Systems Tranlationsto Rifts

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    1st & 2nd Ed. AD&D Eui!ment to t"e !alladium Megaverse. #er. 1.$

    MA%IC ITEMS

    egular Eui!ment.

    7or regular everday e2ui)ment 8ust leave as is when )ossi5le, 5ut for wea)ons use)alladiums e2uivlent when )ossi5le. Palladium%s versions of ncient wea)ons, armor, &e2ui)ment can 5e found on the following )ages9

    3eyond the u)er $atural9 66: thru 6;< for wea)ons -6 for armor0.*eroes =nlimited 6nd ed.9 ;:

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    Magic (ea!ons.

    ll magical wea)ons from !&! have to roll on the following chart when refering tothe B)lusB 5onus of the wea)on9

    D) oll * (ea!ons +!lus+ onus re-ers to.< D Plus is for triking & Parrying>1F

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    SPECIA8 CASES

    +auntlet of /gre Power9P9 1A

    To *it9 ;Punch9 6!@ & P.. 3onus

    +auntlet of /gre Power 69P9 1>To *it9 ;!amage9 ; & P.. 3onus

    +irdles of +iant trength9Ty)e, P9, trike, !amage, -7rom *igh P..0*ill, 6

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    I'TS 0TE9"agic wea)ons do !C !amage to a !C structure, & "!C !amageto "!C structures.rmor )rovides "!C as descri5ed on the chart -a0 5elow.7inally items that enhance the strength of a character )rovide su)ernatural strength.

    C"art a39 Determining 5ase MDC -or Magical Armor1< F .C. D ( 1< D "!C.

    Magical modi-iers -or Armor

    1 & 6 D the 5ase "!C is im)roved 5y :

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    Common, 'lvish, !warvish, uld ormish, Cantaur, *alruuan, Thayain, mnite, ll at-1A0

    MemoriE0, eamanshi)-:

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    MA%IC9

    3ase PP'9 ?:De-ence modes9Just minor )sionic disci)lines -see 5elow0

    Strengt" Points91 Psionic trength Point e2uals 1 #P )oint.Attac; Strengt" & De-ence Strengt" 9These attri5utes are now ignored for the #P-gained from strength )oints0 can 5e used to )ower either as the )sionicist sees fit.ecivery o- Psionic Strengt"9=se the Palladium "egaverse%s recovery system.

    Poer Conversion

    Psionic Disci!lines? Minor, Ma@or9aries Per Palladium ystem.7or Rifts, *eroes =nlimited 6nd 'd, Palladium 7antasy 6nd 'd, & $ight 3ane, they aretreated as )hysical or tele)athic minor )sionics & su)er )sionics.7or *eroes =nlimited they are 8ust "inor & su)er )sionics.7or 3eyond the u)ernatural they are 8ust )hysical or tele)athic )sionics. sk +.". for aP.P.'. cost if you wish to )urchase them for your 3.T.. character.7or T.".$.T. they are 8ust )sionics. sk +.". for a 3ioF' cost if you wish to )urchasethem for a T.".$.T. character.7or Palladium 7antasy 1st 'd. minor disci)lines are levels 1 F : )sionic a5ilities, ndma8or disci)lines are )sionic a5ilities levels @ & u). sk +.". for which level they are ifyou wish to )urchase them for a )alladium character.7or Ro5otech -The entinels0 only the at Peo)le of +aruda can have access to them. sk

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    you +.". if you can have any and if so whicvh ones. +.".%s can use them as side effectsof the #nvid +enesis )its.

    ange9Range, kee) the same.Duration91 turn is e2ual to 1 full melee round. 1 round is e2ual to 1 melee action.

    rea of 'ffect9 rea of ffect, kee) the same.Strengt" Point Cost9The #P cost that must 5e )aidSaving T"ro9ee "onster or Character Conversion Charts.

    t"er9Gevel of mastery now refers to the characters 'IP level.

    20D EDITI0 AD&D, E%78A PSI0ICS.

    Player > Monster Conversion9

    Psionic Strengt" Points91 PP e2uals 1 #P )oint.

