The Future of Tech Devices (see slides 12-22 for new insights)

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. The Future of Devices

description

(Feel free to download and share with colleagues.) In this deck, new key insights are slides 12-22. * Slide 20: Example implementation Timeline. (How close is a Digital World?) * Slide 17: New type of global ad business. * Slide 18: Active Knowledge replaces parts of search and online e-commerce. * Slide 19: Could Money be a new business at the scale of the online ad business? * Slide 21: Implementation at scale. (Accelerated transformation.) * Slides 24-25: New competitive differentiation. (Not a commodity any more.) See www.expandiverse.com for more information. Contact: Dan Abelow — [email protected]

Transcript of The Future of Tech Devices (see slides 12-22 for new insights)

Page 1: The Future of Tech Devices (see slides 12-22 for new insights)

© Dan Abelow 2013. All rights reserved. Ver. July 2013.

The Future of

Devices

Page 2: The Future of Tech Devices (see slides 12-22 for new insights)

© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Commodity Competition

Hardware

Apps

Telecom Plans

OS Features

App Stores

Internet

Few Advantages!

21 Problems

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Who Wins the Future?

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

1. Problems

2. Mission

3. Solution / Technology

4. Six Examples

5. Timeline

6. Next Steps

Key Points

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Mission: Capture markets by acceleratingthe future into today.

Goal: Today’s Internet child grows intothe adult Digital World.

2 Mission 5

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Solution Example: Mobile Phones

Developing countries skipped land lines.

Went direct to mobile phones.

In rapid leaps, how can we become

tomorrow’s Digital World?

3 Solution / Technology 6

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Market is Ready: We Expect This Future

Now: You’re watching this on a screen.

You carry and use screens all the time.

You switch from screen to screen often.

Expandiverse: Converge screens, devices, networks, services, etc. into a continuous digital Earth.

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Expandiverse Devices

“Fused”Devices

Wall Size TV Screen Sizes

PC/Laptop Tablet Mobile Wearable

• Teleportals: New family of devices / architecture.

• Converge: Smart phones, Tablets, PC/Laptop, TV’s, wearables, other screens.

• Like an automatic door: Put down a device and it turns off. Pick up the next device and it makes “you” and “your world” continuous.

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© Dan Abelow 2013. All rights reserved. Ver. July 2013.. #

Expandiverse Technology Portfolio

“Fused”Devices

Lifestyles/Realities

Services

Utility/Infrastructure

Wall Size

Shared Planetary Life Spaces (people, tools,

services, places, resources)

Active Knowledge:GPS for human success;Knowledge finds you;

Embedded E-commerceOptimization Ecosystem

Screen Size

PC/Laptop Tablet Mobile Wearable

Boundaries Control:Public/Private/Secret,Filters, Paywalls, Etc.

Constructed Realities

Governances

GDE: Global Devices Environment

Life Space Metrics

3rd Parties Integration

Identities

Architecture

Optimized Gateway

Auto-Config & Manage

Network Services

User Interface

BSS Ecosystem

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Create and drive disruptions,

inflection points, technology jumps.

Strategy

Numerous “next steps” advances.

Decades of business opportunities.

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Market Shift: From Individuals with Devices to a Digital World

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

6 Examples of a Digital World

Healthy Food

Senior Citizens

Responsive City Living

Supply Chains

Advertising

Active Knowledge

4 Six Examples 12

Existing

Interested

Projects or

Technology}

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Healthy Natural Food (Example: A Basic Human Need)

Problems:

Consumers: How to obtain healthy food.

Farmers: Soil/seed/water sustainability.

Society: Obesity, health costs, aging population.

Product:

Virtual interactive community of whole natural food chain (grow, manufacture, distribute, buy, prepare and enjoy).

Result:

Profitable natural food chain driven by healthier farming and consuming. Sustainable for 9 billion people.

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Senior Citizens (Example: A Large Demographic Group)

Problem:

Large aging population with shrinking mobility. Needs encouragement, assistance and involvement.

