Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

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June 5, 2013. Team Three Hubert Park Joan Storey Analicia Villanueva Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App

Transcript of Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Page 1: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

June 5, 2013.Team ThreeHubert ParkJoan Storey

Analicia Villanueva

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Page 2: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Organization: Psychiatry Clinic

Tufts UniversityMedical School

Final ProjectMobile User Experience

Psychiatric Clinic App

Page 3: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Goals for app: 1) Increase effectiveness of 20 minute medication visits, for patients with depression

2) Improve data collecting, regarding satisfaction with medication, adherence side effects when patient is in waiting room and seamlessly transfer data to MD;

3) coach patient questions and participate more in session.

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

Page 4: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Goals for app:

4) Increase adherence with treatment

5) Evaluate if medical visits are more efficient, without losing the human touch.

6) Improve efficiency and effectiveness, offering a free app to patients that will be reusable every time a new patient comes in.

7) Improve data bases that will be simultaneously saved- Data of every patient.

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

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Concept Statement: This app will :1) Assess patients’ knowledge about their medication (s).

2) Fill in patient gaps in understanding how to take their medications and what they are supposed to do.. 3) Collect information about how and when the patient takes the medication, its side effects, if any, whether the patient feels its working and wants to continue on it.

4) Formulate and coach patient to ask personalized question.

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

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Concept Statement: This app will :

5) Collect patient reports about adherence and effectivity.

6) The patient will become more knowledgeable about care.

7) The doctor will have individualized patient data that will help guide the session.

8) Patient will be more activated during sessions and will be more adherent and require fewer medication changes.

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

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Target Audiences: 1) Patients on antidepressants –Middle aged adults

2) Doctors who must see a new patient every 15 minutes and need to know the follow up of their instructions.

3) Patients with low literacy and low health knowledge, and low technological knowledge and platforms

 

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

Page 8: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

 Target Audience’s needs

1) Patients need to know a) Easy technology to answer questions -a small training before they have the app on their hands-b) Treatmentc) Drug’s Frequencyd) They’re important to their physiciane) Follow up tips

 

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Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

 Target Audience’s needs

2) Doctors need to know:a) In synthetic and clear way the patients’ statusb) Patients’ questions and doubtsc) Patients’ advance on treatmentd) Diagnosise) Treatment

 

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Tufts UniversityMedical School

Final ProjectMobile User ExperiencePsychiatric Clinic App

Team Three

 

 

How app addresses needs:1) Patients will satisfy their need of

communication

2) Doctors will satisfy their need of information to evaluate the medication effectiveness and follow up on it.

3) Both will save time and we’ll avoid to be too impersonal.

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App Concept Presentation

Mobile Health Design June 5th, 2013

Joelle, Sami, Sue, Toby

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Organization & Goals

Organization/context: a hospital system with outpatient clinics

• Widespread, relatively quick adoption • Connect with patient EHRs• Institutional support• Strong need for improved efficiency within this setting

Goals:• To improve the efficiency and quality of the time spent

during the patient/provider interaction• Streamline communication• Enhance patient satisfaction, adherence to

treatment/care and retention • Improve patient health outcomes

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What does it do?

• Complete/submit medical history/insurance forms via app

• Submit, in advance, specific questions to discuss during appointment

• Record visit on audio via the app

• Store and set reminders referral information and future appointments

• Receive reminders on when to take medication

• Listen to/read personalized health related articles

• Receive alert if doctor is running late

• Photo of patient in e-file

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Who does it benefit and how?

Patient:

• Can prepare in advance for visit and plan ahead

• Feel well-informed, organized and satisfied about their visit

• Better health outcomes

Doctor/Clinic:

• Lower no-show rates and and lower costs

• Higher job satisfaction for doctors

• Efficient use of doctor's time

Both:

• Improve doctor/patient relationship

• Better communication

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Target audiences, audiences' needs, and how the app addresses them

• Want to...

o streamline & speed up visit

o feel like they have a relationship w/ doc

o feel prepared for visit, get most out of limited time w/ doc

• App helps by...

