THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in...

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THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in experiential media

Transcript of THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in...

Page 1: THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in experiential media.

THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in

experiential media

Page 2: THE ARTS, MEDIA AND ENGINEERING PROGRAM transdisciplinary research and graduate education in experiential media.

Vision, Mission and Goals

•What: Research and Graduate Education in Experiential Media •Researching the integration of the human physical experience with computation and digital media•Preparing experiential media experts across the arts, sciences and engineering

•Why: To Improve the Human Condition•Producing experiential media systems and models that evolve human ability, facilitate learning, enhance scientific discovery, empower creativity, assist the disadvantaged and improve quality of life.

•How: Through Collaborative Discovery•Team-based research•Diverse expertise covering the full scope

of the human experience•Interdisciplinary, multi-instructor courses•Emphasis on collective excellence

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Research Areas and Related specializations

•Observation

•Integrated sensing of physical

and digital human activity

•Extracting meaning from hybrid

physical-digital human activity

•Sensitization through

meaningful digital feedback

•Emergence of new knowledge

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• An Interdisciplinary Network • faculty and students from 10 disciplines• students enrolled in concentrations • faculty affiliated•outside collaborators

• With a transdisciplinary core• 10 AME faculty - joint appointment/affiliated with collaborating units (soon to be 12)• MAS PhD students• 4 administrative staff• 4 technical staff• visiting researchers

• Preparing Experiential Media Experts across the Arts, Sciences and Engineering

• PhD and Master’s degrees with digital media concentrations in 10 different disciplines:

•Computer Science and Engineering (MS, PhD), •Electrical Engineering (MS, PhD), •Bioengineering (PhD -specialization), •Psychology (PhD), •Education (PhD), •Design (MSD, PhD), •Music (MM, DMA), •Dance (MFA), •Theater and Film (MFA), •Visual Art (MFA)

• PhD degree in Media Arts and Sciences

Network Structure

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AME Courses

General / Introductory

Computational Principles for Media Arts

History & Analysis of Media Arts/ Arts & Technology

Media Theory Consciousness in Movement

Sensing Motion Capture & Analysis Sound Sensing & Analysis for Interactive Environments

Image Sensing & Understanding

Physiological Sensing

Perception & Modeling Multimodal Pattern Analysis Sensor Fusion Cognition & Perception for Hybrid Environments

Media Summarization & Resource Adaptation

Feedback & Interaction Interactive Design Physical Computing Interactive Visual Synthesis Interactive Sound Synthesis Movement & Interaction

Experiential Construction Computational Models for Mediated Experiences

Multimodal Environments Experiential Systems for Complexity

Active Learning in Mediated Environments

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Research Modules

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A rich student network

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Working and Studying as a Member of a Network

• It is challenging and rewarding• We focus on

• Ownership of mission• Agency in realization• Complexity as instinct

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Types of Student Appointments and Participation Routes– Research Assistant– IGERT trainee– IGERT associate– Excellence awardee (Kauffman)– Visiting researcher or post doc– Concentration or MAS student– Affiliated graduate student– Undergraduate research intern

– AME Student Association– Blog– Repositories/facilitation systems– FAC– AMESA events

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Demo Videos• Health• K-12 Education• Gestural Communication• Complexity• Reflective Living