Product:

Virtual communities with family, childhood and lifetime friends, resources, services and caregivers.

Continuously connected energizing communities.

Results:

Continuously connect to family, friends and caregivers to live, play and grow in digital as well as physical lives.

Rewarding digital living as physical mobility shrinks.14

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Advancing Cities,Communities, NeighborhoodsProblems:

Citizen apathy, confusion or frustration. Innovation slows.

Lack of money and resources for solutions.

Smaller “pie” so groups compete to control the agenda.

Product:

Virtual interactive “Governances” by people.

Results:

Self-started / self-run initiatives. Crowd-based progress everywhere wanted. Effective projects make contributions.

Attract more people and businesses. Prosper and live well.15

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Supply Chains (Example: How the Economy Works)

Problems:

Robotics and telematics change work, management.

Transforming inventory, facilities, shipments, jobs.

Product:

Virtual real-time groups of managers and workers at connected companies in and across supply chains.

Instant and deep data for rapid continuous improvements.

Results:

Faster shift to efficient, responsive, accurate supply chains that benefit markets, industries and economies.

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Advertising and Paywalls (Example: Digital World’s Self-Controls)

Problem:

Individuals are sold as media’s product.

Product:

Expandiverse boundaries include personal paywalls.

“Permission blending” on screens: Ads, logos, products.

Results:

Individuals paid to let in and watch ads. New type of global ad business.

Incentives to watch and respond to more ads, not less. “Partnership Capitalism.”

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Active Knowledge (Example: A World of Successful People)

Problems:

Static knowledge keeps people in place across societies.

Static societies: Low levels of personal advances, success.

Product:

“You are the filter:” Deliver immediate success and embedded e-commerce via continuous connections between customers/vendors, across global markets.

Results:

Disrupt and replace search and online e-commerce.

Raise people’s and societies’ levels of achievement.18

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Governances / GRS Revenues (Example: A Big Idea – Money as human progress)

Problem:

How to run and fund virtual communities at scale?

Product:

“Governances” & GRS (Governance Revenue System).

Embed a GRS payment system within credit/debit transactions, at purchases and payments.

Results:

E-money system embeds itself in scalable human activities. New type of embedded transactions business.

Profitable self-chosen, self-funded collaborations.19

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Example Timeline

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1st Year 2–3Years

4–6Years

7 Yearsor More

Features Services Products Markets

Exam

ple

s • Parallax depth views for video

• Physical security for devices

• Auto-recognition for continuous use across family of devices

• Connect family of continuous devices

• Initial Life Spaces: presence, boundaries, digital events

• Governances, GRS (revenues)

• Virtual Teleportals (attack everyone else’s devices)

• First Teleportals (attack entire devices industry)

• Advanced Life Spaces, GRS, Governances

• Grow virtual communities

• Replace devices industry

• Embed GRS in transactions (enhance money)

• Grow digital economies (receive %)

5 Timeline

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Product Teams

Internal Speaking

Implementation*

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Roadmaps

Internal Workshops

Strategy

Mutual NDA

Your Process

Tech Resources

Custom Framework

*Experienced in delivering both specific projects and major advances for leading companies.

Custom Dashboard

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© Dan Abelow 2013. All rights reserved. Ver. July 2013. #

Proprietary IP / Inventor

Advantages:

Big market lead with proprietary tech and IP

Experienced IP creator / patent counsel

Previous IP with over 500 licensees today

Hundreds of tech consulting engagements

Trademark: Patents From the Future™

Numerous new opportunities for adopting companies between now and 2031 (IP expiration)

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Next: How to Shift Markets

Expandiverse Technology:

Expand growth and prosperity conditions for today’s generation.

New Expandiverse Technology and IP to build tomorrow’s digital world today.

Adopting companies: Competitive advantages. Capture markets. Accelerate future into today.

Today’s Internet child grows into the adult Digital World.

236 Next Steps

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From “Me Too Products” to Competing From the Future

Rising Innovations

Rising Volatility / Speed

Rising Financial Pressures

Rising Expectations

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Next: Your World Today

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