Summer internship '13
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Transcript of Summer internship '13
SUMMER INTERNSHIP ‘13
From 25th April to 24th May ‘13
Effective Days of Work: 20 Days (No weekends + 2
days off)
Everyday from 9:30am to 1:30pm
Works were assigned by Harsha & Sameer
3 digit addition: 6hrs: 3rd Grade
3 prototypes of dial mechanism for +/- to teach:o+/- in specific place values
oCarry over of numbers when sum or difference crosses 9 or
0
Screen print made for final dial mechanism
Game on topic made by Bhanu Teja
I)
Heredity Game: 6hrs: 10th Grade
Designed board of catastrophes to induce genetic
mutation in game
Changed characters for gameplay
II)
Journey of Milk: 8hrs: 1st Grade
Made card game to teach:
oGeneral steps of milk production
oSequence of Steps
Designed cards for gameplay
Wrote Instructions
III)
Agricultural Implements: 12 hrs: 4th Grade
Designed game to teach:
oSteps involved in agriculture
oImplements needed at each stage
Designed game board
Made Reference Sheet
Made Story board for instructions of gameplay
IV)
Waste Material management: 9 hrs: 3rd Grade
Developed existing idea of game to teach:
oCategorization of Waste
oDisposal techniques of Waste
Sourced data about waste disposal and materials
disposed
Designed game board
Designed cards for gameplay
Wrote instructions for Gameplay
Studied about color codes of waste bins
V)
Control and Coordination: 10 hrs : 10th Grade
Activity on calculating reaction time
Designed a prototype of neuron to teach:
oStructure of neuron
oNervous/Reflex Pathways
VI)
Optimized existing
activity on Circles
Decreased size of
board and removed
unneeded elements
from board thus
decreasing cost
Circles: 6hrs: 10th GradeVII)
Bird Information Circle: 6hrs: 2nd Grade
Sourced data about different types of Beaks and claws
Designed information circle to represent Beaks and
Claws information
Miscellaneous:
Wrote dialogues for Railways Activity
VIII)
MAJOR OUTPUTS
Agriculture Game
Heredity Game Board
Circles
Control & Coordination
WORST OUTPUTS
KEY LEARNING
“Don’t Waste Time!”
“Money Matters!”
“Why do you ‘need’ this?”
“Which comes first?”
“Will that fellow ‘like’ it?
Interacting with People