Understand the Macromedia Flash environment Open a document and play a movie Create and save a movie...
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Transcript of Understand the Macromedia Flash environment Open a document and play a movie Create and save a movie...
Understand the Macromedia Flash environment
Open a document and play a movie
Create and save a movie
Work with layers and the timeline
Plan a Web site
Distribute a Macromedia Flash movie.
Unit Lessons
What is Flash MX?– A animation and interactive authoring
program– Has tools for complex animation, as
well as excellent drawing tools
Using Flash MX
What can Flash MX be used for?– Web sites– Web-based applications– CD-Rom and interactive applications– Video
Using Flash
Optimized for the web
Flash’s Native format is vector images, which reduce the size of graphic files.– Vectors are scalable
Flash provides streaming content over the internet– instead of waiting for the entire contents
of a web page to load.
The Development Environment
You can customize your workspace
Flash works on a movie metaphor– Create Scenes on a Stage– Scenes run in frames on a timeline– You create a movie by arranging
objects on the stage– You can play the movie on the stage
using VCR-like controls
Playback of Flash contentMovies are viewable through a browser
Macromedia Flash Player is required– Free download from Macromedia’s
Web site
Movie’s can be played through the browser, the player, or as a stand-alone “projector”
How Flash Starts upThree parts to the Development Environment
– Stage– Timeline– Workspace
You can display other parts of the program
– The toolbox– The properties panel
toolbox
stage
timeline
panels
The Stage
Contains all objects that are seen by the viewer in the final movie
You can draw objects on, or import objects to the stage
The TimelineUsed to organize and control the movie’s content by specifying when each object appears on the stage
Images are contained within frames, which are units of the timeline.
The timeline has separate layers
The timeline has a playback head
The ToolboxContains a set of tools used to draw and edit graphics and text
Divided into four sections: Tools, View,Colors, Option
Panels, such as the Properties Panel are used to organize and modify objects and features in a movie
Opening a movie in Flash
The .fla extension is native, and can only be opened in Flash
Flash exports web-ready files as .swf
.swf files should be tested before being published
Always keep the original .fla file
Previewing a movie
Flash movies can be previewed in the development environment
Control menu commands:– Play, rewind, step forward, step
backward.
The Controller acts similar to a VCR Controller
Testing a movie
When previewing a movie, some interactive functions do not work unless the movie is played using the Flash Player.
Use Control > Test Movie to test using the Flash player
Creating a Macromedia Flash Movie
Movies are created by placing objects on the stage, editing these objects, animating them and adding interactivity
You can create graphics in Flash,or import them from another program such as Photoshop
Creating a Macromedia Flash Movie
Objects placed on the stage are automatically placed in a layer, and in the currently selected frame of the timeline
A keyframe represents a frame which contains an object.– Always the first frame of every
animation
An object in a keyframe
Object on the stage
Keyframerepresentingobject
Creating an animation
A basic animation requires two keyframes– The first keyframe sets the starting
position– The second keyframe sets the ending
position
The number of frames between two keyframes determines the length of the animation
Motion animation
Arrow between keyframes indicates motion animation
Adding an Effect to an Object
In addition to animating an objects location, you can also animate an objects appearance– Shape– Color– Brightness– Transparency– Rotation
Understanding the Timeline
Playhead FramesFrame View
Icon
Status BarLayers
Understanding how to read the timeline can help you determine what’s happening in your movie frame by frame
Layers
Like transparent acetate sheets of content stacked on top of one another
Adding a layer causes it to be placed on top of the other layers
Can be re-ordered by dragging up or down
Using Frames
The timeline is made up of individual units called frames
Content is displayed in frames as the playhead moves over them when the movie plays
The status bar indicates current frame the playhead is on
Using the Playhead
The playhead indicates which frame is playing
Can be dragged left or right
Dragging back and forth allows you to check some animations in Flash without exporting to swf
Understanding Scenes
A section of the timeline designated for a specific part of the movie.
You can create and name scenes as you wish
Great way to manage your flash movie production
Adjusting the Timeline view
Modifying the frame rateChange movie dimensions
Adjust theframe rate
Adjust theBackgroundcolor
Plan a Web site
First step in any site production
Step 1: State the Purpose(Goals)
Step 2: Identify the Target Audience– Who will use the Web site?
Plan a Web site
Step 3: Determining the Treatment– What is the look and feel?
– Tone
– Approach
– Emphasis
Plan a Web site
Step 4: Develop the Specifications– Playback System
– Elements to Include
– Functionality
– User Interface
Create a Storyboard
Using Screen Design guidelines
Balance
Unity
Movement
User Interface
Using Interactive Design guidelines
Make it simple, easy to understand
Build in consistency in the navigation scheme
Provide feedback
Give the user control
Distributing Flash Movies
File > Publish to export movies out of Flash
Export to .swf format
Generate the HTML code that references the Macromedia Shockwave file
HTML code
Code specifying the Macromedia Shockwave Movie that the browser will play
.swf extension indicates aMacromedia Shockwave file
Other Publish options
Stand-alone Projector Files
Quicktime .mov files
Unit TasksUnderstand the Macromedia Flash environment
Open a document and play a movie
Create and save a movie
Work with layers and the timeline
Plan a Web site
Distribute a Macromedia Flash movie.