The Universal “Hero’s Journey”. This guy is Joseph Campbell. Coined term “monomyth” to...

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The Universal “Hero’s Journey”

Transcript of The Universal “Hero’s Journey”. This guy is Joseph Campbell. Coined term “monomyth” to...

The Universal “Hero’s Journey”

This guy is Joseph Campbell.

Coined term “monomyth” to describe a type of universal story structure

All stories are essentially the same story… just changes in time/

place/perspective Believed stories could

teach us: “Follow your bliss”

Instincts, nightmares, hopes and dreams shared…

Campbell influenced by Carl Jung’s Collective Unconscious theory

CU = Our “fantasy lives” share an archetypal structure that crosses gender, culture, race, even time in history!

Many different colors& materials, one basic shoe.

Campbell found one basic structure that linked important cultural myths all the way to modern movies.

The monomyth, though it has many variations, typically consists of 12 stages

Ordinary World vs. Special World

Reader meets hero

Hero lives in safe haven—opposite of Special World

Hero is living daily, predictable life,

V calls Evey on a journey she can’t come back from…

Journey begins!

Hero presented with a challenge or quest by an outside force, message, or character

Quest must be taken to preserve the Ordinary World

Red pill or blue pill????????

Hero refuses or is reluctant to take the journey

Fears and insecurities

Shows risks that lie ahead—audience identifies with hero

You knew my father?!

Hero meets a mentor to gain confidence, training, insight, magical gifts

Mentor may be actual person, spirit, or some type of book/map/guide

Peter Banning (formerly Pan) finds himself in Neverland

Hero enters Special World of the adventure

Home is gone—there’s no going back now

Special World is dangerous, strange, and fantastic

Inigo battles the Dread Pirate Roberts

Hero faces tests, finds allies, confronts foes

Discovers who can be trusted, tests strength

Gains sidekicks, confidence

Strategizing!

Hero prepares for big challenge, planning and strategizing

Lesser enemies must be defeated

Strengthening of friendship/romance as characters prepare to fight

He’s going to die. Or so it seems.

Hero engages in central life-or-death crisis

Faces greatest fear, confronts most difficult challenge

Journey on brink of failure! Casualties.

Spiderman finally gets the girl of his dreams.

Hero triumphs!!

Earns reward (material or emotional, an object, relationship, honor, etc.)

Kids come back from Narnia, confused.

Hero returns to the Ordinary World (difficult)

Still some things to take care of here…

Beast turns human.

Hero is “reborn,” sometimes literally but usually figuratively.

Hero has transformed into a new person.

Restored and repaid for sacrifices.

Simba’s return heals the Pridelands

Hero heals the wounded world.

Journey now has meaning beyond just the hero whole community.