    Poer Conversion

    Psionic Disci!line Catagoroes9aries Per Palladium ystem. ee 5elow.

    AD&D Psionic Catagory * Palladium Psionic Catagory

    Clairsentience D ensitivePsychokinetic D PhysicalPsychometa5olic D *ealingPsycho)ortive D PhysicalTele)athic D ensitiveciences D u)er or "a8or

    !evotions D "inor

    Psionic Disci!line notes9

    7or Rifts, *eroes =nlimited 6nd 'd, Palladium 7antasy 6nd 'd, & $ight 3ane, they aretreated as *ealing, )hysical, or tele)athic )sionics & su)er )sionics.7or *eroes =nlimited they are 8ust "inor & su)er )sionics.7or 3eyond the u)ernatural they are 8ust healing, )hysical, or tele)athic )sionics. sk+.". for a P.P.'. cost if you wish to )urchase them for your 3.T.. character.7or T.".$.T. they are 8ust )sionics. sk +.". for a 3ioF' cost if you wish to )urchasethem gor a T.".$.T. character.7or Palladium 7antasy 1st 'd. !evotions are levels 1 F : )sionic a5ilities, nd ciences

    are )sionic a5ilities levels @ & u). sk +.". for which level they are if you wish to)urchase them for a )alladium character.7or Ro5otech -The entinels0 only the at Peo)le of +aruda can have access to them. skyou +.". if you can have any and if so whicvh ones. +.".%s can use them as side effectsof the #nvid +enesis )its.

    Poer Score9This attri5ute is now ignored. 3ut the +.". insists on useing these rollsthan take Power core target num5er -))lica5le !&! attri5ure HF any modifiers0 and

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    multi)ly it 5y .: to get the )alladium skill E. the /)tional BPower coreB effect would5e a roll of :E or less. B6:E and u) -lso see B)owerscoreB & B6, > H : D 1.A or 60ecivery o- PSP9=se the Palladium "egaverse%s recovery system.

    Poer Conversion

    Psionic Disci!line Catagoroes9s 6$! '!#T#/$ !&!, R'+=GR P#/$#C -ee5ove0.MAC9This attri5ute is now ignored.PSP Cost9The #P cost that must 5e )aidange9Range, kee) the same.Duration91 turn is e2ual to 1 full melee round. 1 round is e2ual to 1 melee action.Area o- E--ect9rea of ffect, kee) the same.Saving T"ro9ee "onster or Character Conversion Charts.

    t"er9Prere2uesets are still in use, however the )layer can use the Palladium e2uivelentinstead. '.+. Contanct can 5e su5tituted, with Palladium%s tele)athy as a )rere2uisit.

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    $eutral +ood D =n)rinci5led$eutral 'vil D 5errant

    $/. PP'R#$+ D Just e(tra game info, 5est used 5y +.". unless a P.C.

    AM C8ASS * Armor ating & SDC > MDC.1< F .C. D : D .R.ny .R. )oint a5ove 1A is e(changed for a )arry, dodge, & rollHfall 5onus.

    E.%.

    1< F F> -C0 D 1>-0,1>-0 : D n .R. of 1A, & : to )arry, dodge & rollHfall. -61 F 1A D :0. ( 1< D !C.

    S!ecial SDC Cases9

    ( :< for dragons under age catagory . ( :

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    Saving t"ro sustatute tale.

    !ro) the !&! saving throw 5ase num5er and use the )alladium 5ase num5er instead.lso take your !&! saving throw modifiers and a))ly them as a save 5onuses in the

    )alladium system. verage 5onuses together where needed.Palladium Save Cat. * AD&D4s A!!licale 5onus.Palladium. * AD&D.

