Troop Priority List
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Transcript of Troop Priority List
![Page 1: Troop Priority List](https://reader036.fdocuments.net/reader036/viewer/2022071723/55c625a9bb61eb81048b4585/html5/thumbnails/1.jpg)
Troop Priority List Explained
This is the Final* troop priority list. Or what troop gets hit first or what
troops are aimed to be killed first. And they are in order from Shields (of
Shield Sorcerers) to the Walls. ( * Unless new troops get added)
Luna has kindly confirmed the Troop Priority list to be as follows:
“Aderik, I replied to the PM you sent me, but just so everybody has access to the information,
the community reports were pretty spot-on for the priority list, so we filled in the remaining
holes. This is how the ranged priority should be behaving:
Shield Sorcerer's Shield, Siege Walls, Wall Mounted Crossbow, Catapult, Heavy Onager,
Ballista, Toxic Conjurer, Archer, Flame Archer, Plague Doctor, Scout, Hussar, Cavalry, Heavy
Cavalry, Soul Stealer, Pikeman, Halberdier, Militiaman, Swordsman, Battering Ram, Supply
Wagon, Supply Troop, Executioner, Bloodthorn, Shield Sorcerer, Saboteur, Tower, Wall”
http://community.kabam.com/forums/showthread.php?443808-Developer-s-Diary-March-
2015&p=2230924&viewfull=1#post2230924
![Page 2: Troop Priority List](https://reader036.fdocuments.net/reader036/viewer/2022071723/55c625a9bb61eb81048b4585/html5/thumbnails/2.jpg)
Shield
Siege Walls
Wall Mounted
Crossbow
Catapult
Heavy Onager
Ballista
Toxic
Archer
Flame Archer
Plague Doctor
Scout
Hussar
Cavalry
Heavy Cavalry
Soul Stealer
Pikeman
Halberdier
Militiaman
Swordsman
Battering Ram
Supply Wagon
Supply Troop
Executioner
Bloodthorn
Shield Sorcerer
Saboteur
Tower
Wall
Shield Sorcerers are at the end (with the
shield itself up front to absorb damage
while it's still in action).
Max damage shield 30 billion
![Page 3: Troop Priority List](https://reader036.fdocuments.net/reader036/viewer/2022071723/55c625a9bb61eb81048b4585/html5/thumbnails/3.jpg)
With Thanks to Styromaker for testing the original updated list.
: Sharing is knowledge, and a lot of players are not sharing. Yes it
gives you and edge, or advantage, but it leaves also many people clueless. The
objective of these tutorials, is to teach, learn, educate players so ALL players have
a better under understanding of the game. The more players participate, the
better the overall experience is for all players. More attacking and defending
means “lively” domains full of activity.