Transitioning to iPhone Development

23
NIGHT & DAY STUDIOS transitioning to iphone development mobile portland january 26, 2009

description

January 2009 Mobile Portland PresentationNight & Day team members will share their experience developing and marketing iPhone apps, focusing in particular on Peekaboo Barn. They will detail the process of app submission and approval; setting prices; getting attention from iPhone app reviewers, VIPs, and other earned media; internet advertising; dynamics of the iTunes store (ratings vs. units sold, targetting categories); and creating the even more popular (and free) Peekaboo Barn Lite.

Transcript of Transitioning to iPhone Development

Page 1: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

transitioning to iphone developmentmobile portland

january 26, 2009

Page 2: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

night & day studiosmedia production house

Page 3: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

peekaboo barn• #9 Kidʼs Game on iTunes App Store [how did we do it?]

Page 4: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

our backgroundmuseum work

the life & times of woody guthrie for the smithsonian institution

Page 5: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

our backgroundmuseum work

• different types of clients [large institutions vs. mass markets]

• different timescales, budgets, expenses [four-year, million-dollar projects vs. six-week, $50k app development]

• different marketing [networking with clients vs. advertising & earned media]

• different skill set of staff [long-term intensive media production, research, and writing vs. simple graphics, outsourced arts, and programming]

Page 6: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

the transitioniphone apps

• the business problem [sustaining a lifestyle company of highly-skilled professionals with health insurance and stability]

Page 7: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

the transitioniphone apps

• strategy [aggressive growth: rapid development of many mid-level apps in the $1.99 - $3.99 price range; building franchises and cumulative marketing through repeat contacts and name recognition]

• cash flow challenge [long lead-times before revenue is realized, let alone profit]

Page 8: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

the transitioniphone apps

• rule of thumb: one $0.99 app at 1 sale/day average = $20 / month

• example: selling 50/day of a $1.99 app = $2,000 / month

Page 9: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

NDS appsproduction process

• design docs [vital: practice, practice, practice]

• finding illustrators [develop contracting process]

• doing sound in house [easily underestimated]

• educational / use theory [advantageous]

• user-testing [required but expensive]

• submitting to the App Store [variable results]

Page 10: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

NDS appsRimshot Pro

Page 11: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

NDS appsAudience Pro

Page 14: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

NDS appsPeekaboo Barn• User-testing• Spanish localization

Page 15: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

NDS appsPeekaboo Barn Lite

Page 16: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

marketingearned media

• review sites [hidden work: 20 hours research & emailing]

• family vs. tech sites[we tried both; family sites possibly more effective]

• VIPs[cheap & relatively easy to contact; use free codes]

• articles & blogs[longer cycle, more marketing effort to contact & build]

Page 17: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

marketingpaid media

• paid review sites[unfortunately, very worthwhile]

• advertising[learn about CPMs (cost per thousand impressions);hard to evaluate]

[hidden work: 10 hours research, 10 hours emailing, 10-15 hours production]

Page 18: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

marketingiTunes app store

• sales chart positions; top 20 lists; featured app

• pricing[$0.99 pricing not worth it; we should all stop!]

• customer reviews, star ratings; responses to customers; Appleʼs “incompatible” warnings

• updates[valuable way to communicate with customers, improve rankings & visibility, but high associated staff costs]

Page 19: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

salesraw weeklies

0

250

500

750

1,000

12/01/08 12/08/08 12/15/08 12/22/08 12/29/08 1/05/09 1/12/09 1/19/09

Big Fat Lies Peekaboo Barn

Page 20: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

salesweekly events

Page 21: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

salestools [appsales.app]

Page 22: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

salesconclusions—challenges

• problems with exposure

• problems with overhead

• problems with partnering

• problems with payment

• opportunities with partnering

• opportunities in this economy

• opportunities in Portland

Page 23: Transitioning to iPhone Development

NIGHT & DAY STUDIOS

thank youto our fellow Portland developers

Night & Day Studios

http://www.nightanddaystudios.com/

Nat Sims, principal: [email protected] Higgins, developer: [email protected] Erin Rackelman, marketing: [email protected]

1917 SE 7th AvePortland, OR 97214

503-235-2700