    "agic, 3asic D )ell)oison, $onFGeathal D Poison"agic, Ritual D !eath "agic, Polymor)hPoison, Geathal D Poison"agic, Circles D 3reath ea)onComma H!eath D !eath "agic"agic, ards D Rod, tall, or and#nsanity D $H

    *orror 7actor D ee "oral -a5ove0Psionics D Petrification

    MA%IC C0#ETI0 ' M0STES (IT/ SPE88 CASTI0% A5I8ITIES

    'M AD&D9

    To Palladium%s P.P.'. 5ased magic system. +ive the "onsters a 5ase P.P.'. of :< )er hitdice. -1: P.P.'. )er hit dice for non s)ell casters0

    (IAD > I887S7I0IST

    S!ell level 13 * P.P.E. costF.Cantri)s D 6 P.P.'.1st D : P.P.'6nd D 1< P.P.';rd D 6< P.P.'th D ;< P.P.':th D < P.P.'@th D ?: P.P.'?th D 1th D ; D7IDIC

    S!ell level 1G3* P.P.E. cost.F

    Cantri)s D 6 P.P.'.1st D : P.P.'6nd D 1: P.P.';rd D 6: P.P.'

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    e(change for the ones )rovided 5y )alladium. lso see other notes at end of thisdocument.

    CM5AT

    0AT7A8 A.C. * Armor ating & SDC > MDC.

    1< F .C. D : D .R.ny .R. )oint a5ove 1A is e(changed for a )arry, dodge, & rollHfall 5onus.

    E.%.

    1< F F> -C0 D 1>-0,1>-0 : D n .R. of 1A, & : to )arry, dodge & rollHfall.-61 F 1A D @0. ( 1< D !C. -"inimum !C )f ; MDC.

    1< F .C. D : D .R.ny .R. )oint a5ove 1A is e(changed for e(tra !C at a rate of 1 for :.

    E.%.

    1< F F> -C0 D 1>-0,

    1>-0 : D n .R. of 1A, & ;< e(tra !C.61 F 1A D @, -@ ( : D ;

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    Palladium Save Cat. * AD&D4s A!!licale 5onus.

    Palladium. * AD&D.

    "agic, 3asic D )ellPoison, $onFGeathal D Poison"agic, Ritual D !eath "agic, Polymor)h

    Poison, Geathal D Poison"agic, Circles D 3reath ea)onComma H!eath D !eath "agic"agic, ards D Rod, tall, or and#nsanity D $H*orror 7actor D ee "oral -a5ove0Psionics D Petrification

    T/E

    L#GG D L#GG. Take skill target num5er -))lica5le !&! attri5ure HF anymodifiers0 and multi)ly it 5y .: to get the )alladium skill E.

    C/"3T L#GG D 'P/$ PR/7#C#'$C#'. Lee) the 5onuses gained from the!&! system as is, 5ut add a )arry 5onus e2ual to the Bto hitB 5onus gaines from theskills. lso when a characters wea)on s)eed is reduced 5y one factor -Com5at & Tactics6nd edition 5ook0 ignore the s)eed change and give the character 1 to initiative. 7inallyadd 1 to trike, Parry, & !odge )er : levels of the character.

    '=#P"'$T D '=#P"'$T. Lee) the same when )ossi5le.'P/$ D 'P/$. Lee) the same when )ossi5le.

    "agical wea)ons have a )arry 5onus e2ual to thier strike 5onus. -lso see '2ui)mentPage0'IP T3G' D Lee) using the )layers characters current advancement chart.'IP G=' D !ro) it, =se Palladium%s IP ystem.

    A8I%0ME0TS9

    True $eutral D narchistGawful +ood D Prici5ledGawful 'vil D "iscreantChaotic +ood D cru)ulousChaotic 'vil D !ia5olical$eutral +ood D =n)rinci5led$eutral 'vil D 5errant

    MA%IC C0#ETI0 'M AD&D9

    To Palladium%s P.P.'. 5ased magic system.+ive the s)ell casters a 5ase )ersonal P.P.'. of 6< )er level. -7or warrior H theif su5classes

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    with s)ell casting a5ility give 1< P.P.'. )er level.0The +" may give $PC s)ell casters a current & ma(imum P.P.'. of :< )er level. -7orwarrior H theif su5classes with s)ell casting a5ility give them 1: P.P.'. )er level.0fter all s)ell casters in the )alladium universes can store more than thier )ersonal ))ema(imum.

    (IAD > I887S7I0IST

    S!ell level 13 * P.P.E. costF.