o saving time (fill out history, concerns before arriving)

o building relationship (put faces to names, get on same page re. treatment goals)

o compiling concerns & questions before visit

Target audience: Patients in the hospital system

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Target audiences, audiences' needs, and how the app addresses them

• Want to...

o minimize no-shows

o improve patient health outcomes

o improve physician satisfaction w/ workplace, caseload, workflowost out of limited time w/ doc

• App helps by...

o engaging patients in their treatment, making them feel like more than just a medical record number

o educating patients about their diagnoses

o building provider-consumer relationships

Target audience: Other hospital-based clinics

Page 17: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

App Concept Presentation

Mobile Health Design June 5th, 2013

Joelle, Sami, Sue, Toby

Page 18: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Organization & Goals

Organization/context: a hospital system with outpatient clinics

• Widespread, relatively quick adoption • Connect with patient EHRs• Institutional support• Strong need for improved efficiency within this setting

Goals:• To improve the efficiency and quality of the time spent

during the patient/provider interaction• Streamline communication• Enhance patient satisfaction, adherence to

treatment/care and retention • Improve patient health outcomes

Page 19: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

What does it do?

• Complete/submit medical history/insurance forms via app

• Submit, in advance, specific questions to discuss during appointment

• Record visit on audio via the app

• Store and set reminders referral information and future appointments

• Receive reminders on when to take medication

• Listen to/read personalized health related articles

• Receive alert if doctor is running late

• Photo of patient in e-file

Page 20: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Who does it benefit and how?

Patient:

• Can prepare in advance for visit and plan ahead

• Feel well-informed, organized and satisfied about their visit

• Better health outcomes

Doctor/Clinic:

• Lower no-show rates and and lower costs

• Higher job satisfaction for doctors

• Efficient use of doctor's time

Both:

• Improve doctor/patient relationship

• Better communication

Page 21: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Target audiences, audiences' needs, and how the app addresses them

• Want to...

o streamline & speed up visit

o feel like they have a relationship w/ doc

o feel prepared for visit, get most out of limited time w/ doc

• App helps by...

o saving time (fill out history, concerns before arriving)

o building relationship (put faces to names, get on same page re. treatment goals)

o compiling concerns & questions before visit

Target audience: Patients in the hospital system

Page 22: Tufts University Medical School Final Project Mobile User Experience Psychiatric Clinic App.

Target audiences, audiences' needs, and how the app addresses them

• Want to...

o minimize no-shows

o improve patient health outcomes

o improve physician satisfaction w/ workplace, caseload, workflowost out of limited time w/ doc

• App helps by...

o engaging patients in their treatment, making them feel like more than just a medical record number

o educating patients about their diagnoses

o building provider-consumer relationships

Target audience: Other hospital-based clinics

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Katia Miller, Kim Paull, & Liz Raff erty

IMPROVING PATIENT-DOCTOR

COMMUNICATION

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GOALS

To improve communication between the doctor and patient.

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ORGANIZATION

A community health center or big nutritional system (wondering if the class has any suggestions)

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WHAT DOES IT DO

Allows patients to engage with their doctor; lists commonly asked questions and allows them to pick and discuss more of.  

Provides answers to FAQS or tailored specific to what the patient is coming in for.  

Allows them to ask their own questions.

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WHO BENEFITS

Doctor, patient and administrative staff.

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•Less time or more time for other things.  

•Patient gets their questions answered.  

•Administrative can also benefit because they will be asked fewer questions.

HOW DO THEY BENEFIT

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• Less engaged patients

• Patients with chronic conditions

• Average person who may have questions but not necessarily be likely to ask them in person

TARGET AUDIENCE

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• Suggestions about what questions would be helpful to ask.  

• Not time intensive, part of the waiting room routine.

TARGET AUDIENCE NEEDS

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HOW APP ADDRESSES NEEDS

• Level of comfort for patients who are unsure how to ask questions and what questions to ask.  

• Works seamlessly with the waiting room routine.

• Integrating it into the visit, here are the questions some people ask and what to consider.  

• Once you go into the visit, it can integrate with the EHR.

• Eg. Given your blood pressure is x-level ask if a drug intervenes with... Provides you with questions when you need to ask them.