Steve Jeong Director and Division Head Overseas Business Keys to Overseas Success for Asian Online...
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Steve JeongDirector and Division Head
Overseas Business
Keys to Overseas Success for Asian Keys to Overseas Success for Asian Online Games Online Games
Online game market overviewOnline game market overview
ContentsContents
Conclusion
Segmentation
4 Keys to oversea success
Online game marketOnline game market
34732
2847
54537
9021 5675
106812
0
20000
40000
60000
80000
100000
120000
Arcade Pcgame video game onlinegame
mobilegame
total
The size of the online game market from the total game market is 8.4%
Online game revenue by PlatformMil. USD, 2007
The fastest growing game sectorThe fastest growing game sector
However, the online game is the fastest growing game sector in the world. (Average growth rate, 29%)
6.30%
-6.40%
21.30%
29%
23.30%
15.80%
-10.00%
-5.00%
0.00%
5.00%
10.00%
15.00%
20.00%
25.00%
30.00%
35.00%
Arcade Pcgame video game onlinegame
mobilegame
total
Average growth rate by PlatformMil. USD, 2007
5,7176,703
8,070
9,887
4,296
5,060
2,259
2,719
3,130
3,645
4,235
4,846
3,5062,862
2,312
615
418
269
175
102
-
5,000
10,000
15,000
20,000
25,000
2008 2009 2010 2011 2012
Asia Pacific EMEA North America Latin America
Asia Pacific’s still big market, EMEA & North America are fast-growing
50%
25%
21%
Online game marketOnline game market
Online game revenue by regionMil. USD, 2007
Strength on Online gameStrength on Online game
Specialized GenreSpecialized GenreMMORPG, FPSMMORPG, FPS
Competitive Advantage Competitive Advantage as Asian Game as Asian Game
DevelopersDevelopers
Online game market overview
ContentsContents
Conclusion
SegmentationSegmentation
4 Keys to oversea success
Video game Arcade game PC game
Online game Mobile game
Western Market, U.S.Western Market, U.S.
Video game62.4%
Arcade game28.7%
Mobile2.1%
Online game3.9%PC game
2.8%
U.S Market by platform
Mil. USD, 2007
- The entire game market scale is rising.- For the online game, the preference for the casual game is
high.
Western Market, Western EuropeWestern Market, Western Europe
1. To play games 2. To choose games
Points to be considered
Quick processQuick process
1
Easy to learnEasy to learn
Character customizingCharacter customizing
Online connectivityOnline connectivity
Cartoonish graphicCartoonish graphic
High quality graphicHigh quality graphic
StoryStory
Value of repetitive playValue of repetitive play
VerisimilitudeVerisimilitude
Western Market, SuggestionWestern Market, Suggestion
There are many users who are familiar with the There are many users who are familiar with the high quality in the console game, so need to high quality in the console game, so need to approach with the approach with the high-quality online gamehigh-quality online game when when entering the market.entering the market.
The current market is relatively small but it has The current market is relatively small but it has
the the high possibilityhigh possibility in growth so it is an important in growth so it is an important
market.market.
1
2
- Low Broadband Penetration
- Mobile games and Handheld games are very strong
Emerging Market
- Low broadband penetration
- Casual games which are materialized as a browsing form are
strong.
- The role of the MMOG is rising.
Latin America
Eastern Europe
Emerging Market, suggestionEmerging Market, suggestion
This market shows the game utilization focused This market shows the game utilization focused on the internet café as well as the PC, so it is on the internet café as well as the PC, so it is easy to apply online games. easy to apply online games.
1
The growth possibility in the future is high.The growth possibility in the future is high.
2
Chinese MarketChinese Market
1700
4400
10215040
500
1000
1500
2000
2500
3000
3500
4000
4500
5000
2007 2008 2009 2010
Game Revenue by genre
Online
Mobile
Mil. USD, 2007
Online Game Growth Rate
0
10
20
30
40
50
60
70
80
2007 2008 2009 2010
70%
47.1%
36%
29.4%
%
- The entire game market scale is rising.- For the online game, MMORPG is leading the market.
Online game, 917PC game, 151
Arcade game, 9800
Mobile game, 654
Video game, 9326
Video game Mobile game
Arcade game PC game
Online game
Japanese MarketJapanese Market
JP Market by platform
mil.USD2008
- The arcade and video games are growing and the growth rate
of the mobile market is high.
Compared with the other game market the role of Compared with the other game market the role of the online game is low, and approaching with the the online game is low, and approaching with the mobile game makes the entry barrier low. mobile game makes the entry barrier low.
1
The main genre of the online game are the mobile The main genre of the online game are the mobile game and the community game. When compared game and the community game. When compared with the other market Japanese market has the with the other market Japanese market has the unique preference.unique preference.
2
Japanese Market, suggestionJapanese Market, suggestion
Overall SuggestionOverall Suggestion
Have to differentiate the game plan depending on Have to differentiate the game plan depending on the market.the market.
1
The preferred game by region is different The preferred game by region is different depending on their cultural background, depending on their cultural background, broadband diffusion rate, gamers’ character, broadband diffusion rate, gamers’ character, preferred graphic and preferred genre.preferred graphic and preferred genre.
2
It is important to do an optimized targeting by It is important to do an optimized targeting by thinking about the entering market from the game thinking about the entering market from the game planning step.planning step.
3
Four Keys to Success in Asian MarketFour Keys to Success in Asian Market
Contents People Management
Partner Experience & Insight
Success of Online
Game
11 22
33 44
ContentsContents
The key is to service market specified contents
Emerging MarketEmerging MarketEmerging MarketEmerging Market MMORPGMMORPG
KoreaKoreaKoreaKorea Web-boardWeb-board
JapanJapanJapanJapan Mobile GameMobile Game
ChinaChinaChinaChina Casual GameCasual Game
U.S.AU.S.AU.S.AU.S.A FPSFPS
PeoplePeople
The key to oversea success is taking care of Management Issues
Local manager-Local manager-centered centered business business operationoperation
Support from Support from resident resident employeesemployees
PartnersPartners
The key to oversea success is partners and support from them
The development of The development of successful, long term, successful, long term, strategic relationships, strategic relationships, based on achieving based on achieving best practice and best practice and sustainable sustainable competitive advantagecompetitive advantage
Key
DistributoDistributorr
PGPGCompanyCompanyPC cafePC cafe
PublisherPublisher
PRPR