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Transcript of Ted assignment
by: Melinda Gaskins
TEDIdeas Worth Spreading
Public Speaking Course Project
Sunday, March 17, 13
Daphne Bavelier
Your Brain on Video Games
Sunday, March 17, 13
I am a brainscientist...
Daphne Bavelier studies how the brain adapts to
changes, either by natural changes or by training.
Sunday, March 17, 13
Daphne grabs the audience attention by showing a first person shooter video game. She then discusses how the
majority of video gamers are not children, but adults in
their early 30’s.
Sunday, March 17, 13
Society has been under the false impression that video games do nothing to further intelligence.
She easily held the audience’s attention by further dispelling false beliefs concerning video games and stating that players
tended to have better vision and attention spans.
Sunday, March 17, 13
The average person believes sitting at a video game for several hours a week can
damage the eye or can cause eye strain. Daphne states that she has proven after extensive lab testing, people who play
action packed video games in moderation have improved
vision and capable of seeing details to a much higher
degree.
Sunday, March 17, 13
Daphne spoke in detail about several lab results in a way that the average person young and old could
comprehend.
Results on how video games could help improve the brain plasticity,
learning, attention, vision, etc.
Daphne followed closest to the TED commandment that states to make
the complex plain.
Sunday, March 17, 13
I rate the dynamism of Daphne’s presentation as a 4 of out 5. She gives the outward impression that she truly believes what she is stating and has an aura of confidence when discussing her findings.
In her presentation, she clarifies false misconceptions concerning the mental benefits of video game playing.
Sunday, March 17, 13
The presentation was clear and stayed on subject. Daphne
tried to spread new ideas, and did very well in showing the
audience what she was saying. I would have to say she
followed Garr Reynolds and Nancy Duarte standards for her
presentation.
Sunday, March 17, 13
Daphne has an overall appearance of confidence
in herself without portraying arrogance. This tends to aid in a
speakers ability to maintain the attention of
their audience. If the speaker appears to be at
ease, the audience tends to feel at ease as well.
Sunday, March 17, 13
In comparing Daphne Bavelier talk to Sir Ken Robinson talks, both are discussing the ability to learn or develop from a standard tool or media used in society.
Sunday, March 17, 13
Sir Ken Robinson’s talks are based upon the educational system being out of date for modern times. Daphne Bavelier's talk was based on what we learn using the new technology. Video games and social media and the benefits that can come from moderate video game playing.
Sunday, March 17, 13
Robinson used a lot of humor in his presentation, where as Bavelier focused on giving factual lab results in ways the average person could comprehend.
Sunday, March 17, 13
To sum up Daphne Bavelier’s presentation, she believes that carefully controlled lab testing has proven that action packed video game played in
moderation can improve the brains reflex times, awareness to their surroundings, improve vision, and to identify change
very quickly.
Sunday, March 17, 13
As far as advice to others following the path of public
speech...
Get the audiences attention from the very start.
Show the audience you have confidence in yourself and
believe in what your saying.
If you cannot portray that, your audience never will
believe what your trying to tell them.
Sunday, March 17, 13
Images
http://1.bp.blogspot.com/_f51ELUMVisI/S4MmD9pI4oI/AAAAAAAAAJ0/pyoZlLvWpKg/s400/biyonik_goz1.jpg
http://www.rochester.edu/aboutus/2006_2007/images/games.jpg
http://images.nflplayers.com/mediaResources/lyris/FormerPlayerMessage/Daphne_Bavelier_326x179.jpg
http://www.nyas.org/image.axd?id=59b9320b-7919-4912-ae4b-50d17a340c1a&t=633796381432500000
http://static1.businessinsider.com/image/50be70b169bedd9525000007-590/dr-bavelier-is-a-cognitive-neuroscientist-and-heads-her-own-lab-at-the-university-of-geneva.jpg
http://i2.ytimg.com/vi/e8hzowkUkR4/hqdefault.jpg
http://images.eurogamer.net/2012/articles//a/1/5/0/0/0/5/6/bavelier_02.jpg.jpg
http://www.rockpapershotgun.com/images/10/sept/brain.jpg
http://cdn2.dualshockers.com/wp-content/uploads/2012/11/brain-on-video-games.jpg
http://2.bp.blogspot.com/-t8uX-9Gbq5Q/T1rHI44t3VI/AAAAAAAAAYw/kVf7hWlj_R8/s320/gameeffect-300x235.jpg
http://www.thechristiandollar.com/wp-content/uploads/2012/11/Video-Game-Addiction.jpg
http://assets.vg247.com/current//2010/09/unrealtournament32.jpg
http://1.bp.blogspot.com/-_j3CSFXBzfM/UIxL1FGy_3I/AAAAAAAAADY/jJeycC1lu_o/s1600/1350473074902.jpg
http://i.imgur.com/KHLzT.jpg
http://topnews.in/healthcare/sites/default/files/video-games-shooters.jpg
http://farm7.staticflickr.com/6237/6256339209_d47f0293f0_z.jpg
http://static1.businessinsider.com/image/50be70b169bedd9525000007-590/dr-bavelier-is-a-cognitive-neuroscientist-and-heads-her-own-lab-at-the-university-of-geneva.jpg
http://www.bubblews.com/assets/images/news/1590987795_1361524113.jpg
Sunday, March 17, 13