Task 2 IG3

5
Harry Johnson Here you can see me beginning to add a sound to my game this was an easy process to begin with and then soon after I found it to be straight forward but at first it was hard to get my head around because I had problems adding my sounds because I hadn’t saved them correctly but after this it was a simple task.

Transcript of Task 2 IG3

Page 1: Task 2 IG3

Harry Johnson

Here you can see me beginning to add a sound to my game this was an easy process to begin with and then soon after I found it to be straight forward but at first it was hard to get my head around because I had problems adding my sounds because I hadn’t saved them correctly but after this it was a simple task.

Here you can see me editing my sounds by changing the volume of the sounds I have added to my game this was my first sound and it had to be edited because the sound was to loud and it found it to be better when it was a background sound.

Page 2: Task 2 IG3

Here you can see that I have finished adding a couple of sounds to my sprites this is to show that I have implemented it to my sounds and to show that they work on my game and to also show that I can add sounds to my game.

You can see here that I am adding another sound to my game this was to show again that I can add sounds and to show you the process of me adding sounds to my game this was also very easy and I found it o be a very simple task to complete.

Page 3: Task 2 IG3

Here you can see me adding a sound to one of my sprites this was a bit confusing but I got over it and began to add my sounds one at a time to each individual sprite this was simple and straight forward for me to complete after doing it a few times.

Here you can see me selecting a sound to add to my game you can see the drop down where they all are and you can see my sound in which I was about to add to my game soon after this I was finish adding sounds and about to test to see if my game would run with my changes to it.

Page 4: Task 2 IG3

Here you can see my final product this was to show that my game work correctly and to show that my sounds are implemented into it because you can see that the game is running well and to a good enough standard.