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Transcript of The Devolution of Resident Evil: A Survival Horror Game Abandons Its Roots by Susan Carmichael TURN...
The Devolution
of Resident
Evil:
A Survival Horror Game Abandons Its Roots
by Susan CarmichaelTURN ON SOUND RE3: The Last Escape by Masami Ueda & Saori Maeda
While the Silent Hill series has devolved
in its progression from the “survival horror” game
genre, the Resident Evil series has abandoned the
genre all together in favor of "action horror."
Project Purpose
Storylines of individual games in each series ♦ Gameplay characteristicsCharacters & monsters ♦ Sound & environment ♦ Scare tactics
Game Aspects
This presentation will only address Resident Evil and Resident Evil 4 in the Resident Evil series and Silent Hill 2 and
Silent Hill 3 in the Silent Hill series.
The classic Resident Evil story begins in Raccoon City, a location overrun by zombies. Members of the S.T.A.R.S. Alpha team enter to help find members of their disappeared Bravo team and to continue the investigation. Their exploration of a seemingly abandoned mansion turns into a fight for survival against the Umbrella Corporation's experiments.
Six years after the original zombie infestation in Raccoon City, the U.S. government officially shut down the Umbrella
Corporation and recruits Leon S. Kennedy, a former Raccoon City cop, to rescue the President's kidnapped daughter, Ashley
Graham, from a remote village in Spain. In Resident Evil 4 Leon does battle against the Los Illuminados cult and their parasite-
infected villagers.
STORYLINE
RE4: Krauser by Misae Senbongi and Shusaku Uchiyama
Silent Hill 2, the hallmark game of the series, documents James Sunderland's journey through Silent Hill to find out the truth about his wife Mary's death. The town and its inhabitants are manifestations of James' mind, and in the end James faces the truth.
Silent Hill 3 takes place 17 years after Harry Mason's nightmare in the original Silent Hill game, and his adopted daughter Heather meets Claudia Wolf in the mall. After fighting her way back home, Heather finds
her father dead and heads to Silent Hill to kill Claudia. Heather faces Claudia in a church and ingests a capsule of red liquid. She then vomits the bloody fetus of a god worshiped by the town's cult. Claudia
thwarts Heather's attempt to kill the god and ingests the fetus herself, giving birth. Heather kills the resurrected god and survives.
Resident Evil 4 abandons the previous games' focus on zombies in favor of parasitic attackers. An action fight against a global spread of deadly viruses replaces the immediate and personal struggle for survival. The Silent Hill series might not encompass many of the same characters and stories or offer a continuous timeline, but each game is a psychological fight for one's survival against dark secrets.
The survival horror perspective is third-person, intensifying the
sensations of vulnerability, isolation, and shock (McRoy par. 5). Resident Evil 4 was the first in the series to have an over-the-shoulder view of the fully three-dimensional world instead of the typical third-person
perspective.
GAMEPLAY
Resident Evil 1
Screenshot
Resident Evil 4 Screenshot
Survivor horror throws players into scenarios that induce fear; limited ammunition and health exacerbates these situations. Items in Resident Evil 4 are more plentiful, and the game introduces “the merchant," allowing the player to carry more items at once, thus ditching the survival aspect. Limited supplies encouraged the player to run from enemies and conserve supplies. This aspect weakened in the Resident Evil series but not in the Silent Hill series.
“Got sumthin' that might interest ya‘,
stranger.”
Leon S. Kennedy
Jill Valentine & Chris RedfieldS.T.A.R.S.
Ashley Graham
CHARACTERS
In Resident Evil, surviving the zombie infestation requires endurance and
cunning from the characters; however, physical ability dominates in Resident
Evil 4.
Resident Evil
Resident Evil 4
Silent Hill games have always focused on the
characters' ordinariness. Heather Mason from Silent Hill
3 offers an androgynous
appearance and narrative centrality,
successfully combining the imperiled and
masculine femininity of the survival horror genre (Kirkland 3).
Heather
Mason
James Sunderla
nd
Silent Hill 3
Silent Hill 2
SH3: Heads No. 2 by Akira Yamaoka
Zombie
Resident Evil 4 Enemies
Zombies are frightening. They
will eat you if given the chance, but
they move slowly enough to either avoid or destroy
with relative ease dependent on
their numbers and cramped spaces. In Resident Evil 4, smart and agile
opponents are the norm. Resident
Evil
Pyramid Head – The
Executioner
Nurse - The Anxieties surrounding
his wife's terminal
illness & The Sexual
Deprivation that came
with it
Maria - The Mary he always
wanted
In contrast, the enemies in Silent Hill 2 are manifestations of the James Sunderland's real fears, for surviving your own nightmares is
real survival horror.
SOUND
Low-key lighting not only plays up shadows, but it perpetuates a
progressively disturbing tone of gloom (McRoy par. 8). While the
Silent Hill series remains a dimly lit town, Resident Evil 4 lights up the
scenery with the wide open spaces and rural town environments.
ENVIRONMENT
The Resident Evil series no longer incorporates creepy music to such
a high degree. In contrast, the Silent Hill games continue to offer
sinister soundtracks for an expressionistic audio experience
(Kirkland 2).
