The Garden of Knowledge as a Knowledge Manifold
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Transcript of The Garden of Knowledge as a Knowledge Manifold
The Garden of Knowledge as a Knowledge Manifold
Speaker: Ambjörn Naeve
Affiliation: Centre for user-oriented IT-Design (CID) Dept. of Numerical Analysis and Computing ScienceRoyal Institute of Technology (KTH) Stockholm, Sweden
email-address: [email protected]
web-sites: cid.nada.kth.se kmr.nada.kth.se
Structure of today’s math education system
Closed layered architecture based on:
• lack of subject understanding in the early layers.
• minimization of teaching duties in the final layers.
• life long teaching with:
• curricular-oriented ”knowledge pushing”.
Problems with today’s math education
It does not:
• promote understanding.
• support personalization.
• integrate mathematics with human culture.
• stimulate interest.
• integrate abstractions with applications.
• support transition between the different layers.
Possibilities for improving math education
• visualizing the concepts.
• interacting with the formulas.
• using ICT to increase the ”cognitive contact” by:
• personalizing the presentation.
Promoting life-long learning based on interest by:
• improving the narrative by:
• showing before proving.
• focusing on the evolutional history.
• routing the questions to live resources.
• proving only when the need is evident.
A traditional educational design pattern
(Tenured Preacher / Learner Duty)
School Duties
Course
Preacher
PrisonerEmployee
Teacher Learner
Life-longteaching:
Minimallearning efforts
Security
Doing time in return fora degree
Pupil
Confinement
Tenure
Agent 007with a rightto kill interest
* *
An emerging educational design pattern
(Requested Preacher / Learner Rights)
School Rights
Resource Seeker
Learner
Student
Knowledge
Life-longTeacher
Consultant
learning:
Pedagogical
Interest
Developingyour interests
Requestedteaching:
You teach as longas somebody is learning
Course
* *
QBL: the 3 performing knowledge roles
Preacher
Knowledge
Coach Plumber
Master Gardener Broker
you teachas longas somebodyis learning
you assistin developingeach indiduallearning strategy
you findsomeoneto discussthe question
´ ´ ´
QBL: the 3 performing knowledge roles (cont)
Source Strategist Opportunist
Knowledge
fascination methodology opportunity
qualitymeasured bygiven answers
qualitymeasured bylost questions
qualitymeasured byraised questions
The Garden of Knowledge
• is an interdisciplinary project at CID that is developing new forms of interactive learning environments.
• can be regarded as a form of Knowledge Patchwork, with a number of linked Knowledge Patches, each with its own Knowledge Gardener.
• has a first prototype that focuses on symmetry in order to illuminate some of the structural connections between mathematics and music.
Taking a walk in the Garden of Knowledge
What follows are some snapshots from a walk in the first prototype of the Garden of Knowledge.
The prototype is available on CD-rom and part of it is accessible on the web at the address: http://cid.nada.kth.se/il/kt/ktproto
This prototype was developed at CID during 1996/97 in collaboration with the Royal College of Music and the Shift New Media Group.
A Knowledge Manifold
• is designed in a way that reflects a strong effort to comply with emerging international IT standards.
• can be regarded as a Knowledge Patchwork, with a number of linked Knowledge Patches, each with its own Knowledge Gardener.
• gives the users the opportunity to ask questions and search for live certified Knowledge Sources.
• is a learner-centric educational architecture that supports question-based learning.
A Knowledge Manifold (cont.)
• allows teachers to compose components and construct customized learning environments.
• makes use of conceptual modeling to support the separation of content from context.
• contains a conceptual exploration tool (concept browser) that supports these principles.
• has access to distributed archives of resource components.
Resource Components / Learning Modules
Learning Environment
Learning Module
What to Teach
Resource Component* *
What to Learn
separating connecting
from with
through
Multiple Narration Component Composition
through
The seven different Knowledge Roles of a KM
• The knowledge cartographer
• The knowledge composer
• The knowledge librarian
• The knowledge coach
• The knowledge preacher
• The knowledge plumber
• The knowledge mentor
• constructs context-maps.
• fills the context-maps with content.
• composes content components into learning modules.
• cultivated questions.
• provides live answers.
• connects questions with appropriate preachers.
• provides motivation and supports self-reflection.
The Garden of Mathematical Knowledge
• Mathematical component archives
• Mathematical Knowledge Manifolds
• Interacting with mathematical formulas, using
• Shared 3D interactive learning environments
• Virtual Mathematics Exploratorium (Conzilla)
• Graphing Calculator (Ron Avitzur)
• LiveGraphics3D (Martin Kraus).
• framework for archiving and accessing components
• CyberMath.
created with these (and other) techniques.
Design principles for Concept Browsers
• separate context (= relationships) from content.
• describe each context in terms of a context-map.
• assign an appropriate set of components as the content of a concept and/or a conceptual relationship.
