The synthesis of motion capture data

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The synthesis of motion capture data Author : Tomáš Sako Supervisor : RNDr. Stanislav Stanek

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The synthesis of motion capture data. Author : Tom áš Sako Supervisor : RNDr. Stanislav Stanek. The submission of diploma thesis. investigate the methods of the synthesis of motion capture data Result = semi-interactive system : Input : captured motion data - PowerPoint PPT Presentation

Transcript of The synthesis of motion capture data

Page 1: The synthesis of motion capture data

The synthesis of motion capture data

Author : Tomáš SakoSupervisor : RNDr. Stanislav Stanek

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The submission of diploma thesis

• investigate the methods of the synthesis of motion capture data

• Result = semi-interactive system : Input : captured motion data Output : its composition Product : mostly realistic motion

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Benefit

• the creation of semi-interactive system for motion synthesis

• the implementation of Registration curves algorithm

• the comparison of simple and dual quaternions efficiency

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Agenda

• Overview• Software specification• Technical report• Experiments & Verification

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Agenda

• Overview• Software specification• Technical report• Experiments & Verification

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Overview

• Motion synthesis (blending) methods : manual, semi-automatic, automatic• Registration curves by Lucas Kovar and Michael

Gleicher• features : automatic, flexible, effective, quick, used

in common blending operations• advantage : dynamic programming and other

standards involved

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Registration curves (1)

1) Timewarp curve2) Coordinate-alignment curve3) Constraint matches

Literature : Kovar L., Gleicher M., FlexibleAutomatic Motion Blending with Registration Curves, University of Wisconsin, 2003

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Registration curves (2)

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Agenda

• Overview• Software specification• Technical report• Experiments & Verification

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Software specification

• name : Motion Blender• I/O : Biovision motion files .bvh, .bva• object oriented• development environment : Delphi• rendering : OpenGL• animating : GLScene

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GLScene

• OpenGL based 3D library for Delphi• visual components and objects allowing description

and rendering of 3D scenes• bone, skeleton, animation, quaternion classes

involved• Delphi import packages, manual included• www.glscene.org

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Agenda

• Overview• Software specification• Technical report• Experiments & Verification

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Technical report

IN PROGRESS

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Agenda

• Overview• Software specification• Technical report• Experiments & Verification

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Experiments & Verification

• efficiency tests - realistic output?• flexibility tests - possible input• speed tests – miliseconds• global comparison of algorithm with simple

and dual quaternions• conclusion

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That’s all

• Thank you for your attention• Contact : www.tomassako.szm.sk [email protected]

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