The Multitasker - Design Concept for Tangible Interactive TV

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Watching Dallas Then Laurie Marion 2012

description

The Multitasker is a concept for design of a tangible interface for interactive television viewing.

Transcript of The Multitasker - Design Concept for Tangible Interactive TV

Page 1: The Multitasker - Design Concept for Tangible Interactive TV

Laurie Marion 2012

Watching Dallas Then

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Laurie Marion 2012

Watching Dallas Now

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Laurie Marion 2012

Tweets are Everywhere

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Character Power Visualization

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The Viewing Experience Now

1. Keeping score/following power moves2. Tweeting responses/cheers and boos3. Identifying characters with people you know

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Changing the DynamicInstead of this:

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Changing the DynamicHow about this?

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Ann Ewing, Sue Ellen’s BFF

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The Multitasker: A Threshold Object for

Friends of Sue Ellen

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What does it do?

1. Keeps track of John Ross2. Communicates with other friends3. Passes along knowledge that friends need to know to do their part to support Sue Ellen’s efforts on his behalf

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How is it used?1. Viewers join a local chapter of a club, the Dallas Cattle

Baronesses. 2. Viewers obtain a Multitasker.3. Viewers identify three friends to Multitask with.4. Multitasking group has usernames and passwords to log

in when watching the show.5. Multitasking group actually passes on knowledge to a

minor character on the show. This character can affect the course of action by passing information to a main character.

6. By moving the color cards on the Multitasker, a machine readable signal is generated that sends information to friends and to the minor character.

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Use Case Scenario

How can Sue Ellen best help John Ross?

How can friends help find out what really happened?

Is there some small piece of information that a minor character could bring in that would help resolve this situation?

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Use Case Scenario1. Placing a particular card

vertically sends a signal that the minor character should speak to a specific character represented by the card.

2. If there is a consensus from all the friends that this should happen, the minor character does speak to the character represented by the card.

3. Information exchanged between them may help Sue Ellen decide what is the best action.