    Cantri)s D 6 P.P.'.1st D : P.P.'6nd D 1< P.P.';rd D 6< P.P.'th D ;< P.P.':th D < P.P.'@th D ?: P.P.'?th D 1th D ; D7IDIC

    S!ell level 1G3* P.P.E. cost.F

    Cantri)s D 6 P.P.'.1st D : P.P.'6nd D 1: P.P.';rd D 6: P.P.'th D : P.P.'

    :th D A: P.P.'@th D 1:< P.P.'?th D ;; of Revised *eroes =nlimited for a *.=. cam)aign, & )ages 1 & 6 ofTransdimentional Turtles for a T.".$.T. cam)aign.

    T/E 0TES

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    S;ills & Poers AD&D 2nd Ed.3style attri5utes must 5e averaged 5ack together again5efore conversion, The ony e(ce)tion 5eing the su5 attri5utes for charisma. Theleadershi) su5 attri5ute can 5e used for "ental 'ndurance & the ))earance u5attri5ute can 5e used for Physical 3eauty.

    Marvel RPG to Heroes Unlimited. Ver. 1.0

    Marvel /eroes 7nlimited

    an; Attriute 0o. Comat A & SDC

    'eele ; $one, 1 tt. 6 & 1

    damage )er level.T"is Includes9 5sor5, Geech Gife, Geech eed, & "ega !rain, !ream eater -o))onentmust 5e aslee) first0

    Liller ttacks D The first critical hit ends the fight, for your o))onent is finished for thefight. 3ut if you don%t get a critical hit you miss all together.T"is Includes9'()losion, 7issure -no effect against flying )okemon0, +uillotine, *orn!rill, u)er 7ang.

    Gingering ttacks D Powers that do damage even after the main damage has 5een done.The attack is made as normal & does it initial damage if a))lical5e, then the victem

    makes a save vs )oison. #f he fails the save then he takes another 1!6 damage for eachaction that he takes that does not cure the illness H )ain. T"is Includes9'm5er, 7ire 3last,7ire Punch, 7lamethrower, Poison gas, Poison Powder,Poison ting, ludge, mog,To(ic.

    Power ttacks D These )owers do damage & victem must save vs )sionics or sufferadditional effects. The saving throw negative from the atttackers s)ecial attri5ute do nota))ly to these attacks. scared )okemon loses it%s ne(t imeadiate action. T"is Includes9Con-use9Psy5eam,Decreased attac;9 urora 3eam,Decreased De-ense9cid,

    Decreased S!eed9 3u55le, 3u55le 3eam, Constrict,'ree

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    #m)rovements D 5ilities that increase an atti5ute, im)rove the a))ro)riate 5onuses 5y 1)er use.T"is Includes9

    Attac;9 +rowth, "editate, har)en, moke creen, word !ance,De-ence9 cid rmor, 3arrier, !efense Curl, !ou5le Team, *arden, "inimiKe,

    ithdraw,S!eed9 gility,S!ecial9mnesia,eakeners D 5lilites that decrease an attri5ute, lower the a))ro)riate 5onuses 5y 1 )eruse.T"is Includes9

    Attac;9+rowl, Linesis, andFttack,De-ence9Geer, creech, Tail hi),S!eed9tring hot,S!ecial9Gight screen, "ist, )sychic,

    Misc. !oersConversion D 4our )okemon is now the same ty)e as your o))onent for the sake ofimmunites & weaknesses -ee 3elow0Counter D *its your o))onent for twice the damage received -works only against)hysical attacks0!isa5le D /))onent must save vs )sionics or randomly loose a )ower!ragon rage D !oes < !amage.'arth uake D $o effect against flying )okemon*aKe D Cancels all Psycic effects on 5oth )okemon"etronome D randome attack is used from this )age -+"%s Choice0"imic D 4our )okemon mimic%s the last attack used against you

