Software Company Survival Guide
-
Upload
gibraltar-software -
Category
Technology
-
view
2.004 -
download
0
description
Transcript of Software Company Survival Guide
Survival Guide for Software Product Development
Real world lessons about what it takes to create & market a software product
Fair Warning
Who We Are
• Small Independent Software Vendor• Young Company– Started Development Feb 2008– Public Release June 2009
• Product Division of Consulting Company– eSymmetrix founded in 2000– Engineers, not Sales People
Being an ISV Rocks
• Clarity on requirements for success
• Flexible hours
• Highly empowered
But It’s not Consulting
• You can’t convince them you’re right
• No one cares how your code works inside
• No partial credit
Diesel Engine Products
• Steady Value over Time
• Closer to the Money the Better
• Well Defined, Large Markets
• A solid answer for “Why You”
Pricing – Your Market Set It
• Ranges by Audience– Consumer / Impulse Buy Market (<$99)– Professional Market (<$500)– Business Market ($300 to Infinity)
• Make your Productworthy of the Price
• More Expensive = Better
• People are used to paying certain amounts
Pricing – Don’t Sell Yourself Short
• Biggest Mistake is to go low– If you’re better, charge more
• Profitable Based on where you will be 18 months out
• Lay out a family of related options– Consumers like buy ups– Consumers like 2-3 choices– Create a structure for experiments
Pricing – Consumer Myths
• The Well Informed Consumer
• Cross Shopping
• “If it only did…”
The Internet
Get Anyone’s Attention
Marketing Marketing Marketing
• Metric & Monitor First Contact to Decision
• The Right Traffic
• Reach Out at Every Opportunity
• Ask for the Sale
It’s Not about You
• People have distinct, strong preferences
• Be where they are: Accessible Everywhere
• Project your Values
2009-07
2009-08
2009-09
2009-10
2009-11
2009-12
2010-01
2010-02
2010-03
2010-04
2010-05
2010-06
2010-07
2010-08
2010-09
2010-10
2010-11
2010-12
2011-01
2011-02
2011-03
2011-04
Monthly Sales VistaDB
Gibraltar
Mon
thly
Sal
es6-
Mon
th M
ovin
g Av
erag
e
2009-07
2009-08
2009-09
2009-10
2009-11
2009-12
2010-01
2010-02
2010-03
2010-04
2010-05
2010-06
2010-07
2010-08
2010-09
2010-10
2010-11
2010-12
2011-01
2011-02
2011-03
2011-04
Total Sales VistaDB
Gibraltar
Tota
l Sal
esSteady Growth
Design for First Wow
• People decide fast
• Deliver value in small increments
• Look at every bump between first hit & first wow and sand them down
Things to Ignore
• Brand Building
• Fancy Web Site
• eCommerce Pipeline
• Business Operational Scalability
Things to Pay Attention To
• Responsive Communication Systems
• Automate or EliminateRoutine Tasks
• Every Bump fromFirst Hit through First Wow
• Why people tell you they bought your product (and why they didn’t)
Critical Lessons Learned
• Have a Diesel Engine Product
• Marketing Marketing Marketing
• Worry about Values,not Brand
• First Hit to First Wow
Additional Information:
Websites– www.GibraltarSoftware.com– www.eSymmetrix.com
Follow Up– [email protected]– Twitter: kendallmiller