Tinkers Workshop

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# Configuration file##################### achievement properties####################"achievement properties" { B:AchievementsEnabled=true}##################### battlegear####################battlegear { B:"Are Hatches also weapons"=true B:"Can Cleavers have shields"=true}##################### block####################block { I:"Air Tank"=3246 I:"Birch Barricade"=1483 I:"Blood Channel"=3189 I:"Casting Channel"=3249 I:"Clear Glass"=3223 I:"Clear Stained Glass"=3225 I:"Clear Stained Glass Pane"=3229 I:"Congealed Slime"=3237 I:"Crafting Slab"=3243 I:"Crafting Station"=3233 I:"Drying Rack"=3227 I:"Furnace Slab"=3192 I:"Glass Pane"=3228 I:"Glue Block"=3219 I:"Glue Fluid Block"=3220 I:"Held Item Block"=1472 I:"Jungle Barricade"=1487 I:Landmine=1470 I:"Lava Tank"=1473 I:"Liquid Blue Slime"=3235 I:"Liquid Cow"=3217 I:"Meat Block"=3242 I:"Metal Storage"=1478 I:"Molten Aluminum"=3205 I:"Molten Aluminum Brass"=3209 I:"Molten Alumite"=3211 I:"Molten Ardite"=3207 I:"Molten Bronze"=3208 I:"Molten Cobalt"=3206 I:"Molten Copper"=3203 I:"Molten Electrum"=3200 I:"Molten Emerald"=3216 I:"Molten Ender"=3218 I:"Molten Glass"=3214 I:"Molten Gold"=3202 I:"Molten Invar"=3199 I:"Molten Iron"=3201 I:"Molten Lead"=3196 I:"Molten Manyullyn"=3210 I:"Molten Nickel"=3197 I:"Molten Obsidian"=3212 I:"Molten Platinum"=3198 I:"Molten Silver"=3195 I:"Molten Steel"=3213 I:"Molten Stone"=3215 I:"Molten Tin"=3204 I:"Multi Brick"=1481 I:"Multi Brick Fancy"=1467 I:"Nether Lava Tank"=3186 I:"Nether Seared Block"=3188 I:"Nether Smeltery"=3187 I:"Oak Barricade"=1469 I:"Ore Berry One"=1485 I:"Ore Berry Two"=1486 I:"Ores Gravel"=1488 I:"Ores Slag"=1475 I:Punji=3232 I:SDX=3247 I:"Seared Slab"=3230 I:"Seared Table"=1477 I:"Slime Channel"=3190 I:"Slime Grass"=3238 I:"Slime Grass Leaves"=3240 I:"Slime Pad"=3191 I:"Slime Tall Grass"=3239 I:"Slime Tree Sapling"=3241 I:Smeltery=1474 I:"Special Soil"=1476 I:"Speed Block"=1489 I:"Speed Slab"=3231 I:"Spruce Barricade"=1482 I:"Stained Glass"=3224 I:"Stone Ladder"=1479 I:"Stone Torch"=1484 I:"Tool Forge"=1468 I:"Wood Tool Station"=1471 I:"Wooden Rail"=3250 I:"Wool Slab 1"=3244 I:"Wool Slab 2"=3245}##################### difficulty changes####################"difficulty changes" { B:"Allow creation of endstone"=true B:"Craft Stencil Tables"=true B:"Craft metals with Wood Patterns"=false B:"Craft vanilla metal blocks"=true B:"Deny creation of non-metal mattocks"=false B:"Enable Auto-Smelt and Fortune interaction"=true B:"Enable mod blue slime tools"=true B:"Enable mod bone tools"=true B:"Enable mod cactus tools"=true B:"Enable mod flint tools"=true B:"Enable mod netherrack tools"=true B:"Enable mod paper tools"=true B:"Enable mod slime tools"=true B:"Enable mod stone tools"=true B:"Enable mod wooden tools"=true B:"Keep hunger on death"=true B:"Keep levels on death"=true B:"Modifiers increase Mining Level"=true B:"Remove Vanilla Tool Effectiveness"=false B:"Remove Vanilla Tool Recipes"=false B:"Spawn beginner book"=true}##################### dimblacklist####################dimblacklist { # True: slime islands wont generate in any ages other than overworld(if enabled); False: will generate in all non-blackisted ages B:GenerateSlimeIslandInDim0Only=false # Add dimension ID's to prevent slime islands from generating in them I:SlimeIslandDimBlacklist < > # Generate slime islands in flat worlds B:genIslandsFlat=false # True: slime islands generate in overworld; False they do not generate B:slimeIslGenDim0=true}##################### drawbridge####################drawbridge { # Add block or item IDs that should not be placed from the drawbridge I:"Drawbridge Blacklist" < >}##################### environment checks####################"environment checks" { # Change env check warnings to reflect that this is a modpack. B:IsModpack=false}##################### equipables####################equipables { B:Exo-Armor-Craftable=true I:Exo-Boots=14119 I:Exo-Chestpiece=14117 I:Exo-Goggles=14116 I:Exo-Legs=14118 I:Gloves=14111 I:"Heart Canister"=14105 I:Knapsack=14112 I:"Wooden Boots"=14110 I:"Wooden Chestplate"=14108 I:"Wooden Helmet"=14106 I:"Wooden Pants"=14109}##################### experimental####################experimental { B:"Allow horses to be melted down for glue"=true B:"Items can be thrown into smelteries"=true # Warning: Very buggy B:"Use new adaptive Smeltery code"=false}##################### general####################general { I:"Sea level"=64}##################### logging####################logging { B:"Disable tool build messages"=false}##################### looks####################looks { # 0 = disabled, 1 = enabled, 2 = enabled + ignore stained glass meta B:"Connected Textures Enabled"=true}##################### patterns and misc####################"patterns and misc" { I:"Armor Pattern"=14025 I:"Blank Patterns"=14019 I:Buckets=14101 I:"Creative Modifier Item"=14120 I:"Golden Head"=14113 I:Jerky=14115 I:"Jeweled Apple"=14107 I:Materials=14020 I:"Metal Pattern"=14024 I:"Ore Chunks"=14104 I:"Strange Food"=14103 I:"Tinker's Manual"=14018 I:"Title Icon"=14102 I:"Tool Rod"=14021 I:"Tool Shard"=14022 I:"Wood Pattern"=14023}##################### smeltery output modification####################"smeltery output modification" { # Number of ingots returned from smelting Aluminum Brass in the smeltery I:"Aluminum Brass ingot return"=18 # Number of ingots returned from smelting Alumite in the smeltery I:"Alumite ingot return"=8 # Number of ingots returned from smelting Bronze in the smeltery I:"Bronze ingot return"=4 # Number of ingots returned from smelting ores in the smeltery I:"Ingots per ore"=2 # Number of ingots returned from smelting Manyullyn in the smeltery I:"Manyullyn ingot return"=18 # Number of ingots returned from smelting Pig Iron in the smeltery I:"Pig Iron ingot return"=18}##################### superfun####################superfun { B:"All the world is Superfun"=false B:Enable-TCon-Capes=true}##################### tool parts####################"tool parts" { I:Arrowhead=14049 I:"Axe Head"=14028 I:Bowstring=14048 I:"Chisel Head"=14039 I:Crossbar=14033 I:"Excavator Head"=14045 I:Fletching=14050 I:"Frypan Head"=14035 I:"Full Guard"=14047 I:"Hammer Head"=14046 I:"Hoe Head"=14029 I:"Knife Blade"=14038 I:"Large Guard"=14031 I:"Large Plate"=14044 I:"Large Sword Blade"=14043 I:"Lumber Axe Head"=14037 I:"Medium Guard"=14032 I:"Pickaxe Head"=14026 I:"Scythe Head"=14040 I:"Shovel Head"=14027 I:"Sign Head"=14036 I:"Sword Blade"=14030 I:"Tool Binding"=14034 I:"Tough Binding"=14041 I:"Tough Rod"=14042}##################### tools####################tools { I:Arrow=14073 I:Axe=14053 I:Battleaxe=14071 I:Battlesign=14059 I:Broadsword=14055 I:Chisel=14066 I:Cleaver=14068 I:Cutlass=14072 I:Dagger=14065 I:Excavator=14069 I:"Frying Pan"=14058 I:Hammer=14070 I:Hoe=14054 I:Longbow=14062 I:Longsword=14056 I:"Lumber Axe"=14061 I:Mattock=14060 I:Pickaxe=14051 I:"Potion Launcher"=14064 I:Rapier=14057 I:Scythe=14067 I:Shortbow=14063 I:Shovel=14052}##################### ultra hardcore changes####################"ultra hardcore changes" { # Gives all tier 1 patterns when pattern chest is placed B:"Add Patterns to Pattern Chests"=false B:"Add World Border"=false # Makes recipes for gold apples, carrots, and melon potions more expensive B:"Change Crafting Recipes"=false B:"Change Ghast drops to Gold Ingots"=false B:"Necrotic modifier only heals on hostile mob kills"=false B:"Passive Health Regen"=true B:"Players drop heads on death"=false I:"World Border Radius"=1000}##################### worldgen####################worldgen { I:"Aluminum Bush Density"=2 I:"Aluminum Bush Max Y"=60 I:"Aluminum Bush Min Y"=0 I:"Aluminum Bush Rarity"=2 I:"Aluminum Surface Rarity"=50 I:"Aluminum Underground Density"=3 I:"Aluminum Underground Max Y"=64 I:"Aluminum Underground Min Y"=0 I:"Cobalt Surface Rarity"=2000 I:"Copper Bush Density"=2 I:"Copper Bush Max Y"=60 I:"Copper Bush Min Y"=20 I:"Copper Bush Rarity"=3 # Rarity: 1/num to generate in chunk I:"Copper Surface Rarity"=100 # Density: Chances per chunk I:"Copper Underground Density"=2 I:"Copper Underground Max Y"=60 I:"Copper Underground Min Y"=20 I:"Essence Bush Rarity"=6 I:"Gold Bush Density"=1 I:"Gold Bush Rarity"=8 I:"Gold Surface Rarity"=900 I:"Iron Bush Density"=1 I:"Iron Bush Rarity"=5 I:"Iron Surface Rarity"=400 I:"Nether Ores Density"=8 I:"Silver Bush Density"=1 I:"Slime Island Rarity"=1450 I:"Tin Bush Density"=2 I:"Tin Bush Max Y"=40 I:"Tin Bush Min Y"=0 I:"Tin Bush Rarity"=3 I:"Tin Surface Rarity"=100 I:"Tin Underground Density"=2 I:"Tin Underground Max Y"=40 I:"Tin Underground Min Y"=0}##################### worldgen disabler####################"worldgen disabler" { B:"Add Village Generation"=true B:"Generate Aluminum"=true B:"Generate Aluminum Bushes"=true B:"Generate Cobalt and Ardite"=true B:"Generate Copper"=false B:"Generate Copper Bushes"=true B:"Generate Essence Bushes"=true B:"Generate Gold Bushes"=true B:"Generate Iron Bushes"=true B:"Generate Surface Aluminum"=false B:"Generate Surface Copper"=false B:"Generate Surface Gold"=false B:"Generate Surface Iron"=false B:"Generate Surface Tin"=false B:"Generate Tin"=false B:"Generate Tin Bushes"=true}