    "irror "ove D 4our )okemon mimic%s the last attack used against you$ightshade D !amage is your )okemons level (:.Pedal !ance D !oes dou5le damage, 5ut confuses you )okemon -see a5ove0Psywave D !amage is your )okemons level (?.uick ttack D #gnore initiatve you are going first for this attack action -no damage5onus0Rage D ith 'ach hit you take, your )okemons gains a 1 to strike & damage untill ;!minutes are u).Recover D Restores 1H6 you )okemon ma(imum *P, doesn%t effect your !C.Reflect D Cuts the damage recieved from )hysical attacks 5y 1H6 for 1! minutes.Rest D Restores all lost *P -$ot !C0, 5ut loses the nest 6 actions aslee)Roar D 'nds the 5attle automatically -as a draw0. !oesn%t work against trainerseismic Toss D !amage is your )okemons level (:.elf !estruct D !oes ;!@(1< !amage, 5ut your )okemon goes down for the count.oft 3oiled D Restores 1H6 you )okemon ma(imum *P, doesn%t effect your !C.)lash D !oes nothing, com)letely uselessu5stitue D Takes all the damage from the ne(t successfull hit.Tele)ort D 'nds the 5attle automatically -as a draw0. !oesn%t work against trainersThrash D !oes dou5le damage, 5ut confuses you )okemon see a5ove0

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    Transform D *ave o))onet hand over his character sheet, 5ecause you )okemon hastransformed into him, so you need to see his )owers -note9 co)ies )owers only, & atdou5le #P cost0 lso looses all his own )owers whle mimicing the o))onent.hirl ind D 'nds the 5attle automatically -as a draw0. !oesn%t work against trainers

    Pokemon Ty)e Com5at "atri(.n '(am)le of Pokemon to )alladium. Pokemon Trainers '()ansion.

    Po;emon Ty!e Comat Matri:

    Poer Ty!e Modi-iers9

    Power ty)es that are e(tra effective against )okemon ty)es9

    3ug 5ased attacks do dou5le damage H effect against +rass, & Psychic )okemon!ragon 5ased attacks do dou5le damage H effect against !ragon )okemon'lectric 5ased attacks do dou5le damage H effect against 7lying, & ater )okemon7ighting 5ased attacks do dou5le damage H effect against #ce, "D$ormal, & Rock)okemon7ire 5ased attacks do dou5le damage H effect against 3ug ,+rass, & #ce )okemon

    7lying 5ased attacks do dou5le damage H effect against 3ug, +rass, & 7ighting )okemon+host 5ased attacks do dou5le damage H effect against Psychic )okemon+rass 5ased attacks do dou5le damage H effect against +round, Rock, & ater )okemon+round 5ased attacks do dou5le damage H effect against 'lectic, 7ire, Poison, & Rock)okemon#ce 5ased attacks do dou5le damage H effect against !ragon, 7lying, +rass, +round, &Rock )okemonPoison 5ased attacks do dou5le damage H effect against 3ug, & +rass )okemonPsychic 5ased attacks do dou5le damage H effect against 7ighting & Poison )okemonRock 5ased attacks do dou5le damage H effect against 3ug, 7ire, 7lying, & #ce )okemonater 5ased attacks do dou5le damage H effect against 7ire, +round, & Rock )okemon

    Power ty)es that are inFeffective against )okemon ty)es9

    3ug 5ased attacks do 1H6 damage H effect against 7ire, 7ighting, 7lying, & +host)okemon.'lectric 5ased attacks do 1H6 damage H effect against !ragon, & +rass )okemon. $odamage H effect against +round )okemon.7ighting 5ased attacks do 1H6 damage H effect against 3ug, 7lying, Poison & Psychic

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    )okemon. $o damage H effect against +host )okemon.7ire 5ased attacks do 1H6 damage H effect against !ragon, Rock, & ater )okemon.7lying 5ased attacks do 1H6 damage H effect against 'lectric & Rock )okemon.+host 5ased attacks do $o damage H effect against $ormal )okemon.+rass 5ased attacks do 1H6 damage H effect against 3ug, !ragon, 7ire, 7lying, Poison &

    )okemon+round 5ased attacks do 1H6 damage H effect against 3ug, & +rass )okemon. $odamage H effect against 7lying )okemon.#ce 5ased attacks do 1H6 damage H effect against 7ire, & ater )okemon.$ormal 5ased attacks do 1H6 damage H effect against Rock )okemon. $o damage H effectagainst +host )okemon.Poison 5ased attacks do 1H6 damage H effect against +host, +round & Rock )okemon.Rock 5ased attacks do 1H6 damage H effect against 7ighting, & +round )okemon.ater 5ased attacks do 1H6 damage H effect against !ragon, 'lectric, +rass & )okemon.