• filter the components through different aspects.
• label the components with a standardized data description (meta-data) scheme (IMS-LOM).
• transform a content component which is a context-map into a context by contextualizing it.
Surfing
Browsing
Viewing Checking
Context Content Description
Conceptual
Operating modes for Concept Browsers
Conzilla - a prototype of a Concept Browser
• object-oriented implementation in Java.
• dynamic creation of XML files that represent the context maps.
• clean separation of logic and graphics.
• uses URI:s to abstract the location of the content.
• prepared for LDAP based component location lookup.
• masters of science thesis work (“exjobb”) by Mikael Nilsson and Matthias Palmér.
Conzilla - ongoing work
• improvement of the interface.
• implementation of aspect filtering capacity.
• implementation of a help-service system for the localization of live knowledge resourses.
Conzilla - first official release
• will be avaliable as freeware in September 2000.
• check the URL http://www.conzilla.org
Geometry
Mathematics
Algebra
Combinatorics
Analysis
Surf
View
Info
Context Content
Surfing the context: Opening the Geometry field
Context Content
Viewing the content of Projective Geometry
Projective
Geometry
Algebraic
Differential Surf
View
Info
What
How
Where
When
Who
Projective geometry is the studyof the incidencesof points, lines
in space.
It could be calledthe geometryof the eye
and planes
Surf
View
Info
Geometry
Projective
Algebraic
Differential
Context
Aspect
Level
School
Elementary
Secondary
High
W H W
...
hat
ow
here
Aspect Filter
Filtering the content of Projective Geometry
Mathematics
Universe Brain
ContentContext
Mathematics = Hom(U, Brain)
Mathematics is the study of structuresthat the human brain is able to perceive
= Hom(O, Sapiens)
Surf
View
InfoWhat
How
Where
When
Who
Viewing the content: What is mathematics?
Clarification
Depth
Structure-
preserving
Content
In mathematics we study changescalled functions, which we try to restore = revert = invertas well as possible.
To determine the inverseof the minimally disturbed changethat is restorable, is calledto determine the pseudo-inverse of the change.
The perfect restorer = the inverseof a mathematical changein most cases does not exist.
Context
Mathematics Surf
View
InfoWhat
How
Where
When
Who
Viewing the content: How is mathematics done?
Clarification
Depth
Surf
View
Info
What
How
Where
When
Who
Mathematics
Viewing the content: Where is mathematics done?
Content
Clarification
Depth
Context
Science
Magic
Religion
Philosophy
Mathematicsinvoke
illustrateapply
inspire
Surf
View
InfoWhat
How
Where
When
Who
How is mathematics applied to science?
Magic
Philosophy
Religion
Science
Mathematicsinvoke
illustrateapply
inspire
Content
Clarification
DepthContextualize
Context
A is true
Science
assumption
conditional statement
logical conclusion
B is true
If A were truethen
B would be true
Mathematics
Magic
Philosophy
Religion
Science
Mathematicsinvoke
illustrateapply
inspire
How is mathematics applied to science? (cont)
Content
Surf
View
InfoWhat
How
Where
When
Who
Magic
Philosophy
Religion
Science
Mathematicsinvoke
illustrateapply
inspire
Clarification
DepthContextualize
Context
A is true
Science
assumption
conditional statement
logical conclusion
B is true
If A were truethen
B would be true
Mathematics
Falsification of assumptionsby falsification of their logical conclusions
experiment
fact
Conzilla - context of mathematical subtypes
Viewing the content-list of the Geometry node
Checking the metadata on Geometric Calculus
Viewing the content of Geometric Calculus
Viewing the content-list of Euclidean Geometry
Checking the metadata on Point Focus
Checking the metadata on Point Focus (cont.)
Viewing the content of Point Focus
CyberMath: an avatar using a laser pointer
CyberMath: finding the kernel of a linear map
CyberMath: importing a Mathematica object
CyberMath: the gen. cylinder exhibition hall
CyberMath: avatars visiting the virtual museum
CyberMath: the virtual solar energy exhibit
Pointfocusing experiment (Gunnarskog 1995)
Solar horse-power (Gunnarskog 1995)
References
• Taxén G. & Naeve, A., CyberMath - A Shared 3D Virtual Environment for Exploring Mathematics, CID, KTH, 2000, http://www.nada.kth.se/~gustavt/cybermath
Reports are available in pdf at http://kmr.nada.kth.se
• Naeve, A., The Garden of Knowledge as a Knowledge Manifold - a conceptual framework for computer supported subjective education, CID-17, KTH, 1997.
• Naeve, A., Conceptual Navigation and Multiple Scale Narration in a Knowledge Manifold, CID-52, KTH, 1999.
• Nilsson, M. & Palmér M., Conzilla - Towards a Concept Browser, (CID-53), KTH, 1999.