TECHNOLOGY FUNDAMENTALS MODULE 1

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TECHNOLOGY PROGRAMA DE FORMACIÓN ADSI INGLÉS TÉCNICO. MODULO DE FUNDAMENTACION 1
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PRIMER MODULO DE FUNDAMENTACION EN INGLLES TECNICO ADSI

Transcript of TECHNOLOGY FUNDAMENTALS MODULE 1

Page 1: TECHNOLOGY FUNDAMENTALS MODULE 1

TECHNOLOGYPROGRAMA DE FORMACIÓN

ADSIINGLÉS TÉCNICO. MODULO DE FUNDAMENTACION 1

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WHAT COUNTS AS TECHNOLOGY?

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1. Technology as Objects

Search and find objects that represent technology used in each field of technology:

FIELD OBJECT

Agriculture

Medicine

ICT

Energy Power

Manufacturing

Construction

ACTIVITY 1:

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2. Technology as Knowledge:  The know-how behind technological

innovation.

It’s all the inventions, formulae, designs, drawings, procedures and methods, together with accumulated skills and experience in the hands of professional personnel which could assist the creation of an object or product.

What is an INNOVATION

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Watch the video: Coca-Cola Recipe Answer the questions: How much does it cost?a. USD 1.000.000b. USD 10.000.000c. USD 5.000.000 For how long have they guarded the recipe? a. 50 years b. 100 yearsc. 150 years How many recipes are there in the world?a. 1b. 2c. 3

ACTIVITY 2

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3. Technology as Activities: 

What people do, their skills, methods, procedures, routines.

Researching Testing Demonstrating Innovating Developing Inquiring Improving Planning Managing

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Your daily activities…

ACTIVITIES I LIKE ACTIVITIES I DON’T LIKE

e.g I like having breakfast /I don’t like brushing my hair

1. Learn and practice your daily activities. Click HERE

2. Make sentences of your daily activities

Extra practice> HERE

ACTIVITY 3

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 4. Technology as a Process

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Spelling correction Check and correct the spelling mistakes

in the following activities that you learn to do at SENA:

Word Correction

Analisymg

Developping

Researshing

Planing

Desinging

ACTIVITY 4

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5. Sociotechnical System

Example: a set of 10 computers connected to a network in different socio-technical systems:

A hospital emergency room a public library The computing lab of an school A bank office The inventory office at a chocolate company  

The "ethical issues in computing" appear because they are based in the particular combination of technology and a social system.

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Simple description Select one picture and write a description using

there is (1) and there are (2,3,4..) and the prepositions: in , on, at, next to, under, in front of..

E.g There is a clock on the wall

ACTIVITY 5

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THE NATURE OF TECHNOLOGY

Technology has a 6 main characteristics:

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Science or technology??CHARACTERISTIC 1

Science TechnologyMotto: Science is knowing Technology is doingMission: The search for a theory or

cause.The search for solving problems and creating new processes.

Result : Making statements Activities, processes and products.

Evaluation Methods:

Analysis, generalization and creation of theories

Analysis and synthesis of design.

Focus: Focuses on understanding of nature

focuses on the change of the environment to solve problems.

Development Methods:

Discovery (controlled by experimentation)

Design, invention, production

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Check this out!• Read the article:Technology Facts• Play the games:Science Games

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Examples:Science Vs. technology??

SCIENCE

TECHNOLOGY

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Design, Design, Design…

Design is at the center of technology, so it is important to understand it:

CHARACTERISTIC 2

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EXAMPLE Lucy is going to the supermarket near

home with her son and his dog, but she doesn´t have much time and she is worried about her son´s safety because he is a very hyperactive boy.

She is designing a plan to cross the street safely, quickly and easily.

Look at the design process in the next slide……..

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1. PERCEPTION OF A NEED: Cross the street 2. FORMULATION OF SPECIFICATIONS

• Safely• Quickly• Easily

3. GENERATION OF IDEAS

a. Wear an armor

b. Take the pedestrian bridge

c. Cross runningd. Cross in green light.

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4. FINAL SOLUTION

5. EVALUATION OF THE SOLUTION

Cross in green light.

• Safe?• Quick?• Easy?

d.

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Draw the design process described using a real life example and the design process as follows:

1. Perception of a need2. Formulation of especification (requirements)3. Generation of ideas4. Final Solution5. Evaluation of the Solution

ACTIVITY 6

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Making!!

CHARACTERISTIC 3

MAKING ACTIVITIES

Prototype

Batch

3D-Model

Sketch

Outline

Mock-up Click HERE to see the description

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1. Create a mock-up for a web or mobile application and describe it.

Use this >>>>>TOOL

2. Match the new products with the corresponding making activity.HERE

ACTIVITY 7

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Team work!! Technology needs design and production

but also involves co-operation between different specialisms, these people are called “technologists” in performing many specific functions.

For example, people have to work as a team, communicate efficiently and be organized.

CHARACTERISTIC 4

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Team work practice1. Find a partner to form a team, imagine you have a technology company that needs a new device for video gamers.2. Search on the internet: materials you will need, the people you need to design and create your product, the machines, budget, etc.3. Develop a sketch of your final product. Include all the aspects you found to make this project come true!!

ACTIVITY 8

Be creative!!

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ValuesThe value is the mental estimation a consumer makes of a product Is the relationship between the consumer's perceived benefits in relation to the perceived costs of receiving these benefits.

VALUE: BENEFIT COST

CHARACTERISTIC 5

Great VIDEOProviding real value

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Let’s buy technology! Compare two technological products with a

partner what are their benefits and REAL value for each one:

DEVICE 1 ($....................) DEVICE 2 ($..........)

Benefits: Benefits:

ACTIVITY 9

Find more benefits HERE

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Socially Shaped Technological enterprises are

determined not only by advances in knowledge but also by the identification of needs, and of course social interests.

Technology is shaped by society, by consumer choice.

CHARACTERISTIC 6

Watch the videos: Technology changes and Technology shapes society,

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Identify the 5 technological inventions that have shaped our way of life. EXPLAIN using the MODEL in the next slide>>>>>>

INNOVATIONS THAT HAVE CHANGED SOCIETY

TYPE

1. OBJECT

2. KNOWLEDGE

3. ACTIVITY

4. PROCESS

5. SOCIO-TECHNICALSYSTEM

Check out these pages:10 Inventions That Changed the World10 Inventions That Changed the World 211 Innovations That Changed History

ACTIVITY 10

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Model: The washing machine is important because it

helps us wash our clothes (Sing.)(TYPE: Object)

The vaccines are important because they improve our health. (pl.)

(TYPE: Knowledge)

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THIS IS THE END OF THIS SECTION.

EVIDENCE:Complete all the activities developed in this module.

NATURE OF TECHNOLOGY

THANKS!

Module 2