    0ote9 )okemon is resistant to the attacks from its ty)e -1H6 !amage0.

    E.%. fire ty)e attack is useless against a fire )okemon

    0ote 29#f a )okemon%s 1st ty)e is e(tra vulvera5le to an attack ty)e. nd its 6nd ty)e isresistant to the same attack ty)e. Then the 6 ty)e cancel each other out.E.%.Ma)dos is 5oth an electric & a flying ty)e. o )ikachu%s thunder attack would onlydo nornal damage. 3ecause, his weakness to electricity ty)e attacks from 5eing a flyingty)e )okemon. ould cancel out his resistance from 5eing an to electricity ty)e from5eing an electric ty)e )okemon.

    ATTAC= TPES

    5ug Ty!e Attac;s9 Geech Gife, Pin "issle, tring hot, Twineedle,

    Dragon Ty!e Attac;s9!ragon Rage,Electric Ty!e Attac;s9Thuner, Thunder ave, Thunder5olt, Thunder)unch,Thundershock,'ig"ting Ty!e Attac;s9Counter, !ou5le Lick, *igh Jum) Lick, Jum) Lick, Gow Lick,eismics Toss, u5mission,'ire Ty!e Attac;s9'm5er, 7ire 3last, 7ire Punch, 7ire )in, 7lamethrower,'lying Ty!e Attac;s9!rill Peck, 7ly, +ust, "irror "ove, Peck, ky ttack, ingttack,%"ost Ty!e Attac;s9Confuse Ray, Gick, $ight hade,%rass Ty!e Attac;s95sor5, Geech eed, "ega !rain, Petal !ance, RaKor Geaf, lee)Powder, olar 3eam, )ore, tun )ore, ine hi),%round Ty!e Attac;s93one Clu5, 3onemerang, !ig, 'arth2uake, 7issure,Ice Ty!e Attac;s9urora 3eam, 3liKKard, *aKe, #ce 3eam, #ce Punch, "ist,Poison Ty!e Attac;s9cid, cid rmor, ludge, mog, To(ic,Psyc"ic Ty!e Attac;s9gility, mnesia, 3arrier, Confusion, !ream 'ater, *y)nosis,Linesis, Gight creen, "editate, Psy5eam, Psychic, Psywave, Reflect, Rest, Tele)ort,oc; Ty!e Attac;s9Rock lide, Rock Throw,(ater Ty!e Attac;s93u55le, 3u55le 3eam, Clam), Cra5hammer, *ydro Pum), urf,ater +un, aterfall, ithdraw,

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    ll other )owers H attacks not listed are considered to 5e $ormal Ty)e ttacks

    Pokemon Red 3lue & 4ellow.

    n '(am)le of Pokemon to )alladium. Pokemon Trainers '()ansion.

    Po;emon to Palladium Megaverse

    E:am!le

    Po;emon ed, 5lue, ello #ersion

    7irst 6 Pics are the )okemon stats -when he is one of your active @0,The econd 6 )ics are from the )okede( after you have ca)tured him.

    Palladium Megaverse #ersion

    $ame9 "ew*t9 1% Bt9 > G3

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    Gevel9 /CC9 Psychic nimal.'()9 A6:1

    #9 1

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    PTI0S Single use, conts as 1 action to use3

    #T'" C/T '77'CT

    ntidote9 1,A,A,A

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    defeat

    PP u)9 $H dds 1< to #P )ernamently.

    Protien9 >,A

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    those totals add the 5onuses from hand to hand e()ert u) to his currenty new level. thisdoes not a))ly to fighting )okemon, for they always have hand to hand martial arts.0

    TM4s & /M TM4s are only useale once, /M4s are reuseale3

    #T'" C/T '77'CT -what it teaches0*"

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    T" ;6 1,

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