Surface vs Solid
-
Upload
venkat-reddy-yedulla -
Category
Documents
-
view
225 -
download
0
Transcript of Surface vs Solid
-
8/12/2019 Surface vs Solid
1/22
The use of Pro/ENGINEER Advanced Surfaces in
creating 3D geometry.
-
8/12/2019 Surface vs Solid
2/22
Who am I ?
Victor HaansWorking for USG Innotiv
Division: Product Development
Function : Design Engineer
Experience: 13 years in Product Development,
approximately 10 years with pro/ENGINEER
-
8/12/2019 Surface vs Solid
3/22
Introduction USG Innotiv (1)
USG Innotiv Product Development
Division of USG Innotiv (1500 people)
Part of USG People(20.000 people)
Development Capacity Consulting Training
Product Development
-
8/12/2019 Surface vs Solid
4/22
Introduction USG Innotiv (2)
PD Consultancy & Training (services) Market leader Benelux for services of PTC products
Implementation
Migration
Process Support
Certified implementer / migrator of PTC databaseapplications
Certified Trainer Partner of PTC Products
Certified Service Partner in the Benelux
Pro/ENGINEER,Pro/INTRALINK, Windchill
-
8/12/2019 Surface vs Solid
5/22
Goal of this presentation
Not familiar with Surface Modelling ?:
A brief overview of the added value of surface
modelling compared to solid modelling
Familiar with Surface Modeling ?:
Demonstration, with some new features in
WF4 to5
-
8/12/2019 Surface vs Solid
6/22
Overview
When solid modeling, when surface modeling ?
Further advantages of surfaces
Forms of surface modeling: Style feature/ISDX vs.
Advanced Surface modelling Level of Parametrisation
Analysis of surfaces
Demonstration of (new) features
-
8/12/2019 Surface vs Solid
7/22
What is Surface Modelling?
Creating geometry with interconnected
surfaces without thickness.
In pratice: The contour is first defined as a
surface and then made solid
-
8/12/2019 Surface vs Solid
8/22
Solids vs. Surface
When surfaces, when solids?
> This question is not easy to answer
Eventually almost all parts end up as solids, but sometimes the way
to get here is easier in surfaces
-
8/12/2019 Surface vs Solid
9/22
Solids vs. Surface: Rules of Thumb
SOLIDS Simple single Curved geometry (developable)
No complicated transitions between surfaces (rounds, curvature*)
Geometry can clearly be defined in orthoganal views
Solid geometry, thickness-hight/width ratio is small
Feature Creation often quicker
Outside Surface is Rigid
Selection of all outside geometry takes time
-
8/12/2019 Surface vs Solid
10/22
Solids vs. Surface: Rules of Thumb
SURFACES
Complicated, double curved geometry
Complicated transitions between surfaces (Tangent, C2)
Geometry is hard to catch in orthoganal views
Thin shell like geometry
Somewhat more time consuming
More tweaking possibilities
Merged quilt, selection goes fast
-
8/12/2019 Surface vs Solid
11/22
Example
-
8/12/2019 Surface vs Solid
12/22
Further Advantages
Some things can only be done in Surfaces:Contour in a skelet model
Patch/replace or solidify feature
Round transitions
In general:
Surfaces are better when the outer contour is important and needs to be
defined first.
Surfaces regenerate faster (patterns !)
-
8/12/2019 Surface vs Solid
13/22
Example
Skelet model split (Publish Geometrie)
-
8/12/2019 Surface vs Solid
14/22
Adv surfaces vs Style feature
Style Feature/ ISDX
On the designers side
Final form does not exist
Concept orientated
VisualisatieFree form modelling, drag and drop
One Super Feature
Advanced surfacing
On the constructors side
Final form exists, end result
Production model, Drawings
Parametric control over model.More features
-
8/12/2019 Surface vs Solid
15/22
Parametrisation
Parametric Control over a surface exists when
all characteristics of a shape are defined in
dimensions and these dimensions are coupled
-
8/12/2019 Surface vs Solid
16/22
Parametrisation
Parametric control
Freeform surface
(op solid)
Style feature
Boundary surface Fill
Sweep
Blend
Swept blend
Extrude/revolveVar Sect Sweep
-
8/12/2019 Surface vs Solid
17/22
Analysis tools
The most important ones:
Curvature
Offset
Shaded Curvature
Reflection
>> Demonstration
-
8/12/2019 Surface vs Solid
18/22
Curvature
Wikipedia:
Curvature continuity
further requires the end vectors to be of
the same length and rate of lengthchange. Highlights falling on a curvature-
continuous edge do not display any
change, causing the two surfaces to
appear as one. This can be visually
recognized as perfectly smooth.
-
8/12/2019 Surface vs Solid
19/22
-
8/12/2019 Surface vs Solid
20/22
Demonstration
-
8/12/2019 Surface vs Solid
21/22
Demonstration
-
8/12/2019 Surface vs Solid
22/22