The Atomic Elements of games
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Transcript of The Atomic Elements of games
John ImbongAdobe User Group ManagerOh-No! Manga EditorO r i g i n a l c o n t e n t b y I a n S c h r e i b e r
WHAT ARE THE ATOMIC ELEMENTS OF GAMES?
PRESS START
LEVEL 1
WHAT MAKES A GAME?Long story short: No ideas = no game
09 main elements of games1. Players2. Objectives3. Rules & Regulations4. Resources and Resource Mgt.5. The Game State6. Information7. Game Sequencing8. Player Interaction9. Theme or Narrative
1.pLAYERSWho’s playing who in this game?
• 1 player vs game system• PvE• Head-to-head gameplay• 1 player against many
• Free-for-all• Team competition• Predator-Prey System
1 Player vs GAME SYSTEM
HEAD-TO-HEAD
TEAM COMPETITION
2.GAME OBJECTIVESWhat are you trying to do?
• Capture and Destroy• Territorial Control• Resource Collection• Solving• Chase/Race/Escape• Spatial Alignment• Building• Negation of allowable goals
Teritorial control
CHASE/RACE/ESCAPE
SPATIAL ALIGNMENT
Negation of allowable goals
3.RULES & REGULATIONSAccepted methods of play among all players
• Start-up Rules• Progression of Play• Resolution of Gameplay
4.RESOURCES & RESOURCE MGT.Everything that is under the control of a single player
• Mana• Territory• Time• Objects• Information
5.THE GAME STATESnapshot of the game at a single point in time
6.INFORMATIONHow much data is visible to the player?
• Comprehensive Information• Private Information• Privileged Information• Hidden Information• Combination of all!
COMPREHENSIVE INFORMATION
PRIVATE INFORMATION
HIDDEN INFORMATION
7.GAME SEQUENCINGWhat order do players execute their move?
• Turn-based Gameplay• Simultaneous Turn-based• Real-time Deployment• And more!
TURN-BASED GAMES
Real-time deployment
8.PLAYER INTERACTIONHow does one player act against another?
• Direct Conflict (“I attack you!”)• Negotiation (“Do this for me, and I’ll do this for you.”)• Trading• Information Sharing
negotiation
9. THEME OR narrativeAdding an emotional connection to your game
Existent narrative
3d rendition
Cell shading
There you have it!1. Players2. Objectives3. Rules & Regulations4. Resources and Resource Mgt.5. The Game State6. Information7. Game Sequencing8. Player Interaction9. Theme or Narrative
unTIL THEN
don’t GIVE UP!
THANKS!(+10 POINTS FOR
GETTING THIS FAR )