SH3 - Fairytale Monster by Akira Yamaoka
Japanese survival horror relies heavily on ghost, rituals, and the unseen. Western survival horror is more visceral and action-oriented. As the Western design becomes the dominant paradigm, action and gore will continue to supersede psychological dread (Alexander).
SCARE TACTICS
conclusion
Gamers want the sense of being truly alone in the dark with just their thoughts and fear. Hopefully, the Resident Evil series will reach that point again and return to the roots that defined the genre.
RESIDENT EVIL 4 PARODY
Works CitedAlexander, Leigh. “Does Survival Horror Really Still Exist?” Kotaku. n.p. n.d. Web. 14 Jan. 2010.
Capcom Production Studio 4. “Resident Evil.” PlayStation. Capcom. 30 Mar. 1996. Video Game.
Capcom Production Studio 4. “Resident Evil 4.” PlayStation 2. Capcom. 25 Oct. 2005. Video Game.
Kirkland, Ewan. “Restless Dreams in Silent Hill: Approaches to Videogame Analysis.” Journal of Media Practice 6:3 (2005): 167-178. EBSCOhost Academic Search Complete. Web. 14 Jan. 2010.
Konami and Team Silent. “Silent Hill 2.” PlayStation 2. Konami. 24 Sept. 2001. Video Game.
Konami and Team Silent. “Silent Hill 3.” PlayStation 2. Konami. 6 Aug. 2003. Video Game.
McRoy, Jay. “‘The Horror is Alive’: Immersion, Spectatorship, and the Cinematics of Fear in the Survival Horror Genre.” Reconstruction. n.p. 6:1 (2006): n. pag. Web. 14 Jan. 2010.
“Resident Evil 4 Cutscene 2-2.” YouTube. 1 Nov. 2008. Web. 19 Jan. 2010. http://www.youtube.com/watch?v=P_lRWLV3QZo.
“Resident Evil 4 Parody.” YouTube. 22 Apr. 2009. Web. 20 Jan. 2010. http://www.youtube.com/watch?v=RCSpMAgkZxM .
“Silent Hill 3 Cutscenes 08, Hellish Elevator Decent.” YouTube. 11 Sept. 2006. Web. 19 Jan. 2010. http://www.youtube.com/watch?v=PGb_wGYAS9c.
“Ten Years of Resident Evil: The Official Soundtrack.” Sunthing Else. 27 Mar. 2007. Audio. 19 Jan. 2010. Yamaoka, Akira. “Silent Hill, Vol. 3.” Sony/Columbia. 28 July 2003. Audio. 19 Jan. 2010.
PicturesSlide 1 http://www.file-extensions.org/imgs/app-picture/5260/resident-evil.jpgSlide 2 http://media.photobucket.com/image/Resident%20Evil%205/jimato/wallpaper_resident_evil_5_01_1600.jpgSlide 3 http://api.ning.com/files/OjFOux2Sv-GOFp5jzVyUyVrD75idw-rAC8rn7aDsyIg_/silent_hill1.jpgSlide 4 http://www.pwned.com/gamecovers/playstation/2588c3f3d10c4c7043be71999e08d1c7-Resident_Evil.jpg
http://www.gamekicker.com/files/RE4CoverPs2.jpg Slide 5 http://www.mobygames.com/images/covers/large/1100333368-00.jpg
http://www.tothegame.com/res/game/1470/boxshot_uk_large.jpg Slide 6 http://img19.imageshack.us/img19/9990/cartoon1.png
http://www.brightsideofnews.com/Data/2009_7_24/Silent-Hill-demoed-at-Comic-Con-09/SilentHill_01_675.jpgSlide 7 http://www.gameandplayer.net/images/inset/inset1_09_0311_residentevil.jpg
http://ps2media.ign.com/ps2/image/article/614/614449/resident-evil-4-20050516000049172_640w.jpg Slide 8 http://residentevil.wikia.com/File:Residentevil4_conceptart_WVepg.jpg
http://www.penny-arcade.com/images/2005/20050114h.jpg Slide 9 http://img.neoseeker.com/v_concept_art.php?caid=55
http://residentevil.wikia.com/File:Chrs_and_Jill.jpg http://www.kaskus.us/showthread.php?p=64443202
Slide 10 http://silenthill.wikia.com/wiki/James_Sunderlandhttp://silenthill.wikia.com/wiki/Heather_Mason
Slide 11 http://residentevil.wikia.com/File:Zombie_Deadly_Silence.jpghttp://residentevil.wikia.com/Villagers http://projectumbrella.net/articles/Resident-Evil-4
Slide 12 http://silenthill.wikia.com/wiki/File:PyramidHeadPic.pnghttp://images2.wikia.nocookie.net/silent/images/1/1e/Demon_Nurse.jpghttp://silenthill.wikia.com/wiki/File:Sh2_art_35.jpg
Slide 13 http://www.eurogamer.net/articles/ir_residentevil4_gc http://www.kombo.com/article.php?artid=13862
Slide 15 http://www.blogcdn.com/xbox.joystiq.com/media/2007/06/soaloneinthedarkgun.jpg