Social media in museum education
-
Upload
bianca-bocatius -
Category
Education
-
view
1.090 -
download
3
description
Transcript of Social media in museum education
State-of-the-Art: German Museums on the Social Web.
State-of-the-Art: German Museums on the Social Web.
1. Social Media for Museum Education Projects
2. Benefits and Effects for Self-directed and Collaborative Learning with Social Media in Museums
1. Social Media for Museum Education Projects
2. Benefits and Effects for Self-directed and Collaborative Learning with Social Media in Museums
WeimarpediaWeimarpedia
• blended learning project• school classes (age 10-16 years)• several museums and historical sights• dealing with topics of the Weimar Classic at
school and onsite with different digital technologies (e.g. Internet, iPads, wiki)
• blended learning project• school classes (age 10-16 years)• several museums and historical sights• dealing with topics of the Weimar Classic at
school and onsite with different digital technologies (e.g. Internet, iPads, wiki)
Project detailsProject details
• started in 2009 and ends this year• aim is to connect school learning with
museum visits• 20 groups per year• 2,5 employees of the Klassik Stiftung and 4
employees of the Bauhaus University Weimar• to guarantee a personal and contextualized
experience with a combination of offsite and onsite learning
• started in 2009 and ends this year• aim is to connect school learning with
museum visits• 20 groups per year• 2,5 employees of the Klassik Stiftung and 4
employees of the Bauhaus University Weimar• to guarantee a personal and contextualized
experience with a combination of offsite and onsite learning
Project courseProject course
• downloadable course materials for school learning
• visit in Weimar lasts between 3 and 5 days• Questionnaire, guided tour, creative work
(photo-stories, films, radio plays), wiki articles
• downloadable course materials for school learning
• visit in Weimar lasts between 3 and 5 days• Questionnaire, guided tour, creative work
(photo-stories, films, radio plays), wiki articles
WeimarpediaWeimarpedia
WeimarpediaWeimarpedia
WeimarpediaWeimarpedia
WeimarpediaWeimarpedia
The WikiThe Wiki
• students write, add or modify articles on their ipads
• a permanent beta version is not established yet
• content design, website structure or participatory elements within the wiki are still being discussed
• a collective knowledge archive
• students write, add or modify articles on their ipads
• a permanent beta version is not established yet
• content design, website structure or participatory elements within the wiki are still being discussed
• a collective knowledge archive
ArchäoLOGINArchäoLOGIN
• blended learning project for the exhibit “Fundgeschichten”
• school classes (age 10-16 years)• use of digital technology (iPad and a Blog) to
guarantee self-directed and collaborative learning about the different objects and their stories.
• blended learning project for the exhibit “Fundgeschichten”
• school classes (age 10-16 years)• use of digital technology (iPad and a Blog) to
guarantee self-directed and collaborative learning about the different objects and their stories.
Project detailsProject details
• started in April and ended in November 2011• idea to improve the traditional school visits at
museums and to teach students how to retrieve relevant information about museum objects, how to use an iPad and a blog and last but not least how to publish an article online
• 2 employees• to guarantee a personal and contextualized
experience with a combination of traditional analysis and new publishing methods for articles
• started in April and ended in November 2011• idea to improve the traditional school visits at
museums and to teach students how to retrieve relevant information about museum objects, how to use an iPad and a blog and last but not least how to publish an article online
• 2 employees• to guarantee a personal and contextualized
experience with a combination of traditional analysis and new publishing methods for articles
Project courseProject course
• two parts (2 hours)• small groups of 4 people• learn more about a specific object• gathered information is brought together and
the students start writing their articles
• two parts (2 hours)• small groups of 4 people• learn more about a specific object• gathered information is brought together and
the students start writing their articles
ArchäoLOGINArchäoLOGIN
ArchäoLOGINArchäoLOGIN
ArchäoLOGINArchäoLOGIN
ArchäoLOGINArchäoLOGIN
The BlogThe Blog
• students write, add or modify articles on their iPads
• blog is not being used as a communication tool (no comments, no exchange, no blogosphere)
• a collective knowledge archive
• students write, add or modify articles on their iPads
• blog is not being used as a communication tool (no comments, no exchange, no blogosphere)
• a collective knowledge archive
ConclusionConclusion
• collaboration within blended learning projects is onsite-related
• hardly any participatory elements online (comment- or share-functions, chats etc.)
• potential of social media is not exploited• social media is utilized to document and
archive results• no learning/ knowledge-building online
• collaboration within blended learning projects is onsite-related
• hardly any participatory elements online (comment- or share-functions, chats etc.)
• potential of social media is not exploited• social media is utilized to document and
archive results• no learning/ knowledge-building online
Potential Benefits and Effects for Learning with Social Media in Museums
Potential Benefits and Effects for Learning with Social Media in Museums
• “understanding”, “learning” and “knowledge” as individual results
• documentation, observation and evaluation• easy to guarantee communication,
information, personalization, networking and exchange
• active participation and collaboration to foster engagement, involvement and motivation to guarantee learning online
• “understanding”, “learning” and “knowledge” as individual results
• documentation, observation and evaluation• easy to guarantee communication,
information, personalization, networking and exchange
• active participation and collaboration to foster engagement, involvement and motivation to guarantee learning online