Technical, Tangible, Social (Xerox Research Center)

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description

A version of my "technical, tangible, social" talk, given at Xerox Research Center in Webster, NY, August 2009.

Transcript of Technical, Tangible, Social (Xerox Research Center)

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Technical/Tangible/Social

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“One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of games within society, and the wider possibilities of tangible game experiences could make the word ‘game’ insufficient to describe what we are doing.”

- Game design legend Masaya Matsuura

“One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of games within society, and the wider possibilities of tangible game experiences could make the word ‘game’ insufficient to describe what we are doing.”

- Game design legend Masaya Matsuura

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“One day we will look back with embarrassment on this era when all of our virtual experiences were trapped behind a screen. This advance will have great implications for the role of computing within society, and the wider possibilities of tangible computing experiences could make the word ‘computing’ insufficient to describe what we are doing.”

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Flickr: Kit Cowan

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Flickr: Patrick BarberFlickr: Tim Duckett

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Etsy: Littleput Books™

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Flickr: Liz Lawley

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RIT OPL: Page to Pub

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LSC Projects: Social Genius

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LSC Projects: PULP

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Picture the Impossible:A city-based adventure

gameCreated by

the RIT Lab for Social Computingand

the Rochester Democrat & Chronicle

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Can you picture an entire community coming together to play a game? A game that helps them learn about their city? A game that encourages them to support local charities?

It may sound impossible, but we don’t think it is. And we’re asking you to join us in picturing the impossible…

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Two-Tier Registration

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The Marquis:Golisano Children’s Hospital

SocialCollaborationProject:Foodlink

The Watchmaker:Boys & Girls Club

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Initial Interface

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Web-based Casual Games

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Location Games

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Newspaper Games

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