SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006...

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SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project
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Transcript of SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006...

Page 1: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

SLE: Student Learning Environment

Nathan Campbell Lisa Doan

Kirill KireyevMalte Winkler

DLC 2006 Project

Page 2: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clicker Question!

• What is more important and why?

A. Design

B. Learning

C. Collaboration

D. None of the above

E. All are equally important

Page 3: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Challenges of Large Lectures

• Difficult to gauge students’ understanding and engagement

• Students hesitate to ask questions– Stall large class– Personal embarrassment

• No peer discourse– Lacking useful elaboration– Less engaging– Stern, anti-social atmosphere

Page 4: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Opportunities of Large Lectures

• Large lectures are prevalent and inevitable

• Can we positively exploit:– Large body of knowledge?– Diversity of opinions?– Teaching assistants?– Existing technologies (laptops)?

Page 5: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clicker Question!

• Are clickers effective?

A. Yes – they help me gauge how much I’m learning

B. No – I get attendance points and don’t care about getting the right answer

C. Other answer

Page 6: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clickers

• ProsPros:• Inexpensive• Easy to use• Instructor learns

about students’ performance

• Students test their skills

• Peer discussion

Page 7: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clickers (cont)

Cons:• One-way communication

– Students can’t ask questions– Students can’t give feedback

• No justifications for answers• No means to store questions/answers in context

Page 8: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

FEEL (DLC 2004)

Page 9: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

FEEL (Cont)

Pros• Students can ask

questions– Anonymously– No interruption

• Students may “support” other’s Q’s

• Students give feedback– e.g. “Lecture Too Fast”

Cons• Distracting

– Overloads instructor

• Limited student discussion

• Not integrated with notes, context

Page 10: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clicker Question!

Do you remember what some of our design issues were (from our IR Presentation)?

A. Yes, they are… (answer in reasoning box)

B. No. I am lame and forgot all of them.

C. What presentation?

Page 11: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Technology Design Issues

• Balance online vs. face-to-face– How to integrate?

• Structured (WebCT) vs Unstructured (wiki)– Freedom may be messy, overwhelming

• General vs. specific• Mediation?• Support flexibility, evolution

– Users will use in different ways

• Sensitive to context, time

Page 12: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Making Collaboration Successful

• Shared motivations, common goals• Adequate incentives• Positive interdependence• Symmetry of ignorance

– Diversity of opinions, backgrounds

• Flexibility, opportunities for creativity• Establishing team goals, deadlines, roles• Regular synchronous meetings• Social relationship building

Page 13: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Our Design Goals

• Build on previous projects– Student’s inquiries, feedback

• Leverage the TAs time, knowledge

• Students can ask questions– Others give “support” vote

• Raises question’s importance

– Instructor sees “confusion level”

• Incorporate note-taking

Page 14: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Our Design Goals

• Justifications for answers– Carl Wieman does this “by hand”– Students become exposed to opinions, justifications

• Stimulates thinking• Promotes engagement• “Beaten Path”

– Provide submitted justifications during the questions• Catalyses discussion

– Incorporate into grading • extra credit• attendance

Page 15: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Student Learning Environment (SLE)

• Incorporates feedback, clickers

• Uses the ubiquity of computers

• Professor is minimally informed

• Students choose participation level– Can integrate with notes and context

Page 16: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

SLE

Notes

Clicker Questions

Random Justifications

Students’

Questions

Current

Questions

What is “L3D”?

Student’s View

Page 17: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Students’ Questions

Answer/ Discuss

Ask Questions

Justifications

Notes

TA’s View

Page 18: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

SLE: Instructor’s View

• Try to make Instructor’s UI minimally distracting

“Confusion” Level

Ask Clicker Quesionts

Page 19: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Architecture

• Web Application– Portable– No installation required

• PHP pages

• Dynamic content via Ajax

• XML data persistence

• Authentication

Page 20: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Future Work: End-User Design

• Lecturer– Create animations, interactive demos– Images/charts/pages– Applets, AgentSheets

• TA’s– Gather statistics

• Students– Integrate into email, calendar, chat– Personal profiles/pages

Page 21: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Other Future Work

• More robust Interface

• Integrate with presentation, multimedia

• Better note-taking system

• Timeline reflecting notes, questions

• Chat?

Page 22: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Conclusions• Large lectures are a challenging

environment...– Can’t get rid of them

• Yet many opportunities exist

• Technology may make large lectures more– informative– engaging– collaborative

Page 23: SLE: Student Learning Environment Nathan Campbell Lisa Doan Kirill Kireyev Malte Winkler DLC 2006 Project.

Clicker Question!What did you think of the SLE?

A. Awesome! B. Brilliant!

C. Flippin’ sweet!

D. How can I be as cool as you guys?

E. OK, but you should add some features…