SYNOPTIC PROJECT PITCH - baileybrian.files.wordpress.com · ELEVATOR PITCH. IDEAS AND PRODUCT...
Transcript of SYNOPTIC PROJECT PITCH - baileybrian.files.wordpress.com · ELEVATOR PITCH. IDEAS AND PRODUCT...
SYNOPTICP R O J E C T P I T C H
B Y B A I L E Y B R I A N
“For teens/young adults who love adventure/quest games, “Bottled Up” is a stylized, adventure game
that allows the user to complete quests in a mysterious world. Unlike other adventure games, our
product has a very unique style to stand out from the rest.”
ELEVATOR PITCH
IDEAS AND PRODUCTTargeted at PC / Console users: works best with a keyboard/mouse (multiple buttons for spells/attacks).
Medieval, adventure, explorer game.
Casual core gameplay with deep storyline told through character interaction (voice over/subtitles).
12+ rating, with a teen to young adult market (primarily).
1 System, 5 quests + tutorial.
Simplistic Narrative (internal monologue).
Player customisation: change armour, weapons and spells.
RESEARCH
STYLE GUIDE
ROLE BREAKDOWN AND GOALS
(1x) Programmer – Responsible for the
movement of the character and other
interactivity.
(2x) 3D Artist – Responsible for creating all
the required 3D assets, including: terrain,
characters, buildings and clutter.
(1x) Concept/UI Artist – Responsible for
helping concept the required 3D assets and
creating all of the UI art required for the game.
ROLES
5 Months – Character fully functional, Quest
system implemented (minimum 5 quests). At
least one town in the game. Basic game sound
and UI (Main/pause/settings) menus
implemented.
MINIMUM VIABLE PRODUCT
• Fully adventure able world (“Free roam”).
• Main quest making up story.
• Side quests to earn extra credits/gold.
• Able to purchase new armour / weapons.
• More towns.
STRETCH GOALS
THANKS FOR WATCHING!
A N Y Q U E S T I O N S ?