audiosettings);aspect ratio, (4:3, 16:9); mediaplayers (Flash Player, QuickTime,Windows Media Player, RealMediaPlayer, DivX); digital rightsmanagement systems 4 5. WeekMethods of Learning Resources Assessment methods includingContentCommencing What Learners DoWhat Teacher Doesincluding use of ILT differentiationTake notes on assignment detail. Introduce the content ofProjectorOne to one and group discussion5Introduction to Assignment Assignment 2- Be able to devise a assignment 2Assignment Brief Students work 2- Be able to devise a digital digital video sequence for an VLEQ/A video sequence for aninteractive media product Internet interactive media product6Continue with Assignment 2-In teams you are to design andIdentify range to cover and ProjectorOne to one and group discussion Be able to devise a digitalcreate the resources for a loopingrelevant task Assignment Brief Students work video sequence for anadvert between 30 to 60 secs long VLEQ/A interactive media product(maximum) video advert suitable for Monitor students work in the Internetinsertion into a website. That will production of the task promote the product and explain the ensuring grading criteria isadvantages and reasons for buying it. being met and range covered.Stimulus: eg client brief, own brief,from market researchIdeas: brainstorming; pre-visualisation (sketches, storyboard,script)Legal and ethical considerations:legal, eg copyright, libel; ethical, egconfidentiality, decency;representation, eg race, gender,religion, sexualityVideo sequence specification: clientneeds; audience; script; storyboard;technical considerations, egplatform, file format, file size,compression, streaming method,media playerIn teams you are to design andcreate the resources for a loopingadvert between 30 to 60 secs long(maximum) video advert suitable forinsertion into a website. That willpromote the product and explain theadvantages and reasons for buying it.5 6. Week Methods of Learning ResourcesAssessment methods includingContentCommencingWhat Learners DoWhat Teacher Doesincluding use of ILT differentiation Stimulus: eg client brief, own brief,7from market research Ideas: brainstorming; pre- visualisation (sketches, storyboard, script) Continue with Assignment 2- Identify range to cover and ProjectorOne to one and group discussion Be able to devise a digital Legal and ethical considerations: relevant task Assignment Brief Students work video sequence for an legal, eg copyright, libel; ethical, eg VLEQ/A interactive media product confidentiality, decency; Monitor students work in the Internet representation, eg race, gender,production of the task religion, sexuality ensuring grading criteria is being met and range covered. Video sequence specification: client needs; audience; script; storyboard; technical considerations, eg platform, file format, file size, compression, streaming method, media player In teams you are to design and create the resources for a looping advert between 30 to 60 secs long (maximum) video advert suitable for insertion into a website. That will promote the product and explain the advantages and reasons for buying it. Stimulus: eg client brief, own brief, from market research Ideas: brainstorming; pre- visualisation (sketches, storyboard, script) Legal and ethical considerations: legal, eg copyright, libel; ethical, eg confidentiality, decency; representation, eg race, gender, religion, sexuality6 7. Week Methods of LearningResources Assessment methods including ContentCommencing What Learners Do What Teacher Does including use of ILTdifferentiation Video sequence speci